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1/19/12 1:16:03 PM#61
Awesome news go turbine !!!!! Real rpgs live !!!!!!!
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1/19/12 1:16:08 PM#62
Just a small correction. The Underdark isn't just confined to the Forgotten Realms setting, as it also exists in Greyhawk's Oerth (see Gygax's D and G gaming module series). As well as on Eberron, where it's known as Khyber. Having said that, I checked the DDO site and was lead to the expansion page, where it does state that characters are transported to Eveningstar in Cormyr. Might want to work that into your article, to help avoid confusion. In addition, it will be interesting to see how the game handles the Drow characters from the Eberron setting in the Forgotten Realms, as their backstories differ a lot. In the former Drow are accepted even if they're deemed somewhat suspicious by the other races. Whereas in the Realms it's generally a Kill on Sight attitude, considering the regular occurrence of Drow Raiders. Also religion wise they're quite different, while Vulkoor does share some similarities with Lolth, he's also the Drow version of the Entity known as The Mockery, who is part of the Dark Six. Plus the over all history of the Drow of Eberron and the Realms differs a great deal. One is a former slave race created by the Giants experimenting with regular Elves and the essence of Khyber, whereas the other became corrupted due to Lolth's machinications which lead to the Crown Wars. There's also no real proof (least not that I've seen) that the Elves or Dwarves of Eberron were created by the regular Creator Deities, whether it be the Seldarine for the Elves or the Morndinsamman for the Dwarves. Looks like that just as on Krynn, they're a local aberration who simply resemble their otherworldly counterparts. As Paladine created the Elves on Krynn, just as Reorx is considered the father of the Dwarves. So that too will have to be addressed. Not as if the Torillian Elves are particularly fond of undead, while the Eberronian Elves worship a bunch of them. etc etc. |
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1/19/12 1:17:09 PM#63
Mmo-R P Gs. Live!!!! Go turbine!!!!
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1/19/12 1:32:17 PM#64
See, what I have highlighted in green, is probably (I don't klnow for sure) how it's going to play out. I'm GLAD that Turbine is expanding into Forgotten Realms, but like a few others have mentioned, I wish that they had just started DDO there from the get-go. To me, Eberron is a "Crystal Pepsi" campaign setting. It's okay for awhile, but gets old fast (just mho). I'm too burned out on it, at this point, to even try to work my way into The Underdark to see what all the fuss is about. Don't get me wrong....I hope it's great and well-executed, but just too little too late for me. |
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1/19/12 1:40:41 PM#65
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1/19/12 1:43:32 PM#66
I just can't get into instanced play like DDO. If they actually had an open world of Forgotten Realms with the Underdark, i'd be there in a second. I wouldn't touch Neverwiinter, it looks way too cartoony. I wouldn't be able to take it seriously. |
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Amphib_Ian
Novice Member
Joined: 1/24/11
Fools fear nothing yet claim to know everything. Bravery is knowing everything yet fearing nothing. |
1/19/12 1:49:02 PM#67
this sounds jawesome! i've totally read some Drizzt novels and shibby and forgotten realms is way more familiar to me as a setting. i think it is FINALLY time i gave DDO a shot! |
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1/19/12 2:23:38 PM#68
I played at launch, but didn't last long as the setting, bugs, and other problems/dev choices didnt thrill me, but since trying the ftp version 10 months ago, they've reeled me in. Now I sub $10 a month and loving the game. The rules are very close to PnP (can be complex for new peeps not used to PnP) and they've added tons of content-you can't get a good feel for it in ftp, as they ftp quests are mostly the original ones from launch and only small amount really show the quality they've created since then. You can sub or just buy the adv packs you want to try. The quests are (imo) the funnest leveling in any game i've played (not grindy to me), and I was an Evercrack addict for many years. Thw classes have meaning beyond dealing damage and healing-Rogues actually have to disable traps (on elite lev they can wipe whole party), find secret doors, open locks, etc-not just dps and stealth. Spells are varied, where you could have 5 wizzie toons all completely different play styles with the huge amt and variety of spells. Plus Prestige classes, feats, enhancements, fighting styles, multi-classing make the classes playable in many different ways. Gear is important to molding your style, but their is no really needed gear-build, as long as you have decent gear for your level and supports your playstyle. Not much cookie cutter toons, but there are builds you can follow set by choosing type for your style where you get auto-build at new levels or follow builds from PC's in forums. But most build their own with choices at each level-you'll learn early if you gimp toon. And people are mostly helpful, but in Harbor (low lev, noob area) you will see some trying the ftp that are idiots, but they don't last long or make it much past that area. Sorry, I know i sound like I work for Turbine and the post got away from me, but I'd like to see a lot of people give DDO a try, as I've had a lot of fun with it. If you need help and are on Khyber server and you have question or group, I'm Peapodd, or Myrmidian (guild Slammin). Look me up. |
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1/19/12 2:27:51 PM#69
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
1/19/12 3:30:15 PM#70
Once it launches, I'm in. |
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1/19/12 3:46:58 PM#71
Precisely what you said! Sure, I would love a Forgotten Realms, or Greyhawk, or a Dragonlance DDO, but the fact is that I want either 3.0 or 3.5 e ruleset, not the 4th one which this new "neverwinter" game will be using.
We´re all dead, just say it. |
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1/19/12 4:10:34 PM#72
Please forgive me for double posting, but for some reason I can't edit my post above and add the following:
Imagine what a bold move it would be of a developer to make either a fully turn based online experience of D&D (Wizards of the coast did that online pen&paper adaptation for 4th ed, right?) instead of a real-time with the d20 mechanics in the background. I see the reasoning why DDO was made realtime, and why the rules were heavily adapted to the game, but I find Neverwinter Nights series combat more "tactical" than DDO. Sure, DDO has unique things like manual blocking stance, manually dodging projectiles and so forth, but NWN had that something else. We are talking about multiplayer here of course. We´re all dead, just say it. |
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1/19/12 4:25:11 PM#73
Sweet!
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1/19/12 4:51:48 PM#74
Hate to break it to you but what makes 3.5e great is not translated over to MMOs, hell just look at how Turbine butchered it. It is an utter disgrace to call that crap 3.5e. Go ahead and hate 4e all you want but the fact remains that it is the best set of rules for DnD in an MMO. PnP rules simpely does not transition well to comp gaming which 4e might be the comp gaming edition ticket. Also it remains to be seen how PW will affect Neverwinter, everyone is simpely speculating. Go post in guildwarsguru that aNet GW2 will fail because it's producer or publisher is NCSoft and don't be suprised if you get flammed on. |
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1/19/12 5:28:02 PM#75
DDO is fun because of the amazing character customization... unheard of in todays AAA MMOs. Multiclassing and planning your character out is tons of fun. Good news also is they are fixing the UI for doing it ( its pretty bad now ) and that should be out with this or around this time. DDO is one of my staples and a great game. Yeah it has mad instancing which does get closterphobic at times but the character customization part is pure WIN. The dungeons rock as well, what happened to trapfinding in "modern mmos" ???? |
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1/19/12 5:36:35 PM#76
Originally posted by Ambros123 Well, if we dive into this subject now, I must say that I don't think Turbine "butchered" it. In fact I enjoy DDO greatly, just like Allegria above me posted. - No other AAA MMO offers equal character customization (talking gameplay wise here) - which is just divine in DDO. - The instancing dosn't bother me either, I like it, just like I enjoy those hard quests and encounters what the game provides. - And combat wise DDO is the best AAA MMO for me.
I despise and laugh at the 4th ed. Won't go into explaining why here, because for that I would need a few hours to write you a fully fledged report of it, and we don't want to crash MMORPG.com forums with talk of such either.
EDIT: You say P&P rules don't translate well to computer gaming? What the hell happened to Baldurs Gate, Icewind Dale, Temple of Elemental Evil and Neverwinter Nights -series? They were all -Wonderful- in my opinion and no 4th ed crap can come even close to them. 4th ed would only work in an pure Everquest 2 (WOW) -clone. We´re all dead, just say it. |
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1/19/12 5:46:05 PM#77
If only this games graphics didnt suck I would be all over it. Spiritsever - AR/Ele - The Secret World Ashmaker - Ranger < Prophets > - Age of Conan - #1 in Kills Sweety - Sorceress < Infinite Darkeness > - SWTOR - 2.6K PvP Rating ??? - Pilot - ??? - EVE Symir - Swordmaster - Warhammer - RR100 Dreadnaught - Rogue - Rift |
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1/19/12 5:50:30 PM#78
Originally posted by Ambros123 I've got to say, that I do actually agree with that. Just my opinion, but the only game (not an MMO) that really got close to replicating the 3.5 rules was Atari's 'Temple of Elemental Evil'. Turbine's version of 3.5 doesn't come close to the real thing, but does offer "some familiar territory" and that's about all. Personally, I don't hate 4th ed., I just don't know much about it...except that I've heard the game mechanics closely resemble that of an MMO. I liked the pnp 3.5 rules enough (and bought tons of books) that I didn't see the need to jump to 4th ed. 4th ed. could be a good fit for the new Neverwinter...only time will tell. Since Perfect World is involved, though, I'll pass. |
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1/19/12 6:51:33 PM#79
I was very excited about neverwinter until i heard they will not be releasing multiclassing at launch.. DDO is great because of this feature alone.... hopefully they get it in someday but who knows when. |
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1/19/12 6:53:16 PM#80
Originally posted by allegria At launch? There is no multiclassing in D&D 4th edition period. |
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