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News & Features Discussion  » Dungeons & Dragons Online: Eberron Unlimited: Entering the Forgotten Realms

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117 posts found
  nyxium

Apprentice Member

Joined: 3/15/09
Posts: 1199

Tumbling down the rabbit hole?

1/19/12 10:52:36 AM#41

About goddamn time. Does this mean Turbine have the Forgotten Realms license now? In all likelihood yes. I wonder how this will interact with Cryptic's Neverwinter project? Did Cryptic lose the Forgotten Realms license when they were sold by Atari? I'm a DDO player so I'm looking forward to the coming days.


  Vyeth

Advanced Member

Joined: 12/17/07
Posts: 1464

Celebrated pariah of MMORPG.com

1/19/12 10:53:37 AM#42

I nominate Dark Sun next...


  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1699

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

1/19/12 10:58:21 AM#43
I'm a Forgotten Realms junkie and have been since the eighties. No other game world has measured up for me, not even close. The whole reason I am not playing DDO right now is the world, I can't stand Eberron. I tried, I just keep comparing it to FR. Anyway, this news excites me, but like others have stated, I will wait to see the implementation first. If this is just a small area on the trip through Eberron, I will pass. But if this is serious content and isolated from the rest of the world for the most part, I will check it out. Good news either way :)
  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1059

1/19/12 11:06:30 AM#44
Originally posted by blackcat35

They aren't going to make the underdark that dark.  In normal D&D 3.0 there was spells like continual light and light that are missing in DDO.  Dark elves had ultravision back in 2.0 version.  They aren't blinded by light, but they are at minuses in combat when out in daylight.  

They aren't going to change the game that drastically to include every little nuance.  Basically its new area(s), class, and expansion of levels.  So you get to level up in Underdark to 25th, and that means they aren't going to change the other areas.  I'm sure every level after 20th will be more abilities to the character, and probably lots of abilities to pick from (3 to 4) per level, so you'll have customization where not all classes are exactly the same.

Its going to be interesting what they do with True Reincarnations since the level is expanding to 25th...

The quest A Rainbow in the Dark is COMPLETELY dark unless you stand next to the torch carrier.

  Binny45

Apprentice Member

Joined: 5/26/04
Posts: 459

1/19/12 11:20:06 AM#45

If they'd only STARTED in the Forgotten Realms, I think the game would have been a success from the start, but better late then never.  Just sayin...


  drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 7941

1/19/12 11:21:51 AM#46
Originally posted by blackcat35
Originally posted by drbaltazar

if you dont know who she is check dritz dohurden and related book ,evil in swtor?lol it is child play ,they got lot of slave war vs each other in aim to be the master house over all and loth like it cause only the most powerfull shall survive to top it all of  she corrupt them to the max some actually became spider etc!wow this is epic ,but i wonder cause in the book it is said that only a very very light cant recall the color ,like it is worst then night they are at the edge of nightvision spectrum from how it is described human cant see in there only the light we see and they re so dim they are like candle to human try to light a 10k cave with 1 candle every 500 feet and those candle are in sahde and hue so not to blind lot minion cause they never saw the sun and most get blinded by the moon(ya you dont see fuck all.wow this will be interesting if they keep to the look and feel described in the book

might be a bit scary ,(minion in there tend to be unseeable and tend to want to eat everything around them lol

men i read those book and always was gaga over the detail the writer went to explain how underdark look,let me tell you if they do this right ,cave never got this jolting and scary

They aren't going to make the underdark that dark.  In normal D&D 3.0 there was spells like continual light and light that are missing in DDO.  Dark elves had ultravision back in 2.0 version.  They aren't blinded by light, but they are at minuses in combat when out in daylight.  

They aren't going to change the game that drastically to include every little nuance.  Basically its new area(s), class, and expansion of levels.  So you get to level up in Underdark to 25th, and that means they aren't going to change the other areas.  I'm sure every level after 20th will be more abilities to the character, and probably lots of abilities to pick from (3 to 4) per level, so you'll have customization where not all classes are exactly the same.

Its going to be interesting what they do with True Reincarnations since the level is expanding to 25th...

 

 

i am quotting the book not the other game,they are litteraly blinded by the moon when they come out of underdark.dritz had to use a very dark scarf over his eye for years to get a better hold but still have issue .so yes they need to make it dark,drow,have kind of infrared like vision this is why they cant use fire as light source ,like i say in the book the author goes into painstaking detail or everything related ,in the city they can see a little bit in the cavern passage they have speciall colored torch that dont blind the drow and barelly light their way,about 3 feed then after that its all dark (unless your  a drow ,havent read of wood elf going in underdark!(they are natural enemy for some reason.anyway if it isnt dark there is no point in making this then cause it is the soul of the area dont forget these are very magical and poisonous people trough their various toy1

  drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 7941

1/19/12 11:28:19 AM#47

yes neverwinter night relate but neverwinter night is on the surface not insanelly far under ground,also it is way after everything where the giant live etc,in wow imagine underdark being several 10 miles of distance but going down under booty bay ,once you reach booty bay(surface of underdark area you have to go north imagine lich king area island this would be after neverwinternight

neverwinter night is in a range of hill ,it would be long chain of mountain where the water close to lich king area is

take more then a season to reach iton the surface and after that it is a nightmare always winter in game the frost would damage you (temperature)ha good old world of forgotten realm !

  Uproar

Hard Core Member

Joined: 2/19/04
Posts: 412

I was once Tailrot, Uproar, Bandage, Thus(tin) Hammered, Rock, and so many more. Aye gamerest.

1/19/12 11:29:11 AM#48

Oh man!  :(  Looks like I have to start my DDO account up AGAIN.  Didn't have that on the schedule this year. 

  BloodyViking

Novice Member

Joined: 1/08/12
Posts: 123

1/19/12 11:35:17 AM#49

Originally posted by stealthbr


Originally posted by blackcat35

They aren't going to make the underdark that dark.  In normal D&D 3.0 there was spells like continual light and light that are missing in DDO.  Dark elves had ultravision back in 2.0 version.  They aren't blinded by light, but they are at minuses in combat when out in daylight.  


They aren't going to change the game that drastically to include every little nuance.  Basically its new area(s), class, and expansion of levels.  So you get to level up in Underdark to 25th, and that means they aren't going to change the other areas.  I'm sure every level after 20th will be more abilities to the character, and probably lots of abilities to pick from (3 to 4) per level, so you'll have customization where not all classes are exactly the same.


Its going to be interesting what they do with True Reincarnations since the level is expanding to 25th...



The quest A Rainbow in the Dark is COMPLETELY dark unless you stand next to the torch carrier.



 


 


Hear hear! This quest is REALLY hard if you have a newbie group and someone who doesnt know how to do it grabs the staff. Rainbow in the Dark is my favourite dungeon not only because of how it is designed but also because of its Dio tribute :-P


  User Deleted
1/19/12 11:38:39 AM#50

DDO gets boring after you become level 20. Because this ain't got no PVP (don't even mention tavern PVP, everybody knows it sucks)


  drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 7941

1/19/12 11:39:04 AM#51
Originally posted by stealthbr
Originally posted by blackcat35

They aren't going to make the underdark that dark.  In normal D&D 3.0 there was spells like continual light and light that are missing in DDO.  Dark elves had ultravision back in 2.0 version.  They aren't blinded by light, but they are at minuses in combat when out in daylight.  

They aren't going to change the game that drastically to include every little nuance.  Basically its new area(s), class, and expansion of levels.  So you get to level up in Underdark to 25th, and that means they aren't going to change the other areas.  I'm sure every level after 20th will be more abilities to the character, and probably lots of abilities to pick from (3 to 4) per level, so you'll have customization where not all classes are exactly the same.

Its going to be interesting what they do with True Reincarnations since the level is expanding to 25th...

The quest A Rainbow in the Dark is COMPLETELY dark unless you stand next to the torch carrier.

i sure hope it is like this ,dont get me wrong there are camping post with very very died candle hued light but it is so dark that it take a while to be used to it!cause this literaly set the mood ,in the city there are light all around but again it is very very very weak(a la dark light in the bar)i say candle but they use phosporescent mushroom magical imbued rock etc

  BloodyViking

Novice Member

Joined: 1/08/12
Posts: 123

1/19/12 11:47:59 AM#52

Originally posted by Orizontas

DDO gets boring after you become level 20. Because this ain't got no PVP (don't even mention tavern PVP, everybody knows it sucks)





 


This is 100% true. DDO has pretty much nothing to offer to serious PvP players. But for the avid D&D p&p player it feels VERY familiar and is a ton of fun.


The free model gives you some content to play, but if you really enjoy the game I advice to go for a monthly subscription since it opens up the game entirely.


  PyscoJuggalo

Novice Member

Joined: 10/27/03
Posts: 1125

http://pyscojuggalo.blogspot.com/

1/19/12 11:53:42 AM#53

Still instanced based crap.



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  evicton

Apprentice Member

Joined: 6/21/11
Posts: 399

1/19/12 11:54:35 AM#54

Originally posted by aovannor

Everyone is saying they want a forgotten realms D&D MMO.. everyone forgetting about Neverwinter?




http://www.playneverwinter.com/frontpage





 


This news actually made me forget about it, this is intresting news on a decent mmo. DDO has some of the best dungeons in the mmo industry.


Cryptic on the other hand is cryptic so from there last two releases one can expect the game to lack content. Not to mention this is a perfect world f2p game now, its a given any type of pvp in cryptics gane will be pay2win.


I'm not saying this will be better for sure, but i'd rather take my chances with turbine, then the incompetance of cryptic paired with the asian cash shop mentality of pw.


  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

1/19/12 11:56:17 AM#55

If they redesign the starting areas in a Forgotten Realms setting, then I'll start up an account and try to play again. I just can't get into Ebberon at all, and I think a lot of D&D fans are in the same boat.


I've seen it written in the comments above as well, but I'll reiterate that if they had started with a classic setting like Forgotten Realms, I likely would have been glued to this game from the beginning.


  Jaro420

Novice Member

Joined: 7/03/06
Posts: 13

1/19/12 12:01:11 PM#56

would hv been better news if they left Eberron for Forgotten Realms. Heck even Dark Sun...


I think that they arent thinking big enough. D&D wasnt just about Eberron - Forgotten realms - Dark Sun - Ravenloft - ect. If they had done somthing like kingdom hearts, where they took u to all the worlds. Have each setting a vast world not just  instances. they would hv a real winner.





 

  X-Porter

Apprentice Member

Joined: 11/22/08
Posts: 229

Your stars mean nothing to me.

1/19/12 12:26:27 PM#57

Hate to be the downer here, but I think you're all getting a little too excited.

The Underdark predates the Forgotten Realms campaign setting by quite a few years. Classic modules like "Vault of the Drow" and "Queen of the Demonweb pits" were set in the World of Greyhawk, yet take place in the Underdark. I believe Eberron even has an Underdark of it's own. Underdark =/= Forgotten Realms, it seems to be a term adopted by TSR across most of their campaign settings.

Also, let's not forget what a crap job DDO did of trying to cram the entire D&D IP into one lousy city in a world no one liked to begin with.

Just saying.

 

  cybrinsanity

Novice Member

Joined: 12/15/07
Posts: 106

1/19/12 12:30:41 PM#58

so will this only be for max leveled characters to play through?? or can we start new characters in this setting? anyone know?


  drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 7941

1/19/12 12:32:53 PM#59

ya there are more then one underdark city of drow (had forgotten about it till youm mention it!cant recall how many but i believe so far as i know there are 3 or 4 undedark city with different name then underdark,but they couldnt include those one is very north and the other if memory isnt failing is close to the wood elfes but under

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

1/19/12 12:37:30 PM#60

Still skeptic of this.  So finally after years n years of players wanting a class they finally decide to do it after a class that prolly not much demanded, the artificer.  Archery is still gimped and not to mention the numerous PrCs that are still not yet released.  Druid coming in all it's woodland glory?  Just like the Ranger eh?  Yeah... whatever....




My money is more on Neverwinter because A.  4e, people say it's "WoWified" but I honesty think it's the best edition for a DnD MMO.  B. Foundry, players CREATING adventures the the core of DnD and that is something Cryptic will have and prolly destroy DDO with.  C. Gear level remains to be seen, a major turnoff with DDO was the overabundence to magical items to ridiculousness and with the latest crafting it was retarded, all it did was enforce more Zerg Zerg Zerging.  Hopefully Neverwinter there will be less magical items abundance which it should to fit the setting of the Spellplauge.




While there are things goind against Cryptic for sure like their MMO reputation, the reputation of PW, but since both are F2P there is nothing that is stopping me from trying both.




Turbine has turned DDO into a giant grind fest that I got fed up.  If the did a reboot of the game as in DDO2 then would be all for, but if they are keeping with the old engine and mechanics I don't see it doing all that great.




Conspiracy theory is that Turbine is scared shitless of Neverwinter and are trying to come up with ways to compete.  They are prolly worried that Neverwinter will take a large chunk of DDO players away from em.  In short Turbine really needs to step up the ball game if they are gonna compete against Neverwinter. 





 

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