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News & Features Discussion  » Guild Wars 2: The RPG Element

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26 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13481

 
OP  1/16/12 11:03:28 AM#1

In many ways, it's sometimes easy to remember that the games we love are actually supposed to have a role-playing component in them. In today's Guild Wars 2 column, we discuss how critical it will be for Arena.Net to nail the RPG in their MMO. See what you think and then discuss the column in the comments.

Guild Wars 2 needs to really nail the RPG part of the equation. Let me paint you a picture in words: As I walked through the busy market, I heard a whispering directed towards me. I began to turn around looking in all directions, trying to see the source through the sea of citizens and merchants. Upon hearing it again, I could see its source, an old man wearing a ragged old cloak hiding behind a merchant’s buggy. As I approached him, he looked up at me and I could see the fear in his eyes. His pale face, now covered in sweat looked around quickly, and soon he thrust an object with his skeleton like hands to my chest. “Take it!” Said the worried man, “Take this wretched thing away from me! I don’t want the images in my head, take them out! Take them out!”

Read more of David North's Guild Wars 2: The RPG Element.


"There better be a good reason the farmer wants me to kill 10 of these guys."

Associate Editor: MMORPG.com
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  Moirae

Advanced Member

Joined: 7/19/06
Posts: 2585

1/17/12 8:06:22 AM#2

The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 

Sorry, I just don't believe this game will be that different from any other MMO out there, especially given that its Guild Wars.  GW isn't exactly known for being a rich RPG element, and we have been repeatedly lied to by devs and game companies about MMO's for years. 

  Battlerock

Elite Member

Joined: 12/12/11
Posts: 837

1/17/12 8:15:47 AM#3
I will be checking this game out a month after release, and will play it as a single player as much ad possible just so I can get the full effect
  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

1/17/12 8:41:08 AM#4

hopefully it's better than this shit.


 


http://www.youtube.com/watch?v=nHPDjIvMsTo


 


  cyress8

Novice Member

Joined: 9/25/05
Posts: 866

BOOYAKA!

1/17/12 9:08:51 AM#5

Originally posted by fony

hopefully it's better than this shit.




 




http://www.youtube.com/watch?v=nHPDjIvMsTo




 





 


Man, what are you talking about?  That is the epitome of RPG gaming.  Watching a movie, but with a choose the next scene button.


BOOYAKA!

  dbstylin34

Novice Member

Joined: 7/19/10
Posts: 278

1/17/12 9:10:57 AM#6

It sort of sucks the magic out of it when your the one millionth person to take this talisman to the arcane artificat specialist, Jus sayin'


  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

1/17/12 9:13:18 AM#7

Originally posted by fony

hopefully it's better than this shit.




http://www.youtube.com/watch?v=nHPDjIvMsTo



LMAO... I found that more funny than I should. Well the good thing about the GW2 conversation cinematics is that ArenaNet would have make a concious effort to have it glitch up like that. XD


  onehunerdper

Novice Member

Joined: 10/15/07
Posts: 851

eh.

1/17/12 9:19:40 AM#8

Originally posted by Moirae

The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 


Sorry, I just don't believe this game will be that different from any other MMO out there, especially given that its Guild Wars.  GW isn't exactly known for being a rich RPG element, and we have been repeatedly lied to by devs and game companies about MMO's for years. 



 


You're kidding right? SWTOR just offers you different scenes within a main story, that's not RPG.  Just hit eescape and do almost any conversation over, you may get a different reaction to your response but the next scene is always identical with the same choices. When you can actually change the shape of a place then it's different.  SWTOR employs nothing more than a bunch of smoke and mirrors and people have eaten it up.



  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

1/17/12 11:24:00 AM#9

Definitely not like you, I don't read quest text for anything that isn't the main quest, which is why I'm looking forward to GW2. It will be FAR more interesting to be swimming underwater exploring and just 'happen' across some event in progress than it would be to go to an NPC with a '!' over their head asking me to kill 10 fish. Fish that are a danger to the town! Even though they're sitting in one spot not actually doing anything.


No, I'm okay with never experiencing that again.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  UsulDaNeriak

Novice Member

Joined: 2/19/07
Posts: 642

1/17/12 12:10:39 PM#10

quests are not a must have in a RPG. sometimes these highly linear quests even destroy the RPG. heck the best RPGs got no quests at all, imho.


i hope, that aside from this personal questline there are just dynamic events. there are other ways to tell people, whats going on in the world. i dont need questtexts with nostly stupid tasks telling everybody, that they are the one and only great hero. which is nonsens, obviously.



 

played: Everquest I (6 years), EVE (3 years)
months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2
weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters
days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds

  UsulDaNeriak

Novice Member

Joined: 2/19/07
Posts: 642

1/17/12 12:25:11 PM#11





Originally posted by Moirae





The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 





 




SWTOR has not much to do with RPG, which means developing and playing a role!


in SWTOR you follow a storybook, playing a role (an other predefined person) like an actor. Bioware says, that this is RPG. i say, they are wrong. lets call it an interactive movie. it is just that, not more.


this may be interesting and fun, but it is not RPG.


by replacing quests by dynamic events in a theme-park, GW2 has the chance to get rid of this unholy linearity and bring the RPG back to the theme-park. not as good as a sandbox-based approach could do, but it is a step into the right direction.


played: Everquest I (6 years), EVE (3 years)
months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2
weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters
days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds

  DrNo172000

Apprentice Member

Joined: 12/22/10
Posts: 48

1/17/12 12:30:45 PM#12

The only true RPG exp is tabletop pen and paper, if they can recreate that then it's all win for me.


  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3363

1/17/12 12:43:17 PM#13
I love what I'm reading here, stories I can immerse in, a game not ashamed to tell a story though questing to draw me into the game. Too many mmorgs recently have forgotten this is what quests are about- not a fast track to max level or single player style cutscene overkill. Good quality questlines plus a world bustling with events, potentially this makes for a virtual world that is alive.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

  TotTWriter

Novice Member

Joined: 12/17/09
Posts: 55

1/17/12 12:48:13 PM#14

Originally posted by Moirae

The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 


Sorry, I just don't believe this game will be that different from any other MMO out there, especially given that its Guild Wars.  GW isn't exactly known for being a rich RPG element, and we have been repeatedly lied to by devs and game companies about MMO's for years. 



 


Underlined the part I disagree with.


Honestly, I challenge anyone to play the original GW1, and then play another MMO of that period, and still claim with a straight face that GW1 did not have a "rich RPG envrionment". It had limitations, yes, but those were constraints of the technology available to the developers at the time, not their imaginations. 


The story and lore of the GW world is some of the richest that I have seen, and the first game reflects that, with its missions and with quests that tell the stories, both independent and interlinked, of the people of the world. How exactly does it fall short in your opinion? 


Reality Bites. I'm only Barking

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

1/17/12 12:58:50 PM#15
Originally posted by Master10K

Originally posted by fony

hopefully it's better than this shit.




http://www.youtube.com/watch?v=nHPDjIvMsTo


LMAO... I found that more funny than I should. Well the good thing about the GW2 conversation cinematics is that ArenaNet would have make a concious effort to have it glitch up like that. XD

What makes me smile most is knowing that the situation is really happening even in  gameplay.

 

 

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Failtrain

Novice Member

Joined: 12/04/10
Posts: 130

1/17/12 5:46:11 PM#16

I always found the story in GW exciting. Maybe not in factions, but that's only because of Master Togo's annoying voice. I'm sure they'll do a great job of it in GW2.


  NeoXZero

Novice Member

Joined: 1/11/12
Posts: 3

1/17/12 5:59:45 PM#17

People saying Gw2 isn't going to different, then you aint done your research on this game. Its got much big innovation in also most every part of the game from PVP to dungeons, loot, Events,  parying, and acutally having fun in an MMO again. You people really need to do research before you say things


  Amphib_Ian

Novice Member

Joined: 1/24/11
Posts: 171

Fools fear nothing yet claim to know everything. Bravery is knowing everything yet fearing nothing.

1/17/12 6:12:19 PM#18
Originally posted by Moirae

The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 

Sorry, I just don't believe this game will be that different from any other MMO out there, especially given that its Guild Wars.  GW isn't exactly known for being a rich RPG element, and we have been repeatedly lied to by devs and game companies about MMO's for years. 

sorry bro, but i totally disagree with you on this one. I can't speak with experience for the original, but during my time with Everquest 2 i saw some of the most devoted, zany, out of their minds, wacked out, crazy, loopy, insane, nutty roleplay fanatics than alll my experiences in all other mmo's combined. YES, even more than people in stormwind running off to elwynne forest to go ERP with fellow males pretending to be female NElfs or what-have-you.

You had player written books that ran the gauntlet from incomprehensible dribble to full on NC-17 erotica featuring ratongas and iksar.  You had guilds with leaders who had multiple personality disorders that lead them to create so many alts over so many accounts that literally half the guild was one person pretending to be over 40 different people, some logging on at the same time and playing together using scripts so it took me a couple weeks to realize it was all the same person.... (i got out of there quickly there-after) to guilds devoted entirely around the idea of you paying in game platinum for them to role a toon of your exact specifications to come and be your "escort" for a predetermined set of itme.  You had tier 3 guild halls that hired people using RMT to decorate the place making it into the some of the coolest settings you'd ever explore within the entire game world.

You could meet people out in the middle of questing or exploring or traveling from one destination to the next for any reason under the sun and chance RP with them, turning a seemingly mundane trip from point A to B into an epic encounter that would blossom into a friendship where you'd meet many times more down the road.

The ONLY game my foot. You must be as blind as you are a ninny. pardon my french.

  User Deleted
1/17/12 10:40:25 PM#19

Originally posted by Moirae

The same thing has been done before. The only game that has done RPG appreciably well is SWTOR and that just came out. 


Sorry, I just don't believe this game will be that different from any other MMO out there, especially given that its Guild Wars.  GW isn't exactly known for being a rich RPG element, and we have been repeatedly lied to by devs and game companies about MMO's for years. 



The people who believe this just aren't paying attention. Five minutes watching solo storyline questing will disprove that SWTOR is the only one with VO's and five minutes watching any of the other combat movies will show that you don't have to talk to anyone you just have to step into an area, the npc's tell you what to do just by being there. 


SWTOR didn't do questing all that well just try to drop a quest, go to another zone and pick up quests for your level or skip quests altogether just to go do something else entirely. Not gonna happen sorry. They lead you by the nose literally from one part to the next. no freedom = no fun.


  User Deleted
1/17/12 10:45:07 PM#20

Originally posted by fony

hopefully it's better than this shit.




 




http://www.youtube.com/watch?v=nHPDjIvMsTo



HAHA I enjoyed that too much! Love it. it's the best right the most innovative vo tech out there? spsssh


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