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1/16/12 12:21:41 PM#21
You need to convince the other 2 million+ people who bought the game to never do it again. Join the League For Gamers. |
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1/16/12 12:25:40 PM#22
Originally posted by Matt1128Y
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1/16/12 12:28:31 PM#23
Originally posted by leojreimroc There are still artists creating music and movies of every genre out there. Even new classical-style music is being composed everyday. It may not be mainstream, but it exists. Therein lies the difference with MMOs. Those old-style games no longer exist. At least not in a recognizable capacity. There's certainly a place for the easy-mode theme park MMOs that seem to be popular today, but when thats the ONLY thing being made, its a valid complaint that something different needs to come along. |
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1/16/12 12:38:28 PM#24
Even if they did return to the things we crave in the older games it will not be the same. Because we have grown older ourselves. We are looking for that first intense "HIGH" so to speak. It just doesn't work that way.
Ever read a really really good book. Then go back and read it again a year later, then again a year after that. About the third time through do you find yourself skipping the"dull" parts and going for the parts that you actively remember..You know the parts of the story you thought were really realy cool........yeah me to. We tend to gloss over the suckage parts. Not to mention as much as I would love to play UO 20 hours a day now while using ICQ to talk to people and stealing people's house keys, being a general douche red character bemoaning trammel and it's evil ways ...it isn't going to happen. I have a family and a job and a life now and the lessening of patience that comes from all that. So while I would love it to happen. I think I will just piss and moan about it and play whatever 30 second sound byte shyte they pump out nowadays rememebring a better time long past and die a bitter old man :( Or I can act like Richard Garriot and pretend I am still relevant to today's society game wise and look like a retard in outerspace. My choices are bleak :(
BUT...... I am still hoping Archage doesn't suck and I find a new gameing home to immerse myself in. If it doesn't release here or whatever I might just learn Korean and play it anyway fuck it. |
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1/16/12 12:54:38 PM#25
You know, I think there were reasons why EverQuest will always be my favorite MMORPG in which its just not fair to judge against other MMORPGs. One of the prime reasons was it was my first MMO. It was really cool to be playing with several other players and it was just something new. I never really got high level because I was around 12 and always made new characters, so I can't so much for the higher level content. Another thing was when the game came around. While the internet was picking up steam for sure(think it was during or just before the whole .com buisness boomed), there was limited information. Sure if you knew where to look you could find the info you wanted later down the line, but intially, you basically went into each zone blind. Heck you didn't even have a map, which I think the lack of one had its own merits. Finally they didn't have instancing, which let you see a lot more of the community for better or worse(LGuk: train to zone undead side! "twiches") Today, however, people would probably not find this acceptable. People want to have maps to find the quickest route, in addition to having quick travel stations and mounts early on. People want instancing because they don't want to wait hours killing some generic mob until they can get into a group to actually get some loot. Plus websites dedicated to any given MMO pop up before the game even leaves beta. To be fair its understandable why people don't want to wait forever. On the other hand it leaves the game being....well easy. So I'm not sure if mmos will ever go back to those days or if they even can. Perhaps once/if everyone doesn't try to copy WoW, realizes they won't be the next WoW, but can still have a very profitable population you can get close to it, but part of it might have just been it was a new type of game in general. |
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1/16/12 4:23:42 PM#26
Originally posted by FrostWyrm Your statement doesn't make much sense. Yes new classical music is being composed, but it is not the same as classical music from the 18th century. New music is completely different than Beethoven, Bach etc. People who compose in exactly the same style as Beethoven don't get much attention. It's been done before and why would you listen to some 3rd rate composer compose something in old styles when you can just listen to the masters. And I'm not saying this new music is mainstream, it's not, but it certain does not ressemble older styles of classical music, even if people still call it "classical music" Music has moved on, and is always changing. So are games. |
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1/16/12 8:07:15 PM#27
Originally posted by leojreimroc The problem with this is you can still "listen to the masters." This isn't available in MMOs- the closest you'd get is the same song remixed into dubstep or some other horrid abomination of the originals. |
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1/16/12 9:06:15 PM#28
Some elements of UO or EQ *may* return, but I would suggest the following will NOT in a AAA MMO... 1) The harsh time sink of EQ. That includes big death penalty, sitting around to mana up, camping, very rare spawn, non-instance dungeons/boss fights ... most of these do NOT add challenge but only frustration and time needed to spend on the game. 2) FFA PvP in UO Surely there is always the niche, indie market and there may be *some* small games with these characteristics. However, they are no longer mainstream and i do not see a AAA MMO would have such design. |
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1/16/12 9:16:21 PM#29
Originally posted by FrostWyrm You see I started mmos with UO. So most of the things you are blasting WoW about I think the exact same thing about EQ. It is all about prospective. EQ went so far to the time sink side that WoW was a natural gut check. |
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1/16/12 10:36:29 PM#30
Yes, let us return to the dark days where having 300k subs was considered 'gigantic', where playing an MMO was not something you said socially. /sarcasm Last I checked, EQ/UO are still up and running so what's the problem?
Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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1/16/12 10:38:31 PM#31
Originally posted by jpnz They're old and we've been there and done that. |
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1/16/12 10:44:44 PM#32
Don't mean to burst your bubble but maintaining 300k suns for years like those games did is still gigantic. Currently only Wow and swtor are over a million and maybe 5-10 with 200k or more. There's what 500 running mmo's Atm so only 5-10 having a sizeable playerbase is huge. Everything I say is my opinion or personal preference. You may or may not find it useful to your cause but regardless I am entitled to it. |
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1/17/12 6:02:05 AM#33
Originally posted by leojreimroc But we're not talking about exact remakes of the old games, either. We're talking about new games done in the same style. So where is the difference, exactly? |
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1/17/12 6:07:02 AM#34
What we had in those old games is not recreatable. you cannot make the same anymore the current market wants something else. |
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1/17/12 6:17:18 AM#35
UO etc were from a time when players were on average a little older than they are these days, those days will never return as those players have moved on or have become diluted amongst the miriad of MMOs available. I'm still in touch with old UO players 12 years on from our first meeting in-game, but none of us play the same games anymore. As many people have already said because the players have changed so had the demands the market is making, you might not like non-sandbox games but that's where the demand is, all I'm hoping for is one good Sandbox to come out soon which I can invest some time into over the next couple of years and get some fun back. DF2.0 would tempt me but I've no idea when it'll come and I dont' want to starting playing DF to find that a wipe does happen. Dominus is the main one I'm waiting on, trying not to get too excited about it though. |
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1/17/12 6:17:29 AM#36
Originally posted by xeniar fixed |
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1/17/12 6:26:58 AM#37
Originally posted by leojreimroc leojmreimroc is correct in everything he says. The problem also is that things from the past are never remembered as they actually were. All the flaws are forgotten. The contemporary is always viewed critically, however. And it seems to be just human nature to think everything is going to pot. People have thought this way since they thought at all. |
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1/17/12 6:47:41 AM#38
Originally posted by MahloOriginally posted by leojreimroc Yes, people can do that. No, not all people do. Some people can actually speak objectively sometimes. |
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1/17/12 7:00:08 AM#39
Originally posted by Mahlo I never claimed, nor have I implied, that the old MMOs were flawless. I only stated that I like them better. Don't be so quick to jump to the conclusion that "flaws are forgotten". Not everyone considers the same features "flaws" as others anyway. A lot of the "flaws" I find with, for example, WoW, might be exactly what someone else is looking for in an MMO, and that's alright. I'm not trying to deny anyone else their game style of choice, just saying that there's room for more than just one style of MMO in today's market. |
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1/17/12 7:02:52 AM#40
i hope not. those days werent really all that fun. they were just all we had at the time. but you know, if you miss eq and uo so bad they are both still running and nothings stoping you from going back. Watch your thoughts; they become words. |
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