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Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » Never played a single minute of the NGE

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225 posts found
  Esquire1980

Advanced Member

Joined: 8/12/07
Posts: 528

1/13/12 10:17:11 AM#141
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

You just can't seem to get it through your head that if the game was good people would have been playing it. All the excuses mean jack shit. It may have been the greatest game ever to you and a few thousand people who played it, but to anyone else it was complete garbage.


You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

If SWG was active now, it may have taken a hit when SWTOR launched, but now people are ditching SWTOR they would have seeked out SWG. There are quite a few threads on the official forums my OTHER people, missing SWG, and even saying that SWG was overall better

Appearently, not enough.  Thru all the years of SWG we really still have no idea what exactly the IP payments to LA actualy were.  We have no idea what the costs of maintianing the servers was.  We really have no idea how many real subs there were also at the end.  SOE did.  LA might of had a clue to some of these questions as well.

Fact of the matter is the game ended before the contract completion date for the IP between SOE and LA.  That would lead some1 who has set up contracts, such as this, that SOE might very well have asked for the contract to complete.  Your forgetting that SOE had just came thru the hack as well and was (and still is to a certain extent) restructuring all their financial aspects.  These people here are correct, if SWG was making money as some people claim it would still be there today.  For some reason, we do not know, it wasn't so it's not.  TOR is basicly a moot point and has no bearing on SWG at all.  It will live or die on it's own merits and on the decisions that Bioware makes going forth.

I was there when they did the 45 days for the hack as well.  Before the hack, I had canceled 3 of my 4 accounts as there was no reason to have that many accounts anylonger.  Most ALL of the people I knew had done the same on Bria.  Bria was DEAD.  I logged into my 1 remaining acocunt more out of nostalgia than anything else and then to just walk around my bunker or city and look at the houses of people I knew that had left the game full well knowing that the city was going to be out of time as well.

Sorry, but SWG is not coming back, EVER.  SOE doesn't want it and LA has already stated for the record that they want to do ALL future development in-house.  That leaves NO wiggle room at all.

Super, you and Hip and any1 else who wants some of what SWG had might take a look at Dawntide.  It has housing, citys, deco, creature taming, crafing that requires "stations" and you can fail at, large open worlds, sandbox, 35s of a sort, ship and world combat (this time on water instead of space), etc.  The only real difference is full PVP/full loot but I have a rather large thread over there now on this exact subject that their devs are looking at it and designing for as I've had pms from a developer trying to make this game into something that an SWG vet might like.  I played the open beta before they took it down for a complete world redesign and it is supposed to be back up by next month for the final period of testing before launch.  Come on over and help us "SWG vets" make Dawntide into something that we can recapture at least parts of SWG.  That's about as close as any of us are ever going to get and the more of us that are there pre-launch the more we will get into the design of Dawntide so we can all have a game again.

Put that gaming passion you have to work again.

 

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 10:29:36 AM#142
Originally posted by Esquire1980
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

You just can't seem to get it through your head that if the game was good people would have been playing it. All the excuses mean jack shit. It may have been the greatest game ever to you and a few thousand people who played it, but to anyone else it was complete garbage.


You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

If SWG was active now, it may have taken a hit when SWTOR launched, but now people are ditching SWTOR they would have seeked out SWG. There are quite a few threads on the official forums my OTHER people, missing SWG, and even saying that SWG was overall better

Appearently, not enough.  Thru all the years of SWG we really still have no idea what exactly the IP payments to LA actualy were.  We have no idea what the costs of maintianing the servers was.  We really have no idea how many real subs there were also at the end.  SOE did.  LA might of had a clue to some of these questions as well.

Fact of the matter is the game ended before the contract completion date for the IP between SOE and LA.  That would lead some1 who has set up contracts, such as this, that SOE might very well have asked for the contract to complete.  Your forgetting that SOE had just came thru the hack as well and was (and still is to a certain extent) restructuring all their financial aspects.  These people here are correct, if SWG was making money as some people claim it would still be there today.  For some reason, we do not know, it wasn't so it's not.  TOR is basicly a moot point and has no bearing on SWG at all.  It will live or die on it's own merits and on the decisions that Bioware makes going forth.

I was there when they did the 45 days for the hack as well.  Before the hack, I had canceled 3 of my 4 accounts as there was no reason to have that many accounts anylonger.  Most ALL of the people I knew had done the same on Bria.  Bria was DEAD.  I logged into my 1 remaining acocunt more out of nostalgia than anything else and then to just walk around my bunker or city and look at the houses of people I knew that had left the game full well knowing that the city was going to be out of time as well.

Sorry, but SWG is not coming back, EVER.  SOE doesn't want it and LA has already stated for the record that they want to do ALL future development in-house.  That leaves NO wiggle room at all.

Super, you and Hip and any1 else who wants some of what SWG had might take a look at Dawntide.  It has housing, citys, deco, creature taming, crafing that requires "stations" and you can fail at, large open worlds, sandbox, 35s of a sort, ship and world combat (this time on water instead of space), etc.  The only real difference is full PVP/full loot but I have a rather large thread over there now on this exact subject that their devs are looking at it and designing for as I've had pms from a developer trying to make this game into something that an SWG vet might like.  I played the open beta before they took it down for a complete world redesign and it is supposed to be back up by next month for the final period of testing before launch.  Come on over and help us "SWG vets" make Dawntide into something that we can recapture at least parts of SWG.  That's about as close as any of us are ever going to get and the more of us that are there pre-launch the more we will get into the design of Dawntide so we can all have a game again.

The shut down announcement came before people had the chance to resub. So not even LA/SOE knew what the subs would have been after June. I had literally hundreds of accounts and none were set to renew when the free time was expired, as I reset all details, and was unsure which accounts to resub, and had others still on the free time not used. I had every intention on resubbing, and then just resubbed whichever accounts I needed. I did not know until the time came.

If the game did not have enough subs, they would have given just 3 months notice and not 6 months. No other MMo that has shut down has given that much time, and is not in SOEs nature to be that generous.

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion. It just seems bad business sense to announce the shutdown when they did if it was down to lack of population. Even giving one more month to see how many resub after the 45 days would not have hurt anyone, and still gave plenty of notice of its closure. No matter when a MMO shuts down tfhere is always a time where you will be paying for it, when would not do if knowing its closure.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

1/13/12 11:12:22 AM#143
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

Any proof of that claim or are you just making it up again?

April - Starsider - only server to get to Extremely Heavy / Very Heavy, the rest were Light

By June, Chilastra, Flurry, Farstar were also hitting Very Heavy / Heavy with Chilastra and Farstar locked to transfers in as they were full, posted the link earlier proving it

Anybody playing the game around that time will confirm

That's not "proof"...that's your assumption.

I would argue that any "increases" likely came from 2 sources - FREE CHARACTER TRANSFERS for ALL, which resulted in a condensing of characters from sparsely populated servers to the servers mentioned and also from people rolling alts on additional servers (Starsider, Chili and Flurry) so they WOULD have PvP.

"Proof" is not you guessing. No matter how much YOU believe something to be true, that doesn't make it so, nor is that "proof" for others. Please stop posting your opinion as 'fact'.

  wormywyrm

Novice Member

Joined: 11/01/04
Posts: 1719

1/13/12 11:15:15 AM#144

I've played about 2 hours of the NGE.  After 2 hours of playing it you don't have to resist it any more, it is impossible to want to play after that :-)

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

1/13/12 11:17:30 AM#145
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/13/12 11:55:39 AM#146
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 12:10:04 PM#147
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. Tux had been stating that Clone Wars Adventures was a MMO, but there is a thread in the CWA forums of this site showing that Pex has stated that SOE are not regarding CWA as a MMO. Tux knows what I post is the truth, and just tries to deny it, wanting me to prove what I say. I am the serious one here, I find it hard to take you and Tux serious.

Obviosuly 1 billion was an exagerations, but the fact is they did not wait until they gave people the chance to sub after the 45 days were up.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 12:22:02 PM#148
Originally posted by TUX426
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

Any proof of that claim or are you just making it up again?

April - Starsider - only server to get to Extremely Heavy / Very Heavy, the rest were Light

By June, Chilastra, Flurry, Farstar were also hitting Very Heavy / Heavy with Chilastra and Farstar locked to transfers in as they were full, posted the link earlier proving it

Anybody playing the game around that time will confirm

That's not "proof"...that's your assumption.

I would argue that any "increases" likely came from 2 sources - FREE CHARACTER TRANSFERS for ALL, which resulted in a condensing of characters from sparsely populated servers to the servers mentioned and also from people rolling alts on additional servers (Starsider, Chili and Flurry) so they WOULD have PvP.

"Proof" is not you guessing. No matter how much YOU believe something to be true, that doesn't make it so, nor is that "proof" for others. Please stop posting your opinion as 'fact'.

There is a third source - the free 45 days and the marketing that came with it.

They never gave the people the chance to resub. To assume that none of them would resub as what you would think is dumb. The fact is they just did not care how many subbed. I just do not see what the harm in them waiting a few days to a month to find out, and 5 months notice instead of 6 months notice still would have been plenty IF it was due to lack of players.

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/13/12 12:22:45 PM#149
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 12:31:48 PM#150
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/13/12 1:36:50 PM#151
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 1:42:46 PM#152
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.


Yeah, to you, When I said "no matter" meant if they made it not suck for you, you still would not play it

  Shayde

Novice Member

Joined: 9/26/05
Posts: 4551

The game isn’t designed to keep people playing." - Smed

NOW you realize that! - Shayde

1/13/12 3:18:05 PM#153

I juat have one thing to say to cut through all the crazy.

 

If SWG was making money, even one thin dime, it would still be on.

 

Plain and simple. That's how $OE does it, Vanguard is still up, EQ is still up, hell MxO hobbled along much past it should have and only ended because the licensing needed renewed.

 

Smedley said himself in interviews that he thought about renewing and didn't even bother re-negotiating renewal of the license because it wouldn't be a "good business decision". That means, in simple terms, that he knew he wouldn't be making a profit post-launch of TOR. That it didn't make financial sense to continue. If it would make them a thin dime, they'd have kept moving forward.

 

To think there was ANY other reason than that to close SWG is so insane, it's unbelievable.  Real tinfoil hat stuff that makes Loose Change look like the History Channel.

Shayde - SWG (dead)
Proud member of the Cabal.


It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 5:18:05 PM#154
Originally posted by Shayde

I juat have one thing to say to cut through all the crazy.

 

If SWG was making money, even one thin dime, it would still be on.

 

Plain and simple. That's how $OE does it, Vanguard is still up, EQ is still up, hell MxO hobbled along much past it should have and only ended because the licensing needed renewed.

 

Smedley said himself in interviews that he thought about renewing and didn't even bother re-negotiating renewal of the license because it wouldn't be a "good business decision". That means, in simple terms, that he knew he wouldn't be making a profit post-launch of TOR. That it didn't make financial sense to continue. If it would make them a thin dime, they'd have kept moving forward.

 

To think there was ANY other reason than that to close SWG is so insane, it's unbelievable.  Real tinfoil hat stuff that makes Loose Change look like the History Channel.

Smedley did not know that he would not be making a profit post launch, he does not have a crystal ball and can not look into the future, he said so!

If that was the reason then it is dumb, because SWTOR did not end up being the super awesome MMO it was cracked up to be, and people have been bringing up SWG on the SWTOR forums, as SWTOR is just not cutting it, and is a shell of a game.This thread is an example. People would have gone back to SWG by now, but as it is not there and want to play a SW MMO then will have to keep playing SWTOR.

With the amount of players still playing in June and had more population than DCUO which is on only one server per platform/territory totalling four, I find it hard to believe that SWG would not make SOE any profit, unless LA decided to charge 10 times the fee of previous years, or there was that contract preventing SWG and SWTOR co-existing.

  hipiap

Novice Member

Joined: 3/20/06
Posts: 450

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

1/13/12 6:13:55 PM#155
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.

Your Opinion.  It was fun for the people that played it from 12/1/05 to 12/15/11.

I played from 12-23-03 to 12-15-11 on multiple accounts and I wouldn't give that up.

SOE had announced that SW:G and ToR were going to co-exist at least for a while before any decisions were made by LEC and SOE.

SOE was Pushing Fan Faire and the things they were going to show off at the SWG panels....and then they get made to announce the Shut Down date just days after Pre-Reg for FF ended....

 

6 months leeway pre-shutdown announcement....out of character for SOE.  Look how fast MxO was shut down and F2P.

Look how little pop Vanguard has.  DC Online has less servers than SWG did.

It is a known fact that EA bought out the 2012 part of the SW:G LEC/SOE contract.  That has been confirmed by former SW:G Developers and Community managers. 

The Disgruntled Vets are just still butthurt because SOE and LEC didn't shut SW:G down in 2006 after the NGE disaster.

Or in 2005 after the CURB of April 15th.

Or in 2004 after JTL

Or after patch 9 or patch 5 or patch 3.

 

 

 

The NGE Haters and CU haters need professional Psychological Help.  Because being disgruntled for more than 5 years shows Proof of a Mental Illness.

MMO History: 2528 days in SW:G

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/14/12 1:49:49 AM#156
Originally posted by hipiap
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.

It is a known fact that EA bought out the 2012 part of the SW:G LEC/SOE contract.  That has been confirmed by former SW:G Developers and Community managers. 

Show me any kind of proof to this. You can't. 

I have facts for you:

Your game is gone

SOE didn't want to renew the license because it wasn't worth it.

SOE admitted that the NGE was all them.

People can provide links to these things and all you and the others can give are opinions and ridiculous conspiracy theories. Do you really think EA or Bioware gave two shits about SWG? 

SWG was like Fredo of the Corleone family it was a huge screw up and an embarrassment so they put it out of it's misery. I'd be ashamed to even admit I spent money on such a piece of crap game.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2228

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/14/12 10:35:00 AM#157
Originally posted by Gravez
Originally posted by hipiap
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.

It is a known fact that EA bought out the 2012 part of the SW:G LEC/SOE contract.  That has been confirmed by former SW:G Developers and Community managers. 

Show me any kind of proof to this. You can't. 

I have facts for you:

Your game is gone

SOE didn't want to renew the license because it wasn't worth it.

SOE admitted that the NGE was all them.

People can provide links to these things and all you and the others can give are opinions and ridiculous conspiracy theories. Do you really think EA or Bioware gave two shits about SWG? 

SWG was like Fredo of the Corleone family it was a huge screw up and an embarrassment so they put it out of it's misery. I'd be ashamed to even admit I spent money on such a piece of crap game.

None of those facts are facts at all.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1062

He who fights and runs away... misses out on the loot

1/14/12 10:40:54 AM#158

grtz, I guess.

 

I never played Ryzom.  woot.  do I get a grtz

They are coming for you!

  Warmaker

Novice Member

Joined: 5/04/07
Posts: 2233

1/15/12 10:25:31 AM#159

Real late to this thread, but here I go anyways.

I was kinda-sorta there on Summer'03 when SWG went live, but my rig at the time made it a slideshow.  I didn't really get to start playing heavily until I finally upgraded in Jan-Feb'04.  Stuck around for the Pre-CU, the CU, and the first 2 months of the NGE.

That said, I very much prefer the system in place with the Pre-CU days.  Wasn't quite fond of the CU, but I would've beared that burden anyday than the POS that the NGE is (well, was, since SWG is kaput now).

Stripping features, animations, depth, classes, and of course outright killing the once tight-knit, healthy community is not an "Upgrade" for any game.  They marginalized crafting (the very early seeds were sown with the "Rage of the Wookies" expansion pack and the Anti-Decay Kits) and elected to go the "Cool Lewtz" route and stuck a fork in the eye of the crafters and merchants, who were once just as important to the game as any combat oriented character.

Then there's the SOE sheisty tactic of implementing the NGE in total surprise right on the release of the "Trials of Obi-Wan" expansion pack.  The NGE stripped away gameplay elements that were plainly stated on the box of that exp.pack.

These and other shifty tactics drove away the vast majority of players.  I used to play on Ahazi, and we had a very large, active, tight-knit community.  The economy was healthy, I had a blast fighting on behalf of the Empire in PvE and PvP (clad in ST armor before the CU... try that?).

Anyways, the NGE destroyed it all.  Everyone left, Ahazi became literally an overnight ghost town.  There was a howl from players to have a roll-back, but SOE didn't care.  They were awaiting the WoW hordes to come storming in and replace us, and 6 years after the NGE hit the fan, it never happened.  "A bird in the hand is worth two in the bush," I say, and SOE elected to cast away current, *paying* customers in hopes of some other people who have made no commitment to them previously with SWG.

The character building and development of the Pre-CU with the Skillpoint System (and CU which still kept it at its core) was on of the most flexible systems I've seen in ANY RPG, MMORPG or SPRPG.  Old school SWG also boasted THE best economy and crafting systems to coexist in the same game.  I have yet to see anything close to that after SWG and SWG's own NGE.

The NGE absolutely destroyed SWG.

As for the talk of playing SWTOR, f**k that POS.  That game is the epitome of what's wrong with the MMORPG genre.  I love old-school Star Wars (Original Trilogy > Prequel Related cr*p).  I love the franchise but I'm not willing to play an oversimplified, WoW-Carbon Copy, SPRPG that is SWTOR.

I'm an old fan of Star Wars, but that doesn't mean I'd settle for the POS that is (was) SWG NGE and SWTOR.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  kefkah

Novice Member

Joined: 9/22/04
Posts: 851

1/15/12 10:54:18 AM#160
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by hipiap
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by TUX426
Originally posted by superniceguy

The game was getting shut down regardless of what the populations were, whether it was 1 or 1 billion.

Bull shit lol. It's OBVIOUS you're just trolling lol.

Yeah I really have a hard time believing this guy is serious.

I am deadly serious. All I see are a bunch of people who hate SOE as have persoanl grudges against them as well as what the NGE did and will say anything to make SOE /SWG look bad. 

Kind of like you're doing with SWTOR?

No, if SWTOR got more featues and systems to tinker with than just adding story, even if not the same systems as SWG, then I'd be more happy with SWTOR, and keep playing at end game (and so would a lot of other people), but no matter what SOE did to SWG you would not go play it

 

Yeah because it sucked.

It is a known fact that EA bought out the 2012 part of the SW:G LEC/SOE contract.  That has been confirmed by former SW:G Developers and Community managers. 

Show me any kind of proof to this. You can't. 

I have facts for you:

Your game is gone

SOE didn't want to renew the license because it wasn't worth it.

SOE admitted that the NGE was all them.

People can provide links to these things and all you and the others can give are opinions and ridiculous conspiracy theories. Do you really think EA or Bioware gave two shits about SWG? 

SWG was like Fredo of the Corleone family it was a huge screw up and an embarrassment so they put it out of it's misery. I'd be ashamed to even admit I spent money on such a piece of crap game.

None of those facts are facts at all.

Man, I would revise that statement because it looks kinda silly.

1. SWG as run by SOE is gone. Unless you have a keycard into SOE server HQ and boot the server on in the closet so you can get your fix - it would in fact be gone.

2. SOE DEVs and higher ups have admitted that the NGE was entirely their brainchild. LA just approved its advancement. Doesn't make LA a saint but every single byte of code was written and implemented by SOE.

3. The statement by Smedley whose banner you marched under while he was running the NGE and making all those promises, whose word was to be believed - states that SOE could have renewed it but they chose not to. SOE in the past have shown that IF they want to do something then they do it despite the ramifications.

Those facts are facts because they are conditions that exist currently and whose existence are backed up with official statements and in the case of SWG being gone - a simple visit to the forum or doubleclicking that icon on your desktop.

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