Trending Games | ArcheAge | Guild Wars 2 | WildStar | Warhammer 40K: Eternal Crusade

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,786,911 Users Online:0
Games:723  Posts:6,193,274
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » The More I Play SWTOR, the More I Miss SWG's Crafting and Other Stuffs

3 Pages 1 2 3 » Search
59 posts found
  Ecnali

Apprentice Member

Joined: 5/03/11
Posts: 48

 
OP  1/13/12 10:44:54 AM#1

It's not just SWG's crafting I miss. I miss their housing. I miss being able to decorate. I really miss being able to prospect for mats, plop down factories, harvesters,  vendors, and manipulating the pet food market to make millions!

And now, my Star Wars fix has to be gotten through  SWTOR, where the Heads Up Display and User Interface are so...barbarically primitive I can't play the game, and your crafting system made me throw up my hands in disgust as well. ./cry

Sony, you have failed me. I'm never ever buying another one of your products as long as I live if i can possibly help it.

Bioware, I hear you are fixing the UI. I'll keep my ears and eyes open and once I'm able to manipulate HUD/UI elements, I'll  be back to try.  Your crafting system, alas; pretty bad.  Really really bad for crafters who came from SWG . I realize that there is no fix for it ever in the future and that your tediously simple and hideous WoW (Rift, LOTRO, 'insert MMO name here") clone system of crafting will never change. Oh, wait, there is a difference, now I can PAY to send my crew to do it! Oh, yay! (not). I'm not even going to bring up the depths of my disbelief and despair over the Galactic Trade Market. Talk about a bad design. Did you listen to any of the feedback from the players during beta?

Rest in peace, Star Wars Galaxies, may the Valar guide and protect you  (I know, I know, I'm mixing metaphors here - but my midichlorian count is a bit low today).

 

  Khaaan

Apprentice Member

Joined: 1/13/12
Posts: 6

1/13/12 2:12:22 PM#2

Sony has shut down the SWG game service but still owns all rights to the game and its code. I doubt they have ever officially allowed the creation or use of the Emulator Project. 

And on another note: SWG Emu is still not working as it would need to in order to be a replacement for SWG.This is simply because the main thing that set SWG apart from each and every MMO in history, the crafting does not work correctly. You can't use harvesters and you can't build houses or factories in the world. Without these two you can also play EQ 2 instead of SWG emu. 

But maybe now that SWG is dead, Sony will make it open source. I do doubt it but it would be great.

Back to topic:

The more I play SWTOR the more I come to the conclusion that this game is no MMORPG but rather something like good old Guild Wars was. Its so split into instances and small tubelevels with (admittedly nicely drawn) cardboard backgrounds of fake mountains that you only ever see other people in the Space station (in Guildwars this would have been the cities) or in dungeons which of course are instanced again.

If you grow tired of your characterclass or class story you inevitably grow tired of the game. There is simply nothing to do apart from leveling your character and equipping him. In WoW this worked pretty good though so I do think this game will entertain quite some people but the longer I play it the larger my urge grows for freedom, fresh air and open spaces ;)

  AutemOx

Novice Member

Joined: 11/01/04
Posts: 1719

1/13/12 3:26:18 PM#3

I am really disappointed that someone from SoE didn't leak the code...  It would have made everyone so happy.

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 2758

1/13/12 4:04:39 PM#4

What SOE do or not do with the old SWG code is not for them to decide, the rights to the IP belong to LucsArts, and they will NEVER allow it to be used without royalty payments (probably quite expensive ones).

When LucasArts pulled their licence, SOE probably had to burn all the servers and mind-wipe the programmers who worked on the game :)

You can bet your life that if that code ever "leaks" into the public domain, SOE will be hit with a massive lawsuit by LA.

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

1/17/12 3:50:06 AM#5

I miss SWG. TO me hands down was one of the best games even after the NGE. Cant find any game like it anywhere. The crafting, the exploration, the ........ everything was good. I miss SWG so bad and pist at LA/SOE. Could have atleast made it a F2P with sub options. For 8 years, i ahve tried so many MMO's from WOW, EQ2, EQ, EVE, L2, DDO, LOTRO, RIFT, and even TOR and they dont even come close to the fun and enjoyment i had with SWG.

Just a shame when they started closing servers and my server got shut down. Hell i was one of the first architects on my server. Many of the starting cities had my structures. Ment a lot. Now its all gone :/

  Nasja

Novice Member

Joined: 5/02/11
Posts: 47

1/18/12 5:41:09 AM#6

1: Crafting. Swtor is based on luck in reverse engineering. There is no way to tell if your first attempt will give you a schem or your 20th attempt. If it's your 20th attempt, that means you waste lots of resources. Worse, there is also no way to boost your re chance. That was way different in swg where you could improve your success chance. Other then that, if you want to craft in swtor while you lvl up, it will cost you a lot of money because of crew missions costing a lot and then at top lvl... yeah I allready hear you need to pvp for the best gear in stead of craft. And that gear (judging by the fact what bioware has done so far) really looks bad. So as a jedi knight you can choose between a hooded cloak, another hooded cloak and yet the 3rd hooded cloak. Where is my jedi knight robe I liked in swg? Very little variation. And now that the servers are down, they release new content, a new flashpoint based on (cough cough) rakghouls. Sorry but thats not something I look forward to.

2: Space. So I am doing space on my toons each day to get some xp boost as well as credits however it's single player only, you only have limited movement. Otherwise there isn't much flexibility and it's overpowered. You don't see simple freighters take on a capital ship and even then... I destroy all turrets on the swtor equivalent of the star destroyer but I can't blow up the ship? And you also don't see the empire sending in those destroyers to destroy a single shuttle. The only relatively decent ones are the station assault missions but still... swg's jtl was simply way better except for maybe 1 thing which is the graphics but thats about it.

3: Community. So Bioware doesn't make server forums. Probably a decision based on what you see in other games, lots of forum pvp requiring a lot of moderation. If you don't allow cross faction chat, why make server forums? Thats all great but you never get to know the people on your server and since there isn't any playerhousing... where is / are the places to group up? This may be unexperience on my part since I don't have any lvl 50 toons yet but it doesn't look very bright. I joined up with friends I made in swg but outside of my own guild, difficult to get to know people and when for example you quest together with someone else... I honestly don't like to do that. It's solo content and I like to do that on my own, at my own pace. I don't appreciate people using speeders in npc area's which unfortunately 70% of the playerbase is doing. Seeing npc's as non-factors somehow. On the other hand, you also have people going afk. Long story short, the nature of swg made it much better to form a community. You needed each other. You need entertainers to buff you up, you need crafters for your gear and they need customers as well as resources which they don't all gather themselves. Personal issue: I wish there was just 1 type of server but unfortunately due to the majority of the mmo playerbase, there are 4 types of servers which just splits up the community.

4: Planet building: So in stead of going to where you want and what you want to see, you go to the places where your taxi takes you and the surrounding zone. This is especially the case on Coruscant, Nar Shaddaa but least on Tatooine and I think Hoth, having not seen Voss or Corellia yet. Anyways, the freedom of movent is small. You can't climb a mountain or go to the top of it. No atmospheric flight. Contrary to what they mentioned when swtor was still in development.. I don't exactly feel that I am on that planet. Sure, there is atmosphere created by the scenes and npc's you talk to but thats about it. In swg, the feeling that you are on planet x was much more there because it was 1 map and you could go whereever you want on that map.

Now, this is off course complaining on my part and there are definately good things about swtor. 8 chars per server are a good thing as well as the voiceovers and things you can do in that game. For example the graphics and animations and I really don't mind the fact that there isn't an "on leave" mechanic in swtor, though that may be difficult later when population is shrinking and it will be hard to group for certain instances however for now, this is good. Overall though, I hope there will be an swg type of game in the near future.

  Thunderous

Apprentice Member

Joined: 2/28/08
Posts: 1203

1/19/12 10:17:54 AM#7

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Tecmo Bowl.

  ktanner3

Master

Joined: 3/19/06
Posts: 4144

Trolls will be ignored

1/19/12 12:56:31 PM#8
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Currently Playing: Star Wars The Old Republic

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/19/12 6:52:38 PM#9

I do not find SWTORs combat great, probably as I got used to SWGs and the way it was all customisable, SWTORs is all set into a non customisable UI and has no macros.

SWTOR has not been around long enough yet to get unstable but they have made a start yesterday, with Ilum, and the cooldowns are now a pain. They also had to do another emergency patch straight after to fix the 1.1 patch, and constantly changing the downtimes, resulting in the last 2 week not able to play in the week days - did other stuff when I thought game was down for maintenance but was not down in the end so could have played, and then when was able to play as thought it was not down for maintenance, it was down for maintenance - a complete joke. At least SOE got this right near the end, giving about 1 weeks notice for maintenance, and always doing it on a Tue/Thu. More upates = less stability, new things bork something something, and the fix then borks something else, and so on.

Player cities were not empty in SWG when the people in the city came online. You can not expect them to be on at the same time as you!

Actually for me playing a Sith character made me miss SWG all the more, as I could not get the character right, and the game did not have the same hairstyle I as I had for my "sith" in SWG (Imperial Jedi). Also my characters were my doing, my creation - I created my own story for my characters. Characters in SWTOR are Biowares doing, Biowares creation, and progress within Biowares story. The cutscene for the Light saber creation in SWTOR was awesome, but  in SWG searching for the best resources, crystals/pearls for the LS and then crafting it myself, was a much more personal rewarding experience.

Until SWTOR starts getting more and better systems in game than just story based questing, then SWG will always be 1000x better game than SWTOR. You could do anything you want in the game, it was only limited by your imagination. 

The only commercial success of SWTOR was its launch, following that it is just a complete disaster, bad press after bad press, and EA/Bioware doing damage control, and getting desperate, giving founders titles to those who purchase AND sub to the game, and also sending out emails to people who have not yet registered their game. Subs are going down fast.

SWG would have picked up loads if it stayed active. EA knew that SWTOR was no where near the MMO like SWG or WOW, and so secured the licence to make sure people stick to SWTOR than leave for SWG.

If SWG did not shut down then I would have been gutted by SWTORs failure, but as it got shut down and I lost tonnes of hours and characters and invested tonnes of money into it, and it did not shut down when server populations reached that of the Matriix or Vanguard (which is still active but yet to see either of the 2 servers get off low) then I do not care whether it fails or succeeds, although I am glad it is failing as it seems to be hurting EA

The game will be around for years whether populations pick up or not, so plenty of time to get what I want out of it - The Story, level toons to 50 and then quit, and then maybe play them through again in a year or two

If SWG does not come back, then I keep fingers crossed they add more of what made SWG great, but not counting on it, and the only good thing about SWG closing is that it is saving me tonnes of money. If it comes back then I can say goodbye to my life and money again! SWG is the only game I would do that with, even if another snadbox game was done, I would not bother with it - all my characters, achievements, stuff etc is gone and was a once in a lifetime thing. All other MMOs I will max out characters and then quit, as none of them have any long lasting appeal like SWG did. I could have played that forever and ever.

  Thunderous

Apprentice Member

Joined: 2/28/08
Posts: 1203

1/23/12 12:39:17 PM#10

superniceguy,

 

I don't see TOR doing much to look or play like SWG and I don't EVER see SWG:NGE coming back, in any form. 

I think if anything you will see games more like SWG Pre-CU, non-Star Wars of course, hitting the market before you see more WoW-clones.

I think that ship has sailed and the new FTP model can cater to an even more casual gamer than WoW can.

SWG:NGE was a failure in almost every front, it took a flawed but good game and made it infinitely worse in every way, it took the NGE almost 3 years to be actually playable and it NEVER really got out of Beta, even at the end.

And your entire premise is flawed...  There WERE NO SITH OR JEDI during the SWG timeframe.  There weren't supposed to be.  The mere fact you saw thousands of Jedi and Sith running around with killing animals is exactly why the game was ultimately a total failure.

The best moments of SWG took place before there was 1 singe Jedi walking around.

TOR is actually playing in the right timeframe to have them.

Tecmo Bowl.

  hipiap

Novice Member

Joined: 3/20/06
Posts: 450

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

1/23/12 8:52:22 PM#11
Originally posted by Thunderous

superniceguy,

 

I don't see TOR doing much to look or play like SWG and I don't EVER see SWG:NGE coming back, in any form. 

I think if anything you will see games more like SWG Pre-CU, non-Star Wars of course, hitting the market before you see more WoW-clones.

I think that ship has sailed and the new FTP model can cater to an even more casual gamer than WoW can.

SWG:NGE was a failure in almost every front, it took a flawed but good game and made it infinitely worse in every way, it took the NGE almost 3 years to be actually playable and it NEVER really got out of Beta, even at the end.

And your entire premise is flawed...  There WERE NO SITH OR JEDI during the SWG timeframe.  There weren't supposed to be.  The mere fact you saw thousands of Jedi and Sith running around with killing animals is exactly why the game was ultimately a total failure.

The best moments of SWG took place before there was 1 singe Jedi walking around.

TOR is actually playing in the right timeframe to have them.

Complaints about SW:G having more than 1 jedi...how disingenious.

 

LA and SOE pandered to the people that wanted the glowbat. 

MMO History: 2528 days in SW:G

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

1/24/12 9:55:11 AM#12
Originally posted by ktanner3
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Q F E!!!

 

SWTOR has it's issues, but compared to the NGE, SWTOR is without a doubt the superior game in every way.

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/24/12 2:08:32 PM#13
Originally posted by TUX426
Originally posted by ktanner3
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Q F E!!!

 

SWTOR has it's issues, but compared to the NGE, SWTOR is without a doubt the superior game in every way.


SWTOR has issues, and even less issues as game features do not exist to bog it down, therefore SWTOR becomes redundant when you hit level 50.

SWG was a game you could play forever.

SWTOR > SWG when levelling up, but at max level, SWG is the way far more superior game, as you still have a game to play, SWTOR is logout and cancel sub time.

If SWTOR gets more stuff added to it and not just more Flashpoints (and the last one was a zombie one as well!) and story based quests, then SWTOR will end up beating SWG hands down, but until that happens then SWTOR is just a shell of a game of the NGE, and just improves on SWG by doing a far better Legacy quest series. Everything else that SWG does is just non existent or worse in SWTOR

  sfc1971

Hard Core Member

Joined: 10/05/08
Posts: 423

1/24/12 10:29:53 PM#14

To be fair, SWG launched in a different era and we expected less of it. The UI was a nightmare and just as ugly as the one from SWTOR but back then we had not yet grown used to the user made UI's from WoW. In fact, a lot of WoW was back then still new.

Remember Death Watch Bunker? Enemies with 100% resists except one damage type which was at a mere 90% resist? A fight that consisited of NOTHING but a slap down? It makes Age of Conan group content look complex.

SWG is fondly remember because we didn't expect that much yet and more recent MMO's haven't really set the bar any higher.

I have fond memories of SWG but I also saw how players destroyed by running around without pants because exploiting every bug for max stats is what most gamers want over immersion. 

And SWG did not die with the NGE or even the CU, it died way before, with the doc buff, which was introduced to satisfy players who wanted to wear heavy armour without the regen penalty to their HAM bar. With the doc buff any reason for grouping died, a few diehards still did it for fun but most MMO players do not play for fun, they play for stats. 

I have had conversation at the time with players with a group of us organizing a hunting trip or a sight seeing tour and people asking what they got out of it or even replying "I am busy grinding can you run it tomorrow"... yeah... sure...

SWTOR is filled with players like this, players the rush to max then begging while hating for players to join them on Esseless because they first grinded levels and now are grinding social points... it is however where the easy money is... for a while because the same people are already cancelling as the game has run out of stats to give them... how many legacy levels have you got so far with no legacy system in sight?

SWG was a MMO when 300.000 players was considered to be the max user base. When WoW launched it was suggested that it could only take users form other MMO's... but all other MMO's combined barely reached a million, not the 10 million WoW got in the end. WoW expanded the market into a giant one and everyone has been trying to create the game that would take all... and failed.

So we remember a old bugged and incomplete game because back then it was all much simpler. SWG was never overrun by idiots the way modern games are. When you played with a group on sWG you played with people that wanted to have an adventure, not a stat increase.

  Sizzz

Novice Member

Joined: 4/19/11
Posts: 61

1/27/12 7:08:32 AM#15

Everyone left their homes, their families, friends their land and possessions. The sounds and sights of the theme park where so compelling, the flashing lights and sounds drew people in from all the land to experience the treasures within, the rides oh there are so many to try!

 
Everyone enjoyed the thrills and they felt the rush. It went on ride after ride.
 
But at ride #78 a security guard showed up, first pulling two kids off the ride he told them they can’t stay in the park today "you don’t have a pass for tomorrow" he said. Confused the kids showed the guard their all day pass, but the guard insisted they give him their credit card or they would be kicked out. The kids said "we don’t want to come back tomorrow". The guard only angered by this revelation demanded they must still tell him their card details if they want to stay, the kids were shocked "but it’s ok" the guard insisted "this is standard practice don’t ya you know?" then having got the details, the guard picked the kids up and rightfully put them in the queue for ride # 79. The kids where once again happy.
 
After getting off ride #178 the kids started to get tired and hungry, looking for quiet place to rest they noticed a basket of fresh fruit on a table beside a bench. One of the kids tried to take an apple from the basket, but something strange happened, it wouldn’t move! The kid bent down to try and take bite of the apple in the basket but it was plastic, lifeless.
 
The other kid tired of his friends antics went to sit down on the bench, but as soon as he got close enough to sit down he was stopped, there was an invisible glass box or something surrounding the bench. The Kid climbed on top of the glass box, amused at first by the fact he looked as though he was standing in mid air above a bench.
 
The kids tired and hungry, seeing nothing else in the area, and closed in by fences went the only way they could, the entrance of ride #179.
  ktanner3

Master

Joined: 3/19/06
Posts: 4144

Trolls will be ignored

2/02/12 2:27:09 PM#16
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by ktanner3
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Q F E!!!

 

SWTOR has it's issues, but compared to the NGE, SWTOR is without a doubt the superior game in every way.


SWTOR has issues, and even less issues as game features do not exist to bog it down, therefore SWTOR becomes redundant when I hit level 50.

SWG was a game I could play forever.

Fixed. SWG was not a game I could play forever. Sure, if you enjoy decorating a house, running restuss over and over again, base busting over and over again, throwing your money away in the TCG, then sure SWG was a wonderful game. I however found NGE to be a shell of what SWG was and even that version of the game wasn't all that.

Far as which game is superior in the long run, only time will tell.

 

Currently Playing: Star Wars The Old Republic

  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

2/02/12 3:06:29 PM#17
Originally posted by ktanner3
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by ktanner3
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Q F E!!!

 

SWTOR has it's issues, but compared to the NGE, SWTOR is without a doubt the superior game in every way.


SWTOR has issues, and even less issues as game features do not exist to bog it down, therefore SWTOR becomes redundant when I hit level 50.

SWG was a game I could play forever.

Fixed. SWG was not a game I could play forever. Sure, if you enjoy decorating a house, running restuss over and over again, base busting over and over again, throwing your money away in the TCG, then sure SWG was a wonderful game. I however found NGE to be a shell of what SWG was and even that version of the game wasn't all that.

Far as which game is superior in the long run, only time will tell.

 

NGE was a shell of what SWG originally was but SWTOR is a shell of what the NGE was. I never paid a penny for the TCG except for the stuffed Tauntaun as money went to a good cause, and SOE paid double to them what I paid to SOE for it.

Obviously not everyone will like all systems, but the lack of systems in SWTOR means players will not stick at the game so long, and therefore will not be in game to join in stuff you may like

eg if someone likes to craft, create pets, make up quests via chronicles, RE, harvest resource etc then if you come online and want to do Heroics or PVP, then you could ask the person doing these things if they want to join you.

As SWTOR does not have these things, then you will find less people available to do Flashpoints etc with you, and if you can not find people to do stuff with then you will not play the game either in the end


SWTOR does not have to have the exact same things as SWG but needs more tinkering content than just story based stuff to keep players playing and generating their own content. People like me, are the glue to keep people like you playing.

  warchant

Novice Member

Joined: 12/23/07
Posts: 69

2/08/12 12:33:07 AM#18

I hadn't played SWG for years but playing TOR has made me wish that I had spent more time in SWG than I did. Nothing like losing the option to do something to make you realize that you ctually valued it more than you thought.

 

The linear, storyline crap is depressing. It's just wow with different textures and biowares storyline style bolted on.

I can dig it to a point. Bioware does some great single player storylines action gigs for sure. This isn't an MMO in a worthwhile though. It's a single player game with a fancy lobby and a multiplayer mode. I'll play for a few months and be done with it, as is the standard reaction to the garbage they pump out these in the mmo sphere.

  Hauken

Novice Member

Joined: 3/22/06
Posts: 650

2/09/12 3:23:40 AM#19

I really hated the NGE, but i got to say that even the NGE is a better game than SWTOR as an MMORPG. SWTOR is a good game as a single player game with co-op options. nothing more.

 

Hauken Stormchaser
I want pre-CU back
Station.com : We got your game
Yeah?, Well i want it back!!!

  hipiap

Novice Member

Joined: 3/20/06
Posts: 450

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

2/11/12 9:38:06 PM#20
Originally posted by ktanner3
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by ktanner3
Originally posted by Thunderous

Oh yes, nothing like empty player cities, a dead economy, and garbage combat to make a game like SWG great...

TOR lacks a lot but it is 1,000 X the game that NGE ever was and is actually commercially successful.

Exactly how I feel. The very first time I got engaged in my Sith Warrior's storyline all thoughts of SWG disappeared. Not to mention the fact that the game is more stable than SWG was in its entire existence.

 

Q F E!!!

 

SWTOR has it's issues, but compared to the NGE, SWTOR is without a doubt the superior game in every way.


SWTOR has issues, and even less issues as game features do not exist to bog it down, therefore SWTOR becomes redundant when I hit level 50.

SWG was a game I could play forever.

Fixed. SWG was not a game I could play forever. Sure, if you enjoy decorating a house, running restuss over and over again, base busting over and over again, throwing your money away in the TCG, then sure SWG was a wonderful game. I however found NGE to be a shell of what SWG was and even that version of the game wasn't all that.

Far as which game is superior in the long run, only time will tell.

 It's actually simple.

 

ToR is going to need to run for at least 9 years to be the more sucessful game.

 

 

MMO History: 2528 days in SW:G

3 Pages 1 2 3 » Search