Trending Games | Neverwinter | Guild Wars 2 | Star Trek Online | Marvel Heroes

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » General: Developer Perspectives: We Plan To Fail

2 Pages 1 2 » Search
22 posts found
  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 9246

 
1/05/12 11:44:22 AM#1

In today's Developer Perspectives, we take a look at the fact that any time a game is being created, failure will happen and that it can happen in so many different places. See why it's important for devs gird their loins in preparation for this and find out exactly what the 'bus factor' is and then let us know what you think in the comments.

If I had to name the most useful thing to plan for during the development of an MMO, it would be failure. Unfortunately, this requires the management team to develop multiple personalities, because the only way to have enough CS/QA/billing support/hardware/content is to plan for stupendous success. But if we want to actually get to our launch day with our sanity and budget intact, we need to assume catastrophic failure will occur at regular intervals.

Read more of Sanya Weathers' Developer Perspectives: We Plan To Fail.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  77lolmac77

Novice Member

Joined: 11/14/11
Posts: 493

1/06/12 8:36:05 AM#2

If you read these forums you would think every game is a failure


 


except Guild Wars 2 of course

 

I did read the article though and it sounds like your team has a good outlook. It's better to expect the worst and hope for the best than to live in a fairytale land and think "it'll be fine". Too often this is labeled as being pessimistic these days when really it's just called thinking one step in advance and planning for setbacks, because they're going to happen whether we like them or not.

  PerfectBlend

Apprentice Member

Joined: 10/28/11
Posts: 50

1/06/12 8:57:27 AM#3

Originally posted by 77lolmac77

If you read these forums you would think every game is a failure




 




except Guild Wars 2 of course





 


Its because every game IS a failure....... except Guild Wars 2 of course!


  User Deleted
1/06/12 9:33:15 AM#4

I would say if a game releases then it's a succes in that area of thinking. People tend to want games that are designed out of a genre they normally  wont play to fail becuase they want that genre to always be the way to make a game.

 

The bigger the hype the more these types of people flock to explain and of course troll. if you have allot to loose (money) then the desire to rush a product to the consumer will leave the door open for them to stamp fail on your design.They never really intended to sub to that game anyways.

You can not promise something you can't deliver at release. First big mistake you can make. tell them it wont make it and may possibly come at some later date once the bugs are sorted.

For example I love sandbox genre. we don't have many and it seems games like TOR and Wow dominate the thempark genre. I somtimes tend to dislike a game (themepark genre) and try to explain why I do, and thats sometimes makes me a hater. truth is i never intended to play the game in the fist place. but explain my thoughts or dislike of why this game or that game will fail if they don't start thinking like me :)

Bottom line is you can't please people all the time. you just have to make the game and keep supporting it. if it fails? then you never really had any sense of why your forums are lighting up like a xmas tree in the first place.

We have to many examples of not listening to constructive criticism  about in all those troll post

I was going to list but you get the idea.

  divmax

Novice Member

Joined: 4/28/05
Posts: 106

1/06/12 1:02:43 PM#5

Wow, as a software developer, I have to agree 100% and also add that I don't think these points hold for only game developers. All these scenarios exist in almost every non-trivial development project.


  LhynnSaint

Apprentice Member

Joined: 5/27/11
Posts: 118

1/06/12 6:07:21 PM#6

Originally posted by PerfectBlend




Originally posted by 77lolmac77




If you read these forums you would think every game is a failure








 








except Guild Wars 2 of course











 




Its because every game IS a failure....... except Guild Wars 2 of course!





 


you are going to be so disappointed when it comes out.


  wormywyrm

Apprentice Member

Joined: 11/01/04
Posts: 1703

1/06/12 7:27:31 PM#7

That is what a good dev does, but the board of the companies that gives the dev $$ don't want to hear any of that conservative crap, they want to hear that the game is going to be huge, release soon, be written perfect, and be within budget.  And you wont get the $$ for your game unless you tell them these things because if you do not then someone else will.

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  gaeanprayer

Advanced Member

Joined: 8/06/08
Posts: 2327

1/06/12 11:32:53 PM#8

It's so true. I'm in my last year of graduation and have been dealing with production teams left and right and, while I love it, the trips and stumbles the teams have experienced so far have me fearing what I'll be dealing with once the real fun starts. I understand why many people who work in games end up burned out within a decade, and go off to work in cinema or teach...or really anything that's as far away from putting a game (especially an MMO) together as possible.


That said, I think if you go into the project expecting these kinds of failures, you're better able to move past them. Sort of like, expecting to worst makes the little successes seem that much greater. It's good to remember that in the end, you and your team are human and sometimes things are just out of your control.


I'd take a small team with a positive outlook over a larger one throwing money at me any day. The last thing people need when under all that pressure already is someone breathing down your neck for things you can't help.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4840

1/06/12 11:53:49 PM#9
Originally posted by wormywyrm

That is what a good dev does, but the board of the companies that gives the dev $$ don't want to hear any of that conservative crap, they want to hear that the game is going to be huge, release soon, be written perfect, and be within budget.  And you wont get the $$ for your game unless you tell them these things because if you do not then someone else will.

 Managing expectations is a critical part of the planning for failure  process. Not just your expectations but everyone elses too. If you do it right your game comes out on time and on budget. It's the most common failure for MMO designers. Most corporations have a more pragmatic view than you might think. The cost of failure to them is very real.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  spinner_vis

Advanced Member

Joined: 6/21/06
Posts: 382

1/07/12 3:19:48 AM#10

welcome back :)


  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5878

1/07/12 6:24:06 AM#11

Failure is just too strong a word.  Yes, you have to plan for unexpected issues, but issues can be surmounted, failures, not lilkely so.  

 

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

1/07/12 6:41:44 AM#12
Originally posted by 77lolmac77

If you read these forums you would think every game is a failure

except Guild Wars 2 of course

I did read the article though and it sounds like your team has a good outlook. It's better to expect the worst and hope for the best than to live in a fairytale land and think "it'll be fine". Too often this is labeled as being pessimistic these days when really it's just called thinking one step in advance and planning for setbacks, because they're going to happen whether we like them or not.

That isn't true. But depending on how you count most of tem often are.

A company usually sets a sum on how much they expect to earn on something, and there almost all MMOs fail to reach the sum and are in the companies eyes a failure.

In my eyes any game that earns money after paying it's debts and running cost ain't a failure either, even if it just earns a single dollar. Far too many MMOs don't do that either, sadly. And those games are failures.

Many people here say that a MMO is not a failure as long as it is up and running, but that is rather stupid. Something that loses money is a failure no matter what.

Anyways, of course devs need to plan for problems, anyone who doesn't usually get nasty surprises.

  ZombieKen

Spotlight Poster

Joined: 3/30/10
Posts: 4043

Zombie - Dead but still moving.

1/07/12 6:45:37 AM#13
we need to assume catastrophic failure will occur at regular intervals.

 

And it will.  I'm convinced Murphy was a network administrator.  :-)

  Kaez

Novice Member

Joined: 6/02/04
Posts: 80

1/07/12 3:22:57 PM#14
"Plan for the worst and hope for the best" live by it and you'll never go wrong.
  Juiceman

Advanced Member

Joined: 8/14/04
Posts: 162

1/09/12 4:47:50 AM#15

pretty inciteful, thanks for the article


 


  dronfwar

Novice Member

Joined: 10/14/11
Posts: 322

1+1=1
(IMO)

1/09/12 5:35:47 AM#16

The biggest problem is that you have a ratio of 5:1 project managers to developers. 

I sound arrogant but all of those project managers are incapable to create. They do meetings and shit and try to tell people something that they don't know shit about. Talk about deadlines, make stupid plans and unfunny jokes...They used to be car mechanics or waiters and they think their job is to write emails or supervise the freaking facebook account.

All those guys have nothing to do in the game industry. Shit they have nothing to do in any industry. It used to be different in the 90s and early 2000s but those developers back then became the project managers of today. It wasn't even called an industry back then. It were just 5 guys in the basement.

I think ArenaNet does better because they try to keep their focus.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16779

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

1/09/12 5:56:28 AM#17
Originally posted by dronfwar

The biggest problem is that you have a ratio of 5:1 project managers to developers. 

I sound arrogant but all of those project managers are incapable to create. They do meetings and shit and try to tell people something that they don't know shit about. Talk about deadlines, make stupid plans and unfunny jokes...They used to be car mechanics or waiters and they think their job is to write emails or supervise the freaking facebook account.

All those guys have nothing to do in the game industry. Shit they have nothing to do in any industry. It used to be different in the 90s and early 2000s but those developers back then became the project managers of today. It wasn't even called an industry back then. It were just 5 guys in the basement.

I think ArenaNet does better because they try to keep their focus.

ROFL, hate much?  I'm willing to bet most game development efforts are lucky to have any project managers, start up teams frequently skip hiring them thinking that Developers are able to manage the project Development tasks themselves, which probably explains why these projects either fail outright or under deliver so often.

Proper project managment is essential to any good software effort and failing to plan can only lead to project failure.

I'm not saying there isn't bad project managers out there, but overall the process of project management brings far more to the table than it takes away, but of course Development generally resents its intrusion to their secret kingdom.

Yes, I'm a project manager, (Program manager actually) who has been responsible to corralling "cowboy" development organizations and I understand what it's like to bring them kicking and screaming into the fold.

In fact, this article is all about a key Project Management Module, Risk Management, and all of the items brought up and then some should be considered by all development teams, and risk mitigation strategies put in place to deal with each of them.

BTW, our job is to write emails and of course, rat you out to your boss when you miss blow the project schedule, so we're loved sort of like auditors are.... no too much of course. That's OK, we have thick skins and can take it.


Edit, oh yeah, and my education background/work experience was in Economics and Finance, Transportation Engineering, Sales, Quality Assurance, Documentation and I couldn't fix a car or get your order right if my life depended on it.

(but I do have over 20 years developing software...but of course, I know nothing about it)

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Nipashnaka

Novice Member

Joined: 9/01/09
Posts: 170

1/09/12 3:59:59 PM#18

You know, now I'm actually kind of curious what games / game  studios the author of "Developer Perspectives" has worked on / for.

  Nipashnaka

Novice Member

Joined: 9/01/09
Posts: 170

1/09/12 4:02:17 PM#19
Originally posted by Kyleran

Yes, I'm a project manager, (Program manager actually) ...

What division at Microsoft are you in?

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5878

1/09/12 6:04:11 PM#20

9/10 Project managers cause more problems with a project than solve them.  Agile development is where it is at these days and we don't use them anymore, they just clutter up the project.  The team develops the project timeline and goes from there.  If you are employing a project manager in this day and age you have bats in the belfry.

2 Pages 1 2 » Search