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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 Should never be released

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145 posts found
  User Deleted
1/06/12 5:57:47 PM#61
Originally posted by Master10K

The funny thing is that a lot of us GW2 fans don't see this game as the Messaiah of MMORPGs, that will appear once every 2 millenia, to save us and this genre as a whole.

well define "a lot" because so far the GW2 community* is kinda "meh" to use a nice word from my point of view, way worse than the GW1 one, which while it had some "omg wow sux!!111" post wasn't quite as rabid towards other MMOs

*not refering to just this forum, but in general

Originally posted by Pigozz
You see SWTOR was announcced and everyone was like OMZG THIS WILL BE THE BEST MMO EVER - I HAVE NO REAL INFO ABOUT IT BUT I JUST KNOW THAT!!!AMA FAKIN PROPHET! ...Oh yes I also remember threads like SWTOR wont be anything like wow because of this and that bla bla...THAT was hyped up

when TOR was annoucend it was more of a "lololo this game looks like shit" more than anything else :P

well the first screen shoots released did look like shit ^^

  Kaledus

Novice Member

Joined: 2/17/11
Posts: 76

1/06/12 6:00:07 PM#62

If Arenanet cannot help pull the themepark MMO genere out of the slump with the surefire way they have been handling things up until now, then who seriously can?

  fundayz

Spotlight Poster

Joined: 10/14/10
Posts: 471

1/06/12 6:10:58 PM#63

GW2 hype is a hell of a lot different than regular MMO hype. Let's look at  afew examples:

 

WAR:Only provided conceptual descriptions of what the game was supposed to be like, exaggerated by Paul Barnett to sound awesome. No actual proof was provided and players found out that the game was barely functional once it was released.

AoC: Only showed snippets of highly polished gameplay from the beginning of the game. Once released, players found out that past the beginning area the game was extremelly unpolished and generally lacking.

SWTOR: Talked about story constantly and barely described the actual gameplay of the game. When asked about basic features they replied with "Don't worry, they'll  be there". Once release came we found out that story WAS great, but the rest of the game met the basic description and was generally unpolished/bugged or uninspired.

GW2: ArenaNet talks about the philosophy behind their game, gives detail explanation of games systems, provides ample demo time for both press and gamers, shows polished content from all areas of the game (low level, high level, dungeons, PvP, etc).

 

See the difference? ArenaNet actually provides evidence of their promises, while other MMO companies have mislead or straight up lied to their prospective customers.

  KingPinoy

Apprentice Member

Joined: 12/14/11
Posts: 55

1/06/12 7:20:39 PM#64
Originally posted by Anubisan

I think you are right OP. At least right now people have the delusion that the game will be perfect to hold onto.

I predict the same cycle of major disappointment and forum whining when GW2 releases that we see on this site with every other game that comes out.

People's expectations are just not possible to meet in many cases. I feel sorry for a lot of people on this site... it honestly seems like many of them can no longer enjoy the games they play. I count myself lucky not to be among them.

i agree, many people dont relize that they may not be the ones companing, but there will always be people who will.

  heavyhebrew

Novice Member

Joined: 3/29/10
Posts: 304

R.I.P Ass Dan. He ate the dirt, yo.

1/06/12 7:32:52 PM#65

My hype for Guild Wars 2 is based solely on my play experiences at the last two PAX Primes.

 

TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!

Stay Alert! Trust No One! Keep Your Laser Handy!

Yellow Clearance Black Box Blues!

  ForumTroll

Apprentice Member

Joined: 10/20/11
Posts: 143

Mind what people do, not only what they say, for deeds will betray a lie.

1/06/12 7:50:18 PM#66

Honestly, I think this game has as much of a chance to attract all MMORPG fans as any other. The reason being is that it will be available at all major retailers. Wal-Mart, EB Games, GameStop, etc. I mean really how much competition does it have retail wise. I know from personal experience when i got to a store for a new game there are only a few choices available, and I own most of them. So one day when I or others are bored they are going to go to the game section and look around and realize, this is the only new game on the shelve that i don't already own. The fact that it is a B2P increases the chances even more. Now a far as the digital purchases go I couldn't tell you, because I am a fan of getting the games I play in store and not online. Maybe that is just an american thing though, who knows. I agree that WoW deffinitly expanded the market and now there is a masssive amount of MMO players, ironic...

"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth, and yet they are confident they can, and so are all the easier to fool."

  dinams

Apprentice Member

Joined: 6/17/10
Posts: 1268

1/06/12 8:00:52 PM#67

Last time I checked the things that I care are in the game

So no, I don't think I will be disappointed by the lack of those things...

"Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have."
-RobertDinh Objectiveness since 2009

  daniel!!!

Novice Member

Joined: 12/04/04
Posts: 402

Thinking causes problems, Doing solves them

1/06/12 8:02:26 PM#68
Originally posted by Sephastus

"You should never meet your hero." - Paul Newman

It is impossible for this game to live up to the hype it has generated. It has been romanticized to a fault, and the expectations people have put on it go way beyond what a game can pull.

You will not wake up twitching to try to get your dose of GW2. You will not sleep better because of your accomplishments in game. You will not give up your job, family, friends and physical well-being just to get in a few more hours of game time.

The prior example was just an exageration to put "hype" into perspective. The ultimate game should be able to completely suck you in to the point that you do just what I have stated before without even realizing it. Like the most intense of drugs, it should make you do things you wouldn't normally do. That is the type of stuff that WoW did to many in the gaming community... check out WoW's current hype... Then come look at GW2's hype and tell me you expect it to do better than that.

All that aside, the real reason it should not release is because of the quote I did before: You NEED to have an ultimate goal as to what you want a game to be. A holy grail of gaming to come (but that never materializes). Once GW2 releases, the disappointments accross the board are going to be increadibly large. The bugs, the exploits, the cheats, the gankings, the unfair advantages, the tweaks, the nerfs... IOW, the REALITY of MMORPG gaming will kick in. While its in development you can easily ignore all those things and make the game to be the best that will ever come out. But once it is out, its all over. No pleasant feeling of an upcoming game, no daydreaming of how the PvP will go, ...

GW2 should stay in development ad-infinum just to keep the gaming community hoping for a good game in the future, in order for them to not realize that their current gaming is about as good as things will ever get and not drop into a gaming depression. Having a "goal" keeps the MMORPG gaming community healthy as they continually try to find justifications for why their current or future or prior game was the best there ever was/is/will be.

 

Hmm but isn't that a bit to synical? All the other games are either wow clones or martial arts based. The best immortal/Co I ever played was gw1 and no other mmo has satisfied me, plus I played the eurogamer demo of gw2 and I thought the gameplay was excited. Yes your entitled to your opinion but no need to make it seem like everyone else's hope for the game will just lead to doom and gloom.

  dlld

Hard Core Member

Joined: 5/31/08
Posts: 492

1/06/12 8:06:03 PM#69

There's always people who overhype and get dissapointed but for me the things GW2 fixes I have complained about since I started playing mmo's (wow in 2003 or so, Beta) or well maybe not outright complained then but had a nagging feeling in the back of my head saying "this is rather poor design" but I was ok with it since I was oblivious to any better way.

  Theonenoni

Novice Member

Joined: 12/19/10
Posts: 264

1/06/12 8:09:16 PM#70

So what the OP is trying to say is that GW2 is impossible.  The OP is trying to say the developers cannot make GW2 the way they said they were going to make it.  The gaming world is fictional therefore the gaming universe makes anything possible. 

If I want cows that poop peppermints in a video game I can have it because I can create it out of programming and visual design.  There is no limitation to a game. The only limitation is the mind of the developer. 

-I am here to perform logic

  Veldara

Novice Member

Joined: 12/27/11
Posts: 26

1/06/12 8:37:19 PM#71

I gotta say it's kinda annoying that GW2 fans are always being thought of as fanatical about this game and we're all drinking the kool aid.  The truth is, we're not here trying to convince anyone this game is great, we're just confident it's going to be good, and when it is out let the game speak for itself.  If a lot of people don't wanna leave their gaming comfort zone that they're used to that's their choice.  But those looking for a new expereince will find something great in GW2.

 

As a person that's gotten hands on expereince with it in a demo, I can honestly say that it's more fun than swtors combat and story.  In fact swtors big draw being the voice acting, is more of a hinderance to my expereince.  I found it to be overbearing and a lot of quests didn't gain any significant immersion because of it.  The action in GW2 is always moving and fast.  For me the only credible arguement against this game right now would be from a person that doesn't have fast reflexes and is getting up there in age.(No offense meant old timers.)

  caremuchless

Advanced Member

Joined: 3/19/11
Posts: 494

1/06/12 9:14:49 PM#72

 

 I have to disagree with the notion that "GW2 is overhyped".

 

I know what to expect and don't believe GW2 to be the perfect mmo.

There are things I would like to change and that I think are mistakes.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5100

1/06/12 9:17:20 PM#73
Originally posted by Theonenoni

So what the OP is trying to say is that GW2 is impossible.  The OP is trying to say the developers cannot make GW2 the way they said they were going to make it.  The gaming world is fictional therefore the gaming universe makes anything possible. 

If I want cows that poop peppermints in a video game I can have it because I can create it out of programming and visual design.  There is no limitation to a game. The only limitation is the mind of the developer. 

 

that's the thing. Many of us are living in reality. History doesn't repeat history, people repeat history. And in this genre of gaming, people repeat history a lot,,,very often. These games get over hyped greatly. I seen people argue that Guild Wars 2 won't have a grind... Or some argument that because the game doesn't have raids, that means that there won't be any dungeon grinds. Some people even saying that the game will be balanced in PvP.some people are hyping up the Dynamic Event to some unrealistic measurements. The large boss fight events are the same concept that we see from the bosses in Rift. Let's be real here people.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

1/06/12 9:21:55 PM#74
Originally posted by caremuchless

 

 I have to disagree with the notion that "GW2 is overhyped".

I know what to expect and don't believe GW2 to be the perfect mmo.

There are things I would like to change and that I think are mistakes.

If TOR proves anything people ignore facts posted everywhere and make up their own reality. GW2 not being released is doing more damage to the genre then it is worth right now. They need to drop it and see what and how it affects the genre.

 

Everybody does realize that is GW2 releases and is just a smash success and lives up to these promises it brings into question the sub model of quite a few top mmo's. B2P mmorpg on par with Rift/WoW/TOR is dangerous.

  Meowhead

Advanced Member

Joined: 1/31/09
Posts: 3392

1/06/12 9:24:55 PM#75
Originally posted by MMOExposed
that's the thing. Many of us are living in reality. History doesn't repeat history, people repeat history. And in this genre of gaming, people repeat history a lot,,,very often. These games get over hyped greatly. I seen people argue that Guild Wars 2 won't have a grind... Or some argument that because the game doesn't have raids, that means that there won't be any dungeon grinds. Some people even saying that the game will be balanced in PvP.some people are hyping up the Dynamic Event to some unrealistic measurements. The large boss fight events are the same concept that we see from the bosses in Rift. Let's be real here people.

Hmmm.  Either you never played Guild Wars 1, or you didn't understand it.

It's easy to believe Arenanet, because they did a lot of this stuff already.

PvP?  Surprisingly balanced for something with a metric crapton of skills.  This time around, they're designing it in a way that promotes better balance, from the beginning.  Of course it won't be perfectly balanced, but there's no reason for it to not be better balanced than usual.

... and GW2 will have a grind.  .. .but it'll be optional.  God, you could grind the HELL out of Guild Wars.  Fear the people with the GWAMMO title. :P  They're going for a low power ceiling you hit quickly in a variety of ways.  Max equipment can be gotten from tokens (That means 5 trips to the dungeon tops.  On a dungeon with 4 paths.  Anything after that is optional, player-induced grinding), crafting, WvW or just plain bought using gold or karma.  Of course you'll be ABLE to grind, but at that point, it's not really for statistical progression anymore..

... and the only person I see hyping up Dynamic Events to unrealistic measurements in this topic is you.  :)  Really.  You don't even seem to KNOW why people look forward to dynamic events, that people have already played them, and what seperates them from Rifts.  I feel sorry for Cali59, since you appear to have him on ignore. :(

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5100

1/06/12 9:25:21 PM#76
Originally posted by Veldara

I gotta say it's kinda annoying that GW2 fans are always being thought of as fanatical about this game and we're all drinking the kool aid.  The truth is, we're not here trying to convince anyone this game is great, we're just confident it's going to be good, and when it is out let the game speak for itself.  If a lot of people don't wanna leave their gaming comfort zone that they're used to that's their choice.  But those looking for a new expereince will find something great in GW2.

 

As a person that's gotten hands on expereince with it in a demo, I can honestly say that it's more fun than swtors combat and story.  In fact swtors big draw being the voice acting, is more of a hinderance to my expereince.  I found it to be overbearing and a lot of quests didn't gain any significant immersion because of it.  The action in GW2 is always moving and fast.  For me the only credible arguement against this game right now would be from a person that doesn't have fast reflexes and is getting up there in age.(No offense meant old timers.)

 

Well just like you GW2 fans want to share your confidence with the gane all over the forum, well the GW2 critics want to share their skepticism all over these forums as well.

we seen this same defensive behavior time and time again. SWTOR, WARHAMMER,AoC, etc fans all had this same reaction to skepticism and criticism . But were the Critism of Warhammer, for example, justified after the way you see the game launched? What about for AoC and SWTOR? Why is it any different for GW2? I believe many of you are confused, and assume that GW2 is a true sequel to GW1, which it isn't. The two games are nothing alike in gameplay. The only connections that Guild Wars and Guild Wars 2 have is the ip. If you replace GW2's ip with a different ip or a brand new IP, you would never know the game was related to GUILD WARS at all!!! Just because something worked one way in GW1, doesn't mean it will work that way in GW2.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5100

1/06/12 9:28:02 PM#77
Originally posted by Meowhead
Originally posted by MMOExposed
that's the thing. Many of us are living in reality. History doesn't repeat history, people repeat history. And in this genre of gaming, people repeat history a lot,,,very often. These games get over hyped greatly. I seen people argue that Guild Wars 2 won't have a grind... Or some argument that because the game doesn't have raids, that means that there won't be any dungeon grinds. Some people even saying that the game will be balanced in PvP.some people are hyping up the Dynamic Event to some unrealistic measurements. The large boss fight events are the same concept that we see from the bosses in Rift. Let's be real here people.

Hmmm.  Either you never played Guild Wars 1, or you didn't understand it.

It's easy to believe Arenanet, because they did a lot of this stuff already.

PvP?  Surprisingly balanced for something with a metric crapton of skills.  This time around, they're designing it in a way that promotes better balance, from the beginning.  Of course it won't be perfectly balanced, but there's no reason for it to not be better balanced than usual.

... and GW2 will have a grind.  .. .but it'll be optional.  God, you could grind the HELL out of Guild Wars.  Fear the people with the GWAMMO title. :P  They're going for a low power ceiling you hit quickly in a variety of ways.  Max equipment can be gotten from tokens (That means 5 trips to the dungeon tops.  On a dungeon with 4 paths.  Anything after that is optional, player-induced grinding), crafting, WvW or just plain bought using gold or karma.  Of course you'll be ABLE to grind, but at that point, it's not really for statistical progression anymore..

... and the only person I see hyping up Dynamic Events to unrealistic measurements in this topic is you.  :)  Really.  You don't even seem to KNOW why people look forward to dynamic events, that people have already played them, and what seperates them from Rifts.  I feel sorry for Cali59, since you appear to have him on ignore. :(

 

My point exactly ------^

  User Deleted
1/06/12 9:29:43 PM#78

I understand the skepticism.  I wholeheartedly encourage skepticism.  Don't buy into the hype.  Look for demo footage and other actual gameplay.  Try to sign up for open beta when it comes.  Wait for a free trial or reviews or see what your friend thinks first.

I understand people have been burned very badly in the past by other games.  I believe ArenaNet understands it too.

Here's a quote by Colin Johanson that I come back to so often I should just get it tattooed.

...all the information we release, we try to make sure that what we’re talking about is in the game, it’s working, and it does the things that we want it to do before we come out and we talk about it. I think this day and age MMO gamers have been made sort of jaded by MMO developers, where they hear all these great things that people want to do, and for whatever reason, oftentimes they don’t have time to do all of it. The things that people say they’re going to do, they don’t end up being able to do as well as they wanted to, or they don’t end up being able to do at all, and we don’t want to be the kind of company that does that.

Here's another one by Eric Flannum in response to "There are going to be bugs when they release it so why not just release it now and fix the bugs later?"

In the current western gaming market a game has one chance to find it's audience and that chance occurs right when it releases. The examples of games that have released with huge problems and then stabilized and gained a following after being fixed are few and far between. On the other hand the examples of games that released with a lot of potential, made a bad first impression and have since been relegated to a small audience or have even been shut down are easy to point to. We've all seen where releasing unfinished gets a game and none of us want Guild Wars 2 to fail because it was released before it was finished.

 

I have worries about the game.  Maybe there will be something fundamentally wrong with it that they won't realize until very late.  Maybe it won't be fun.  Maybe my friend with carpal tunnel won't be able to play it because it's too active.  Maybe I'm so sick of MMOs I won't even like it.

I'm probably as optimistic as anybody here about this game but I do truly try to see it for what it is and not what I imagine it will be.  I just think that maybe, hopefully, finally, somebody will make a AAA MMO and not screw it up.

GW2 isn't the ultimate game.  I think they have a vision for cooperation which is very exciting to me.  Other games are coming out with their own visions for sandbox, setting, ARG, MMOFPS, competition, whatever.  Hopefully GW2 is a success which will drive the next next generation of developers to seek out their own visions, and to also realize they will need to deliver a polished product which lives up to their promises.

 

  caremuchless

Advanced Member

Joined: 3/19/11
Posts: 494

1/06/12 9:30:39 PM#79
Originally posted by MMOExposed
Originally posted by Theonenoni

So what the OP is trying to say is that GW2 is impossible.  The OP is trying to say the developers cannot make GW2 the way they said they were going to make it.  The gaming world is fictional therefore the gaming universe makes anything possible. 

If I want cows that poop peppermints in a video game I can have it because I can create it out of programming and visual design.  There is no limitation to a game. The only limitation is the mind of the developer. 

 

that's the thing. Many of us are living in reality. History doesn't repeat history, people repeat history. And in this genre of gaming, people repeat history a lot,,,very often. These games get over hyped greatly. I seen people argue that Guild Wars 2 won't have a grind... Or some argument that because the game doesn't have raids, that means that there won't be any dungeon grinds. Some people even saying that the game will be balanced in PvP.some people are hyping up the Dynamic Event to some unrealistic measurements. The large boss fight events are the same concept that we see from the bosses in Rift. Let's be real here people.

Yeah lets be real, I can look forward to GW2 and not have someone tell me I am crazy for it. /end thread

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5100

1/06/12 9:33:53 PM#80
Originally posted by caremuchless
Originally posted by MMOExposed
Originally posted by Theonenoni

So what the OP is trying to say is that GW2 is impossible.  The OP is trying to say the developers cannot make GW2 the way they said they were going to make it.  The gaming world is fictional therefore the gaming universe makes anything possible. 

If I want cows that poop peppermints in a video game I can have it because I can create it out of programming and visual design.  There is no limitation to a game. The only limitation is the mind of the developer. 

 

that's the thing. Many of us are living in reality. History doesn't repeat history, people repeat history. And in this genre of gaming, people repeat history a lot,,,very often. These games get over hyped greatly. I seen people argue that Guild Wars 2 won't have a grind... Or some argument that because the game doesn't have raids, that means that there won't be any dungeon grinds. Some people even saying that the game will be balanced in PvP.some people are hyping up the Dynamic Event to some unrealistic measurements. The large boss fight events are the same concept that we see from the bosses in Rift. Let's be real here people.

Yeah lets be real, I can look forward to GW2 and not have someone tell me I am crazy for it. /end thread

 

Hey Iam out, but one last point. Can you, Cali or any of the other fans of GW2, share or paste over here the list of innovation and original features that GW2 will have? I would like to see that list again. Maybe my skepticism was wrong,,, who knows other than Anet and insiders,,,,(Edit: forgot to add "Fans" to this list),,, right?

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