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1/06/12 9:18:21 AM#121
Originally posted by Fearmeirl Yeah millions of copies sold and basically all servers are high to full in prime time. What a huge embarassing failure. |
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1/06/12 9:22:33 AM#122
Originally posted by Vato26
In my own little group of gaming... they are all waiting for that same xpack to start playing WoW again. The vocal masses on forums that are pro or anti... do not represent any meaningful percentage of the MMO player base or what they will do. There may be a mass exodus... a mass return... or no significant shift at all. Because you... *I* or a few people we know do not like the idea of the Pandaran xpack.. saying there will be a mass exodus like its fact is just foolish at this point.
There has never been a massive shift away from WoW and if there was it would likely have more to do with the world economy than any xpack or other MMO released.
As to TOR... what I have noticed is either they raised the server cap limits and didn't mention it... or there has been a significant drop off in the last few days. My server had been full since the start of Early Access... Since Monday night or tuesday we have not gotten to full... and last night never even got to very heavy.
I wonder when the xpack of doom releases if there will be less active panda's than sith warriors/jedi knights... |
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1/06/12 9:27:56 AM#123
Guys first off those numbers have been made up. Secondly, concurrent users online =/= total amount of subscribers. |
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1/06/12 10:20:52 AM#124
Since this is basically a 1:1 rehash of the massively article I will just rehash my answer to that: 1. Dear OP. This number is refering to PCU not subscriber or active accounts or active player, it even says so in the massive title. For PCU this number is not bad, not even just moderate but actually very good. So there was no reason to say because of this "many must have jumped the ship". PCU=the peaknumber of concurrent player = the highest number of player online at the same time. This respects the fact people do not play 24/7 and arent all online at the same time. And dont even anyone think to compare them to the 10 Million numbers, thats like comparing "global Appleseeds" vs "homegrown orange mid september 2nd harvest yields" 2. The PCU is not even official but an estimated based on... we dont know ..by.. some guys who probably dont know better than I do. So this news is overrated whether its good or bad. The mere relative "drop" of UK sales after Christmas doesnt even deserve any attention. In other words, the "its gone to bad" line is ridicoulous, because there is actually no sign of SWTOR "doing bad" and the "number" they hung themself up with actually even is the exact opposite of bad. Its darn good no matter how much you are a fanboi in fear of competition undermining you superiority complexes and/or hating TOR.
Secondly if you want to compare how many apples you can hold in your hand to the global oranges production: -> TOR at this moment due to the fact its only released to the Western audience can not even touch +50% of WoWs "record" irrelevant of how good it is. The hypocrisy is pretty strong with the wow fans when its comes to "Eastern numbers". They dont count when an eastern games has millions of player, they are perfectly fine for some hyperbolic statement when another game even when just released in EU/US/AUS if at all, is compared to WoW just to make the gap look much larger. "Hurr SWTOR has just 1 Millions? Lol WoW has 10 Millions! They arent even close!" If SWTOR released in China/Taiwan/Korea they could easily inflate their record in the millions, even when their game turns out to be a flop or just average. -> IF you are a x-fire doom monger then according to x-fire WoW dropped by 20% of its daily xfire user just coincidentally when TOR released and continous to do so while SWTOR actually kept growing and has more than half of WoWs xfire user. The so often referenced "measuring tools" are actually not telling anything bad about SWTOR Nielsen game ratings - Jan 2012 Top-Games: World of Warcraft played 2x more than LOL; WoW played 6 times more than Aion |
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1/06/12 10:35:55 AM#125
a lunch with these number that is excluding asia is actually insanely good! |
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Hrica
Advanced Member
Joined: 3/31/05
"Yesterday is history, Tomorrow a mystery, and today is a gift" |
1/06/12 10:38:28 AM#126
Originally posted by ZizouX ^ This |
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1/06/12 10:48:00 AM#127
Originally posted by Loke666 Let me do an estimate comparison for you. I don't have the most updated number but from an old number back when WoW China still under The9 management shown that WoW China has roughly 1 million PCU. I remember this quite clearly because they did celebrate that milestone. That was the same time frame that WoW had 12 million subscribers. We know that WoW China's sub is about 2/3 of WoW's total sub. So, a rough estimate would point out that WoW Western had about 500K PCU at that time. Now, since WoW nolonger has 12 million sub and a lot of the sub lost are from the Western market as WoW China just annouced growth recently, I would say WoW on the Western market now proably has around 400K PCU may be lower. So, there you have it, SWTOR - 350K PCU vs WoW - 400K PCU. Heheh, at this point, on the western market, SWTOR is not that far behind from WoW as you may thought. :) Of course, SWTOR is still in its free month so, who know what would happen. I just want to put this number is perspective so people don't just look at 350K PCU and said "SWTOR failed". Heheh, far from it. At this moment, SWTOR has just as many player as WoW on the western market. |
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1/06/12 10:57:20 AM#128
swtor is doing very good!lunch for lunch !swtor is better then wow was number wise and quality wise! |
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1/06/12 11:30:08 AM#129
Originally posted by Antarious Blue: Just because there "has never been" doesn't mean there couldn't be. And, as it looks, there will be. Red: It's not about the pandas. It is about the simple fact that they are tearing apart and redoing the talent tree a second time in two xpacks. Continuity is required for a game to be enjoyable. Continually tearing apart and NGE'ing core parts of a game is VERY bad for business. Just ask SOE on that one. |
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1/06/12 1:31:11 PM#130
Let it grow, let it grow, let it grow. |
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1/06/12 5:28:31 PM#131
Originally posted by tillamook I know what you mean, I'm playing tor and will be playing GW2 as well but it seems on these forums the fanbots from each side of the tor and gw2 forums spend all their time involved in mortal combat to declare the "true" champion of mmo's of the universe. What happened to simply picking up a game and playing it because its fun. I never understood the mission some of these people are on to trash or overhype a game, just play what you want and move on when you are ready for something new. |
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1/07/12 12:51:15 AM#132
Originally posted by treysmooth Because playing the same game as "everyone else" is as close to cool as some of these folks will ever get.. Let them fight.. The rest of us will just play all the MMO's that interest us.. “There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price |
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1/07/12 2:44:47 AM#133
Originally posted by drbaltazar I don't think so, relative to the western mmo markets size when wow was released it was more succesful in numbers. Actually according some googling the original game sold 240k copies on it's first day and was at the time a record for the most copies sold on day 1 for a PC game (which subsequently was broken by its expansions..and I believe wotlk or cata still holds that title) and that was just a NA release. |
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1/07/12 3:55:07 AM#134
Originally posted by DeaconX WHAT? 350K concurrent players is MORE than WOW... like 40% more.
"The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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1/07/12 4:08:35 AM#135
WHY DOES EVERYONE CARE SO MUCH. Just play the games you enjoy! |
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1/07/12 4:48:54 AM#136
To put this into perspective, WOW averaged about 275K concurrent users at it's peak... See, the thing of it is, "concurrent users" is an industry phrase that means "people logged in at the exact same time." Not subs, not boxes sold.... So all the "doom and gloom" about 350K concurrent players is way off base. It's a very high number... insanely high. "The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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1/07/12 5:24:17 AM#137
Originally posted by blondeh Because its Star Wars... the IP of all IPs .... :) I even have a star wars tattoo *hides* |
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1/07/12 5:43:09 AM#138
Originally posted by Souldrainer Where is that info from? Considering eve managed like 60k with 350k subscribers (about 20%, ccps own info) 275k seems very weak for 10 million (less then 3%) |
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1/07/12 9:40:59 AM#139
Originally posted by dlld 275K In the US it should have read... sorry. There was a huge thread about in on the official SWTOR site, and a pro gaming consultant showed up and presented a bunch of figures. It seems a bit low I think, considering that WOW did have ~3million customers in the USA when it peaked. 350K times 5 would mean that SWTOR had roughly 1.75 million total customers when the news broke, provided that the 20% figure holds true. "The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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1/07/12 9:43:54 AM#140
no one cares about WoW. i believe everyone has come to grips with reality and realised that it will take multiple games to bring WoW down. but even then the only ones bringing WoW down as of now is WoW itself. |
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