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1/04/12 11:53:52 PM#101
/signed
Bonus quests are annoying and they CAN NOT be abondonded. |
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1/04/12 11:54:59 PM#102
Wow, people are complaining that there is TOO MUCH content and that BioWare made it easy to do the same planets and yet experience different missions than you have previously. Amazing. "If half of what you tell me is a lie, how can I believe any of it?" |
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1/05/12 2:46:07 AM#103
{mod edit} He is basically complaining he does not like to have ac in his new car. Fine, simply ignore that damn switch of ac. |
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1/05/12 3:33:37 AM#104
Didn't realise someone could get annoyed if offered more content in game. I always did the bonus series because they usually had a sweet reward on the end. Don't see why writing a whole article about it. |
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ZoeMcCloskey
Elite Member
Joined: 7/14/05
INTJ, polite but difficult to be friends with :P |
1/05/12 3:58:16 AM#105
I love them :) But I will this game just makes me feel buried in the content. By the time I got to Nar Shadaa I was almost too high level, by Tatooine I was too high level and the only quest I did there apart from my story was the Bonus series. Alderaan I can do a bit of but not much because I am already Taris level, lol. Hoping to get myself back into more level appropriate stuff at Taris. On the good side it sure feels like I have missed tons upon tons of quests so my alts will have plenty of new things to see too :) |
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1/05/12 4:45:04 AM#106
Yeah - and you can't drop some chain quests so if you leave the planet they will hold one of your 25 available quest slots. The limit of 25 quests is another thing blindly copied form WoW and the one which I can't explain in the modern MMO. WHY?????? Can't you just track all the quests I take? |
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1/05/12 7:44:58 AM#107
Lets see! The comments about 'not enough content' and 'too much content' have already been posted to death already. So....
I will simply address the OP's original point.
Restaurant: "Sorry girly, no tip for you! You didn't smile right when you served my table!" |
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1/05/12 8:18:16 AM#108
My Problem with SWTOR is far more deep rooted than some simple Bonus Series... It is the fact that -EVERY- mission is a god damned 'kill quest', save for a handful which are usually located in the city. I am loving my characters story, but when every quest is the same except for what or who you are killing, it gets very monotonous. It's like watching a movie, but every 10 minutes, the movie is interrupted by jahova's witnesses asking me whether I've heard about Jesus. "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln |
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1/05/12 8:27:50 AM#109
Originally posted by elocke I like that idea. At least something like: "Balmorra Prologue: <relevent title>" I suppose the whole idea behind the "bonus series" nameplate is to make it clear that the world story is over, and now you're just dealing with the aftermath. It may not be clear to space-barrians. But then, if they're space-barrians, I suppose it doesn't matter much. On the OP. I'm a recovering completionist. Not only that, I've been playing since long before MMO's had quest content that got you all the way through your levels(or quests, period). Games as recent as Tabula Rasa had grinding gaps a mile long. So therefore, my first character through LotRO, for example, did EVERY STINKING QUEST, assuming that sooner or later, there would be a gap where I'd have to go zerging through a field leaving piles of bodies in my wake. There would be some quests I couldn't find groups for, and so I'd have a "quest log management minigame". So, when BW made the decision to make it blatantly obvious what level you should be when you start a planet and when you finish it, it actually helps someone like me quite a bit. I don't have to worry about dry spots, and I can choose whether or not to take the bonus quests based on whether I like the planet or not.
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1/05/12 8:36:40 AM#110
Originally posted by DaddyDark I get that too, sometimes, and I suspect it's a bug. You should report them. Like many things in an MMO, such as inventory, quest logs are a database that use a significant amount of resources. Even when you're not picking up or turning in requests, the DB gets pinged on a regular basis, for example, whenever a player is in sight of quest related nodes, NPC's, and mobs. It's not just a matter of the quest text showing up when you press L. |
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silverreign
Advanced Member
Joined: 6/09/08
IT''S AN MMO, NOT A CONSOLE! IT''S NOT MEANT TO BE SOLO''ED! |
1/05/12 8:48:49 AM#111
just another example of why you can never please everyone. would you be happier if you could have written an article about not having enough content in the game? |
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1/05/12 9:27:11 AM#112
complainers will complain, about ANYTHING. Did you complete every quest in world of warcraft? or Everquest?
honestly now,, mmorpg.com has to be the biggest haven of complainers i've EVER seen in my entire life,[mod edit] |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/05/12 10:20:36 AM#113
For me it was never a complaint about 'too much', it was a complaint about the nature of it. Kill 45 lizards? Really? And then to cynically give it to you after you had just completed quests that required you to kill the very same lizards... Screw that for 'content' tbh.
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Laughing-man
Hard Core Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
1/05/12 11:53:25 AM#114
After reading this article I'm thinking that Mike doesn't understand what trolling is, which would make a lot of sense... Let alone we are complaining that the story continues? Really? No an NPC walking up to you after you are done with a planet to offer you more story line, is not trolling you. In fact you'd think offering peole alternative ways and areas to level up would be a good thing. I'm very disappointed in this author, shame on you OP. |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/05/12 11:59:12 AM#115
YOU GUYS ARE WAY TOO TENSE!
That being said, I feel you MikeB! I just finished up the Tatooine main arc and the npc at the spaceport literally said: "You think you're done here!" And I was like: "NooOOOoOo way! Don't do it.....DOOOON'T do it to me!" But guess what? He dunt it.. Tatooine bonus series in my face! And again like you, I'm a stickler for completion. So I unwillingly made my way to the quest hub to finish up as quickly as possible. Pleasently I found that this series wasn't as bad as the Nar Shaddaa bonus series. Also it's not that content is bad, as you pointed out. It's more about feeling the urge to move on and being hit by a phonebook size mountain of paperwork at quittin time! REALLY BOSS?!?
Anywho, enough about my good, bad times in SWTOR. Time to dive back into my space game railway dailies and off to Alderaan FINALLY! Cheers!
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1/05/12 1:13:13 PM#116
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Haha. Yep, this is pretty much it. :P Michael "MikeB" Bitton |
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1/05/12 10:17:48 PM#118
DK is just as described. With my Imperial Operative, I sat down for what I figured would be a 30 minute session to tie up lose ends and finally get my ship, only to have it take two sessions and almost 3 1/2 hours to finally win my freedom. With my Sith overlord dead, I looked forward to a little under cover freedom, only to have a new Sith Lord ready to ruin my day the moment I set foot on my ship. I leveled four Republic characters up previously and usually was able to escape Corescant close to level 16. I didn't get off DK until level 18 and that was after skipping some side quests. The game is already too linear, with out the game gating you with mandatory quest lines that take far too long to play through to resolution. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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1/05/12 10:25:21 PM#119
Originally posted by Quesa I'm going to have to agree with this. There is a certain contingent of gamers who just have to complete everything. I can sort of feel this but I also have too few fingesr to count how many times, in any game, I said to myself "I'm not interested" and walked away. I've done it several times in SWToR and pretty much most of my time in Rift. Find what you like to do and do it. Avoid things you dont' like. |
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1/05/12 10:34:42 PM#120
Is this really an article from a pseduo-professional columnist complaining about extra game content? And did your pathetic excuse for an editor so desperately need website content that you felt it was ok to put up what is basically a childish tantrum over "too much content" as worthwhile content.
MMORPG - your standards, while always questionable, have now sunk to a new and obviously desperate low. |
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