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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » TOR gets 350,000 users at peak time ?

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59 posts found
  Precusor

Hard Core Member

Joined: 1/24/05
Posts: 4421

Aim Bot

1/03/12 8:40:32 PM#41

Has Swtor been realsed in china?

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

1/03/12 8:40:42 PM#42
Originally posted by Mephster

Seems the party might be over before it even started. It seems many have already jumped ship.

Article - http://massively.joystiq.com/2012/01/03/research-firm-swtor-has-350-000-peak-concurrent-users/

Hey everyone!  Look what the OP invented!

 

  Jester92

Advanced Member

Joined: 2/10/07
Posts: 139

I keep duct tape on me at all times to repair my Hel when the time comes.

1/03/12 10:37:46 PM#43

Not reading through all the replys but I'll leave you all with this:    The game released 2 weeks ago.

The subs wont be hitting 10 mil any time soon, and I would go out on a limb and guess that  WoW didn't have 350,000 users by this time after it's launch.  The game is in many ways in need of improvements, If Bioware can show that they aren't incompetent and will listen to it's players and make some relatively minor changes, along with adding a steady stream of new and entertaining content, there is absolutely no way that this game will flop, I mean c'mon it's starwars! :D

J. B.

  Shubawkss

Hard Core Member

Joined: 10/10/11
Posts: 46

1/03/12 10:48:03 PM#44

I think EVE is incredibly boring, and Star Wars is really fun with my friends.

 

See, everything is opinionated.

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

1/03/12 10:48:56 PM#45

Can't tell if serious...

  Dreamion

Apprentice Member

Joined: 6/13/07
Posts: 281

1/03/12 10:49:48 PM#46

I hit 50, looked around, dropped it.

  Gweyr

Apprentice Member

Joined: 9/27/04
Posts: 93

1/03/12 11:54:10 PM#47

That seems a bit low to me, 350,000 concurrent users at peak divided by 215 servers gives 1628 average users per server or bit over 800 per side. If the servers can only handle under 2,000 people, the Hero Engine just sucks.

Compare that to most servers being heavy, very heavy and full at peak.

When I am crafting at Fleet during peak hours, I almost always see 150 plus people there and it hard to think that 1/5 of the people are gathering in the Fleet during peak hours.

  marinrider

Advanced Member

Joined: 4/18/06
Posts: 1566

1/03/12 11:56:36 PM#48
Originally posted by Gweyr

That seems a bit low to me, 350,000 concurrent users at peak divided by 215 servers gives 1628 average users per server or bit over 800 per side. If the servers can only handle under 2,000 people, the Hero Engine just sucks.

Compare that to most servers being heavy, very heavy and full at peak.

When I am crafting at Fleet during peak hours, I almost always see 150 plus people there and it hard to think that 1/5 of the people are gathering in the Fleet during peak hours.

To me its hardly an official number.  Its done by a research firm and they dont say how they got those numbers at all.  

  Dudehog

Apprentice Member

Joined: 1/01/12
Posts: 30

1/03/12 11:59:17 PM#49
Originally posted by Dreamion

I hit 50, looked around, dropped it.

I tried beta for about 10 mins, facepalmed and uninstalled.

  Gweyr

Apprentice Member

Joined: 9/27/04
Posts: 93

1/04/12 12:08:10 AM#50

I thought about it a bit more. My guild has around 50 people omline during peak. If there only 800 people online at peak, 1 out of 16 people should be in my Guild. I am sorry but I just seeing way too many strangers in SWTOR. :)

 

I know there are much bigger Guilds then mine playing SWTOR, are some servers have only a few guilds on them?

  Elandir90

Hard Core Member

Joined: 5/01/08
Posts: 423

1/04/12 12:42:42 AM#51
Originally posted by Gweyr

I thought about it a bit more. My guild has around 50 people omline during peak. If there only 800 people online at peak, 1 out of 16 people should be in my Guild. I am sorry but I just seeing way too many strangers in SWTOR. :)

 

I know there are much bigger Guilds then mine playing SWTOR, are some servers have only a few guilds on them?

very well said, my guild has about the same number during prime time.

 

I'm playing at Port Nowhere, trooper lvl 20, i see enough strangers... the game does not feel empty at all ! 

 

Warzones happens all the time, its fairly easy to group up to do heroics quests and flashpoints. 

 

The game is very good, fun to play and it has Star Wars in it... it MUST sell like crazy and it will. 

  Axxar

Elite Member

Joined: 12/09/08
Posts: 1451

"Go inside. Tell them you are the Avatar."

1/04/12 4:12:09 AM#52

While those are impressive numbers indeed, let's give it a few months to see what the game's retention rate is. While "momentum is surging" right now and people are playing the game relentlessly, it's still too early to stay where the game is headed. Particularly given only a few players have even reached the max level.

- vigilo confido -

  TeknoBug

Apprentice Member

Joined: 10/13/07
Posts: 2113

1/04/12 8:02:11 AM#53

My guild has I think 230 members now, coming from SWG (SWG guild had max 500 members) and roughly 25-40 online at peak hour on a full/queued server, half the servers in NA are queued at peak hour and more than half of EU servers are during their peak hour. Even one server has so many people on it the queue is well over an hour and the slot goes over 1000!


Only problem is that everyone and their dog is an Imp, Republic population is so terribly low, even the Republic fleet is a ghost town (20 people) compared to Imp fleet's 300-350. Bioware needs to do something to encourage people to roll Republics, Vanguard is a cool class with a neat storyline.


At the moment, IMO the game has a very healthy playerbase, pvp is pretty good too and most of the complaints about pvp are the 50's that rushed to the end while the general population are still around level 30 by now, I'm on a pvp server and world pvp hardly exists but it will pick up in a month more or less.


Oh here's what the crowd looks like around the pvp terminal on the Imp fleet during weekends and evenings:

 

{mod edit - resized image to fit forum}

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5800

1/04/12 8:17:47 AM#54


Originally posted by Beazt

Wait... what? EvE, no instances?


EVE engine isn't capable of instancing.


What you talk about are zones.


Originally posted by DexterMMO

Who cares about China... they pay FAAAARRR LESS to play. If we're going to compete games it should be NA/EU vs NA/EU numbers.

There are only 2 production servers of EVE Online - Tranquility, worldwide and Serenity, China(asia?).

What you have linked is Singularity test server. Duality is also a test server.

  User Deleted
1/04/12 8:20:39 AM#55

Concurrent players is kind of meaningless.  What matters is how many people will be subscribed after the first 30 days or 6 months from now.  That will determine how much money gets reinvested in the game.

  PieRad

Hard Core Member

Joined: 11/14/08
Posts: 1011

1/04/12 9:24:35 AM#56
Originally posted by Gdemami

 


Originally posted by Beazt

Wait... what? EvE, no instances?

 

 


 

EVE engine isn't capable of instancing.


What you talk about are zones.

 

 


Originally posted by DexterMMO

Who cares about China... they pay FAAAARRR LESS to play. If we're going to compete games it should be NA/EU vs NA/EU numbers.


 

There are only 2 production servers of EVE Online - Tranquility, worldwide and Serenity, China(asia?).

What you have linked is Singularity test server. Duality is also a test server.

EvE engine not capable of instancing... what the ?!

I think you're in deep water mate.

 

Missions in EvE are the closest to the traditional instancing, they aren't even persistent, and they don't exist in the world, you can only enter by having a mission there, or scanning.

 

Every zone is divided into small instances, every square km is instanced, to spread the load, others can join you in the instances, but that doesn't change the fact that they are instances.

 

Try fly manually from a space station, and all of a sudden you will see the space station will dissapear from sight, cause you are entering another instance.

 

You can NOT have 50k players in one instance, it's not doable yet, it's  impossible!

 

I'm not trying to bash your favorite game, but don't kid yourself mate, it's full of instances.

  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7526

1/04/12 9:27:24 AM#57

by the way the picture above show a bee like floor ,that floor look so realistic i never saw the like in any mmo(2 x ss only)

 

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5800

1/04/12 9:41:15 AM#58


Originally posted by Beazt
 
I'm not trying to bash your favorite game

I am not saying you are, you are just mixing up things.


EVE world is persistent, but not seamless.

EVE world is zoned, not instanced.

Instance is a copy of the zone created for particular player or group of players.


Instancing allows you to have 2 characters standing at the same spot, yet not to see each other. This is typically a dungeon or raid where lots of people can run the same dungeon but not interfere with each other.

Nothing like this can occur in EVE as the game engine cannot create a copy of the game world - the world is persistent.

  Angier2758

Apprentice Member

Joined: 9/05/09
Posts: 1053

1/04/12 3:02:25 PM#59
Originally posted by rdash
Originally posted by Calerxes
Originally posted by Mephster

Seems the party might be over before it even started. It seems many have already jumped ship.

Article - http://massively.joystiq.com/2012/01/03/research-firm-swtor-has-350-000-peak-concurrent-users/

 

EVE online hits 50k at its highest peak time concurrent users so if EVE has 300k players subbed thats 6x its makes SW:TOR have 2.1 million, not bad for a new game. Will it last thats anyones guess.

I don't think you can extrapolate concurrent users/subscriptions ratio of 8 year old game with offline progression and established population to freshly released MMO. I think it is likely to be lower than 6x for TOR.

Yeah... I would say 1-1.5 million or there abouts.  BTW I do see a lot of enemy players.. you just need to look a little ;)

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