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1/03/12 8:40:32 PM#41
Has Swtor been realsed in china? |
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1/03/12 8:40:42 PM#42
Originally posted by Mephster Hey everyone! Look what the OP invented!
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Jester92
Advanced Member
Joined: 2/10/07
I keep duct tape on me at all times to repair my Hel when the time comes. |
1/03/12 10:37:46 PM#43
Not reading through all the replys but I'll leave you all with this: The game released 2 weeks ago. The subs wont be hitting 10 mil any time soon, and I would go out on a limb and guess that WoW didn't have 350,000 users by this time after it's launch. The game is in many ways in need of improvements, If Bioware can show that they aren't incompetent and will listen to it's players and make some relatively minor changes, along with adding a steady stream of new and entertaining content, there is absolutely no way that this game will flop, I mean c'mon it's starwars! :D J. B. |
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1/03/12 10:48:03 PM#44
I think EVE is incredibly boring, and Star Wars is really fun with my friends.
See, everything is opinionated. |
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1/03/12 10:48:56 PM#45
Can't tell if serious... |
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1/03/12 10:49:48 PM#46
I hit 50, looked around, dropped it. |
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1/03/12 11:54:10 PM#47
That seems a bit low to me, 350,000 concurrent users at peak divided by 215 servers gives 1628 average users per server or bit over 800 per side. If the servers can only handle under 2,000 people, the Hero Engine just sucks. Compare that to most servers being heavy, very heavy and full at peak. When I am crafting at Fleet during peak hours, I almost always see 150 plus people there and it hard to think that 1/5 of the people are gathering in the Fleet during peak hours. |
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1/03/12 11:56:36 PM#48
Originally posted by Gweyr To me its hardly an official number. Its done by a research firm and they dont say how they got those numbers at all. |
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1/03/12 11:59:17 PM#49
Originally posted by Dreamion I tried beta for about 10 mins, facepalmed and uninstalled. |
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1/04/12 12:08:10 AM#50
I thought about it a bit more. My guild has around 50 people omline during peak. If there only 800 people online at peak, 1 out of 16 people should be in my Guild. I am sorry but I just seeing way too many strangers in SWTOR. :)
I know there are much bigger Guilds then mine playing SWTOR, are some servers have only a few guilds on them? |
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1/04/12 12:42:42 AM#51
Originally posted by Gweyr very well said, my guild has about the same number during prime time.
I'm playing at Port Nowhere, trooper lvl 20, i see enough strangers... the game does not feel empty at all !
Warzones happens all the time, its fairly easy to group up to do heroics quests and flashpoints.
The game is very good, fun to play and it has Star Wars in it... it MUST sell like crazy and it will. |
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1/04/12 4:12:09 AM#52
While those are impressive numbers indeed, let's give it a few months to see what the game's retention rate is. While "momentum is surging" right now and people are playing the game relentlessly, it's still too early to stay where the game is headed. Particularly given only a few players have even reached the max level. - vigilo confido - |
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1/04/12 8:02:11 AM#53
My guild has I think 230 members now, coming from SWG (SWG guild had max 500 members) and roughly 25-40 online at peak hour on a full/queued server, half the servers in NA are queued at peak hour and more than half of EU servers are during their peak hour. Even one server has so many people on it the queue is well over an hour and the slot goes over 1000!
{mod edit - resized image to fit forum} |
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1/04/12 8:17:47 AM#54
EVE engine isn't capable of instancing.
There are only 2 production servers of EVE Online - Tranquility, worldwide and Serenity, China(asia?). What you have linked is Singularity test server. Duality is also a test server. |
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1/04/12 8:20:39 AM#55
Concurrent players is kind of meaningless. What matters is how many people will be subscribed after the first 30 days or 6 months from now. That will determine how much money gets reinvested in the game. |
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1/04/12 9:24:35 AM#56
Originally posted by Gdemami EvE engine not capable of instancing... what the ?! I think you're in deep water mate.
Missions in EvE are the closest to the traditional instancing, they aren't even persistent, and they don't exist in the world, you can only enter by having a mission there, or scanning.
Every zone is divided into small instances, every square km is instanced, to spread the load, others can join you in the instances, but that doesn't change the fact that they are instances.
Try fly manually from a space station, and all of a sudden you will see the space station will dissapear from sight, cause you are entering another instance.
You can NOT have 50k players in one instance, it's not doable yet, it's impossible!
I'm not trying to bash your favorite game, but don't kid yourself mate, it's full of instances. |
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1/04/12 9:27:24 AM#57
by the way the picture above show a bee like floor ,that floor look so realistic i never saw the like in any mmo(2 x ss only)
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1/04/12 9:41:15 AM#58
I am not saying you are, you are just mixing up things.
EVE world is zoned, not instanced. Instance is a copy of the zone created for particular player or group of players.
Nothing like this can occur in EVE as the game engine cannot create a copy of the game world - the world is persistent. |
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1/04/12 3:02:25 PM#59
Originally posted by rdash Yeah... I would say 1-1.5 million or there abouts. BTW I do see a lot of enemy players.. you just need to look a little ;) |
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