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News & Features Discussion  » Warhammer Online: Age of Reckoning: The All Things WAR Interview

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Associate Editor - News Manager

Joined: 6/28/10
Posts: 16264

OP  1/01/12 3:25:50 PM#1

With Warhammer Online well-established in the MMOniverse, we felt now would be a great opportunity to talk with the team about all things WAR and what players can look forward to in the coming months. Check out our exclusive interview with Producer James Casey before heading to the comments section to add your thoughts.

What is it like working with the community? Do the players have an active voice in the game?

One of the best aspects of an online game is a great community that springs up. I love getting to meet players, engage with them in different venues, and even just passively absorb their feedback via the forums or blogs. We’ve actively taken to getting as much feedback as we can in our patch process and put more time and effort in allowing people to try and report on patches before they go out the door. We can’t please everyone but we like to know what they are thinking and more importantly, why they think that.

Read more of Garrett Fuller's Warhammer Online: The All Things WAR Interview.

Associate Editor:
Follow me on Twitter: @MMORPGMom


Novice Member

Joined: 1/06/05
Posts: 256

1/02/12 8:17:11 AM#2

Feels more like an advertisement / press release than a legit interview to be honest.



Advanced Member

Joined: 7/02/08
Posts: 3762

1/02/12 9:47:21 AM#3

It sounds like thier plans for this title amounts to the same thing players have gotten over the last 2 and a half  years: little more than nothing.  It's pretty clear that they gave up on it about 9 months after launch.  The new MOBA appears to have confirmed that.

If only they would have made a real attempt to develop this game....

Hell hath no fury like an MMORPG player scorned.


Spotlight Poster

Joined: 8/20/11
Posts: 147

I swear I don't know what I'm doing.

1/02/12 9:47:22 AM#4

They're ruining Warhammer, a game I find amazing, and on top of that they seem completely oblivious of what they're doing.

Sidenote: Wrath of Heroes disgusts me, it's money they should have put into WAR. >.>


Novice Member

Joined: 9/14/07
Posts: 71

1/02/12 10:32:24 AM#5

I really enjoyed playing WAR near launch. The size of the player base is what made it fun and worthwhile. As the playerbase declined over time, it became less fun, leading to an exponential reduction in the playerbase as people like me stopped playing. WAR is really a game where having a big playerbase split evenly between both sides is a key part of the game being fun. Therefore, I see it as a game where the free to play model could really shine.

I'll be honest, I haven't had as much fun in PVP as I did in WAR near launch. I would really love to experience that again.


Novice Member

Joined: 5/02/10
Posts: 480

1/02/12 10:34:23 AM#6

Just make it F2P already. Why so stubborn? they will get  a lot of new blood in game and much needed money for development.

You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi


Advanced Member

Joined: 7/02/08
Posts: 3762

1/02/12 11:05:46 AM#7

Originally posted by Shivam

Just make it F2P already. Why so stubborn? they will get  a lot of new blood in game and much needed money for development.



Re-developing a game for the F2P model costs money and requires developers.  Bioware and EA determined almost three years ago that they were unwilling to spend any more than the bare minimum on WAR, as they pulled almost all financial support and staff from the game.

It's been in maintenance mode ever since.

Hell hath no fury like an MMORPG player scorned.


Novice Member

Joined: 11/30/07
Posts: 668

1/02/12 11:10:08 AM#8

lol so its down to 1 server everyone has left to play SWTOR they can finally put fortress back in since it wont crash the server anymore with no one playing.




Advanced Member

Joined: 8/25/10
Posts: 1211

1/02/12 11:42:19 AM#9

The only thing I remember about this game is there was litterally 0 balance. The classes that were supposed to mirror each other did not mirror, and that's where it all started. Then chaos started getting steamrolled because of one tactic slot for bright wizards, which turned them into walking aoe death traps. I think there was only 2 out of 9 North American servers were able to deter bomb groups, and only due to their sheer number imbalance.


I might play this game if they would reinstate the tier 1 bracket cap of level 10. That way I could play in the best bracket on a free trial unlimitedly, the way that it used to be.


Apprentice Member

Joined: 2/28/04
Posts: 1990

firefighter lvl90

1/02/12 11:51:30 AM#10

EA doesnt turn games F2P, they grind cash out of it as long as they can, then when its not making new gold plated humvees to the executives every month they put the game on lifesupport, cutting down the budget to bare minimum and start using the game as training ground to trainee-level developers (UO, WAR)...after the game stops "standing on its own" they just shut it down (earth and beyond, tso).


Novice Member

Joined: 6/16/04
Posts: 281

1/02/12 12:12:50 PM#11

What I remember from that game was I played a swordmaster class, but when i used a shield my damage output was higher, i had more survivability and i had better skills. Later the swodmaster was named "shieldmaster" by the community.  The balance was horrible, RvR zones were fail, it bugged or crashed constantly...cancelled after 1 month


Elite Member

Joined: 9/16/11
Posts: 2422

1/02/12 1:20:22 PM#12
The "game" is D.I.S.G.R.A.C.E. to the world of Warhammer Fantasy. I can not understand what has Evil Arts done to GW(kidnapped CEO's daughter?possible) in order to get them to renew license. I SO wish that another company buys this game(or license at least) that it is UNBELIEVABLE.

Warhammer deserves better, damn it!

Apprentice Member

Joined: 3/31/05
Posts: 1148

"Yesterday is history, Tomorrow a mystery, and today is a gift"

1/02/12 2:56:39 PM#13

lol I thought the thread read "All the things WRONG interview" LOL haha


Novice Member

Joined: 12/01/10
Posts: 405

Healing Over Time since 2004

1/02/12 3:07:15 PM#14

All i can tell you people is this: from all the major mmorpg launches over this last couple of years WAR is, for me, the only one that really caught my atention and while it is now a good mmorpg it could have been the one game that had the potential to grab some of those WoW subs and even the scale in the mmorpg market.

It would have been great for this genre and for both games. I know this much: if WAR had accomplished this, maybe WoW didnt had to end up by being a dumbed down game for the masses.


Advanced Member

Joined: 4/23/03
Posts: 1130

1/02/12 6:35:35 PM#15

Enjoyed the game until about level 30 when the overabundant CC became comical and unbearable. Wasn't even worth PvPing at that point.

They literally learned nothing from DAoC. Glad to see this was Mythic's last mistake.


Clerigo, what are you talking about? WoW was a dumbed down game for the masses in 2004. Not sure how you think WAR would have went back in time and changed history.


Novice Member

Joined: 3/12/11
Posts: 13

1/02/12 6:49:42 PM#16

its still fine game, but not worth the monthly subscription fee , because of allmost no new content. just some old stuff that was removed bfore will be re-introduced from time to time and minor tweaks here and there.

thats sad imo. cuz its still one of the best RvR games out there.

hope it goes to Freemium to bring in some more fresh meat and maybe get some money to be able to develope some new stuff.


Advanced Member

Joined: 4/06/10
Posts: 480

1/02/12 7:02:38 PM#17
I played bw from day one ! It started out great and I admitedly agree it was a little op!! Then mythic balanced the classes and utterly ruined the bw to the point where no one wants to play it now!! It seems to be going from one extrem to another!! Then they raised the rr cap to 90 !!!!! So all us rank 40 vetts all of a sudden found our selves lost at end game and unable to compete wiith rank 40 rr 40 against the new players who have rr 40 at just rank 20 !! That's right we returning players found our selves stuck with brocken charecters all thanx to mythic then to top it off they chuck in rr geer which just utterly removes the point of the games pve aspect!! Again mythic ruined what could have been an amazeing mmo!!! Well done retards!!! Its gone from 60 + servers to 4 2 eu and 2 us and they are practically dead!!!

Novice Member

Joined: 12/25/08
Posts: 1042

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

1/02/12 9:03:48 PM#18

WAR needed a large playerbase to make the RvR fun, but a large playerbase killed the engine, it was basically not fit for purpose, something Plasnetside did way better before it.

The map layout also screwed the game over, so much went wrong, 2 factions was really a dumb idea for this game too imho. The devs started out making a scenario based game & the beta testers wanted DAOC2, so the devs switched tac halfway & it basically flubbed.

There's a lot to like about WAR, but the likeable stuff was what it took from DAOC then killed with crap implimentation & mismanaged execution.

They basically gutted the game to get it working so-so & can't add much back in, the title is basically just there for the handful of die-hards willing to suffer it's glaring faults.


Novice Member

Joined: 11/30/07
Posts: 668

1/02/12 9:13:12 PM#19

biggest mistake clone WoW instead of Daoc.




Novice Member

Joined: 10/19/09
Posts: 957

1/02/12 9:15:07 PM#20

"People looking forward to the new game, people eager to see how they relate, and people remembering just how fun the Warhammer Online game and universe is."

+1 for Internet Lies. the concepts in WAR were solid but too many mechanics were broken at launch (Err hello non working magic resistance & unlimited DOT stacking by one mage class) and this might have been forgiven if the devs actually acknowledged there was a problem & that they were working on it instead of locking & deleting forum threads and giving interviews lambasting the community for "whinging".

I think Games Workshop need to put this IP back on the shelf a few years and let the revolting taste of WAR fade into a different memory then maybe bring out some great titles (like good old dhadow of the horned Rat) before maybe trying a Warhammer MMO again.


Fingers crossed the WH40K MMO is not a total turd, thought I am definitely not holding my breath on  that one......

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