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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Is SWTOR yet another example of companies realizing it's time to stop GANKING!!

8 Pages « 1 2 3 4 5 6 7 » Last Search
146 posts found
  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2833

1/02/12 9:01:45 AM#61
Originally posted by TuxedoSLY

I thought there was a treaty between the Republic and the Sith. Wouldn't non stop pvp and murdering of the weaker members of the opposite faction kind of completely go against that treaty? Maybe I missed a plot point somewhere...

you obviously didn't watch the intro video did you?

  solarine

Advanced Member

Joined: 10/25/06
Posts: 1204

1/02/12 9:04:10 AM#62

In my experience, ganking used to mean a group of players ganging up on another one for an easy kill through an unfair fight. Thus, when people protested about "being ganked", it implied unfairness. Then players took the term and applied it to what to them was any unfair fight - because of level difference, or a player being busy with mobs while another was attacking. Now it's pretty much used for any kill where a player doesn't ask permission before attacking. :P

As for PK... In Diablo (the original), any player who attacked and killed another player was a PK, level difference or not. Same in UO.

  treysmooth

Advanced Member

Joined: 6/25/06
Posts: 642

1/02/12 9:09:38 AM#63

I had a typical world pvp experience yesterday actually.  I'm a pvper so I didn't care when I finally did get ganked by a high lvls but the flow went like this:  I meet up with a even lvl both of us doing the same mission he is running at me I run at him and kill him.  He as they always do returns and this time gets the jump on me I kill him.  I'm finishing the mission and here comes him and a friend to kill me and of course they do.  I go back out in the world to the objectives next point and of course I see one of them and kill him before he gets me, as I do his friends runs out of the dungeon and I kill him.

At this point I know I"m in trouble downing the 2 means they will go get more and sure enough as I speeding back to the base here comes their guildies that are 12 lvls higher than me to chase me down and gank me and of course talk smack about the fact they ganked me.  I simply moved on to other stuff nothing you can do its just how pvp generally is.

  tort0429

Advanced Member

Joined: 11/13/09
Posts: 300

 
OP  1/02/12 9:12:22 AM#64
Originally posted by nerovipus32
Originally posted by tort0429
Originally posted by nerovipus32
Originally posted by tort0429
Originally posted by nerovipus32

ganking was and still is when a group of players attack one lone players. pve players like to twist the meaning into it meaning any form of non consenual pvp.

Wait, you mean a level 45 player killing a level 10 player who has no chance of fighting back is not 'ganking' because it's not a group of players??? You lost me on that one.

 

i dunno if you would call that ganking, but would it make you cry? if not then get over it.

Nope no crying in baseball, I mean MMO's.  And nothing to get over.  Just don't understand it.  

Here it is from a PVE perspective and example.  5 players walk up to a rabbit (grey, no threat) and kill it.  They all jump up and down, yayyyy that was fun.  Next rabbit.  And do this all day.  Huh???  Don't get it.  Ganking to me is pointless unless there is some sort of challange or gain from it.    Otherwise, makes no sense to me.  Part of the excitement in MMO's is risk.  Challanges.  The idea that I can lose.  

When a higher level player or players kill me, I just don't get how that is exciting.   Now, on the other hand, if a group of me and my friends approached that same group of players and then we go at it, at least that would be a challange.

And I do hope I meet you in a game sometime, so I can GANK THE HELL OUT OF YOU!!!   Wait, wait, I didn't mean that.  :)

i don't understand why people like to raid the same instance 50 times for 12 hours a day but im not going to call them bullies or say they are sociopaths. everyone enjoys a different aspect of mmo's so just acceptt it.

I disagree.  Even if you raid the same instance 50 times, there can always be the chance that you can lose the epic kill.  It's happen to me many times in eq2.  Depending on how good the group is, you can live or die.  That's exactly the point.  Live OR die!!  

In that case, why would you even consider calling a group of raiders bullies?  Makes no sense in that case.  And I understand everyone enjoys a different aspect of mmo's, but I can't mindlessly accept 'ganking'.   Forgive me for having an opinion on it, but I can't just accept it.  

So to your point, I would never question why people would raid the same instance 50 times, because it's fun, it's challanging, and there is a reward.  Explain to me then, how ganking falls under the same category of excitement as Raiding.  

Hey guys, lets go kill that lvl 10 over there, yeah let's get him.  3 seconds later.  he's dead.  Wow that was fun.   Lets wait till he comes back and do it again.  Interesting that these are the same people who claim PVE is boring and mindless.   I get a guest in PVE that requires me to find something, explore, kill a mob, chain to another quest, explore more, etc..etc... vs hey guys, lets go kill that lvl 10 over there. Yeah lets get him. 3 seconds later.  he's dead ..  Wow that was fun...etc..etc...

Just don't get it.  

  gt4980b

Novice Member

Joined: 4/12/06
Posts: 117

1/02/12 9:12:28 AM#65
Originally posted by nerovipus32
Originally posted by TuxedoSLY

I thought there was a treaty between the Republic and the Sith. Wouldn't non stop pvp and murdering of the weaker members of the opposite faction kind of completely go against that treaty? Maybe I missed a plot point somewhere...

you obviously didn't watch the intro video did you?

The Republic and Empire do have a treaty.  Its not a spoiler to say they just don't make planetary attacks on major planet directly.  Its elaborated more in the game.  Treaty is just a farce to allow both sides to build up power, I think.  I haven't finished the story.  I keep getting bored around level 20 of my character story and make a new alt.

  stragen001

Novice Member

Joined: 1/09/09
Posts: 1737

Mr Flibble is VERY cross

1/02/12 9:19:28 AM#66
Originally posted by treysmooth

I had a typical world pvp experience yesterday actually.  I'm a pvper so I didn't care when I finally did get ganked by a high lvls but the flow went like this:  I meet up with a even lvl both of us doing the same mission he is running at me I run at him and kill him.  He as they always do returns and this time gets the jump on me I kill him.  I'm finishing the mission and here comes him and a friend to kill me and of course they do.  I go back out in the world to the objectives next point and of course I see one of them and kill him before he gets me, as I do his friends runs out of the dungeon and I kill him.

At this point I know I"m in trouble downing the 2 means they will go get more and sure enough as I speeding back to the base here comes their guildies that are 12 lvls higher than me to chase me down and gank me and of course talk smack about the fact they ganked me.  I simply moved on to other stuff nothing you can do its just how pvp generally is.

This is exactly what open world PvP is. Its almost a definition! If you roll on a PvP server this is what you should expect, and in this instance was perfectly fair IMO.

What sucks ass, and what I think the OP is talking about is when you get high levels deliberately going to lower level areas with the specific purpose of killing lowbies and griefing as much as possible. These guys are just douchebags

Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  Bruise187

Novice Member

Joined: 1/17/06
Posts: 357

AC2..Greatest game ever to be closed. They did it dirty.

1/02/12 9:20:10 AM#67
Originally posted by tort0429
Originally posted by Yamota

Wait a minute, aren't there PvE servers where you can't be ganked? If so I really don't see your problem because it seems you have picked a PvP server, where it clearly says it is for open world PvP, and then you are complaining that people are attacking you?

So I understand that you don't like this behaviour but that is why the devs. created the PvE servers. However there are us who actually like the added risk of being killed by players, which are far more dangerous and unpredictable than AI mobs, so why would you want to stop us from having fun when there is clearly another option for you?

I don't think you understood my point.  I did pick a PVE server, my post was a resposne to all the complaints of no 'ganking' allowed, a specific portion of PVP.  

What I don't understand, is why you would have fun Ganking?  So I am not saying stop PVP, what I am saying is make it more fun by simply removing the ganking portion of it.  That's all.   

Who gives a a crap about why someone cant understand why he wants to gank. Just as you have fun picking flowers and holding hands , I like stomping faces and killing cry babies in this game.  So you weant this to remove it cause its not for you? I dont like questing and mission hubs so lets get rid of them.

How many delicate flowers have you met in Counterstrike?

I'm not your friend.

I got a case of beer and a chainsaw waiting for me at home after work.

  ForumTroll

Apprentice Member

Joined: 10/20/11
Posts: 143

Mind what people do, not only what they say, for deeds will betray a lie.

1/02/12 9:20:27 AM#68
Originally posted by tort0429                                                                                                                                                                   
I remember playin AION for a bit.  Was really enjoying it.  Then I went into an open world area, and got killed by this player.  So I sent him a tell stating, you're good, I admit it, you win.  Can I now go and explore.  Nope.  Killed me a few times afterwards.   From that moment on, this player would follow me around and instantly kill me.  He was several levels above me.  Mr. Gank.  I could not understand why a person would enjoy this type of childish game play.
  Taunting someone who obviously wants to hassle other players is obviously not the right way to go about leveling in peace. I used to do quiet the opposite, I would sit in low areas (stealthed) waiting for someone to try and PK an unsuspecting victim. Then like a super hero i would ambush in and tear them a new a-hole. Once you understand a game in whole its easy to determine where and when PKers will strike. For example, In Aion there was a low level quest that would warp you into enemy territory, then people would set up summon stone's or wtvr there called and camp without the worry of ever being able to be sent back to there map. Also there are only certain paths the PKers were able to take due to NPC Guards and such. My point in all of this is in order to truley understand the PKer, you must become the PKer! It's a wild world!

"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth, and yet they are confident they can, and so are all the easier to fool."

  stux

Advanced Member

Joined: 9/23/09
Posts: 469

1/02/12 9:20:38 AM#69
Originally posted by stragen001
Originally posted by Gdemami

 


Originally posted by stragen001

Gank derives from Gang Kill, as in many players killing 1 player. 
The term you are looking for is PKer


 

Same source.

2. To kill another player using any means that places the played to be killed at a substantial disadvantage.


{mod edit}

You really dont know how to use the internet do you?

Now look at the definition of PKer, All the definitions of PKer refer to a high lvl player killing a low level player directly. 

Even the definition you used has 1 as "To kill another player using a group of players"

 
gank
verb (Online, MMORPG usage) 
1. To kill another player using a group of players 
2. To kill another player using any means that places the played to be killed at a substantial disadvantage. 

pk= Player Killer

 

no more no less

  stux

Advanced Member

Joined: 9/23/09
Posts: 469

1/02/12 9:22:42 AM#70
Originally posted by Bruise187
Originally posted by tort0429
Originally posted by Yamota

Wait a minute, aren't there PvE servers where you can't be ganked? If so I really don't see your problem because it seems you have picked a PvP server, where it clearly says it is for open world PvP, and then you are complaining that people are attacking you?

So I understand that you don't like this behaviour but that is why the devs. created the PvE servers. However there are us who actually like the added risk of being killed by players, which are far more dangerous and unpredictable than AI mobs, so why would you want to stop us from having fun when there is clearly another option for you?

I don't think you understood my point.  I did pick a PVE server, my post was a resposne to all the complaints of no 'ganking' allowed, a specific portion of PVP.  

What I don't understand, is why you would have fun Ganking?  So I am not saying stop PVP, what I am saying is make it more fun by simply removing the ganking portion of it.  That's all.   

Who gives a a crap about why someone cant understand why he wants to gank. Just as you have fun picking flowers and holding hands , I like stomping faces and killing cry babies in this game.  So you weant this to remove it cause its not for you? I dont like questing and mission hubs so lets get rid of them.

 

This is the problem with this post.

 

You don't like it therefore NO one should be allowed to do it.  You don't want the game developers to make games or have servers for something you don't like.  It is ALL about you.

 

That isn't fair for anyone that doesn't agree with you.

 

You would do well in politics today.

  ForumTroll

Apprentice Member

Joined: 10/20/11
Posts: 143

Mind what people do, not only what they say, for deeds will betray a lie.

1/02/12 9:23:42 AM#71
Originally posted by Bruise187
Originally posted by tort0429
Originally posted by Yamota

Wait a minute, aren't there PvE servers where you can't be ganked? If so I really don't see your problem because it seems you have picked a PvP server, where it clearly says it is for open world PvP, and then you are complaining that people are attacking you?

So I understand that you don't like this behaviour but that is why the devs. created the PvE servers. However there are us who actually like the added risk of being killed by players, which are far more dangerous and unpredictable than AI mobs, so why would you want to stop us from having fun when there is clearly another option for you?

I don't think you understood my point.  I did pick a PVE server, my post was a resposne to all the complaints of no 'ganking' allowed, a specific portion of PVP.  

What I don't understand, is why you would have fun Ganking?  So I am not saying stop PVP, what I am saying is make it more fun by simply removing the ganking portion of it.  That's all.   

Who gives a a crap about why someone cant understand why he wants to gank. Just as you have fun picking flowers and holding hands , I like stomping faces and killing cry babies in this game.  So you weant this to remove it cause its not for you? I dont like questing and mission hubs so lets get rid of them.

I would have had A LOT of fun killing you ^^

"People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth, and yet they are confident they can, and so are all the easier to fool."

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2155

1/02/12 9:26:57 AM#72

to OP:

personaly i think all games should have both the option to have ganking free servers (pve) and also server where you can gank if you want (pvp). that way it's totatly up to you what kind of game experience you want. forcing either pvp or pve onto people is just needlessly limiting.

  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2833

1/02/12 9:29:02 AM#73

This thread makes me want to gank, with the terrible communities in mmo's these days, ganking may just become my weapon of choice.

  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2833

1/02/12 9:47:42 AM#74
Originally posted by tort0429
Originally posted by Bruise187
Originally posted by tort0429
Originally posted by Yamota

Wait a minute, aren't there PvE servers where you can't be ganked? If so I really don't see your problem because it seems you have picked a PvP server, where it clearly says it is for open world PvP, and then you are complaining that people are attacking you?

So I understand that you don't like this behaviour but that is why the devs. created the PvE servers. However there are us who actually like the added risk of being killed by players, which are far more dangerous and unpredictable than AI mobs, so why would you want to stop us from having fun when there is clearly another option for you?

I don't think you understood my point.  I did pick a PVE server, my post was a resposne to all the complaints of no 'ganking' allowed, a specific portion of PVP.  

What I don't understand, is why you would have fun Ganking?  So I am not saying stop PVP, what I am saying is make it more fun by simply removing the ganking portion of it.  That's all.   

Who gives a a crap about why someone cant understand why he wants to gank. Just as you have fun picking flowers and holding hands , I like stomping faces and killing cry babies in this game.  So you weant this to remove it cause its not for you? I dont like questing and mission hubs so lets get rid of them.

{mod edit}

no one is forcing you to roll on a pvp server either.

  tort0429

Advanced Member

Joined: 11/13/09
Posts: 300

 
OP  1/02/12 9:50:41 AM#75
Originally posted by nerovipus32
Originally posted by tort0429
Originally posted by Bruise187
Originally posted by tort0429
Originally posted by Yamota

Wait a minute, aren't there PvE servers where you can't be ganked? If so I really don't see your problem because it seems you have picked a PvP server, where it clearly says it is for open world PvP, and then you are complaining that people are attacking you?

So I understand that you don't like this behaviour but that is why the devs. created the PvE servers. However there are us who actually like the added risk of being killed by players, which are far more dangerous and unpredictable than AI mobs, so why would you want to stop us from having fun when there is clearly another option for you?

I don't think you understood my point.  I did pick a PVE server, my post was a resposne to all the complaints of no 'ganking' allowed, a specific portion of PVP.  

What I don't understand, is why you would have fun Ganking?  So I am not saying stop PVP, what I am saying is make it more fun by simply removing the ganking portion of it.  That's all.   

Who gives a a crap about why someone cant understand why he wants to gank. Just as you have fun picking flowers and holding hands , I like stomping faces and killing cry babies in this game.  So you weant this to remove it cause its not for you? I dont like questing and mission hubs so lets get rid of them.

{mod edit}

.

no one is forcing you to roll on a pvp server either.

Again, I didn't roll on a pvp server.  Sigh, I give up.   Post closed.

  Arawulf

Guest Writer

Joined: 12/24/11
Posts: 518

1/02/12 9:52:33 AM#76
Originally posted by tort0429

I've been playing MMO's now since eq1.  Years and years and years.  And, the one thing I've never enjoyed is being ganked.  Who would?   I am primarily a PVE player, but I also enjoy the occasional PVP matches (in moderate doses, cuz PVP bores me very quickly.  Kill you, kill me, kill you, kill me, rinse and repeat - yawn).   

Now before you say .. "just because you don't like PVP doesn't mean everyone does replies", I know, I KNOW!!!  I am not saying PVP is bad, wrong, right, etc... it's just not for me.  But more power to those who enjoy it.  Choice in games is great.  Although it does appear that having a good PVE and PVP game together is very difficult, or so it would seem.

Now, this is not about PVE vs PVP.  No, this is simply about a specific portion of PVP - open world and ganking.  

I remember playin AION for a bit.  Was really enjoying it.  Then I went into an open world area, and got killed by this player.  So I sent him a tell stating, you're good, I admit it, you win.  Can I now go and explore.  Nope.  Killed me a few times afterwards.   From that moment on, this player would follow me around and instantly kill me.  He was several levels above me.  Mr. Gank.  I could not understand why a person would enjoy this type of childish game play.

Intersting enough, my bro in law is a psychologist, he feels that this type of behavior is very similar to the 'bully' syndrome in children.  They get no respect or love in real live, so they play games to feel strong, mean, tough and thereby .. gank and bully in games.

Needless to say, I quit the game because any game that approvess this type of game play obivously is not for me.  

Now I'm enjoying SWTOR.  Is it perfect, not even close, but having fun, for now.  I also read a lot of hate threads regarding SWTOR not having open world PVP and thereby ganking.   

Maybe, SWTOR is yet another example of gaming companies realizing that ganking needs to be removed from game play, completely.  If so, I hope more new games catch on to this because I for one, couldn't be happier about it.

Sorry gankers, but maybe, just maybe -- your days are numbered.

 

 

 

 

 

This is a very confusing post.  When a person rolls on a PvP server, ganking is one of the mechanics built in.  Non-consentual PvP is always going to happen.  For some people - the risk of getting ganked IS the fun.  There is that feeling like you alwyas need to watch your back...the danger of the unexpected.  

Ganking isn't going anywhere as long as there are pvp servers.

  Tetters

Apprentice Member

Joined: 11/08/06
Posts: 224

1/02/12 9:56:09 AM#77
Originally posted by Kyleran

In the OP Aion is brought up, a bad choice for him to play since it had no PVE servers, the only way was open world PVP and yes, ganking was a regular thing yet I managed to find ways to level up to 41 and it was the grindy, boring nature of the game that drove me away, not the ganking.

That said, it certainly wasn't competitive PVP which very few MMORPG's have, the typical game mechanic limitations were in place.  in Aion specifically spells couldn't really land on anything (NPC or player) 4 - 5 levels above you. I recall one time my son and I fought an enemy healer type character to a draw.  He couldn't kill us, we couldn't kill him despite 20 minutes of trying between both sides. 

Most other level based MMORPG's I've played are designed similarly, and the lower level player's option is to flee or make sure they hunt in out of the way places where they aren't discovered.

Now, what the OP seemed to be asking was in a PVP server environment, why can't people play "fair" and I understand his line of reasoning.

Although a carebear in playstyle, I regularly play on PVP servers for the challenge it adds to generally boring PVE content.

But I don't gank.  I dunno, there's not real fun in it to me, knowing I beat someone strictly because of my levels and perhaps knowing that if the odds were more even they'd probably destroy me. (because truth is, I suck at PVP, too old and slow)  It's just not fair in my eyes.

But difference between OP and me is i don't expect other people to play the same way i do.  There are those who enjoy killing anything viewed as an enemy, and if I'm in a PVP game environment their play style is as valid. For many people they are  denying resources or advancement to the other side.

I just try very hard to avoid their attempts to kill me, and most games allow for it.  I had no issues on PVP servers in WOW, (back when people actually used to gank you on PVP servers) AION, Rift, etc.  Heck, I played EVE for over 3.5 years and had fewer kills in that time than some players get in a couple of days.  (But I didn't lose all that many ships in EVE either.)

I do recall AOC being a problem, mostly because I could never read the quest givers text without racing through it w/o reading because I didn't want to be ganked while standing their reading.  But still I got a character up into the lower 50's before finally leaving due to boring gameplay more than anything else. 

Because of this I will likely roll on a PVE server in SWTOR so I can really enjoy the storyline, and maybe one day reroll on a PVP server,

One final note to the OP, if you are being repetitively being killed you need to find alternate spots to level, or call in friends/realm mates to help, (I did that a lot in Aion) and never, ever send a message to your opponent complaining about their behaviour, they thrive on tears.

In EVE many corporations insist on a policy of saying nothing more to an opponent besides the simple phrase "Good Fight" even when you were rolled 20-1.

 

 

 

 

Finally, a sensible response to the OP .....

 

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3308

Awaiting Crowfall

1/02/12 10:02:12 AM#78

I'm not sure why people are even bringing up PvP or PvE servers. The OP clearly stated he enjoys the PvE aspects of SWTOR, most likely on PvE servers. He compared SWTOR PvE to Aion PvE and since I've played both, instantly recognized his agitation with Aion's so called PvE design. You see, SWTOR has open PvP, even on PvE servers, but its in specific areas only. Meaning people who don't like being ganked while doing missions, like in Aion, can do so in SWOTR without worry.

With that being said, SWTOR along with DAoC and WoW are probably three of only a few games to ever get PvP right, on PvE servers.

  tort0429

Advanced Member

Joined: 11/13/09
Posts: 300

 
OP  1/02/12 10:03:38 AM#79
Originally posted by Tetters
Originally posted by Kyleran

In the OP Aion is brought up, a bad choice for him to play since it had no PVE servers, the only way was open world PVP and yes, ganking was a regular thing yet I managed to find ways to level up to 41 and it was the grindy, boring nature of the game that drove me away, not the ganking.

That said, it certainly wasn't competitive PVP which very few MMORPG's have, the typical game mechanic limitations were in place.  in Aion specifically spells couldn't really land on anything (NPC or player) 4 - 5 levels above you. I recall one time my son and I fought an enemy healer type character to a draw.  He couldn't kill us, we couldn't kill him despite 20 minutes of trying between both sides. 

Most other level based MMORPG's I've played are designed similarly, and the lower level player's option is to flee or make sure they hunt in out of the way places where they aren't discovered.

Now, what the OP seemed to be asking was in a PVP server environment, why can't people play "fair" and I understand his line of reasoning.

Although a carebear in playstyle, I regularly play on PVP servers for the challenge it adds to generally boring PVE content.

But I don't gank.  I dunno, there's not real fun in it to me, knowing I beat someone strictly because of my levels and perhaps knowing that if the odds were more even they'd probably destroy me. (because truth is, I suck at PVP, too old and slow)  It's just not fair in my eyes.

But difference between OP and me is i don't expect other people to play the same way i do.  There are those who enjoy killing anything viewed as an enemy, and if I'm in a PVP game environment their play style is as valid. For many people they are  denying resources or advancement to the other side.

I just try very hard to avoid their attempts to kill me, and most games allow for it.  I had no issues on PVP servers in WOW, (back when people actually used to gank you on PVP servers) AION, Rift, etc.  Heck, I played EVE for over 3.5 years and had fewer kills in that time than some players get in a couple of days.  (But I didn't lose all that many ships in EVE either.)

I do recall AOC being a problem, mostly because I could never read the quest givers text without racing through it w/o reading because I didn't want to be ganked while standing their reading.  But still I got a character up into the lower 50's before finally leaving due to boring gameplay more than anything else. 

Because of this I will likely roll on a PVE server in SWTOR so I can really enjoy the storyline, and maybe one day reroll on a PVP server,

One final note to the OP, if you are being repetitively being killed you need to find alternate spots to level, or call in friends/realm mates to help, (I did that a lot in Aion) and never, ever send a message to your opponent complaining about their behaviour, they thrive on tears.

In EVE many corporations insist on a policy of saying nothing more to an opponent besides the simple phrase "Good Fight" even when you were rolled 20-1.

 

 

 

 

Finally, a sensible response to the OP .....

 

Agreed.  There is an obvious difference between a response that is both informative, constructive and yet at the same time, can disagree with the op, but it's done with class and taste and maturity.   Like this response.  Wish there were more like this rather then the, "you don't like ganking, well go f yourself" responses.    

  InFaVilla

Novice Member

Joined: 7/27/10
Posts: 603

1/02/12 10:06:56 AM#80
Originally posted by tort0429
Originally posted by nerovipus32

pve players are dictating what pvp is today thats why we have so much instanced pvp. pve players get the pve content they want and then complain about the content pvp'er get even though they dont really like pvp.

If that is true, it's wrong.  PVE and PVP are two very different play styles.  A player who enjoy PVE but not PVP should respect PVP players for the type of game style they enjoy.  And you seem to be one who is very passionate about PVP.  I respect that.  Honestly.  And you and others of this thread have given me a lot to think about.

If PVP playstyle involes ganking and it's a necsssary part of PVP, then I won't be playing PVP much.  I simply don't get the need for ganking.  I do enjoy faction PVP, war pvp, and so on, but to have a higher level player follow me around and gank me.  Maybe I just don't get it.  And that is my problem.

But PVE should not dicate PVP content or game style, I agree with you on that point.  

There are two major cases:

 

1. Faction PvP

In this case, being a high level player killing low level players is a meaningful duty of any high level player in the opposing faction. If your own faction's high levels are not protecting your low level players then they are not doing their job and taking responsability for their faction.

Precisely for this reason and the feel of having a real war, three factions open-PvP games are often seen like the ideal of PvP-focused MMORPGs. If you want to gank a lot of low level players, then you are doing your own faction a great favor.

 

2. Free for all PvP

From my experience here, the joy of ganking low-level players comes out of just trying to get your kill count up (which is fun due to just a number going up), getting a super-evil color on your name (similar to the number argument) or just waiting to see which higher level player or equal level player or group of players will come to stop the killing spree.

Another, less "honourable" one, is the hope that the player you just killed is being whiny in an amusing way. From what I heard, many curse in very broken English: such as telling the ganker that they will do things with their mother.

In other words: the kill of a low level player is not in itself the fun part, instead the fun part comes from what happens after it. 

 

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