| 84 posts found | |
|---|---|
|
Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
12/31/11 5:31:58 AM#21
I tend to agree. PVP was clearly only an afterthought, it's more a figleaf PVP. I always vividly hated arena PVP. The only really interesting PVP is, IMVPO, open zone PVP, and then tiered to level ranges. You can say about Warhammer what you want, but it had the only PVP I ever really enjoyed. The castle sieges allowed me to just stand somewhere and focus. All other PVP is just way too much hectic, mindless people running like mad in all directions. I'd hope to see a PVP with "castles" and tiered areas, as in WAR, in SWTOR sometimes. That would be the only PVP I am interested in, and not this WOW- nonsense of arenas. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
|
12/31/11 5:55:41 AM#22
Originally posted by Zlayer77 Transformers - $709,709,780 Transformers: Revenge of the Fallen - $836,303,693 Transformers: Dark of the Moon - $1,123,746,996 MW2 - Within 24 hours of release, the game sold approximately 4.7 million copies in North American and the United Kingdom BO - Within 24 hours of going on sale, the game sold more than 5.6 million copies MW3 - Within 24 hours of going on sale, the game sold 6.5 million copies in the US and UK alone and grossed $400 million "people want innovation" - Zlayer77 |
|
|
12/31/11 6:05:20 AM#23
Re the PvP on Illum, it sounds just like the screw-up made by Funcom in AoC's Bori. I really wish that developers would study a bit of game theory to try to model players' likely behaviour in advance when developing PvP situations involving rewards. Just a basic understanding of situations like prisoners' dilemma and the like could provide some insight. |
|
|
sgel
Apprentice Member
Joined: 7/11/08
I've got this creature on my back.. it just wont let go. |
12/31/11 6:09:33 AM#24
Originally posted by Enosh
"This creature softened my heart of stone. She died and with her died my last warm feelings for humanity." - Joseph Stalin |
|
Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
12/31/11 6:23:27 AM#25
Originally posted by pharazonic
That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
|
12/31/11 6:27:54 AM#26
old news |
|
|
12/31/11 6:30:11 AM#27
Originally posted by Slampig
I don't need to play to determine that no bracket PvP is the dumbest idea ever. I don't need to play to determine that Ilum is a hot mess because of its stupid design. I don't need to play to determine that the clunky combat is an utter hindrance in PvP.
I'm sorry that you have to play to find all of this out. I guess having experience from past MMOs is helpful now and then. "Never argue with a fool; onlookers may not be able to tell the difference." I need to take this advice more. |
|
|
12/31/11 6:30:55 AM#28
10-50 grouping is stupid, you just get slaughtered by higher levels. |
|
|
12/31/11 6:31:27 AM#29
Originally posted by sgel I am suggesting his argument that people want constant innovation is false |
|
|
12/31/11 6:33:43 AM#30
Originally posted by pharazonic You just dont know what you are talking about thats all |
|
|
12/31/11 6:34:51 AM#31
Originally posted by sgel You can do anything you want but companies are going to do what makes money every time. It's better to be part of a community than a hermit living in a cave cursing his luck. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
12/31/11 6:34:51 AM#32
I'm tired of hearing negatives about SWTOR. It does not suck at all. It just isn't for everyone. There are plenty of other games out there for you to try. I suggest World of Warcraft. Also I noticed many of the OPs complaints are also present in WoW. Kinda funny. Druids have the same speed advantage for CTF, and priests have power word shield. What is the difference there? Yeah it is annoying to be knocked into the acid pool or fire. You have to save your CD just to get out of that. I'll agree some classes have advantages for ball carrying right now. How long has the game been out though? Like 2 weeks? SWTOR may not be the most innovative game but I'm really loving the flashpoints. Once in a while Huttball is nice when I'm bored with the questing. When the server goes down I play Skyrim. I also do not see this game as a WoW clone. I am happy that some people think it is though, that should get rid of some of the kids from WoW. Maybe the TOR community has a chance to survive after all.
Edit: My only wish is that they add level brackets of some kind to warzones. I don't like how 3 level 50s look happy to see me when I come out of the rez zone. (I'm lvl 28 currently) |
|
|
12/31/11 6:35:22 AM#33
Originally posted by snapfusion
Because comparing a game released in 2004 with a game released in 2011 when WoW already has shown the way to others is a good comparison. That's like giving you the answers to a pop quiz and you still can't get the answers correct on the test. |
|
|
12/31/11 6:35:43 AM#34
Swtor will be just another themepark end game raiding mmo with new raids added every few months and nothing else. this is one mmo i wont be paying 15 bucks a month to play. if i wanted to play an mmo like this i would just play wow because wow does this kind of content the best. i cant believe that a star wars mmo end game is raiding, they must have some bright sparks at bioware to come up with this kind of original content. i was giving swtor the benefit of the doubt but now i'll say it...wow clone. |
|
|
12/31/11 6:37:16 AM#35
Originally posted by Enosh The fact that you would use evidence of the "Transformers" movies to debunk his argument makes me question your (awful) train of though.
Here's a clue - the true people who watch movies as a hobbie and not as a throwaway event now and then do watch and typically hold the innovative movies in higher esteem.
It's the same with games.
We're a niche market to begin with. This is an intense hobby for many. Guess what, many don't want the "Transformers" equivalent of an MMO because that is the movie you watch once and only once (unless you're a 13 year old boy). The evidence speaks for itself - games like EVE have a tight knit community, keep sucking in people repeatedly even if they feel the game isn't right for them, and have steady if slow growth over the years. Whereas generic games just become revolving doors. Every now and then I read the RIFT forums and I see no familiar faces. It's a revolving door MMO, that's what it is. People enter while the ones inside leave. Then the cycle repeats itself.
I don't expect you to understand any of this so don't feel bad if you don't. "Never argue with a fool; onlookers may not be able to tell the difference." I need to take this advice more. |
|
|
12/31/11 6:45:55 AM#36
Originally posted by pharazonic Elitist bullshit argument number five thousand eight hundred and twenty three. Movies that are innovative and held in high esteem win awards at film festivals and get slaughtered at the box offce. Companies with any sense at all do not make movies or games almost no one wants to pay for. For every EVE there are a hundred Ryzoms. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
12/31/11 6:52:16 AM#37
"Never argue with a fool; onlookers may not be able to tell the difference." I need to take this advice more. |
|
|
12/31/11 7:07:35 AM#38
Originally posted by pharazonic Dude you can beat that drum until the end of time but clearly companies who intend to make money do not agree. The reason they do not agree is the vast majority of their customers do not agree. It's the same sad bullshit that has fifty critics standing around a sculpture gushing about the breadth and depth of an artist's vision while everyone else wonders about it's value at the scrapyard. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
12/31/11 7:08:27 AM#39
Originally posted by papaz1
WoW's PVP in 2004 was far superior to what it is now. Cause there was no Battlegrounds the world was full of people making their own battlegrounds. From people fighting at Tarren Mill to groups dedicating themselves to protecting lowbies to City Raids every weekend. Then Battlegrounds came in and took all the players away from doing that because Blizzard never gave a reason to world PVP. Seven years on and world PVP still has no reason to it, they haven't even bothered. Surely they could let people capture contested territory, funny how it is contested and you cannot fight for it :S All MMOs do now is battlegrounds and ignore world PVP, Ilum is just AV from WoW with all PVE objectives and it sucks.
The whole Keep RVR in WAR was amazing in beta, had 600 people fights for objectives that were PVP based and not PVE like SWTOR's Ilum. Problem with that game is they made battlegrounds better than the Keep captures and the world PVP died. Also the world designed sucked, they only needed Tier 4 and to get rid of the rest tbh. |
|
|
12/31/11 7:11:31 AM#40
the issue is the easness of getting pro pvp gear at 50 (both faction ignore eachother)it wasnt meant to work this way ,now they ll have to add a condition saying you need to kill 20 of opposite faction or so to force this!only light at the end of the tunnel is world raid pvp this is very intensive (when it work)if they make it spawn at specific time ,this could solve a lot of issue bio has,just put better reward here and issue fixed for end game gear!would slow down progression but it would be way more fun! |
|