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Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » NGErs now in our boat

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58 posts found
  User Deleted
12/24/11 9:25:01 AM#21
Originally posted by Tetters
Originally posted by bunnyhopper

With the game closing it would be nice to think that pre and post NGE SWG players alike all just stfu about it now really. Unlikely but one lives in hope.

Then, why oh why, are you on this forum (SWG Refuge) of all places????

Quite how me positing the hope for a reduction in crying over spilt milk means that I cannot read and laugh at said crying over spilt milk i'm not sure.

 

I personally find it rather amusing that people keep banging out the same old tired points and ludicrously rose tinted posts. For all that though it would be nice to think that given the game is now closed there would be a decrease in the melodrama.

 

Originally posted by Lowcaian

"We stfu when it suits us."

 

Awesome, hope it's all very cathartic for you. Unlikely, in fact far more likely just to make people more bitter, but there you go.

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1116

12/24/11 1:23:47 PM#22

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

  Lost_Bothan

Novice Member

Joined: 12/26/11
Posts: 28

12/26/11 12:35:40 AM#23
Originally posted by routesman
Originally posted by RefMinor
Jeez man, do you think those who played NGE had petitioned SOE and signed up to a waiting list to play for after when Pre-Cu got screwed.

 

You got screwed, they got screwed, you didn't get NGE players taunting you that they had screwed your game over.

 

I can understand you hating SOE and LA

 

Take a look in this forum (and others) and see how many of them were telling us who hated the NGE to 'get over it'... that sounds like taunting to me.  And thus the reduced sympathy.

 

EDIT: Look at the post below this one.  I didn't get dumped.  My girlfriend was taken into a hospital, ripped apart and remade into some WoW-like frankenstein MONSTER...

And your any better by implying that  we "the NGers"are in "your boat" now?  i guess that means "we" should not have any understanding or sympathy for what you went through before and we face now? So far from what ive read your doing exactly the "same" you say "others" are doing to you.

both versions of the game were dear to different ppl, and to many in their version it was "more then just a game" to them. At this point since its closed its rather moot to argue with one another as we are in the "same position". Some will move on, others will go to the emu, and some will carry the friendships they made elsewhere.

Im of the mind that swg had much potential, especially if elements from both versions were used in combination with each other.

considering the direction the newest SW mmo is taking, i feel that too many games are adpating to "wowlike features" when they instead should have features setting them apart from other games.

  wizyy

Apprentice Member

Joined: 6/27/05
Posts: 636

12/26/11 12:50:30 AM#24
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

  saay

Novice Member

Joined: 12/19/07
Posts: 467

12/30/11 3:09:46 PM#25
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

  wizyy

Apprentice Member

Joined: 6/27/05
Posts: 636

12/31/11 1:04:18 AM#26
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

  Slampig

Hard Core Member

Joined: 12/29/03
Posts: 2402

Whatever you do, do NOT speak ill of Asheron's Call 2...

12/31/11 1:10:53 AM#27
Originally posted by routesman

Now they feel our pain... they feel their game striped away from them.

I do honestly feel bad for those who loved SWG to the bitter end.  Its hard to see something you've invested so much of your life in go away.  But then again, they got their home by evicting us from ours... so I can't feel too bad.

Really...

 

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  saay

Novice Member

Joined: 12/19/07
Posts: 467

12/31/11 1:52:10 AM#28
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Well, you could say it tried to have certain elements such as heroics - but after that you dont know and therefore cant say what they were trying for it to be.

Oh and by the way, no need to use yellow to get your point across, i'm still going to read it.

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

12/31/11 6:38:41 PM#29
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Wrong...

 

LEC told SOE what they wanted...but didn't give them enoiugh time to actually develop it.

MMO History: 2528 days in SW:G

  wizyy

Apprentice Member

Joined: 6/27/05
Posts: 636

1/01/12 10:14:10 AM#30
Originally posted by hipiap
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Wrong...

 

LEC told SOE what they wanted...but didn't give them enoiugh time to actually develop it.

It doesn't matter how it happened, it happened.

And NGE ISN'T SWG that we loved. I don't care that it was shut down. All who played it can easily enjoy SWTOR.

  superniceguy

Novice Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/01/12 11:30:58 AM#31
Originally posted by wizyy
Originally posted by hipiap
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Wrong...

 

LEC told SOE what they wanted...but didn't give them enoiugh time to actually develop it.

It doesn't matter how it happened, it happened.

And NGE ISN'T SWG that we loved. I don't care that it was shut down. All who played it can easily enjoy SWTOR.

You can never enjoy SWTOR in the same way as SWG. It is seriously lacking. SWTOR is no where near SWG. The NGE was still the SWG we loved at heart.

SWTOR will never be a replacement to SWG, it is a great addition to the Star Wars universe, but no where near a replacement for SWG.

  LordRelic

Apprentice Member

Joined: 10/11/04
Posts: 292

1/01/12 11:42:10 AM#32
Originally posted by superniceguy
Originally posted by wizyy
Originally posted by hipiap
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Wrong...

 

LEC told SOE what they wanted...but didn't give them enoiugh time to actually develop it.

It doesn't matter how it happened, it happened.

And NGE ISN'T SWG that we loved. I don't care that it was shut down. All who played it can easily enjoy SWTOR.

You can never enjoy SWTOR in the same way as SWG. It is seriously lacking. SWTOR is no where near SWG. The NGE was still the SWG we loved at heart.

SWTOR will never be a replacement to SWG, it is a great addition to the Star Wars universe, but no where near a replacement for SWG.


thank god.. because if it was i would have to quit SWG sucked.

  superniceguy

Novice Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/01/12 11:50:04 AM#33
Originally posted by LordRelic
Originally posted by superniceguy
Originally posted by wizyy
Originally posted by hipiap
Originally posted by wizyy
Originally posted by saay
Originally posted by wizyy
Originally posted by Omali

The post-NGE players will move on, but the old jaded Galaxies players will last forever.

Of course they will move on - to SWTOR, the game that NGE tried to be

This is one of the most uninformed, silly posts I've read in a while.

 

SWG in 2011 was NOTHING like TOR. SWG was player driven in every aspect - had extensive sandbox features from storyteller, crafting, cities, social features etc etc. 

TOR will never be even half the game  that SWG was at either in 2004 or in 2011.

NGE TRIED to be the game that Lucasarts wanted it to be - WoW with lightsabers, but SOE couldn't or wouldn't change the whole engine, probably couldn't handle the cost. They really should have done that - make a new game to appease Lucasarts and leave the original game alone.

Wrong...

 

LEC told SOE what they wanted...but didn't give them enoiugh time to actually develop it.

It doesn't matter how it happened, it happened.

And NGE ISN'T SWG that we loved. I don't care that it was shut down. All who played it can easily enjoy SWTOR.

You can never enjoy SWTOR in the same way as SWG. It is seriously lacking. SWTOR is no where near SWG. The NGE was still the SWG we loved at heart.

SWTOR will never be a replacement to SWG, it is a great addition to the Star Wars universe, but no where near a replacement for SWG.


thank god.. because if it was i would have to quit SWG sucked.

SWTOR sucks at being a MMO. SWG was great as a MMO

SWTOR no where feels like Star Wars, and half the time I have to remind myself I am playing SWTOR and not STO. They are both rather similar.

SWG is the only MMO I would keep subbing to, all other MMOs once you hit max level, and have fun at top level for a bit, there is nothing to do. Once I have done the stories in SWTOR I will probably quit unless they add better crafting, space and Beast Master or things just as complex even if different

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

1/01/12 11:59:00 AM#34
Originally posted by Xthos

They didn't do anything to you, I would say Lucas is probably 70-80% responsible for them doing a major redo of the game, most give Sony most of the blame, but I have never seen a studio do the massive overhaul of a game, the way they did on their own...It is the price you pay for having someone be able to say yay/nay on everything you do.

I left after the NGE, but i truely doubt Sony wanted to do that drastic overhaul, and were 'forced' by Lucas to do something like it.

 

Sony screws a lot of stuff up, but like I said, I have never seen a company willingly spend the amount of money and time it probably took to redo a game, and in the process screw so much stuff up...They basically relaunched it, and made a new game to a degree.

 

Kind of petty to be mad at those that liked the changes or played afterward, not like they had any hand in it.

 

I agree I dont buy that Sony was the sole driver of the NGE experience.

  Lowcaian

Apprentice Member

Joined: 8/01/11
Posts: 267

1/01/12 12:06:17 PM#35

I played for seven years, even after the NGE SWG was unique. A lot of posters believe SWG 2005 just after NGE was the same as the NGE that shut down two weeks ago which isn't true. I would pick SWG even in its NGE incarnation over TOR every single time.

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

1/01/12 1:47:46 PM#36
Originally posted by Lowcaian

I played for seven years, even after the NGE SWG was unique. A lot of posters believe SWG 2005 just after NGE was the same as the NGE that shut down two weeks ago which isn't true. I would pick SWG even in its NGE incarnation over TOR every single time.

I like it when a person actually gets it.

 

Yes...the original implementation of the NGE sucked..

But the developers made strides to improve and repair that over the next 5 years.

The SW:G that was Murdered 2 weeks ago was not the SW:G that you played in November 2005 or Jan 2006.

It wasn't the SW:G I played in 2004 or 2003.

 

 

It was just SW:G.

 

And for the pre-NGE haters that quit SW:G and never came back...

 

I hope you enjoy ToR.....because its a  poor excuse for an MMO with fabulous voice work and cartoonish graphics.

MMO History: 2528 days in SW:G

  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 1726

1/03/12 6:52:25 PM#37
Originally posted by hipiap
Originally posted by Lowcaian

I played for seven years, even after the NGE SWG was unique. A lot of posters believe SWG 2005 just after NGE was the same as the NGE that shut down two weeks ago which isn't true. I would pick SWG even in its NGE incarnation over TOR every single time.

I like it when a person actually gets it.

 

Yes...the original implementation of the NGE sucked..

But the developers made strides to improve and repair that over the next 5 years.

The SW:G that was Murdered 2 weeks ago was not the SW:G that you played in November 2005 or Jan 2006.

It wasn't the SW:G I played in 2004 or 2003.

 

 

It was just SW:G.

 

And for the pre-NGE haters that quit SW:G and never came back...

 

I hope you enjoy ToR.....because its a  poor excuse for an MMO with fabulous voice work and cartoonish graphics.

I'm enjoying the hell out of SWTOR, thanks.   Maybe you just need to move on and get over the fact that your game is gone and isn't coming back.

See what I did there?

 

Btw, I played swg multiple times since the nge was first introduced and each time it felt the same to me.  Some of the bugs were gone and the performance was better, but it was the same gameplay experience for me.  Last time I played was during one of those vets trials in 2009 (or was it 2010?) and it felt the same as it did in Dec. 2005, when I left.  Same clunky UI, same combat (but with the addtion of target lock), same classes (with that stupid skill wheel thing) and same the low population (even lower on my last one since my original server, Intrepid, was gone).  People that claim that swg was a vastly different game from when the nge first came to be are looking at with rose coloured glasses.  There was more stuff added to the game, like the storey teller stuff and instances like Hoth, but the CORE GAMEPLAY was almost exactly the same.

Is a man not entitled to the herp of his derp?

Remember, I live in a world where juggalos and yugioh players are real things.

  superniceguy

Novice Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/03/12 10:04:50 PM#38
Originally posted by Ginaz
Originally posted by hipiap
Originally posted by Lowcaian

I played for seven years, even after the NGE SWG was unique. A lot of posters believe SWG 2005 just after NGE was the same as the NGE that shut down two weeks ago which isn't true. I would pick SWG even in its NGE incarnation over TOR every single time.

I like it when a person actually gets it.

 

Yes...the original implementation of the NGE sucked..

But the developers made strides to improve and repair that over the next 5 years.

The SW:G that was Murdered 2 weeks ago was not the SW:G that you played in November 2005 or Jan 2006.

It wasn't the SW:G I played in 2004 or 2003.

 

 

It was just SW:G.

 

And for the pre-NGE haters that quit SW:G and never came back...

 

I hope you enjoy ToR.....because its a  poor excuse for an MMO with fabulous voice work and cartoonish graphics.

I'm enjoying the hell out of SWTOR, thanks.   Maybe you just need to move on and get over the fact that your game is gone and isn't coming back.

See what I did there?

 

Btw, I played swg multiple times since the nge was first introduced and each time it felt the same to me.  Some of the bugs were gone and the performance was better, but it was the same gameplay experience for me.  Last time I played was during one of those vets trials in 2009 (or was it 2010?) and it felt the same as it did in Dec. 2005, when I left.  Same clunky UI, same combat (but with the addtion of target lock), same classes (with that stupid skill wheel thing) and same the low population (even lower on my last one since my original server, Intrepid, was gone).  People that claim that swg was a vastly different game from when the nge first came to be are looking at with rose coloured glasses.  There was more stuff added to the game, like the storey teller stuff and instances like Hoth, but the CORE GAMEPLAY was almost exactly the same.


Difference with NGE over SWTOR, is that you still had all your characters and items, ships, vehicles, housing, player cites from pre-NGE, which was enough to keep playing SWG. SWTOR means a 100% fresh start, and have to buy the game, and start from nothing and relearn a new game completely.

To ditch SWG after NGE, is like a loved one losing an arm or a leg, or going blind, deaf or dumb or all of it! Then not having anything more to do with them.

Now with SWG closing it is now like a loved one dying, and not up for getting involved with anyone again. Some people can take years, and for others it can be never.

I guess those who found it easier to give up on SWG, never really cared about the time and effort they put into their characters

  Uronksur

Novice Member

Joined: 8/03/09
Posts: 310

1/03/12 10:17:16 PM#39
Originally posted by superniceguy

To ditch SWG after NGE, is like a loved one losing an arm or a leg, or going blind, deaf or dumb or all of it! Then not having anything more to do with them.

Now with SWG closing it is now like a loved one dying, and not up for getting involved with anyone again. Some people can take years, and for others it can be never.

I guess those who found it easier to give up on SWG, never really cared about the time and effort they put into their characters

Have you ever actually had a loved one become disabled and/or die?  I'm disturbed that anyone would ever rank an online video game shutting down on the same emotional level as bereavement, or even consider them remotely comparable.

  AutemOx

Novice Member

Joined: 11/01/04
Posts: 1719

1/03/12 10:19:03 PM#40

I seriously doubt people who played the original SWG and people who played the NGE have different rates of how likely they are to try SWTOR.  Both versions of SWG were sandbox games, although one more than the other.  We are united now...  If you look at this thread, you see a lot of people bashing SWG in various ways, but few of them were ever fans of either version of SWG.  They are just people trying to defend their themepark mmo, SWTOR.

SWTOR is just a star wars version of WoW with some added single player elements.

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

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