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Guild Wars 2

Guild Wars 2 

General Discussion  » Rewards for competitive PvP?

16 posts found
  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

 
12/30/11 12:19:54 PM#1

So I was wondering...

In most MMORPGs, you can get experience by doing "battlegrounds" and actually go all the way to max-level like this.  But in GW2, as I understand, you will be basically "made" into a level 80 with all the skills available to you when you do competitive PvP to make it fair.

Will your character get exp for this?  Or do you get some kind of other reward (valor, achievements, etc.).

Are you team Azeroth, team Tyria, or team Jacob?

  sgel

Apprentice Member

Joined: 7/11/08
Posts: 607

I've got this creature on my back.. it just wont let go.

12/30/11 12:23:56 PM#2

Edited for clarity.

"This creature softened my heart of stone. She died and with her died my last warm feelings for humanity." - Joseph Stalin

  Alot

Hard Core Member

Joined: 1/04/11
Posts: 1982

Minister of Propaganda for GW2 Fascist-Capitalist Party

12/30/11 12:24:49 PM#3
Originally posted by Creslin321

So I was wondering...

In most MMORPGs, you can get experience by doing "battlegrounds" and actually go all the way to max-level like this.  But in GW2, as I understand, you will be basically "made" into a level 80 with all the skills available to you when you do competitive PvP to make it fair.

Will your character get exp for this?  Or do you get some kind of other reward (valor, achievements, etc.).

You get glory, which can be used to buy more prestigious (cosmetics, not statistics) weapons and/or armor.

For competing in Structured PvP you don't get any reward which is useable in PvE.

http://www.wiki.guildwars2.com/wiki/Structured_PvP

In World PvP however you are in fact capable of gaining XP, better armor, gold and better weapons.

http://www.wiki.guildwars2.com/wiki/World_PvP#Rewards

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

12/30/11 12:31:56 PM#4

Alot pretty much summed it up, but another thing to add is that you'll also get achievements & titles in Structured PvP & WvWvW.

  sgel

Apprentice Member

Joined: 7/11/08
Posts: 607

I've got this creature on my back.. it just wont let go.

12/30/11 12:33:38 PM#5

ah thanks for those links... it looks nicely balanced :)

"This creature softened my heart of stone. She died and with her died my last warm feelings for humanity." - Joseph Stalin

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

 
12/30/11 12:36:22 PM#6
Originally posted by Alot
Originally posted by Creslin321

So I was wondering...

In most MMORPGs, you can get experience by doing "battlegrounds" and actually go all the way to max-level like this.  But in GW2, as I understand, you will be basically "made" into a level 80 with all the skills available to you when you do competitive PvP to make it fair.

Will your character get exp for this?  Or do you get some kind of other reward (valor, achievements, etc.).

You get glory, which can be used to buy more prestigious (cosmetics, not statistics) weapons and/or armor.

For competing in Structured PvP you don't get any reward which is useable in PvE.

http://www.wiki.guildwars2.com/wiki/Structured_PvP

In World PvP however you are in fact capable of gaining XP, better armor, gold and better weapons.

http://www.wiki.guildwars2.com/wiki/World_PvP#Rewards

 Thanks, that makes a lot of sense :).  I always thought "traditional" rewards wouldn't make sense in structured PvP because the whole point of it is to be as fair as possible.

I think being rewarded with better looking equipment is a good way to go.  Even games like MW and BF3 can get annoying when people have better equip than you from rewards.

Are you team Azeroth, team Tyria, or team Jacob?

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

12/30/11 12:40:12 PM#7

you get armor and weapons. the reward vendors are already in the pvp lobby in the game.

 

http://www.youtube.com/watch?v=-SOKqmeE-8c#t=1m42s

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

12/30/11 1:00:17 PM#8

Just remember that in WvW, you're leveled up to 80 to put you roughly on par with others, but you still have the skills and abilities of your nominal level.  They may be more powerful versions, but you don't get any new ones.  You still need to level your character to unlock new abilities.  Luckily for some, this can all be done without ever leaving WvW.

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2594

We all breathe and we all die.

12/30/11 1:38:12 PM#9
Originally posted by Unlight

Just remember that in WvW, you're leveled up to 80 to put you roughly on par with others, but you still have the skills and abilities of your nominal level.  They may be more powerful versions, but you don't get any new ones.  You still need to level your character to unlock new abilities.  Luckily for some, this can all be done without ever leaving WvW.

From what I read about WvW was that it's more so like normal PVP except scaled in a sense.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1072

All of history is a lie. The truth depends on who does the listening, and who does the telling...

12/30/11 2:49:24 PM#10
Originally posted by Unlight

Just remember that in WvW, you're leveled up to 80 to put you roughly on par with others, but you still have the skills and abilities of your nominal level.  They may be more powerful versions, but you don't get any new ones.  You still need to level your character to unlock new abilities.  Luckily for some, this can all be done without ever leaving WvW.

 Me and a buddy was wondering how they were going to handle the fact that people may want to level a character entirely in the mists. Since This will have characters from start to finish, I was wondering how they will handle low level characters and the DE's and mobs that are in the mists. I guess scaling you to max so you are somewhat = to others makes sense but it does make the levels even less meaningful than in PvE. This can be seen as good or bad.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

12/30/11 3:12:50 PM#11
Originally posted by FlawSGI
Originally posted by Unlight

Just remember that in WvW, you're leveled up to 80 to put you roughly on par with others, but you still have the skills and abilities of your nominal level.  They may be more powerful versions, but you don't get any new ones.  You still need to level your character to unlock new abilities.  Luckily for some, this can all be done without ever leaving WvW.

 Me and a buddy was wondering how they were going to handle the fact that people may want to level a character entirely in the mists. Since This will have characters from start to finish, I was wondering how they will handle low level characters and the DE's and mobs that are in the mists. I guess scaling you to max so you are somewhat = to others makes sense but it does make the levels even less meaningful than in PvE. This can be seen as good or bad.

Levels are still important because you will be very limited in your capabilities if you enter the Mists at say, level 2.  Your health and damage will scale up, but you'll still only have your most basic skills to work with.  A natural 80 will have a boatload of skills so they can put together a solid build, plus they'll have all the other goodies that you can only acquire by actually playing through 80 levels.  You aren't going to get one-shotted like you would if you were playing at your true level, but I'm sure the disparity will be quite obvious. 

Lowbies are certainly going to feel hard pressed at the beginning, but not so much that their presence in the field is all but useless.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

 
12/30/11 3:17:19 PM#12
Originally posted by Unlight
Originally posted by FlawSGI
Originally posted by Unlight

...

.

Levels are still important because you will be very limited in your capabilities if you enter the Mists at say, level 2.  Your health and damage will scale up, but you'll still only have your most basic skills to work with.  A natural 80 will have a boatload of skills so they can put together a solid build, plus they'll have all the other goodies that you can only acquire by actually playing through 80 levels.  You aren't going to get one-shotted like you would if you were playing at your true level, but I'm sure the disparity will be quite obvious. 

Lowbies are certainly going to feel hard pressed at the beginning, but not so much that their presence in the field is all but useless.

 Having recently played a game where there are no PvP brackets, and a bolstered level 10 has to fight level 50's in battlegrounds, I can attest to this.  Level definitely does make a difference :).

I don't think it will be a problem in GW2 though because WvWvW is the "just for fun" PvP.  Competitive PvP (battlegrounds) will be much more fair.

Are you team Azeroth, team Tyria, or team Jacob?

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1072

All of history is a lie. The truth depends on who does the listening, and who does the telling...

12/31/11 12:07:47 PM#13
Originally posted by Creslin321
Originally posted by Unlight
Originally posted by FlawSGI
Originally posted by Unlight

...

.

Levels are still important because you will be very limited in your capabilities if you enter the Mists at say, level 2.  Your health and damage will scale up, but you'll still only have your most basic skills to work with.  A natural 80 will have a boatload of skills so they can put together a solid build, plus they'll have all the other goodies that you can only acquire by actually playing through 80 levels.  You aren't going to get one-shotted like you would if you were playing at your true level, but I'm sure the disparity will be quite obvious. 

Lowbies are certainly going to feel hard pressed at the beginning, but not so much that their presence in the field is all but useless.

 Having recently played a game where there are no PvP brackets, and a bolstered level 10 has to fight level 50's in battlegrounds, I can attest to this.  Level definitely does make a difference :).

I don't think it will be a problem in GW2 though because WvWvW is the "just for fun" PvP.  Competitive PvP (battlegrounds) will be much more fair.

 Yeah I know Anet has thought this through but they haven't released a lot of info on the mists yet. My buddy is a world PvP junky and while GW2 doesn't have open world PvP, he is open minded enough to see that the mists have the same concept without the option of griefing so he wants to level heavily in the mists for his first playthrough. When we were talking I just didn't know enough about it to tell him what to expect as far as players, DE's, and mobs for his exp gain, not to mention how long to expect between levels since we know it is a flat leveling curve, but you aren't running the same type of content like you do in PvE. The scaling up in the mists I didn't know so that was news to me and it makes sense.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  HeadBytor

Novice Member

Joined: 11/26/06
Posts: 93

1/01/12 2:25:18 AM#14
Originally posted by Creslin321

So I was wondering...

In most MMORPGs, you can get experience by doing "battlegrounds" and actually go all the way to max-level like this.  But in GW2, as I understand, you will be basically "made" into a level 80 with all the skills available to you when you do competitive PvP to make it fair.

Will your character get exp for this?  Or do you get some kind of other reward (valor, achievements, etc.).

I'm pretty sure the WvW will not be scaled level wise, I remember a buried article implying this by  mentioning that lower level people will not be useless.
The competitive PvP I know everyone is put on the max level with all skills and traits.

  User Deleted
1/01/12 2:57:31 AM#15
Originally posted by HeadBytor
Originally posted by Creslin321

So I was wondering...

In most MMORPGs, you can get experience by doing "battlegrounds" and actually go all the way to max-level like this.  But in GW2, as I understand, you will be basically "made" into a level 80 with all the skills available to you when you do competitive PvP to make it fair.

Will your character get exp for this?  Or do you get some kind of other reward (valor, achievements, etc.).

I'm pretty sure the WvW will not be scaled level wise, I remember a buried article implying this by  mentioning that lower level people will not be useless.
The competitive PvP I know everyone is put on the max level with all skills and traits.

From http://www.cdaction.pl/news-20880-5/guild-wars-2---wywiad-z-martinem-kersteinem-i-erikiem-flannumem.html

CDA: Could you please explain how does sidekicking up work [in WvWvW]?

EF: It's intended to equalize things a bit, but it's not meant to make you equal too. A level 1 who is kicked up to level 80 is not as good as [“real”] level 80 player. And there's some progression in sidekicking as well. Level 1 sidekicked up to level 80 is worse than level 20 sidekicked up to level 80, which is worse than level 40 sidekicked up to level 80.

 

Being sidekicked up happens automatically in WvW like described above.  And you can level your character entirely in world PVP and get PVE-style loot drops by looting players.  It's different than sidekicking up in PVE, which happens manually and requires a higher level friend.

You're right about Structured PVP (aka Competitive PVP) giving you access to all skills and traits and max level.

 

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4336

1/01/12 6:05:56 PM#16

I expect to see cash prizes for the biggest tournaments at some point. Remeber Guild Wars 1 had a couple $100k tournaments (thats 100k for the winning guild and smaller prizes for the rest). They flew all the qualified guilds to the tournament locations too on NCs dime (Taiwan, Germany...). Really nice.

I'd be surprised to see anything less.

Ofcourse there were smaller tournaments organized by Electronic Sports League etc. GW2 has a lot of potential now that E-sports scene is a lot bigger than it was in '06.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain