Trending Games | Neverwinter | Guild Wars 2 | WildStar | Ecol Tactics Online

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » Star Wars: The Old Republic: Maintaining that "BioWare" Experience

3 Pages « 1 2 3 » Search
50 posts found
  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

12/28/11 11:35:13 AM#21

Originally posted by pandrax


Originally posted by precious328




Originally posted by Cthulhu23










Originally posted by precious328







 
















The game has no retention.























 







You have no idea what type of retention the game has, since it's only been out a couple of weeks.  The majority of people playing the game currently LOVE it.  How long that love lasts will depend on what BW does regarding meaningful content releases, but to say the game doesn't have any retention at this early stage is pretty misinformed.  








 











 



Of course people are going to love it at first. In fact, I was quick to dub this game as the best MMO ever made.




But seriously...    when the story ends, the game is no different than every other WoW-clone.




The game really is WoW with lightsabers - but with an EXTREMELY entertaining leveling process.




 




This game would've been a home run if it had included social elements, e.g., baren planets where people could build etc. I mean... anything. Instanced PvP and small raids will only take them so far. This is where they will realize their failures.


The truth comes out. Behind every SWTOR troll, there is a hidden agenda. Bioware never had any plans to make this a sandbox game, and what you just described was sandbox in a nutshell. {mod edit}



 

So because I'd actually like to interact with other players outside of tiny raids and instanced PvP makes me a bitter ex-SWG fan?


You don't get it. But you will.


  VGTheory

Apprentice Member

Joined: 1/08/09
Posts: 105

I seek the basis for the perfect game. A game that anyone can pick up and anyone can enjoy.

12/28/11 11:50:57 AM#22

SWTOR suffers from a major problem, and that is that it lacks many features that SWG had before it died (and many of those features are better in the memory than they were in reality).


For Example:


1. Extensive space combat with customization: Easily the most custamizeable space combat I've seen.  Eve cannot compare (point and click navigation vs. real joystick combat) and TOR's on rails combat is a sad followup.  Sure, it's Star Fox fun, but if I wanted that, I'd play Star Fox...and I don't as I never cared for that kind of game.


2. Sandbox: Massive empty planets (as mentioned), the ability to have player cities, decorated player houses, etc.  I'm talking classic SWG here, not after they released every "flavor" house.  Sure, seeing a city of the same style was boring, but it wasn't the eyesore of seeing random ATATs, sand walkers, Correllian Transports and the like.


2a. Player bases: some of the most fun I had in SWG was fighting for/destroying player PVP bases.  Sure I was a noob who got one shotted, but it was still fun.


3.  Invasions: one of the good additions after the deathblow to SWG.  Capital cities on several planets would be owned by one faction, and then attacked by another.  You had a limited time to build defenses, then the battle commenced.  There were quests and objectives for all player types, including crafters and entertainers.  Only was boring if you were an underlevelled combat player or if not enough people showed up to the party.  While I was still playing the latter only happend a couple times to Bestine, but the other planets had some issues with it on my server.


 


Things I cannot talk about as I haven't had experience with them, but will probably be compared/contrasted/complained about:


Crafting: I know its different, that's about all I know about it.  Hard to follow SWG's extensively complex crafting system though.


Companions: SWG had Craftable/tameable (by Creature Handler) pets, but the companion system is central to SWTOR.


 


Is SWTOR good?  Don't know; I haven't played it.  I'm waiting to play it until about the seven month mark to see how popular it remains.  The worst part about SWG's death was the depopulated servers, which makes any MMO awful.  One of the reasons WOW is still big is that a lot of people play WoW (sounds like an obvious statement, but there's a certain size of population needed for a game to remain succesful and draw more people in).


-VG


  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

12/28/11 11:55:14 AM#23
Originally posted by Jarazar
Originally posted by precious328

 

The game has no retention.

I am starting to think you don't like the game...

 

Everyone playing on my server is totally addicted to the game "right now". I am not going to tell you that I won't lose interest when I get to end game, because I know nothing about it yet. But it's Bioware, so I am not too worried.

it's more mythic than the Bioware that made the name mean something in the first place. this isn't the same group who brought us BG, NWN and KOTOR. not even the same group that brought use DAO and ME. bsaically EA is throwing the name Bioware over numerous studios which is why people seem to think that Bioware is making the new C&C.

not "hating", just saying there might be cause to worry. i can't really be reassured knowing that this isn't a product of the Bioware that we think of when we hear the name.

  Talin

Advanced Member

Joined: 5/20/04
Posts: 813

You only live once... make it count!

12/28/11 12:22:25 PM#24

KOTOR, Mass Effect, and DA games haven't let me down in terms of games and sequels/expansions (although a few of the DLC weren't up to par), so I have a lot of faith in SWTOR at this point.


That said, given the extensive budget and time spent on cutscenes and VO for the game, I do concur with the OPs concern about generating ongoing faction-specific content. Generic content isn't bad - it can be fun, challenging, and rewarding, but it is the specific storyline that makes the experience of TOR so much better than other MMOs to me.


  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7198

"Really officer, they're herbs."

12/28/11 12:48:04 PM#25

They may have to revert to generic content updates, interlaced with major expansions.  It seems like it would be an overwhelming task, and asking a lot of them, to expect them to put out that much content that is fully voiced over all the time.   I do not see anything wrong with that.    With that said, Bioware shot themselves in the foot prematurely. 

What do I mean when I say that?   Because anything they do now sans VO will be looked at as lazy and it might upset the player base.  

Bioware could alliviate some of this by simply adding content that can engage the players to participate in it as a community.   Stuff revolving around the Jedi vs Sith background story.    I mean the Star Wars IP dropped this golden opportunity right into their lap and I fear that Bioware will not take advantage of that more than anything.  

Also, I personally think that Bioware should have done what Blizzard did with certain areas of their game using phasing, so that when a player does something sifnificant that changes the area it shows up.   Though I know many people hate phasing, it is because Blizzard failed to implement it properly and allow higher level players to return to the area prior to it being phased to help fellow guildies or people in quest.   That was the one thing that hurt using phasing.  Bioware could have done this to say...hmmm...what's that planets name where the trooper starts?  I don't remember I think it was Ord Mandel, anyway, there is a good example of where phasing could have been used.   Instead of it staying the same despite the story saying otherwise, the player would see that they did have an impact on the game.   I loved the Vanguard and Crusader areas of Northrend.  When a player quested through the area and completed task the whole zone slowly changed as you defeated and pushed back the Lich Kings forces.   That was cool.    Bioware should be doing that as well.

  pandrax

Novice Member

Joined: 7/17/04
Posts: 352

The gates of Hell are open night and day; smooth the descent and easy is the way.

12/28/11 12:50:23 PM#26
Originally posted by precious328

Originally posted by pandrax


Originally posted by precious328




Originally posted by Cthulhu23










Originally posted by precious328







 
















The game has no retention.























 







You have no idea what type of retention the game has, since it's only been out a couple of weeks.  The majority of people playing the game currently LOVE it.  How long that love lasts will depend on what BW does regarding meaningful content releases, but to say the game doesn't have any retention at this early stage is pretty misinformed.  








 











 



Of course people are going to love it at first. In fact, I was quick to dub this game as the best MMO ever made.




But seriously...    when the story ends, the game is no different than every other WoW-clone.




The game really is WoW with lightsabers - but with an EXTREMELY entertaining leveling process.




 




This game would've been a home run if it had included social elements, e.g., baren planets where people could build etc. I mean... anything. Instanced PvP and small raids will only take them so far. This is where they will realize their failures.


The truth comes out. Behind every SWTOR troll, there is a hidden agenda. Bioware never had any plans to make this a sandbox game, and what you just described was sandbox in a nutshell. {mod edit}



 

So because I'd actually like to interact with other players outside of tiny raids and instanced PvP makes me a bitter ex-SWG fan?


You don't get it. But you will.

The joke is on you, kid. Spew more of your negative attitude, it is enjoyable to read.  And I would take a huge bet on atleast half of the negative attitudes(such as yourself) on mmorpg.com are ex-swg vets, people who never planned to buy SWTOR.

 

Apparently, you do not get it. But in time, maybe you will grow up.

~ ~

Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7198

"Really officer, they're herbs."

12/28/11 12:51:15 PM#27
Originally posted by pandrax
Originally posted by precious328

Originally posted by Cthulhu23




Originally posted by precious328



 








The game has no retention.











 



You have no idea what type of retention the game has, since it's only been out a couple of weeks.  The majority of people playing the game currently LOVE it.  How long that love lasts will depend on what BW does regarding meaningful content releases, but to say the game doesn't have any retention at this early stage is pretty misinformed.  




 





 

Of course people are going to love it at first. In fact, I was quick to dub this game as the best MMO ever made.


But seriously...    when the story ends, the game is no different than every other WoW-clone.


The game really is WoW with lightsabers - but with an EXTREMELY entertaining leveling process.


 


This game would've been a home run if it had included social elements, e.g., baren planets where people could build etc. I mean... anything. Instanced PvP and small raids will only take them so far. This is where they will realize their failures.

The truth comes out. Behind every SWTOR troll, there is a hidden agenda. Bioware never had any plans to make this a sandbox game, and what you just described was sandbox in a nutshell.  {mod edit}

They don't have to turn it into a sandbox game.  They could just add game content that adds more depth to the game.   There is a way to do that without turning SWTOR into a sandbox.

  pandrax

Novice Member

Joined: 7/17/04
Posts: 352

The gates of Hell are open night and day; smooth the descent and easy is the way.

12/28/11 12:53:54 PM#28
Originally posted by Teala
Originally posted by pandrax
Originally posted by precious328

Originally posted by Cthulhu23




Originally posted by precious328



 








The game has no retention.











 



You have no idea what type of retention the game has, since it's only been out a couple of weeks.  The majority of people playing the game currently LOVE it.  How long that love lasts will depend on what BW does regarding meaningful content releases, but to say the game doesn't have any retention at this early stage is pretty misinformed.  




 





 

Of course people are going to love it at first. In fact, I was quick to dub this game as the best MMO ever made.


But seriously...    when the story ends, the game is no different than every other WoW-clone.


The game really is WoW with lightsabers - but with an EXTREMELY entertaining leveling process.


 


This game would've been a home run if it had included social elements, e.g., baren planets where people could build etc. I mean... anything. Instanced PvP and small raids will only take them so far. This is where they will realize their failures.

The truth comes out. Behind every SWTOR troll, there is a hidden agenda. Bioware never had any plans to make this a sandbox game, and what you just described was sandbox in a nutshell.  {mod edit}

They don't have to turn it into a sandbox game.  They could just add game content that adds more depth to the game.   There is a way to do that without turning SWTOR into a sandbox.

I agree with almost everything you post, including this. I am not against sandboxing, I actually love it. but you can't compare sandbox to themepark, it's two different beasts.  I would love to see some sandbox ideas implemented that would work with the SWTOR game, but creating massive open worlds with nothing on them is not the answer.

~ ~

Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

12/28/11 12:56:31 PM#29
Originally posted by Talin

KOTOR, Mass Effect, and DA games haven't let me down in terms of games and sequels/expansions (although a few of the DLC weren't up to par), so I have a lot of faith in SWTOR at this point.

Dragon Age: Origins  - 2009

Dragon Age II - March 10, 2011

 

If you think for a cold chance in hell mmo players are willing to wait that long for content updates you guys have another thing coming. Bioware is in for a rude awakening when SOME people even thought Trions schedule was slow.

 

Bioware has 2-3 months at most before people start raging hard for new content.

  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2965

12/28/11 1:05:28 PM#30

Originally posted by precious328

Once the story comes to an end, which it clearly will, there will probably be a fairly large exodus. Outside of sassy pvp types and a small raiding system, SWTOR doesn't offer anything new.




 




Future content? We all know that any added quests and story will be completed within 1-2 days.




 




The game has no retention.





 


absolutely and then there comes the aspect of the fail sub only mmo model that makes people wait at least 6 months before any MAJOR expansion is released. People will be leaving soon i am sure.


  archer75

Novice Member

Joined: 1/16/06
Posts: 156

12/28/11 2:12:44 PM#31

More story is coming. There are currently 3 acts in the game. There are plans to add more.  They have the repeatable character voice actors on contract and are writing content at least 6 months in advance of when it's needed.  Next month they are adding a new flashpoint, planet and raid.  




The content is coming and it's coming fast.   They kept the entire dev team after the game launched when most other MMO's layoff after launch.  They are commited to releasing content quickly.




And while at it's very base it's similar to lots of MMO's there is also so much more going for it.  And anyone that's played for any length of time would see that.





If even at the end the story stops and you are left with raids, pvp and flashpoints, well, many other MMO's do well with just that and still don't have the options of gameplay and customization that SWTOR has.


Tribes 2 is back!!!! http://www.tribesnext.com/
And from the makers of tribes: Fallen Empire: Legions http://www.instantaction.com/

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

12/28/11 3:55:05 PM#32

Originally posted by pandrax


Originally posted by precious328




Originally posted by pandrax






Originally posted by precious328










Originally posted by Cthulhu23






















Originally posted by precious328















 
































The game has no retention.















































 
















You have no idea what type of retention the game has, since it's only been out a couple of weeks.  The majority of people playing the game currently LOVE it.  How long that love lasts will depend on what BW does regarding meaningful content releases, but to say the game doesn't have any retention at this early stage is pretty misinformed.  
















 























 








Of course people are going to love it at first. In fact, I was quick to dub this game as the best MMO ever made.








But seriously...    when the story ends, the game is no different than every other WoW-clone.








The game really is WoW with lightsabers - but with an EXTREMELY entertaining leveling process.








 








This game would've been a home run if it had included social elements, e.g., baren planets where people could build etc. I mean... anything. Instanced PvP and small raids will only take them so far. This is where they will realize their failures.





The truth comes out. Behind every SWTOR troll, there is a hidden agenda. Bioware never had any plans to make this a sandbox game, and what you just described was sandbox in a nutshell. {mod edit}







 




So because I'd actually like to interact with other players outside of tiny raids and instanced PvP makes me a bitter ex-SWG fan?




You don't get it. But you will.



The joke is on you, kid. Spew more of your negative attitude, it is enjoyable to read.  And I would take a huge bet on atleast half of the negative attitudes(such as yourself) on mmorpg.com are ex-swg vets, people who never planned to buy SWTOR.


 


Apparently, you do not get it. But in time, maybe you will grow up.



 


I did buy the game. Are you capable of reading more than the first two lines of text?


The game is fun. But aftering experience the PvP of SWTOR, it's going to get boring come end game. Too boring to be worth a subscription payment, IMO.


 


Grow up? I did. That's why I yearn for complexity in my games. Perhaps you should grow up and stop dishing out cash for the same old hand-holding epidemic.


  drbaltazar

Advanced Member

Joined: 3/28/07
Posts: 7526

12/28/11 4:00:42 PM#33

sadly the further you go toward end game the more wtered the story get after a while you wonder ?what the?

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 7117

“No path is darker then when your eyes are shut.” -Flemeth

12/28/11 4:57:25 PM#34
Originally posted by Teala

They may have to revert to generic content updates, interlaced with major expansions.  It seems like it would be an overwhelming task, and asking a lot of them, to expect them to put out that much content that is fully voiced over all the time.   I do not see anything wrong with that.    With that said, Bioware shot themselves in the foot prematurely. 

What do I mean when I say that?   Because anything they do now sans VO will be looked at as lazy and it might upset the player base.  

Bioware could alliviate some of this by simply adding content that can engage the players to participate in it as a community.   Stuff revolving around the Jedi vs Sith background story.    I mean the Star Wars IP dropped this golden opportunity right into their lap and I fear that Bioware will not take advantage of that more than anything.  

Also, I personally think that Bioware should have done what Blizzard did with certain areas of their game using phasing, so that when a player does something sifnificant that changes the area it shows up.   Though I know many people hate phasing, it is because Blizzard failed to implement it properly and allow higher level players to return to the area prior to it being phased to help fellow guildies or people in quest.   That was the one thing that hurt using phasing.  Bioware could have done this to say...hmmm...what's that planets name where the trooper starts?  I don't remember I think it was Ord Mandel, anyway, there is a good example of where phasing could have been used.   Instead of it staying the same despite the story saying otherwise, the player would see that they did have an impact on the game.   I loved the Vanguard and Crusader areas of Northrend.  When a player quested through the area and completed task the whole zone slowly changed as you defeated and pushed back the Lich Kings forces.   That was cool.    Bioware should be doing that as well.

I tend to agree here.

It does seem a monumantal task to keep the VO quality AND publish stuff fast. But, we gonna see.

Also, yes I too like well placed phasing. Seeing actual changes as results of your doings in WOW just was VERY cool. I never understood why people complained "oh but *I* can't see that". So what? Lets say if a chapter end, some things could and maybe should change in the world. Thats a huge steps of levels; I am level 30 with my Jedi and STILL in chapter 1. I think after a huge story conclusion, some phases could change, and as Teala said, probably the starter planets.

Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs!

Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects,

But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation,

Amen!

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

12/28/11 5:02:03 PM#35

How are they going to maintain the "Bioware Experience" since they didn't have it in the first place i don't know...

  Aeolron

Apprentice Member

Joined: 3/24/11
Posts: 664

Everyones a mmo vet these days :P

12/28/11 5:58:16 PM#36
I find it funny that people claim the games story isn't upto par, yet the story is amazing. The people who are on a third alt probably only got to level 20 on their main and then come here and complain. I guess it's true,. Most people will bitch and moan over every little detail, to those people, stop playing games in general and find yourself anew hobby.
  Daidamia

Novice Member

Joined: 11/30/11
Posts: 3

12/28/11 6:52:42 PM#37

I think it's gamers themselves who are shooting themselves in the foot. More games are being released than ever and now there are MMOs that are continually releasing content and new DLC to extend the original content of games. This is so much more to do then when I was growing up and would only get a few games in a whole year and play them over and over.


When gamers take a week off and play a game for 80 hours within that first week then immediately begin screaming for more, they make it impossible for gaming companies (and regular people) to keep up with their insane demands for content and also produce high-quality content.


I am mystified how people have hit level cap on this game already and still have a life. Between work, holidays spending time with family, preparing for holidays, chores, social life, etc. etc. I have barely had time to get some characters to level 10. And guess what? I am having a great time in the game and not worried at all about the pace of future content because I know I will have plenty of play time ahead of me before I bump up against the wall of having nothing to do anymore. And so far, I have always seen other people around my same level doing stuff and have easily been able to find groups, so I know that not everyone is running around at level cap already. I am guessing this MMO may be a better fit for the casual gamer of the type that WoW attracts, who will level slower and take more time to enjoy the story along the way. Hardcore gamers/speedlevelers will probably find that this is not the best game for them, due to the time requirements for releasing substantial content. That's not Bioware's fault - they are not obligated to make games for every type of gamer, they make games for the people who will appreciate their style of game.


  Aeolron

Apprentice Member

Joined: 3/24/11
Posts: 664

Everyones a mmo vet these days :P

12/28/11 7:24:45 PM#38
I agree with you 110% daid you hit the nail on the head right there. My guess is that people who put in 80+ hours a week have no social life at all if you tie in a work week of 40-45 hours a week plus tie in family friends whatever the case may be. I liked your comment that it's not biowares fault I agree with said statement, people need to look at that and say " geez maybe I have been playing way to much and maybe I should look at my play pattern before I post idiotic comments?"
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 1542

12/28/11 10:40:58 PM#39
BW to can't slack off that's for sure. Its a fact VO content will take longer to make and cost more money. If they end up like WoW with mill and mill of subs its np. If you only see 500'000 to 2 mill subs it will be a slow process that fans won't enjoy. P.S. I'm loving the game and I refuse to rush or skip content.
  Vannor

Elite Member

Joined: 8/11/03
Posts: 2279

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

12/28/11 10:43:07 PM#40

Originally posted by Puremallace


Originally posted by Talin


KOTOR, Mass Effect, and DA games haven't let me down in terms of games and sequels/expansions (although a few of the DLC weren't up to par), so I have a lot of faith in SWTOR at this point.



Dragon Age: Origins  - 2009


Dragon Age II - March 10, 2011


 


If you think for a cold chance in hell mmo players are willing to wait that long for content updates you guys have another thing coming. Bioware is in for a rude awakening when SOME people even thought Trions schedule was slow.


 


Bioware has 2-3 months at most before people start raging hard for new content.



 


I agree that bioware really need to keep the updates coming to keep subs.. and i doubt they can do it it. But your post here is pretty ignorant, you're totally ignoring these add-ons:


 


Dragon Age: Origins - Return to Ostagar (Jan 13th 2010)


Dragon Age: Origins - Darkspawn Chronicles (May 18th 2010)


Dragon Age: Origins - Leliana's Song (July 6th 2010)


Dragon Age: Origins - Golems of Amgarrak (Aug 10th 2010)


Dragon Age: Origins - Witch Hunt (Sep 7th 2010)


 


AND a stand alone expansion:


 


Dragon Age: Origins - Awakening (March 16th 2010)


3 Pages « 1 2 3 » Search