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News & Features Discussion  » Hellgate: A Great Action-MMO

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52 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13281

 
OP  12/20/11 1:56:37 PM#1

In our latest review, we take a look at Hellgate Global. For those unaware, Hellgate Global originally began as Hellgate: London before developer Flagship Studios went out of business. Resurrected by T3 Entertainment and Hanbitsoft, Hellgate Global is experiencing great success. Find out why in our review and then let us know what you think in the comments.

However, everyone deserves a second chance and Hanbitsoft has taken advantage of this. In this review, we will focus on the mediocrity of an original game and its phoenix-like reincarnation from Hellgate: London to Hellgate: Global. HG:G has made much needed improvements turning it from a wannabe MMO into the real deal.

Read more of Alex Frieden's Hellgate: A Great Action-MMO.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  gagaliya

Novice Member

Joined: 1/10/06
Posts: 54

12/21/11 8:22:19 AM#2

i wish mmorpg.com would stop writing useless fluff articles like this just to fill space.  The single biggest problem that caused hellgate london to fail originally was it's instability and bug ridden release to the point of unplayable. 

1) How stable is the game now exactly? other than a one liner "it's more polished",   does the game still crash from zone to zone?  do you still get stuck in the doors? lag? network stable?

2) What is the price structure now?  How much exactly do you have to pay after act 2,  what is offered in item mall are they game changing items or just visual?

 

  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

12/21/11 8:26:12 AM#3

Originally posted by gagaliya

i wish mmorpg.com would stop writing useless fluff articles like this just to fill space.  The single biggest problem that caused hellgate london to fail originally was it's instability and bug ridden release to the point of unplayable. 


1) How stable is the game now exactly? other than a one liner "it's more polished",   does the game still crash from zone to zone?  do you still get stuck in the doors? lag? network stable?


2) What is the price structure now?  How much exactly do you have to pay after act 2,  what is offered in item mall are they game changing items or just visual?


 



 


I agree with everything you just said. Sometimes I feel like some of these companys are slipping them some money for there reviews while not brining up well known problems.


  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1703

12/21/11 8:30:07 AM#4

Alex may come in to the topic later, but I will say that he and I talked a lot about HG while he was writing the review, and all he kept saying was that it's really gotten a lot better since the Flagship days.  His honest opinion is that the game is worth this score, and that's enough for me.  I'm likely going to be checking it out again myself soon, based on his opinion.  But that doesn't mean he's "right".  It just means that an 8/10 is what he thinks of Hellgate: Global. 

 

  Shadus

Advanced Member

Joined: 6/03/04
Posts: 671

Dont run... you will just die tired!

12/21/11 8:32:11 AM#5


Originally posted by gagaliya
i wish mmorpg.com would stop writing useless fluff articles like this just to fill space.  The single biggest problem that caused hellgate london to fail originally was it's instability and bug ridden release to the point of unplayable. 
1) How stable is the game now exactly? other than a one liner "it's more polished",   does the game still crash from zone to zone?  do you still get stuck in the doors? lag? network stable?
2) What is the price structure now?  How much exactly do you have to pay after act 2,  what is offered in item mall are they game changing items or just visual?
 

I can't answer #2, however #1 was resolved long ago even in the original hellgate client so it's likely that it was never an issue if they started with the same codebase.

Shadus

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

12/21/11 8:36:03 AM#6
Originally posted by BillMurphy

Alex may come in to the topic later, but I will say that he and I talked a lot about HG while he was writing the review, and all he kept saying was that it's really gotten a lot better since the Flagship days.  His honest opinion is that the game is worth this score, and that's enough for me.  I'm likely going to be checking it out again myself soon, based on his opinion.  But that doesn't mean he's "right".  It just means that an 8/10 is what he thinks of Hellgate: Global. 

Call me skeptical (why not, I am).  It's a rework of one of those spectacularly bad launches from which games rarely ever recover.

Still...IPs can be resurrected.  I wouldn't bet against it, but I can see a long, slow haul of reputation recovery.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Badmiral

Novice Member

Joined: 3/25/11
Posts: 5

12/21/11 8:36:53 AM#7

My apologies fellas


The game is network stable.  In about twenty game hours and in mutliple zones I never once had any weird door problems, zoning crashes, there was no lag (even in pvp) and there was no disconnects.  I was very pleased with it.  I apologize for not addressing those exact specfics. 


 


I only explored the XP + items.  There do exists items for things that absorb damage from elements when you get hit (obviously not just an aesthetic item).  As well as additional skill items (up to a maximum).  I am not exactly sure on pricing. 


  nadrian3k

Advanced Member

Joined: 8/29/08
Posts: 102

12/21/11 8:36:57 AM#8

I guess u guys ran out of things to right about....


That game will never be a big hit...it could very well have a score of over 9000 ...


  Thanosxp

Apprentice Member

Joined: 3/02/05
Posts: 172

12/21/11 8:37:58 AM#9

Cons: Dated visual


Aesthetics: 9


Dated but awesome, he meant?


=/


  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

12/21/11 8:52:58 AM#10

Originally posted by Badmiral

My apologies fellas




The game is network stable.  In about twenty game hours and in mutliple zones I never once had any weird door problems, zoning crashes, there was no lag (even in pvp) and there was no disconnects.  I was very pleased with it.  I apologize for not addressing those exact specfics. 




 




I only explored the XP + items.  There do exists items for things that absorb damage from elements when you get hit (obviously not just an aesthetic item).  As well as additional skill items (up to a maximum).  I am not exactly sure on pricing. 





 


My biggest problems were the d/c on zoning and pvping with people from diff countries. It was like playing gunz on iggy and fighting somone from brazil. They just randomly apeared and you just had to "guess" where to attack. Glad to hear some of it is fixed thou.


  chilliz

Apprentice Member

Joined: 10/29/11
Posts: 78

12/21/11 9:01:59 AM#11

Originally posted by nadrian3k

I guess u guys ran out of things to right about....




That game will never be a big hit...it could very well have a score of over 9000 ...





 


I guess you also forgot how to spell "WRITE".  Dont worry, we all no the american education system is going to pot.


  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

12/21/11 9:05:27 AM#12
Originally posted by chilliz

Originally posted by nadrian3k

I guess u guys ran out of things to right about....




That game will never be a big hit...it could very well have a score of over 9000 ...





 

I guess you also forgot how to spell "WRITE".  Dont worry, we all no the american education system is going to pot.

I see what you did their.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  BabyChooChoo

Novice Member

Joined: 10/21/11
Posts: 29

12/21/11 9:08:24 AM#13



Originally posted by Thanosxp



Cons: Dated visual








Aesthetics: 9








Dated but awesome, he meant?








=/











 




Aesthetics has more to do with art style rather than just the raw number of polygons. So the game looks dated in a technical sense, sure, but the art style is so beautiful (according to the reviewer) that it makes up for it.





 

  SyrusSyi

Novice Member

Joined: 1/07/11
Posts: 367

12/21/11 9:27:43 AM#14

Nice review. Sounds like a good review and I might check it out


Playing: Single player games |


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  nattius

Novice Member

Joined: 12/09/10
Posts: 21

12/21/11 9:52:16 AM#15
"Dont worry, we all no the american education system is going to pot."

That'll be "KNOW" then, best use spellcheck before Criticizing me thinks. =P
  virindi1

Apprentice Member

Joined: 12/25/07
Posts: 89

12/21/11 9:59:47 AM#16

Originally posted by nattius

"Dont worry, we all no the american education system is going to pot."



That'll be "KNOW" then, best use spellcheck before Criticizing me thinks. =P


 


Completely missed the point.


  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10564

I've become dependent upon spell check. My apologies for stupid grammatical errors.

12/21/11 10:15:40 AM#17


Originally posted by BabyChooChoo



Originally posted by Thanosxp
Cons: Dated visual
Aesthetics: 9 Dated but awesome, he meant?
=/  



Aesthetics has more to do with art style rather than just the raw number of polygons. So the game looks dated in a technical sense, sure, but the art style is so beautiful (according to the reviewer) that it makes up for it.  



I would disagree with this. The art style of the cut scenes and intro movies is cool, even though they are dated. The art style in the game is just dated, in both style and implementation.

I think had the original game actually stuck around, didn't charge a subscription and had gotten updated, it would have been something fairly cool. It just seems like it's too little, too late for this game to do anything great.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1175

12/21/11 10:18:12 AM#18

I played it through till its dying days, and the re-release was just as buggy as the first release, but once all the constant disconnects and the pin-code annoyances got toned down, it actually reminded me of the good times from Hell Gate: London, although this was a problem, I may not have maxed out my rank in the old game(Stopped at 50/42), but I already knew what this game was going to have me do after I clear through London, Hedge, and Tokyo, and that is doing boss runs over and over again to look for perfect items and to farm exp. This is definitely something I'm no longer interested in, and thus I never made it passed level 12 the 2nd time around.


  Krelian

Advanced Member

Joined: 1/27/04
Posts: 346

My new motto; Nothing worth saying takes less than a giant wall of (kinda)structured text! :D

12/21/11 10:58:04 AM#19

I recently installed Hellgate Global (resurrection, whatever) with a huge anticipation and great hopes, AS I THINK I WAS ONE OF THE FEW PEOPLE WHO ACTUALLY ENJOYED the game back than.....


But boy, oh boy, was I wrong!


GRAPHICS!! Its the ''NEw'' graphiczzzz!!


Back in the day (if memory serves;D) we could run Hellgate in dx9 and dx10 versions, and there were several bugs plagueing the game, and the memory leaks etc were especially bad in the dx10 version, SO I USED TO RUN THE GAME (more often than not) in DX9 and it was still a shweet looking game.


BUT NOW!* :(


Yeah, sure, u cant run the game at all now in dx10, AND ITS OKAY, BUT* the problem is; even in DX9 THE GAME LOOKS MUCH, MUCH WORSE THAN IT EVER DID BEFORE... dang....


At highest settings, the current hellgate global looks like the original hellgate londons lowest settings that were available.


Because of the reasons mentioned above (graphics bugs, performance issues, memory leaks etc) i-do-understand the reasons behind why they have taken down the dx-10 options etc,


BUT TO MAKE THE GAME (ALMOST) LOOK LIKE THE ORIGINAL DOOM? Devs, r u freaking nuts!? Its such a huuuuge downgrade even i (a fan of the original game) couldnt play it anymore:(


Hope it gets fixed soon, i think its still beta or something,,,?


  nezbel

Novice Member

Joined: 8/20/08
Posts: 47

12/21/11 10:58:11 AM#20

I have a really hard time taking this review seriously, the scores just seem bloated and it feels like they're contridictions in the review. The only score that feels honest is the Value.  I mean, just look at the Innovation review:


Frankly, Hellgate Global doesn’t do anything new.  The majority of mechanics aren’t new.  The idea of a futuristic demon world is definitely not common but is a new spin on an old idea.  The game is doesn’t deviate too far from other hack and slash MMORPGs that we have come to expect from a large portion of the genre.  Its biggest innovation is trying to blend the shooter with Diablo mechanics, and other games have done that better since.


And yet it is scored a 7.


Unless there was some recent super patch to the game, the game is dated and shallow, though you can see some gleams of potential of what could have been if the game was ever fully produced. If you want to pick up an old game or reminisce of what the title could have been I think you could have fun for a couple of days messing around. Unless you pay though, your just not gonna get much though and I think you can spend you dollar on something more worth your while.


 


I'd give it a 5, a nice idea but just doesn't hit the mark. Not bad for a quick time killer or just to check out for old times sake.


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