| 218 posts found | |
|---|---|
|
5/09/11 2:13:40 AM#201
I wish this game had a free trial, could of saved myself $59. I cancelled my subscription on day 1. It's key features that set it apart from other games are all cons not pros. Rifts were boring by the 5th one. Combat is slow and tedious and I was playing the mage (nuker) class. Soloing is tedious at best. Mob density is way too high in areas making solo play an exercise in futility. Constant drinking to regen mana/health plus a never ending stream of ghost crawls back to your corpse makes this game about as fun as a root canal. Game is boring and stale. It's just generic MMO 543,332. |
|
|
5/09/11 7:39:27 AM#202
|
|
|
5/09/11 7:50:27 AM#203
|
|
|
5/09/11 7:53:42 AM#204
Their is allways room for innovation though. Cant agree with that comment. |
|
|
5/09/11 7:56:37 AM#205
Originally posted by krinaman Well ya must have missed the open beta right before launch or the "Two" weekend free trials. But ya a free trial is what ya needed. |
|
|
5/11/11 10:49:49 AM#206
i didnt like it, cause it looked so overloaded and heavy. the graphics been nice and everything looked awesome...yet it just looked to much for my eyes. i had to take a break after 15min. everywhere this fog, fights, fire, numbers, people, screaming of mobs...its just been to much. wonder how you can relax from hard day, concentration on your skills and basics if you already get tired looking at the screen... love character customization in this game thom, wish more games would implement it. |
|
|
5/11/11 11:44:12 AM#207
didn't have a chance to play this game , but a I heard it is not that bad at all... maybe I'll try it someday |
|
|
6/15/11 3:35:33 PM#208
I played this game and got my Warrior to level 50. I did enjoy the quests. The puzzles and cairns were a nice feature. I know I will probably get slammed, but I'm not into PvP and the game just lost my interest now that I'm level 50. What is the point of doing quests when your XP gained is useless? Perhaps I'm used to Final Fantasy XI where you merited after you levelled, but it seems quite pointless when none of the rewards are better than the dungeon gear that I already have. Sure I could do dungeons and raids to get better gear, but I'm just not that motivated to do so. I really would have like to have been able to choose Cleric, Rogue or Mage on the same character and level another profession rather than starting another character. I am aware that they allow you to switch roles and that was although that was novel and interesting I really didn't find it all that useful other than switching between DPS and tank. I found the snow weather effect in Iron Peak to be really annoying and would have preferred to be able to turn that off. Their inability or unwillingness to take care of RMT / Platinum selling people spamming shouts in the main towns was unacceptable. It was not a controller friendly game and found that to be a negative factor. The graphice were good, but all of the little kids jumping around town and riding their mounts over other people were strange. Maybe they should be put into a romper room so they can jump on the space bubble like they used to at McDonalds? That's my story and I'm sticking to it. |
|
|
6/15/11 3:45:57 PM#209
Overall I like Rift and think it is a very well done game. I like the class system and the flexibility it offers. However, I am extremely disappointment that unless you want to raid, there is literally nothing to do at level 50 once you have your Tier 2 gear. And considering there currently isn't anything AFTER Tier 2 for groupers, grinding out Tier 2s for gear you don't need if you don't want to raid. This problem is compounded by the fact that the way the game is set up provides little incentive for me to want to create alts. If you make an alt, even if you are the opposite faction, after the first two zones you will be leveling in exactly the same places. I wish it was like EQ1 where each race had their own starting town and there were several leveling zones for each level range. Overall it is a very well crafted game, but I think it could have used about half a year more development time before it was released. It just feels unfinished to me. Sadly I think it will end up going to way of games like Warhammer and AoC, and be a wasteland by the end of the year. |
|
|
6/19/11 12:53:15 PM#210
My Ratings:
Quality of what is there : 10 Graphics : 7 (still some work left on character agility and animation) Combat system : 6 (way too old and done before, however working) Character design : 8 (the free blending of character classes have been seen before but are stil the best out there) Number of new innovative systems : 0 (nothing new at all, not even a single isolated system, what a disaster) |
|
|
7/15/11 10:41:49 AM#211
I just started on a trail membership with Rift. Comments here and comments from friends made me decide to do the massive download and give it a shot. For years I played WoW and I began that game as a Warlock. One of the reasons I quit WoW was the sad state of the Warlock class which saw it's downfall with the release of WoLK. So of course I began Rift as a Lock because .. well I guess no matter which toon I have played (played all classes at high lvl in WoW) I have always seen myself as a Lock at heart. I find the Rift Warlock exciting mostly because I can custom design my Lock the way I think Locks should be. I can bring the wrath of God down upon my enemies and even heal myself and my team mates if I choose to. No longer do I have to depend on a weak and boarderline useless pet (though I can have that too). Without question the Rift Lock is superior than the shell of a Lock WoW had to offer me. The graphics are very nice and as mentioned the game is clean and nicely done. There is just enough familiar aspects to keep me from being completely lost in the new experience and most of my screen isn't taken up with junk so I can enjoy the scenery. Much like the reviewer I will have to reserve final judgement until I reach the final level but once my trail membership has expired I will be opting for a pay for account. |
|
|
8/10/11 4:29:00 AM#212
Really loving rift and what it had done to help out new mmorpgs. Its been long time, since aion for me that I have enjoyed an mmo. Go Rift!
|
|
|
8/10/11 4:32:25 AM#213
Result: GREAT!
So that's what a great game is like? *shudders* The PvE has no replay value and is the same stuff as always. The crafting sucks, the pvp is imbalanced, and solo you can't have fun no matter what. And then it's a great game? Yeah right... And this "ascended system" is simply giving each class more talent trees while reducing the number of classes. It has the "great advantage" of reducing the replay value and allows everyone to do everything, which means each player is interchangable with any other. I don't hate the game. I tried it, nearly bought it. But the lack of depth, of replay value, of crafting, of... anything interesting made me realize I wouldn't play it for long. That it gets such a rating means that either the author of the article is simply a huge fan of rift and the rating is not objective in any way, or that the article is sponsored by trion. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
|
|
8/10/11 6:15:07 AM#214
Originally posted by maji Yep because everyone that likes a game you dont is a biased fanboy... How could he possible enjoy a game that you cant stand?!?!?!? How dare he!!!!!!!!!!!!! *Rolls eyes* Playing: GW2 |
|
|
8/10/11 6:58:28 AM#215
Originally posted by Z3R01 Hey I nearly bought the game. I played the betas and the free weekends. But if you give me a game with no replayability, sucky crafting and everything be as generic as possible, then I pass. It's like me searching for a fine restaurant to have dinner at, and someone hands me an average slightly warm and mushy hamburger. For some people that's heaven, and when I'm really hungry and got nothing else, I might take a bit too. But it's nothing I'd want to happen more often than necessary. The rating might be fine for those who never played MMORPGs before or those who are interested in nothing but generic theme park MMORPGs, but for gamers with some experience it's just wrong. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
|
|
8/10/11 7:17:06 AM#216
Originally posted by maji You contradict yourself in your attempt to bolster your close minded view of Rift. Any experienced gamer knows that they can't make a strong judgement of an entire game through beta play and free weekends. You don't like themepark MMO's. That's fine but don't pretend to know what the rest of the game is like especially since you never played it to 50. Any experienced gamer knows that you can't do that. |
|
|
8/10/11 7:24:45 AM#217
Originally posted by maji See its all a matter of opinion. You don't like it but a very good portion of people do. |
|
|
12/21/11 9:48:55 AM#218
I'm playing rift sins the1.1 patch came out and I'm really pleased.
I don't see any flod with the crafting mathods. Rift has 2 lvling methods, that's good, WOW maybe have mor races and that mask more ways to lvl. But, as I have seen, all the players going to the human part in the alliance and to the orgs parts in the hord. So as I see it wow have 2 lvling mathods. The story in rift is slot better cause it's new and never been used. Un like wow that have a rely used story |
|