Trending Games | Neverwinter | Guild Wars 2 | WildStar | Star Trek Online

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Amazed at lack of creativity

3 Pages 1 2 3 » Search
54 posts found
  Snoogems

Novice Member

Joined: 10/20/06
Posts: 100

 
12/17/11 11:47:18 PM#1

All of the new mmos are pitiful. Im playing no mmorpgs right now, thats how bad it is. The new features they offer are dynamic events and voice overs. Im tired of npcs. A next gen mmo should have no npcs. Pure player based. Think up new ideas developers, maybe players can be monsters instead of being the super god like fighter in every mmo? IDK just an idea. I can think of a million simple ideas that would be thats better than the single player rpg things like dynamic events and voice over. MMORPGs are in a bad state.

  Castillle

Forum Bunny

Joined: 10/24/10
Posts: 2623

12/17/11 11:59:28 PM#2
Originally posted by Snoogems

All of the new mmos are pitiful. Im playing no mmorpgs right now, thats how bad it is. The new features they offer are dynamic events and voice overs. Im tired of npcs. A next gen mmo should have no npcs. Pure player based. Think up new ideas developers, maybe players can be monsters instead of being the super god like fighter in every mmo? IDK just an idea. I can think of a million simple ideas that would be thats better than the single player rpg things like dynamic events and voice over. MMORPGs are in a bad state.

o.o havent you herd of gw2?

''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**

  Quizzical

Guide

Joined: 12/11/08
Posts: 11257

12/18/11 12:00:52 AM#3

If you want an innovative game, then go play an innovative game.  Don't just sit here and complain that there are also some games that didn't bother to innovate much.

  wizyy

Advanced Member

Joined: 6/27/05
Posts: 529

12/18/11 12:06:38 AM#4

Vote with your wallet!

I don't believe GW2 is ground-breaking, but it does have innovations.

 

 

I'm waiting for ArcheAge like it's a holy grail... If it fails, I give up on this genre, cause then It will never get the funding needed for really innovative but at the same time high-quality, immersive, fun MMORPG.

  Vexe

Novice Member

Joined: 5/25/06
Posts: 554

Hoorah

12/18/11 3:34:36 AM#5

Innovative games rarely do well because games that break ground rarely do it right the first time. This makes them high risk so they never get funded in the first place.

Innovative games are not seen in the AAA forum anymore. Look to indie games for innovation.

End of thread.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

12/18/11 7:06:55 AM#6

'Old schematics' in mmorpg's - hundreads "kill 10 rats" + grind medallions & tokens in instances still work well enough :(

So until Developers feel forced by market to innovate, they won't innovate.

  Phaserlight

Hard Core Member

Joined: 7/18/04
Posts: 370

The simple is the seal of the true. And beauty is the splendor of truth. -S. Chandrasekhar

12/18/11 7:39:14 AM#7

I'm amazed at posts like these, because the implication is that the OP could do so much better, or is sitting on a heap of ideas that for whatever reason are not finding their way to the right people.  The gaming industry is a multi-billion dollar business (not sure what % MMORPG's market segments are), if that's truly where your passion is, go out and take a slice.  There is a lot going on right here, right now.  If you don't see it then it's because you're not looking.

You say creativity is lacking and then go on to talk about features like voice overs.  Those things represent production value, they are not true creativity.  You don't need a whole lot to be creative.  Just look at the Wright brothers; they worked in a bicycle shop and ended up designing and building the first powered airplane.  Nowdays we have 747's, but let's not forget how it all began.

I recommend finding an indie MMO with a small community, and focusing on making a positive impact.  Vendetta Online gives users that want to help out access to tools like the mission editor, and it is a community that is both productive and condusive to fostering creativity.  Not only does it have a 50 page backstory, but numerous players have writting their own RP fictions, designed missions, ships, suggested changes and seen them implemented.  To date, I've designed and written sixty-five missions that have made it into production.  It was just released for Android this past year.  Mobile device users can now seamlessly play with desktop and laptop users in the same game world; it's a great time to be a Vendetta Online player if you value creativity and are in to game design.

"To be what you are not, experience what you are not." -Saint John of the Cross
Authored 104 missions in Vendetta Online
Twitch uses your brain
What is mission design

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16774

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

12/18/11 7:42:37 AM#8
Originally posted by Quizzical

If you want an innovative game, then go play an innovative game.  Don't just sit here and complain that there are also some games that didn't bother to innovate much.

ER, the OP's point is there are "No" new and innovative MMORPG's right now.

He's right. 

 

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  User Deleted
12/18/11 7:55:01 AM#9

Some indy company is going to come out of nowhere with an mmorpg equivalent of Minecraft, and wham! it wil be a rebirth for the genre.

All the suits will be running to copy and make it bigger and glossier. Or they will buy it from the indy dev and they will move off into the sunset retired by 30. Just watch.

It has to come from someone who loves games. Now games are coming from people who only love money.

Ironically, the one who loves games will make the money.

 

  Pilnkplonk

Novice Member

Joined: 3/02/10
Posts: 1500

12/18/11 7:57:38 AM#10
Originally posted by Snoogems

All of the new mmos are pitiful. Im playing no mmorpgs right now, thats how bad it is. The new features they offer are dynamic events and voice overs. Im tired of npcs. A next gen mmo should have no npcs. Pure player based. Think up new ideas developers, maybe players can be monsters instead of being the super god like fighter in every mmo? IDK just an idea. I can think of a million simple ideas that would be thats better than the single player rpg things like dynamic events and voice over. MMORPGs are in a bad state.

All game characters should be player controlled?

Well, play a FPS then. :D

No, I'm kidding. Ideally, every creature in the game should be controlled by a human-level intelligence... but this is inpractical for now because a) there is no AI advanced enough and b) you can't force paying customers to play mobs doing dull jobs that are required for simulating any kind of a more complex world (hence my joke about FPSs)

Instead I propose a compromise: Indirectly controlled NPCs. Like in RTSs players should be able to give standing orders to npcs and animals populating the world. Say, a player should be able to buy a farm and order the npcs there to work, guard etc. Other players should be able to attack the farm and its NPCs while their owner is away.

Frankly you can see how this traditional "purely player run economy" is not working in games like Darkfall - because no one wants to work in a mine or chop down trees for their guild overlords. If guilds or players could hire NPCs to do these menial jobs the sandbox genre would be much invigorated.

  Vahrane

Elite Member

Joined: 9/03/08
Posts: 346

12/18/11 8:08:25 AM#11
Originally posted by Pilnkplonk
Originally posted by Snoogems

All of the new mmos are pitiful. Im playing no mmorpgs right now, thats how bad it is. The new features they offer are dynamic events and voice overs. Im tired of npcs. A next gen mmo should have no npcs. Pure player based. Think up new ideas developers, maybe players can be monsters instead of being the super god like fighter in every mmo? IDK just an idea. I can think of a million simple ideas that would be thats better than the single player rpg things like dynamic events and voice over. MMORPGs are in a bad state.

All game characters should be player controlled?

Well, play a FPS then. :D

No, I'm kidding. Ideally, every creature in the game should be controlled by a human-level intelligence... but this is inpractical for now because a) there is no AI advanced enough and b) you can't force paying customers to play mobs doing dull jobs that are required for simulating any kind of a more complex world (hence my joke about FPSs)

       In regard to the state of current AI Im not sure whether or not they don't have better AI or whether they just aren't using it. Take a look at this article ( http://www.gamexplain.com/article-292-1287431920-gamers-dont-want-ai-smarter-than-they-are.html) so you have a better idea of where Im coming from. It suggests that as gamers we don't want to constantly get our arses kicked (essentially) so, therefore, highly sophisticated AI isn't being used. I'm pretty sure the tools are out there but can we gamers accept not being the ultimate badass by default and enjoy them?

 

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16774

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

12/18/11 8:11:35 AM#12
Originally posted by TROLL_HARD

Some indy company is going to come out of nowhere with an mmorpg equivalent of Minecraft, and wham! it wil be a rebirth for the genre.

All the suits will be running to copy and make it bigger and glossier. Or they will buy it from the indy dev and they will move off into the sunset retired by 30. Just watch.

It has to come from someone who loves games. Now games are coming from people who only love money.

Ironically, the one who loves games will make the money.

 

Actually this is my hope for the genre as well, that a wild card will bust through with something new and different and set the genre down a new path (for a time).

Hey, it could happen.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4346

12/18/11 8:45:38 AM#13
Originally posted by TROLL_HARD

Some indy company is going to come out of nowhere with an mmorpg equivalent of Minecraft, and wham! it wil be a rebirth for the genre.

All the suits will be running to copy and make it bigger and glossier. Or they will buy it from the indy dev and they will move off into the sunset retired by 30. Just watch.

It has to come from someone who loves games. Now games are coming from people who only love money.

Ironically, the one who loves games will make the money.

 

I'm guessing majority of "ones who love games" couldn't make a good game even if they had the technical proficiency. They just lack the ability to make good design decisions. Atleast that is how it looks by reading the forums.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  Plasmicredx

Advanced Member

Joined: 3/23/08
Posts: 635

12/18/11 8:55:53 AM#14

I don't think the word is really amazed that there is a lack of creativity but more like that you are not comfortable, or mad that there is a lack of creativity, or that you're not happy with it.

When WoW came out and all MMORPGs, and I don't mean all future MMORPGs, ALL MMORPGs including past began to copy WoW (there may have been some games that didn't entirely). At the point when my favorite MMORPG changed back in what, like 2004 or something, I knew that it would be no surprise when games made decades from then would all be the same copying WoW.

Not because WoW was a better game (well, it kinda was) but because entire game companies began to gut out their own game to replace the gut contents with WoW-like gut contents. I mean, sure, when a particular trend becomes popular in a game genre, future games should try to copy that. But even OLDER games, too? At the risk of losing your own CURRENT fanbase to try and steal fans from WoW's fanbase? That's just ridiculous, wrong, stupid, betrayal, etc., etc. it's all kinds of wrong.

That's why a lot of people are unhappy. It's not really even WoW's fault for being awesome.

I guess what I'm saying is that I'm expressing the same feelings but by ranting and making the word choice seem like a big deal in order to exaggerate the point even bigger. Once I realized how big I just made the point sound, I laughed though. You'd think I'd be weeping for the current status of MMORPGs, but they really are just games and at least I have good memories of my favorite MMORPG before it was ruined. Like posters before me have said like Kyleran, maybe there is still hope.

Try to enjoy the holidays though everyone. I'm still gonna try Star Wars: TOR out.

  Quizzical

Guide

Joined: 12/11/08
Posts: 11257

12/18/11 9:01:43 AM#15
Originally posted by Kyleran
Originally posted by Quizzical

If you want an innovative game, then go play an innovative game.  Don't just sit here and complain that there are also some games that didn't bother to innovate much.

ER, the OP's point is there are "No" new and innovative MMORPG's right now.

He's right. 

 

Except that if that's his point, then he's wildly wrong, unless he takes a very narrow view of what counts as "new".  I've been playing Uncharted Waters Online recently.  Seems plenty innovative to me, since it does few things that you'd expect "most" MMORPGs to do.  Lots of exploration, lots of trading, and not really that much combat.

It's not the "there aren't any NPCs" approach that the original poster wants.  But there are plenty of innovative games out there.  If you're looking for one particular innovation, that makes things harder.  A Tale in the Desert didn't have any NPCs, though, unless you count the schools and universities, which are kind of like NPCs.

  centkin

Hard Core Member

Joined: 10/01/10
Posts: 584

12/18/11 9:08:48 AM#16

Actually many of the ideas posed by the original poster were done. 

The result was asheron's call 2.

Yes they backed off somewhat from it several months later when the failure was evident -- but -- at least as asheron's call 2 started and for about 4 months after that -- it pretty much was the game the OP wanted.

Unfortunately after the initial release, there was nothing they could do to fix it, even though after the expansion it became a much better game that a lot of people would actually want to give a try compared to what we have now -- but then again I always thought ultima online 2 and later X would have been games people might want to play as well.

At any rate... 

This also allows others to potential refine it because it has done the tried and failed once -- but .... shiver ....

-----

It is too bad they even called it AC2 because it kind of made an AC3 harder to ever happen and I would relish an AC3 that was true to the AC1 roots.

  Vahrane

Elite Member

Joined: 9/03/08
Posts: 346

12/18/11 9:17:09 AM#17
Originally posted by centkin

Actually many of the ideas posed by the original poster were done. 

The result was asheron's call 2.

Yes they backed off somewhat from it several months later when the failure was evident -- but -- at least as asheron's call 2 started and for about 4 months after that -- it pretty much was the game the OP wanted.

Unfortunately after the initial release, there was nothing they could do to fix it, even though after the expansion it became a much better game that a lot of people would actually want to give a try compared to what we have now -- but then again I always thought ultima online 2 and later X would have been games people might want to play as well.

At any rate... 

This also allows others to potential refine it because it has done the tried and failed once -- but .... shiver ....

-----

It is too bad they even called it AC2 because it kind of made an AC3 harder to ever happen and I would relish an AC3 that was true to the AC1 roots.

I'm still waiting for UO2 here! Too bad that it'll probably be quite the wait.

  Plasmicredx

Advanced Member

Joined: 3/23/08
Posts: 635

12/18/11 9:21:12 AM#18
Originally posted by Quizzical
Originally posted by Kyleran
Originally posted by Quizzical

If you want an innovative game, then go play an innovative game.  Don't just sit here and complain that there are also some games that didn't bother to innovate much.

ER, the OP's point is there are "No" new and innovative MMORPG's right now.

He's right. 

 

Except that if that's his point, then he's wildly wrong, unless he takes a very narrow view of what counts as "new".  I've been playing Uncharted Waters Online recently.  Seems plenty innovative to me, since it does few things that you'd expect "most" MMORPGs to do.  Lots of exploration, lots of trading, and not really that much combat.

It's not the "there aren't any NPCs" approach that the original poster wants.  But there are plenty of innovative games out there.  If you're looking for one particular innovation, that makes things harder.  A Tale in the Desert didn't have any NPCs, though, unless you count the schools and universities, which are kind of like NPCs.

I think he means games that he'd like. Uncharted Waters is like from 2005, imported and translated into english like in 2010 and was poorly made. If you want to get into ethics like SHOULD people pay money to play games like that in order for more innovation to be made, then I won't argue since that may be true. But it certainly doesn't help when the only innovative games are of such a low quality that characters can walk through desks (Unless you want to argue that walking through desks is innovative and edgy somehow lol).

http://www.youtube.com/watch?v=mQrdhlYEcuk&t=6m30s
  free2play

Elite Member

Joined: 10/13/05
Posts: 1183

12/18/11 11:13:02 AM#19
Originally posted by Plasmicredx
Originally posted by Quizzical
Originally posted by Kyleran
Originally posted by Quizzical

If you want an innovative game, then go play an innovative game.  Don't just sit here and complain that there are also some games that didn't bother to innovate much.

ER, the OP's point is there are "No" new and innovative MMORPG's right now.

He's right. 

 

Except that if that's his point, then he's wildly wrong, unless he takes a very narrow view of what counts as "new".  I've been playing Uncharted Waters Online recently.  Seems plenty innovative to me, since it does few things that you'd expect "most" MMORPGs to do.  Lots of exploration, lots of trading, and not really that much combat.

It's not the "there aren't any NPCs" approach that the original poster wants.  But there are plenty of innovative games out there.  If you're looking for one particular innovation, that makes things harder.  A Tale in the Desert didn't have any NPCs, though, unless you count the schools and universities, which are kind of like NPCs.

I think he means games that he'd like. Uncharted Waters is like from 2005, imported and translated into english like in 2010 and was poorly made. If you want to get into ethics like SHOULD people pay money to play games like that in order for more innovation to be made, then I won't argue since that may be true. But it certainly doesn't help when the only innovative games are of such a low quality that characters can walk through desks (Unless you want to argue that walking through desks is innovative and edgy somehow lol).

http://www.youtube.com/watch?v=mQrdhlYEcuk&t=6m30s

 UWO should have been the last MMO I ever downloaded. I played UW forever on super nintendo. I went to UWO so full of hope with my rose colored glasses on, the music was tinged with the original and I picked up on it right away.

Then i jumped on my ship, set sail for the great blue yonder and got told I needed a permit for that.

Left, horribly disappointed.

  Pilnkplonk

Novice Member

Joined: 3/02/10
Posts: 1500

12/18/11 11:46:49 AM#20
Originally posted by Vahrane
Originally posted by Pilnkplonk
Originally posted by Snoogems

All of the new mmos are pitiful. Im playing no mmorpgs right now, thats how bad it is. The new features they offer are dynamic events and voice overs. Im tired of npcs. A next gen mmo should have no npcs. Pure player based. Think up new ideas developers, maybe players can be monsters instead of being the super god like fighter in every mmo? IDK just an idea. I can think of a million simple ideas that would be thats better than the single player rpg things like dynamic events and voice over. MMORPGs are in a bad state.

All game characters should be player controlled?

Well, play a FPS then. :D

No, I'm kidding. Ideally, every creature in the game should be controlled by a human-level intelligence... but this is inpractical for now because a) there is no AI advanced enough and b) you can't force paying customers to play mobs doing dull jobs that are required for simulating any kind of a more complex world (hence my joke about FPSs)

       In regard to the state of current AI Im not sure whether or not they don't have better AI or whether they just aren't using it. Take a look at this article ( http://www.gamexplain.com/article-292-1287431920-gamers-dont-want-ai-smarter-than-they-are.html) so you have a better idea of where Im coming from. It suggests that as gamers we don't want to constantly get our arses kicked (essentially) so, therefore, highly sophisticated AI isn't being used. I'm pretty sure the tools are out there but can we gamers accept not being the ultimate badass by default and enjoy them?

 

Hmm, I wouldn't exactly use the "better" qualifier when talking about AI... maybe "complex" would be more appropriate? You can make a killer AI for playing chess but as one of my chess buff friends long time ago said "it plays well but its boring."

At the moment NPC AI is severely limited, just look at the moronic mobs of WoW. They don't have to be super-smart, they just have to be... rich in their range of behaviours. Different creatures should play differently. For example there should be a "bravery" stat somewhere so the mob can decide to run away.. or call its friends to aid. And if your PC is perfectly capable of running empires as your opponent in RTSs or Civilization, and do it in a range of different styles and characters, I don't see why mmo AI has to stay at the level of Super Mario mushrooms.

You'd be surprised how much advanced processing is required for stupidity. That's one of psychology's greatest mysteries - actually stupidity often requires much more thought than common sense. I'd love to see more stupid but rich mob behaviors.

A case in point: Mount & Blade. You have hundreds of lords and ladies NPCs in that game who are constantly warring, scheming and marrying each other. The political situation in the world is ever changing and you are just one of them playing on the even field with them. It is brilliant. It is fantastic and it does not grow old. You have to constantly consider who to ally with, whom to bribe, do you accept the request to join a war against someone who might later turn out to be the key to increasing your power? It's fantastic. I have no idea why no sandbox mmo so far has used this approach to world building.

This notion that all the decisions and actions in a sandbox mmo have to be taken by players is extrmely stifling for the sub-genre imo. The point is that while pre-written stories are bad for sandbox, emergent npc-behavior is  really  the way to go. And that is why I consider GW2's Dynamic Events a step forward for the genre, exactly because of emergent-behaviour elements they feature.

3 Pages 1 2 3 » Search