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Luxumaru
Novice Member
Joined: 12/03/09
"If at first you don't succeed, give up, it ain't gonna happen." |
12/17/11 4:00:21 PM#21
I'm a fan of SWG but honestly I must say, anyone who says SWTOR is a "WoW clone" clearly has not played it. I agree that there are some similar aspects but "clone" is a gross exaggeration. I couldn't play WoW for more than an hour at a time because it can get absurdly dull; where with TOR, I found hours and days disappearing during the beta. In my opinion TOR fixed everything I hated about WoW.
If you're one of those folks who thinks now that SWG is gone you'll never be able to game again, give this a try. It's better than you think. If you've already tried it, theres always "that Pre-CU project" that's been live for a while. Total MMOs played: 174|Enjoyed: 7. >:| |
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12/17/11 4:12:49 PM#22
everytime i see a cantina in swtor i think of swg and how much more enjoyable that game was..and how people have changed over the years. |
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12/17/11 4:40:36 PM#23
I was a huge fan of SWG...and then they did the NGE and ruined months of work on becoming a Jedi. After NGE, I gave up. |
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12/17/11 5:17:13 PM#24
Indeed, RIP SWG. It really had gotten a lot better and was going upward quality wise even though SOE gave it no money or manpower. Sad day indeed. SWTOR really totally is nothing more than a WoW clone with a bunch of voice acting and as far as Bioware not screwing the pooch, smooth launch etc... go ask any player now about que times, random disconnects (putting you back of the line for said long ass ques) and general distribution issues with preorders and certain retailers Not nearly as smooth as this article would lead you to believe, but it's all gone to shite since Friday midday so maybe this was 'printed' before the problems started. Let's see if they do end up reporting on yet another flakey and rage inducing launch fail. Played: Asheron's Call(still the best fantasy MMO!), EQ1, EQ2, Vanguard, DAoC, Horizons, City of Heroes/Villians, WoW (crap), LOTORO, D&D Online, Eve, Anarchy Online, and still playing SWG daily. |
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12/17/11 5:30:00 PM#25
swg wellbe missed played it alot ..loved makeing the bots the most |
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12/17/11 5:46:27 PM#26
It had to go, if you a business like Bioware or Lucas art and launching a game based on an IP like this, and your game tanked while the old one retained more followers than your failure... no you demand that the old game goes offline first. |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
12/17/11 5:52:20 PM#27
A once great game with the most potential in MMO history goes out with a whimper because of the complete and utter incompetence of a few jackwagons pulling strings. Thanks fer nothin' you panzies. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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12/17/11 7:13:42 PM#28
SWG is better then SWtor really, in what way ? i dont think neither are better then the other, in my opinion it was like the 1977 Starwars movie when the you didnt even know who luke skywalker was and how was he related to the dark lord himself until it was in revealed in the 5th episode. Then in 200x we see the prequel coming out and so on and once again we scream the old ones were best. Now we have the same thing happening for the games We have SWG based upon the war between the empire and the rebels and in SWTOR we learn about things that we have read in books and now it will be time for use to live up to those stories and add our own mark to it, some of us will say SWTOR is not good or it is a waste of time well bioware, mythic and EA have not let its gamers down in any games they have made so far. So if you want SWTOR to have Reputation and to Actually prove itself it will be our call to support them and show our determination by having positive insight on the game and give it its well deserve chance. |
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12/17/11 9:07:56 PM#29
another good game dies because of greed. FU Sony/Lucas/EA and this consumer generation of idiots.
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12/17/11 9:20:23 PM#30
Originally posted by Storman1977 Look at it this way; now everyone's a winner with TOR welfare game-play entitlements. Bright-side, right? |
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12/17/11 10:13:42 PM#31
The problem with SWG is that the things it did well it did really well, but the bad things were really bad. Crafting, housing, resources, social aspects, and expansive worlds were done extremely well, and I dare say better than any game before or since. The bad is that much of the game felt lifeless. At times the combat felt too random. The NGE carved the heart out of a deep combat system, replacing a system that itself was severely flawed. Unfortunately the theme park MMO is the most popular at the moment, and if you make a truly sandbox game it's just going to be a niche game. If you want a sandbox you have to hope a smaller development house without grandiose expectations takes on the task. Of course, many players are suspect of indie games. It's just that the sandbox stlye has limited potential for a wildly successful game, and as we all know the profit is the most important part of the business. |
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12/17/11 10:52:16 PM#32
lol as if wow was not a "clone" itself, these comparisons are getting VERY tiresome, thanks for another thou, it was a great contribution. |
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12/17/11 10:59:15 PM#33
i dont think you can even put the two games together in the same discussion. (it makes me cringe to be honest) they are just 2 very different games. i wish the old repub much success but to me it will never be a replacement for swg. |
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12/17/11 11:17:25 PM#34
They give up on SWG for ruin the KOTOR games feeling :/ When i first heard about SWTOR i thougth, yay finaly a good sandbox game (hoped they learnd something about SWG what part is success and what is fail), but i got a huge dissapointment when i see the "sides are stick with classes". poor headhunters are work only for sith(because Sith are actualy good people and care about evil doers,thats why the lot wanted poster, unlike the "Rebels" who dont use them, because they dont have the class), and i always know the smugglesr are good people in heart, they are just have a wierd hobby to hide explosives and drugs in there ships :) |
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12/17/11 11:41:30 PM#35
While SWG was one of the best MMO's in my opinion it's important to note the word "WAS". Even with the nge changes it could have still been a good game but the population was spread out on way too many servers and the economy has been in a joke for some time. It was a good game but I said goodbye a long time ago when it lost the interest of too many players to have the same community feel it used to. On a side note swtor may have a lot of aspects found in wow but it has a completley different feel to it and for me that really the most important thing. I do expect guild wars 2 to to take most of my attention when it comes out. |
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12/18/11 12:18:52 AM#36
Lol a million? Try like 150. SWG was boring as hell in it's prime, I can't imagine anyone mourning it after the NGE. |
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12/18/11 2:00:39 AM#37
I was not a huge huge fan of SWG, but I did overall like it thanks to its crafting, housing, and other community-based aspects more than anything else. It seems that there will never be another game like it or like UO, since SWG did have some UO-like elements. ToR is even more themepark than WoW, and to me a good Star Wars game should be all about the world, not just one story. I will most likely not be picking this one up... Playing MUDs and MMOs since 1994. |
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12/18/11 2:28:22 AM#38
It was the best of times, it was the worst of times...
This game from launch to NGE came to mean so much to me. Ofcourse...it's just a game...it's just a game. But I roleplayed my avatars and each one of them became an extension of some aspect of myself. It was cathartic and fun and immersive.
To recap, my friends and I went down on one knee around a campfire we made in the dead of night, staring up at the Dantooine stars and founded our guild. We built a city along a small lake. I built a base there and we had a blast defending it. We waged war, played at love, I crafted furniture, hunted jedi, took long drives in my two seater with my ingame gf, played the clown in our local cantina. Gunfighter, Creature Handler, Bounty Hunter, Teri Kasi Master, Dancer, Musician, Architecht, Image Designer, Rifleman, Swordsman, Chef, starship pilot...I loved them all.
There were flaws in the game. Lots of bugs. I always wondered why they didn't fix them. It was strange. It was sad. But even in spite of that I still loved the game.
There's only two games in my life I ever fell in love with, and this is one. And like a lot of love affairs, it wasn't perfect, not by a long shot. Rest in peace, old friend. For me you died a long time ago, but this adds finality. |
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12/18/11 5:37:53 AM#39
Maybe if $oE was a better company, listened to it's players, and have somewhat of a cluem SWG would have been better off. It was a great game, but always had something bad going on. Glad to see $oE doesnt have anything to do with this one.
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12/18/11 9:00:13 AM#40
rip swg... _________________ |
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