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9/03/11 7:24:14 AM#61
You need to realise that most of the things that SWG lacks in your eyes, has been asked for by the current playerbase. It has a lot of former preCU players still. A lot of these things have been reintroduced in one form of another (if it doesnt fit in current lvl based system). Dont make the mistake to think that early NGE is the same as now. It has been expanded a lot. The engine however is still just as crappy. So the only great SWG would be with a new engine that can handle the combat in large numbers of players. Still, even with current engine it could continue to survive. SOE even admitted this. It hasnt been shutdown because it wasnt viable anymore. Its the bloody SW licence! |
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9/08/11 4:30:54 AM#62
Originally posted by someforumguy I've played SWG through all phases of the game. I'm comparing the old system to how the current system is now. Camps actually were improved. They didn't do much before, but they have more of a purpose now. My regret in this area is that everyone can use them so they became mundane objects. Before when a Master Ranger dropped a large camp it was a cool wonder to see. Now it's just some thing you've seen plenty of times, and anyone can drop one. Beast Master is nowhere near as fun as Creature Handler was. Growing critters in a tube is not nearly as cool as hunting down rare critters and hoping to find a baby you could tame. To tame it and raise it was something special, and that's why the profession was so loved and revered. Worlds better than hunting for DNA in the current system. City invasions are nowhere nearly as cool as basebusting. And I'm not talking about where you and 40+ players and alts stand around to soak up GCW points. I'm talking about basebusting where you and your entire guild (and allies) sat there protecting it from the hordes of the opposite faction. You didn't know if they were coming. You didn't know when they were coming. And if you failed your base was gone. City invasions are lame because if you lose then there's always later in the day to try it again. No pride on the line. In the old days of basebusting it was a matter of pride to have your base standing for as long as you can. Back when the number of bases on the entire server could be counted on one hand. Weapons crafting is better now than it was after the NGE launched, but it still sucks compared to pre-NGE because of one simple fact; and that's that all weapons now are capped. It doesn't matter how good your resources are over a certain point, your weapons will be no better than the next guy as long as his resources are just good enough. You just have to get over that threshold, and everything after that point is wasted. It used to be that the best materials made the best weapons. Now no matter how good your stuff is you get your stats capped. Think of all the important resources required by crafting health stims, rez packs, doctor buffs, poisons, diseases, etc... All of those important resources, unless also needed by something that was not removed, were made irrelevant. Lokian Wild Wheat and Talusian Water Vapor.. those used to be some of the most sought after quality resources... now? Talusian Avian Meat... the amount of orders I filled for that as a ranger back in the day was huge? Any idea what those we needed for? You might be able to craft more things now, but they generally take the same things they used to. New droid schematics use the same resources the old schematics called for. And yes, the majority of SWG players didn't want TEF anymore, but that doesn't mean it was better for the game. It's because they wanted to kill faction MOBs with impunity and be safe from opposing players. That's carebear. It killed immersion when as an overt Imperial you see a Rebel laying waste to your faction MOBs right next to you and you couldn't do anything about it. Carebear players didn't want to get beat by other PVP-centric players. They didn't want to lose and then have it rubbed in their face. So they were catered to and really soured the game for a large number of players. |
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9/12/11 6:43:25 PM#63
Staying away as i have no data about my accounts anymore - RIP SWG! "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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11/28/11 6:59:53 PM#64
I might log in but I have done so a couple times since the NGE and I felt nothing... I just felt like I was playing a crummy MMO and I quickly got bored. I couldn't even see my old characters due to some issue that I read about, I can't remember now, but it was a hassle to fix so I just made a new character. I just wish I had a better memory... The memories of SWG at its height are slowly corroding in my mind I can hardly recall them. Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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12/11/11 8:51:16 PM#65
My biggest problem with the NGE was removing the proffession skill sytem, and replacing it with fixed classes (Jedi, what BS). No matter how much NGE may have done to improve the game, the new class system killed it for me. I might pop in, unless I get my SWTOR headstart by then. |
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12/12/11 6:31:59 PM#66
Just wondering if anyone has heard what the grand finale will be? Bogie Corellian Run |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
12/13/11 9:21:42 AM#67
Originally posted by Bogie It ends in 2 days...and no details - SOE is always timely like that. Expect the final update to be on Thursday. |
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12/13/11 9:25:47 AM#68
If they offered it for free, like NCS did for Tabula Rasa, I'd do it. |
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12/13/11 9:31:42 AM#69
Even if I wanted to I cannot as the server I had called home is gone my toons are not part of any server now.
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12/14/11 8:59:10 AM#70
Originally posted by someforumguy Bullshit... thats like saying it was making money. IT IS A BUSINESS... now are you going to tell me the game was doing so well that the server shut downs were ALL PART OF SOME great master plan to make more people pay for the game? lol... No.. and no... Enough with the fanboi crap. Come back to earth and be logical. SWG does not have alot of Pre- CU players... in fact most left in droves.. on Bria they did and we all know it. Sure the Engine is a issue... but that has nothing to do with all of the shutting down. If this was the case Everquest would have been gone years ago - so there is your answer to your logic there. SW license if it was making money would still be there and the game still going. Period... don't be stupid. If the game was making a million bucks profit a month do not think it would not still be running lol. You cannot butter up the NGE - you cannot make it better then what we really know it is and what it did. So while you think you know... there is things said and done that people use logic and cannot get over. i.e. WHEN JOHN SMEDLEY SAYS SORRY HE MADE A MISTAKE .... then yeah see there is a problem with most people paying for it. i.e. people like ME -- who say "WTF"??? Yeah your right I will not pay for your mistake that is known as the biggest MMO Blunder... good luck"..... So that is why the game is going away... Not because of the Lic.... but because it is not making enough money plain and simple business.. make no mistake.
SWTOR helped, due to it being well taken too.... so that preassure to NOT suck is out the window...lol. |
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12/14/11 9:04:51 AM#71
Originally posted by someforumguy What I love about this... is that while the funny thing is trying to bring back old content which they REMOVED IN THE FIRST PLACE IS ALL THINGS AND TIME THEY COULD HAVE USED TO ADD MORE CONTENT AND FIX THE OLD SYSTEM.
SO GRATS... you are now getting back or were getting back OLD THINGS WE ALREADY HAD AND LIKED>>> how original... except now its in a crappy system with a free CLICK ON HANS HEAD game...lol.
The logic escapes me... and so it seems it escaped SOE for now losing SWG. Looks like they didnt think that out. It kills me seeing the posts like this.. of "WELL HEY THEY ARE TRYING TO BRING BACK XXXX kinda like before"... when in fact you should be asking yourself -- :"WHY DID THEY TAKE IT OUT IN THE FIRST PLACE?".... So do twice the work... except with less people because they didnt do it right in the first place.. "... yep good logic.. see how well that worked for them? Pretty funny seeing that.. always loved those posts... of the "THEY ADDED IT BACK COME BACK TO THE GAME ones"... classic.. |
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12/14/11 9:12:20 AM#72
You know SWG was the entire reason I ever found this site. It was the place to be for the NGE hater back in the day.
I just got to the point where I don't even like people bringing up the game. It either tuns into some stupid arguement over subjective material... or thinking about a game that isn't and hasn't been for years.
Ultima Online is kind of the same deal.. even tho its still running it certainly isn't the game I played. I bring it up because SWG was the obvious next step for me a former UO player.
Enjoy your memories if you liked the game. If you hated it.. well perhaps you can be happy now at its demise. *waves* Typical thread: Blocked, blocked, blocked, intellegent post I may not agree with, blocked, blocked, blocked, intellegent post I may agree with, blocked, blocked... |
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12/14/11 9:22:08 AM#73
Originally posted by Antarious Yep there will always be something good about being able to say "I told you so".... for sure.. lol |
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