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12/10/11 7:19:44 PM#141
Originally posted by Talin QFT, people who say they aren't going to play because of WoW burnout is like people saying they aren't going to eat apple pie because they've been slamming a cherry pie per day for the last 5 years. Probably shouldn't have slammed so much cherry pie. "I will not play it nor any other MMO until they make it possible to obtain the best gear without forcing people to group up to do so." SwampRob |
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12/10/11 7:25:05 PM#142
not bias
every single game that has come out in the last two years with only one exceptions has reduced to £15 or less in 6 weeks and that one exception was starcraft 2 which has been around £25 and ive never seen it below that
every other game has reduced either in one day sale or reduction from various retailors to £15 or less within 6 weeks it may only spend a few days at that price and rise but at some point between release and 6 weeks it will go below £15 even skyrim can be had today for £20 its 6 weeks aren't up untill about the 20th of dec so a few weeks and you will be able to buy it for the majic £15
and it will probably reduce because of STOR |
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12/10/11 7:27:39 PM#143
Originally posted by AngelfireFor starters GW was not FTP nor is GW2 they are BTP,allods online and rune of magic are FTP.Secondly GW2 is not the same as GWs,GW2 is a full blown MMO.Thirdly ArenaNet have sold Six million units or boxes of GW and its expansion so if that is not a dent then what is.If BioWare sold six million units including any expansion you would not be saying it never made a dent in the market. At least do your homework be for you make comments you obviously no nothing about.Originally posted by CazNeerg
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PapaB34R
Novice Member
Joined: 11/15/04
Never lose your way, or someone else might find it |
12/10/11 7:56:19 PM#144
With a budget that superseeds any computer game previously developed its highly unfair to compare SWTOR to Aoc/FF/War/Rift etc, hell I would not even count it to the first version of WoW. Its better, I played them all beta and some of them retail and I can say this, I have never played such a well polished mmo before (in beta/early stage). Its simply superior. Also to compare it to already released games seem unfair since, well they are at the beginning of their jorney while most of my examples have reached the end of theirs, with WoW being the exception. Back to the numbers, 3-4mil the first month, itl drop to 80-90% of that within 2 months and perhaps down to 70% by the third month were it will stabilize and then grow, by the first expansion in say one and a half year the game will have 5-6mil players and I believe it will continue like that. As for upcoming games sucking away its playerbase, gw2 and the rest wont even dent the game to claim such is just funny. Dont get me wrong Il probably gonna pick it up but cmon just like gw its a non-subscription based product that only mmo-players know anything about, it doesnt have the financial muscles to compete with the big brands.
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12/10/11 9:21:00 PM#145
Originally posted by CazNeerg I plan on dedicating at least 3 months to D3 and GW2 and probably much more. When I play those games I will not be subscribing to any MMOs. When I play a subscription MMO that's pretty much the only game I play until I decide to take a break.
I want to support GW2 by also not supporting any other MMOs. D3 is simply highly anticpated and will be my new Blizzard go to title until they fix WOW after MoP which is too deep in development to fix things. |
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12/10/11 9:26:16 PM#146
Originally posted by madjonNZ 6 million in US and Europe mainly seems impossible to me. They won't be close to WOW numbers until TOR is all over Asia, but even then it's unlikely to happen. |
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12/10/11 9:27:39 PM#147
Originally posted by CazNeerg A fair number of people bought Rift as a placeholder until TOR or GW2 comes out. |
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12/10/11 9:28:06 PM#148
It will peak at 5 mil and retain 2 mil for the long haul |
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12/10/11 9:29:09 PM#149
The game will do extremely well the first year. You're looking at a possibility of somewhere between 500 and 1000 units per metropolitan square sold pre-launch, with a retention rate of 57.6% within the first quarter. Factoring in inflation as well as a slow pit of spring sales, the game will still bolster an impressive 65-75 % sale maintenance at least until the third quarter ends. Then there's the 2012 Christmas sales, which will help push the game along into yet another year. Those sales will also be boosted by the release of an expansion pack of some sort... something to maintain the hardcore gamers while tempting newbies with a flashy new feature... so probably playable Ewoks or something like that. 2013 is the real question. Personally, I don't think they'll stand a chance after the Harry Potter MMO gets released. But they've still got a fighting chance so I won't rule it out just yet. |
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12/10/11 9:31:50 PM#150
I don't get why people keep saying GW2 is going to steal subs from this or that game. It's got no monthly sub so why can't you just play it in addition to a subscription game? It's like 2 for the price of 1. |
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12/10/11 9:34:20 PM#151
Originally posted by jmcdermottuk
Maybe because a lot of people don't have time in their lives to actively play 2 MMO's. If I invest my time in GW2, then why would I keep paying a sub to another game I don't play? |
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12/10/11 9:34:43 PM#152
Originally posted by jmcdermottuk the people saying this are people that will not subb a game period. I played GW and it was not MMO mroe of peer to peer game . so of course it was freee and I suspect not much mroe of gw2 no matter what they claim . |
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12/10/11 9:40:35 PM#153
Ill play Swtor for its pve story experience and on offtime ill do pvp in guild wars. |
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12/10/11 9:55:48 PM#154
One million first year subs. 320,000 by beginning of next year.
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12/10/11 9:59:17 PM#155
Originally posted by zephar123 Well this is sort of OFF topic and also untrue. GW was,is untraditional but is an mmorpg. GW2 however is fully seemless so that arguement holds no weight anymore. also its not the it's the first mmorpg to not have a monthly sub fee. To use that as a stipulation would be foolish. TOR better have some serious pve muscle there in no way it competes on a PVP scale with GW2, thats just a fact. |
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12/10/11 10:03:47 PM#156
People forget that a majority of 30+ years of age gamers grew up in the era of Star Wars, that in itself has my family all rolling SWTOR accounts, wife and two kids age 16 and 14 who caught on to Star Wars from me.
How many other "kid" gamers are following the force of their parents exposing them to Star Wars?
That is the question. |
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12/10/11 10:09:42 PM#157
Originally posted by AdamTM
Your retention numbers are skewed low and you will be proved wrong. Currently playing as Lord Helmet on Rift (Faeblight) |
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12/10/11 10:21:55 PM#158
Anyone saying 1 million subs first year 320,000 after doestn have a clue. Im sorry its just uninformed they have 1 mill box sales in us alone. Thats not counting europe box sales or digital sales. so they are gonna sell over 4 million copies by launch day. In those 2 regions. People in other regions are pre ordering to play in there countries also. I gaurantee people in australia arent waiting for it to come there as release to buy it. that said tor will maintain at least 80 pct of it splayer base. Because its starwars. Its bioware story and the players i talked to in beta all wanted to play all the classes. Not just one. So yea go ahead underestimate the replayablility of tor not to mention bioware is already hard at work on new content. If bioware puts otu content on a 2 month schedule for the first year they may lose 2-3 pt of there sub base but thats it. Truth is this game is gonna do so much better then those sayign free 2 play and 320 subs affter a yr realize They underestimate how many non mmo gamers re coming into the mmos for tor. Or how many star wars, and biowre fans there are out there. Oh ill buy mass effect 3 and play it and tor. U know sometimes i need time off from my mmos never more then a day or so but during that time i play my console. I can also play my console when i let my nephews on my computer or share it with others. Sometimes ill play my console to wait for my gf to get done her facebook crap so we can level together. so people buy console games and play mmos and dont stop subbing for that. I dont see anyone dropping a sub to tor for any bioware single player game. Taht said to many understimate the power of the star wars ip on this forum just cause they dont liek the game its why they are wrong also.l |
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12/10/11 10:33:13 PM#159
Originally posted by xincable I am fascinated by this analysis.... especially more so given the post count by the author... I'm not be sarcastic of facitiious, but this analysis seems to have some "insider" knowledge or you're a market analyst in this area of the market (gaming).
As for me, I played Sith Warrior to 11, knowing fully well I was going to be Repubic side for launch, so I didn't want to spoil the story. For the first beta I was invited to, 2 months ago, I played for 10 minutes... said it was a WoW clone with slightly better graphics and a worse Ui.
Fast forward to two weeks ago. I played the game on max settings after getting a new graphics card. I actually played the story at my own pace.... LOVED IT. Brought me back to the days of Koto 1 and 2... Kotor 1 being one of my favorite games of all time.
For someone like me... a midcore (not casual not hardcore) the story content ALONE will sustain me for a VERY LONG time. On weekends I can do group oriented and pvp stuff....
Long story short.....
First month 2-2.5 million First 6 months 50% retention at 1 million + continuing box sales ~1.5 million total. After one year.... stabolizes at 1 million subs, depending on the rate and QUALITY of the content. If they add only raid content where someone like me won't be utilizing... then it will severly hurt the casual player base. IF they ad more and more (sidequests/story content) the game can survive.
Most people on these forums are hardcore players. You are the minority. The success of SWTOR is dependent on the casual, constantly churning player bases alla WoW.
And for those of you predicting Fremium or F2P, in a year... you're delusional. Any objective analysis will show F2P, if at all, at least 2-3 years from release. I believe, however, that it will not go F2P at all, and if it does, it will be like WoW, where the first 20 levels are free. That would be a sign of immense success NOT failure. |
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12/10/11 10:36:07 PM#160
Originally posted by Happyguy83 No it isn't. I did 1-50 in just under 70 hours including warzones, space combat, and spending a lot of time searching for heroic/flaspoint groups. Even with watching all of the cutscenes you're going to need to PvP for 80-100 more hours to hit 200 hours and the xp you get from it will still get you to 50 before you're close to 200 hours. Unless you spend 15-20 hours per planet(normally takes ~6 for most planets), which means 9-14 in exploring, I just dont' see people hitting 200 hours. Btw the end game OWPvP is a joke, FFA PvP is also a joke just like the OWPvP objectives and arena's in WoW. The end-game solo planet is just a small quest hub, you can finish it in a day(did they fix the rewards for those quests yet? Because there was zero reason to do them last time I was at 50). I'm not saying what's there doesn't qualify as an endgame but besides raiding the rest is about a day's worth a fun before it is completely ignored by 90% of players. The raiding will get boring quickly, especially since lazy Bioware has decided to reuse everything again and again. |
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