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The Pub at MMORPG.COM  » Every MMORPG out or in development has been ruined for me by Skyrim.

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108 posts found
  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

12/09/11 11:47:10 PM#21
Originally posted by kalinis

Thats so sad. If u pick games off looks u miss some very fun enjoyable games.

By the way once u play tor for yourself the graphics in game to me look amazing. I like them better then skyrim but thats because i like stylized graphics and couldnt stand the gamplay in skyrim the game was pretty but i didnt have any fun

I think that allowing looks to pck a game is sad cause u miss out on so much that may be fun and enjoyable to u. 

Agree on the graphics comment.

Disagree on ToR. Even as a long time Star Wars fan and KOTOR fan, ToR was just bleh. Lame quests, filtered....just...same ole same ole and not worth a sub...IMO of course.

  Dhaeman

Advanced Member

Joined: 8/30/03
Posts: 529

12/09/11 11:55:08 PM#22

If you are big into exploration I can understand where you are coming from. There's a lot of cool places to really explore in Skyrim and just walking around can be a fun experience. The perk system is fun, despite being unbalanced. The skill leveling system is great, but would have to not be as exploitable in a MMO.

Outside of that, something like Dark Souls has done a lot more to raise the bar for my future MMOs. The combat system is amazing, I like the dark world, and more importantly the game has actual tension. Skyrim is fun to play because the world they created is top notch, despite being filled with bland characters. However it still leaves me with the same feeling whenever I playing another MMOs, and really whenever I'm playing most MMOs. There's no real tension in the games. I'm not too concerned about losing and death and it doesn't happen very often outside of PvP that really lacks any sense of loss or enough skill.

  Kazuhiro

Elite Member

Joined: 8/03/07
Posts: 258

12/09/11 11:57:05 PM#23

Must agree, after playing skyrim for 200+ hours now, (And STILL have not done any of the main questline.) I can no longer find any interest in any MMOs, It's like having used a jumbo sized LCD HDTV, and then trying to go back to a black and white box tv. Not the best analogy, but it works.

I suppose after having spent all my free time playing this after several more months (God help me when the mods start flowing in January.) and after having lost all social life whatsoever, perhaps MMOs will get a small measure of my attention back... maybe...

JeroKane: In TSW your gear has NO stats whatsoever! But only via trinkets and talismans.

Myself: Please, stop posting, I can't breath I'm laughing so hard at that statement.

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1455

12/10/11 2:13:43 AM#24

When MMOs have lost the community aspect, that's what happens. They just can't compare to a good SPG.

  shinkan

Novice Member

Joined: 7/05/07
Posts: 188

12/10/11 2:22:48 AM#25

good for you, not playing any mmorpg again will probably save you alot of paine and frustration.

  pensseliseta

Novice Member

Joined: 10/02/11
Posts: 39

12/10/11 2:24:29 AM#26

I used to be an MMO gamer like you, but then I took an arrow in the knee..

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4357

I got so much
trouble on my mind
Refuse to lose.

12/10/11 2:25:20 AM#27

Its because in Skyrim we see natural evolution of games : Daggerfal -> Morrowind -> Oblivion ->Skyrim

While in MMO we are seeing de-evolution : UO -> EQ -> WOW ->SWTOR

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/10/11 2:26:51 AM#28

Morrowind anyone remember that game? Skyrim is not something special really unless you never played any of the previous title. Games like these have existed for a long time but never had any effect on how i enjoy MMOS.

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  User Deleted
12/10/11 2:27:29 AM#29

What is Skyrim?

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/10/11 2:29:10 AM#30
Originally posted by Zeal77

What is Skyrim?

just an overrated game that is used as an excuse to take out frustration on themepark MMOS.

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  Eluldor

Hard Core Member

Joined: 6/20/08
Posts: 983

12/10/11 2:31:03 AM#31
Originally posted by Lobotomist

Its because in Skyrim we see natural evolution of games : Daggerfal -> Morrowind -> Oblivion ->Skyrim

While in MMO we are seeing de-evolution : UO -> EQ -> WOW ->SWTOR

Oblivion actually had attributes amongst other things making Skyrim dumbed down for console gamers...tough argument...

  Sylvarii

Novice Member

Joined: 12/03/11
Posts: 1044

12/10/11 2:31:05 AM#32
Originally posted by WoW_Refugee

I know, I know. There's really no practical way a developer could make an MMORPG that looks as stunning as Skyrim, a single player RPG. The hardware requirements for a game like that with MMO-level crowds running around would be impractical. Not to mention, the resulting MMO probably wouldn't be as good because they wouldn't be able to tune a world like that to masses of players (or you'd end up with instancing and phasing...and then you're just playing a single-player game anyway).

It's unfortunate, because now that I'm playing Skyrim, every single video I see of any MMORPG- and yes, that means Guild Wars 2 as well -just looks so incredibly bland and boring. *sigh*

 

I dont know really,i mean if you are talking about looks then ArcheAge looks very good for a MMO.I have been lucky enough to play GW2 for two years running at GamesCom and this year i have to say the world and graphic look A1.One of my main concerns for GW2 or should i say my only concern is whether many people will be able to run it.If you are expecting to do a lot of WvWvW an DE,which you have to do then you will have to have at least a mid range PC.And to be honest Skyrin comes second to how The Witcher 2 looks,now graphics like that in an MMO would be somthing else.
  Gorilla

Old School

Joined: 6/07/04
Posts: 2060

12/10/11 2:56:11 AM#33

I enjoyed Skyrim, immensley in places. After about 150 hours it started to feel 'samey'. As for graphics (which seemed to be the main thrust of the OP), I thought they where good but again rather samey (as you might expect in a single region) even the 'lusher' areas where fairly bleak and everthing had a kind of greyish cast (again as you might expect).

It is worth pointing out that Skyrim is quite sandboxy (despite it's many quests) maybe a decent AAA sandbox MMORPG would actually do well. I have always thought so at least.

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4331

12/10/11 5:35:46 AM#34

I'm confused. How is finding a good game bad?

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  solarine

Advanced Member

Joined: 10/25/06
Posts: 1204

12/10/11 5:51:14 AM#35
Originally posted by Dubhlaith

I know the feeling. Nothing in the works, and nothing for years, surely, could possibly compete. But you have to give up things for a multiplayer experience, graphics among them. It is just the world we live in, and the technical limitations we have right now. Perhaps it won't always be that way, but for now, we have to deal with the limitations of the technology. You can't have a world like that that can adapt to hundreds or thousands of players. GW2 might be great, but it won't be like Skyrim.

 

I agree, especially about having to give up things for a multiplayer experience. And I think the problem is, more and more developers are faling to make the most of the potential of a massively multiplayer environment. Group combat and raids and PVP instances are there, but meaningful persistent interaction outside of guids is on a decline, sense of community on servers is on a decline, and most important to me. the potential for surprising things happening is on a decline. The whole social gameplay aspect is on a decline. 

So MMORPGs find themselves competing on (and being judged by) aspects that are too close for comfort to those found in single player or limited multiplayer games. And by this outlook, it's unavoidable that they seem somewhat bland. 

Skyrim did put things in perspective for me in some ways, and most important of them all was how fun and engrossing gaming can be - the games (not just MMOs) of the recent years frankly had let me forget that feeling. 

  Thane

Elite Member

Joined: 8/14/03
Posts: 1366

I'm a leaf on the wind. Watch how I soar.

12/10/11 5:59:50 AM#36
Originally posted by WoW_Refugee

I know, I know. There's really no practical way a developer could make an MMORPG that looks as stunning as Skyrim, a single player RPG. The hardware requirements for a game like that with MMO-level crowds running around would be impractical. Not to mention, the resulting MMO probably wouldn't be as good because they wouldn't be able to tune a world like that to masses of players (or you'd end up with instancing and phasing...and then you're just playing a single-player game anyway).

It's unfortunate, because now that I'm playing Skyrim, every single video I see of any MMORPG- and yes, that means Guild Wars 2 as well -just looks so incredibly bland and boring. *sigh*

 

well, let's say it this way: skyrim has NO BALANCE at all, no way you could make an mmo like that :) well yes, you could, but we allready have WoW (just talking of balance now, not of gfx, god beware hehe), why make another one *G*

"I'll never grow up, never grow up, never grow up! Not me!"

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/10/11 6:02:03 AM#37
Originally posted by Lobotomist

Its because in Skyrim we see natural evolution of games : Daggerfal -> Morrowind -> Oblivion ->Skyrim

I would call it a devolution. I guess depends how you see it?

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  Kalafax

Apprentice Member

Joined: 9/05/05
Posts: 483

12/10/11 6:10:06 AM#38

Ehh Skyrim was fun, but it just reminded me of Fallout 3 and New Vegas, just seems like your running through the same area of mountains and forest forever, and messing with the same dragons and same giants/trolls throughout the majority of the game. The Morrowing series has always been execptional at being extremly stale for gameplay, but for those who like lots of action, engaging music, and involved story this games not really for you, Skyrims all about putting the story there but not engaging you into it. Very Blah

Mess with the best, Die like the rest

  Classicstar

Apprentice Member

Joined: 12/02/04
Posts: 2245

12/10/11 6:24:02 AM#39
Originally posted by onthestick
Originally posted by Lobotomist

Its because in Skyrim we see natural evolution of games : Daggerfal -> Morrowind -> Oblivion ->Skyrim

I would call it a devolution. I guess depends how you see it?

Ive not played Arena so i can't judge about that game but ive played Daggerfall and from what i can remember i had alot trouble with bugs and huge world with alot empty space. Morrowind was and still is for me best in Serie's after that devolution started.

But not DUNGEONS from Skyrim they are absolutely BEST improvement in series so far sinds Arena and best part of Skyrim plus gorgeous graphcis even tho its a DX9 console port, the PC with higher resolution and anti alising show a beautifull realistic world.

I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more...
Playing:Skyrim-dishonered and deusex revelations at moment.
Bought AoE 2 HD but not yet played.
No mmorpgs for while.

  Requiamer

Novice Member

Joined: 5/20/05
Posts: 2051

12/10/11 6:24:49 AM#40

Well Skyrim kind of remind us that a real computer role playing game is possible, which isn't very obvious today, especially in the mmo genre. Look at how much people are so confident in the fact mmo with some rpg is impossible, remind me claiming everywhere mmo combat without trinity is impossible. So sad how low it have gone.

And i disagree with the poster above, i never found that much action in any other Tes as i did in Skyrim. They are tons of content and quest, the music and sound is great, you don't even need to follow quest lines anymore. And really is it that hard to open your quest journal to follow the quest lines if you really want to be part of them? seam like some people never have enough hand holding, the stories are there everywhere, if you don't feel part of them it really because you don't want. They are books everywhere to read about the place you are visiting in game just read them if you dislike quest journal, jez.

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