| 31 posts found | |
|---|---|
|
While surfing some sites that monitor player activity for some information I was after, I noticed a worrying trend. It looked like all the AAA MMO's showed signs of decline in player activity. I did some comparisons with saved data I had, and yes, this seemed definitely the case: - WoW showed an activity decrease of 40-50% compared to its Xfire and Raptr numbers in March of this year (18-20k players versus about 35k in Xfire) - Aion, LotrO, GW, heck, even EVE showed a decline although not as much as some other MMO's. - The worst was maybe Rift: where in March Rift in Xfire showed like 30k player hours/day at its peak and 5k players, to now barely 3k player hours/day and 600 players in Xfire. Raptr and Steam show a sortlike trend for Rift, albeit somewhat less drastic (a current 20% of Rift's launch month activity level in Raptr)
I did some cross verification to further check the data: overall Xfire activity showed a slight drop compared to earlier this year, but nothing that could justify such significant decline to those MMO's, also other games like LoL and MW series showed quite an increase in both Xfire as well as Raptr. I also checked the Rift server list, even at peak times as good as all of them stay on medium setting, with a number of them never even changing from their Low status, and Low status for a Rift server has been shown to mean that the player population doesn't reach higher than 300-400 players logged in. A Rift server can have 403 players logged in and already get the Medium status, in other MMO's a Low status server usually still reaches 700-800 concurrent users at peak times. I also did some head counts in some servers of other MMO's, and the PCU figures (peak concurrent users) seem to show the same drop in player activity that Xfire and Raptr already showcased.
I can only conclude that across the board player activity and sub numbers for the main MMO's are in decline, even of the ones that seemed to do well, with maybe an exception for DCUO who has jumped to fairly high activity levels after its F2P move, at least for now. This is even without any major AAA MMO title arriving on the scene for the past 6 months.
Which makes me wonder: if all those current MMO's show signs of decline now already, how will it be when SWTOR launches? And after SWTOR, followed up by a TSW, a Firefall, an ArcheAge, a GW2, a TERA, a Blade & Soul, and a Planetside 2 in 2012? I think the MMO landscape will look radically different in its top segment at the end of 2012.
So, what do you people think? How much do you think the current MMO's will suffer in player activity and sub figures after SWTOR's launch and in the months that follow? The ACTUAL size of MMORPG worlds: a comparison list between MMO's |
|
|
12/08/11 3:33:20 PM#2
I am starting to see the effects on my server. It was never a high popualtion server but I have noticed trends in the AH, Meridian's crowd and over all, wait times for PVP/LFG. The Final prognosis can't be stated but I do feel there will be server merges within 3 months if the trend keeps up. Rift really needs a healthy population to be fun and dynamic, if this dries up, many that will stick out Star Wars will be forced to leave later or suffer a Telara that has few invasions and/or invasions that can't be stopped. |
|
|
12/08/11 3:34:16 PM#3
Figure it'll just spread people out more. Doubt anything drastic is going to change -- it shouldn't, at least. |
|
|
12/08/11 3:37:21 PM#4
I do feel we are at the start of a new phase in mmo trends, i was hoping it would start this year with dcuo and others, but rift was good, but only for a few months, not a years long experience, such as i hope GW2, SWTOR, TSW, AA, etc will be.
However the drop in pop for sub and even some "Free" 2 Play mmos could be a result of harsh economic times. |
|
|
12/08/11 3:38:35 PM#5
I read a news item on a gaming industry site that gave some estimates on projected North American player loss of WoW subscriptions due to SWTOR launch. Unfortuneately, I don't remember the numbers or the website. I think the item estimated that WoW could lose 500,000 subscribers too SWTOR. Don't quote me on that, but the number was high as I recall.
Zevni, has a point. The weak world economy isn't helping. Remember, even free to play require an often, expensive internet connection.
|
|
|
12/08/11 3:46:59 PM#6
The real question is which MMO is going to go F2P next? As long as they stay away from SOE's craptastic example and adopt preferably Lotro's or Lineage 2's models, this could be a good thing for some games. I know I personaly would keep playing Rift during the 2012 game storm if it was free, same with WoW. I think WoW won't, it's too proud to change but Rift could and it might be healthy for it. Then again, it could just be the economic woes the world is experiencing causing this drop this year. Which means it has nothing to do with the games themselves but with how much they cost to play. |
|
|
12/08/11 3:48:44 PM#7
I really think that the MMOs out now will dip once TOR launches. Though once ToR saturates in the market throughout a year,people have played through the game extensively,we'll start to see some trickle back to older MMOs as people will want to go back and check out new content etc.
MMOs just don't have the staying power anymore like they used to. |
|
|
12/08/11 3:53:07 PM#8
Originally posted by MMO.Maverick It sounds like the MMO playerbase is getting burned out on the mechanics of MMOs if MMOs are in decline with no new MMO launching. |
|
|
Mythios11
Novice Member
Joined: 11/18/11
Confucious say: "Man who go to bed with itchy butt, wake up with smelly finger" |
12/08/11 3:54:12 PM#9
WoW is losing players simply because it's over seven years old. SWTOR will certainly add to the bleeding in WoW but Rift will probably take a bigger hit percentage wise since a lot of players I know look at Rift as sort of a filler game between WoW and SWTOR or GW2.
|
|
12/08/11 3:56:14 PM#10
eq2 is going to get hit VERY hard, I see it already. The latest xpac isnt going to help it either. |
|
|
12/08/11 3:57:31 PM#11
Originally posted by Keogh I read a stock analyst report that downgraded Blizzard stock to neutral from buy due to an expected loss of 1.2 to 1.9 million Subs to SWTOR. |
|
|
12/08/11 4:08:42 PM#12
By the end of 2012 SWTOR will be the new MMO king. |
|
|
12/08/11 4:12:30 PM#13
TLDR games will drop from 5-15% in subs for 30-60 days. Then get some back but not as many as left.
I think the way people look at games is changing, or maybe they are being redifined. I look at it as 5 main types or subsets, with quite a bit of intermingling in some of the areas.
We have people looking for social: as in they will stick to a game, sometimes for years, not so much for the game, but for the other people they play with. Raiders Min maxxers, people that want to be the best. Beat everything. We have the gamers that treat all games as single player games, no matter the type. As in they will buy a game spend the 30 days, and for a few maybe 60 days in it and move on. Gamers that will buy games, mainly long after release, both single and MMO type,and console as well, but will not pay subs, ever. F2P and places like Steam that have many sales get lots of these, and i think this is a larger segment than most think. And finaly dabblers:) (my own description) people that use FB , and many other types of places, mainly browser games. But do from time to time stick their toes into the other subsets as well.
So if this is true, then SWTOR will get a few % of #1 from all other games of this (thempark) type games. From WOW rift so on. Some of #2 Vast majority of #3 the buy pretty much everything new then move on. few of #4 And again a few of 5. In the end, games will drop from 5-15% in subs for 30-60 days. Then get some back but not as many as left.
|
|
|
12/08/11 5:55:37 PM#14
Probably 10% of WoW may try it, 2.5-5% may stay, and then various others, a lot of people that are trying it aren't playing a mmo atm (like me). SWTOR has 2-3 months to make it lasting mark, hopefully they can prove to people that they can upkeep the game and improve it on the fly, for a title that is launching as big as it is...If they fail, they will begin to lose numbers, and other mmos that people are looking at start to roll out.
|
|
|
12/08/11 5:58:52 PM#15
Originally posted by Kidon Now that made me laugh.
All MMO's always take a dive when a new MMO comes out. And like al it will retain some and lose alot as the game continues over tis first 3 months. I myself tested SWTOR and no thanks, Found it complete rubbish (I am a Star Wars fan - Grew up on the original movies) But this I feel imo will go the same way as the old Star wars MMO. The issue today is the MMO market is so flooded with games, holding a massive player base is getting harder and harder every month, and with many going F2P, paid MMO's suffer even more. In the end, play the MMO that you enjoy, since your the one paying/spending the time to level a toon in it. I do wish SWTOR all the best for its release, but I myself shall be sticking to the MMO I play. Cheers Tanvaras |
|
|
12/08/11 6:03:51 PM#16
Its fact that WOW has lost subs over the past year to year and a half, a million if not more and thats without any other major MMO's coming out (although Rift was a fair size MMO) which means people left due to boredom or similar reasons. TOR is the first large scale MMO to come out since WOW with huge pre-order numbers, it will make a signifigant dent in WOW(and yes other MMO's). |
|
|
Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
12/08/11 6:06:34 PM#17
They won't suffer. These days old or sh*t MMOs never die, they just free to play.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
|
12/08/11 6:19:16 PM#18
Stay on topic please. This is about the subject outlined in the OP, not about what you want to see in the game. |
|
|
12/08/11 6:22:50 PM#19
I think WoW is going to lose players on its own irregardless of SWTOR, although it will obviously pull numbers away from the game with the largest playerbase. Rift will probably be hit extremely hard by TOR. The numbers have been declining steadily for a while now and TOR should really create a massive hole since IMO Rfit doesn't have enough depth to retain players against high profile alternatives. Eve and Lotro will be fine since they have large dedicated followings. |
|
|
12/08/11 6:33:38 PM#20
honestly i think you will see WOW lose around a million subs directly because of SWTOR. not a huge deal for that game. beyond that, the game is hemorraging subs as it is due to it being bad now IMO. so, meh [Mod Edit] honestly i think SWTOR will be the end of RIFT. it will definitely be hit the hardest. RIFT will either go free to play or be forced to shut down +/- 6mo from SWTOR release. I just dont see it withstanding this release. SWTOR is a better game in almost every way, so there is no reason to continue playing. FF14.... well nobody really plays it as it is, and with SE implementing a sub in january i think that game is already DOA. It will not retain enough subs to continue operation. other MMOs are now free to play, so i dont really think we will see SWTOR affect them. it will only have an impact on paid MMOs. |
|