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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Do you think SWTOR would have made a better off-line game ( poll )

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134 posts found
  delete5230

Elite Member

Joined: 8/15/07
Posts: 2326

 
OP  12/05/11 5:00:18 AM#1

I played the bata for SWTOR. I liked many features, even the voice acting if it were a solo game, loved the classes, companion's, having your own ship. I'm not a big Star wars fan, but I like the game, but not as an mmo.

Would you like it as much as a stand alone off-line game.

Would SWTOR be just as good as an off-line game

Yes
NO
Let me see the poll
(login to vote)
  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

12/05/11 5:06:37 AM#2

What is this I don't even ...

No multiplayer content, no economy and noone to sell my stuff to, no world pvp, no drunken Scottish rambling over vent ...

Are you for real?

 

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/05/11 5:09:36 AM#3
Um no. Just no.

Is this for real?

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  Lord.Bachus

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12/05/11 5:10:14 AM#4

I would never have played it if it was a single player game..

 

For me multi player games are soemthing you do together wih others.

Single player games is an anti social thing, i love to be with others.

 

They added all the good things of a single player game to the MMO genre, how could that single player experience evver be better?

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  Talin

Novice Member

Joined: 5/20/04
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You only live once... make it count!

12/05/11 5:11:03 AM#5

You lost me at "bata".

I like TOR as a MMO, because it adds the socialization, co-operative, and competitive elements to the game.

The ultimate would have been if TOR was a box sale with no monthly (supported through some other manner), but I don't mind paying monthly for a MMO if I am still having fun (especially as it keeps me from buying other games at that time).

  Mckiediz

Novice Member

Joined: 11/15/11
Posts: 51

12/05/11 5:14:16 AM#6
No. Beside Online gaming is the future. Most games will have online/more social features. BW seems to anticipate to the largest scale.
  DarkPony

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Joined: 8/29/08
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12/05/11 5:17:03 AM#7
Originally posted by hubertgrove
Originally posted by DarkPony

What is this I don't even ...

No multiplayer content, no economy and noone to sell my stuff to, no world pvp, no drunken Scottish rambling over vent ...

Are you for real?

 

Don't harass him because he thinks of the game differently to you.

I personally wish they had given us a Kotor 3, 4, 5 6 etc rather than this lifeless, bland SRPG with clumsy networking features and, as the less positive previews from beta testers show, so do many others.

Stop hating, start appreciating. Also are you suggesting that a majority of previews are negative or did I misunderstand you?

p.s. I wasn't harassing.

It's simply the most redundant question I ever read in regards to Swtor: a game that was set out from the beginning to be a MMORPG.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/05/11 5:21:49 AM#8
Originally posted by hubertgrove
Originally posted by DarkPony

What is this I don't even ...

No multiplayer content, no economy and noone to sell my stuff to, no world pvp, no drunken Scottish rambling over vent ...

Are you for real?

 

Don't harass him because he thinks of the game differently to you.

I personally wish they had given us a Kotor 3, 4, 5 6 etc rather than this lifeless, bland SRPG with clumsy networking features and, as the less positive previews from beta testers show, so do many others.

Doesn't sound like harassment to me. He's stating the mmo elements he iikes.

 

But, to be fair, this is quite a silly thing to be asking. The game is an MMO, there is no arguing or changing that at this point. 

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  hercules

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Joined: 4/21/03
Posts: 4778

12/05/11 5:25:00 AM#9

weird nearly 30% said yes but not 1 single person posted on why they said yes,{mod edit}

To me,no it would not .simply put there is a lot of  multiplayer options running side by side with the solo content.

Also fact is you probably spent twice longer clearing to your objecive ifnot for players running around the area.

  Madatan

Elite Member

Joined: 9/03/05
Posts: 125

12/05/11 5:28:11 AM#10

No because as an MMO there will be so many more content updates than a off-line game would provide. This way I can spend several years in the Star Wars universe.

 

  DarkPony

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Joined: 8/29/08
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12/05/11 5:28:50 AM#11
Originally posted by hubertgrove
Originally posted by DarkPony
Originally posted by hubertgrove
Originally posted by DarkPony

What is this I don't even ...

No multiplayer content, no economy and noone to sell my stuff to, no world pvp, no drunken Scottish rambling over vent ...

Are you for real?

 

Don't harass him because he thinks of the game differently to you.

I personally wish they had given us a Kotor 3, 4, 5 6 etc rather than this lifeless, bland SRPG with clumsy networking features and, as the less positive previews from beta testers show, so do many others.

Stop hating, start appreciating. Also are you suggesting that a majority of previews are negative or did I misunderstand you?

p.s. I wasn't harassing.

It's simply the most redundant question I ever read in regards to Swtor: a game that was set out from the beginning to be a MMORPG.

Yes, you were harassing him - just as you jump on anyone who expresses doubts about this game. But, meh. That's what you do, let's move on.

I gave my opinion, and I might be a bit more vocal if the question or topic is really "redundant" (which would be the most kind way to say it).

While the gajme might have been intended to be an mmorpg, Bioware's absolute lack of experience in MMORPG dynamics and EA intention to bring out the cheapeast possible game for the most possible money, suggests that this game would have been more playable as an SRPG.

The problem is that THIS game couldn't have been anything else than what it is: a MMORPG!

 

  Yamota

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Joined: 10/05/03
Posts: 6387

There's a beast within every man that stirs when you put a sword in his hand

12/05/11 5:33:22 AM#12

Simple answer, yes. It has no bussiness being an MMORPG, possibly a lobby based multiplayer game like Diablo but I dont see anything in this game which is suited for a persistant world.

But same could be said about MMORPGs like AoC and many other themeparks. Themeparks is basically turning a single player game into an MMORPG, or vice versa. It is fundamentally not suited for MMORPG environment with all the instances, single player quests/storylines etc. Heck even Skyrim feels more like a persistant MMORPG world than these Themeparks.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/05/11 5:34:57 AM#13

Hmmm. Persistent world. SWTOR has that. 

 

Persistent world with thousands of players all sharing the same game world. SWTOR has that.

 

How is it a single player RPG and not an MMORPG again?

 

What part of the definition of MMORPG does this game not fit?

 

I'll be holding my breath until I get a reasoned answer starting now...

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  Madatan

Elite Member

Joined: 9/03/05
Posts: 125

12/05/11 5:36:08 AM#14
Originally posted by dubyahite

Hmmm. Persistent world. SWTOR has that. 

 

Persistent world with thousands of players all sharing the same game world. SWTOR has that.

 

How is it a single player RPG and not an MMORPG again?

 

What part of the definition of MMORPG does this game not fit?

 

I'll be holding my breath until I get a reasoned answer starting now...

R.I.P ;)

  Dave3216

Novice Member

Joined: 9/04/09
Posts: 136

Excuses are the refuge of the weak.

12/05/11 5:41:50 AM#15

Yes it would of been an awesome SPG as it stands its  a solid mmo, i like the story the most.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/05/11 5:42:03 AM#16
Originally posted by hubertgrove
Originally posted by Yamota

Simple answer, yes. It has no bussiness being an MMORPG, possibly a lobby based multiplayer game like Diablo but I dont see anything in this game which is suited for a persistant world.

But same could be said about MMORPGs like AoC and many other themeparks. Themeparks is basically turning a single player game into an MMORPG, or vice versa. It is fundamentally not suited for MMORPG environment with all the instances, single player quests/storylines etc. Heck even Skyrim feels more like a persistant MMORPG world than these Themeparks.

Nicely put.From some angles, SWTOR is the diametric opposite of an MMORPG.

You are forced to play not your own story but a story pre-chosen for you.

That story is selected when you choose your character.

That story does offer you a variety of choices but the choices, it seems, are only one of three kinds. GOOD, BAD and NEUTRAL. Those decisions do NOT CHANGE the story. They just take you through it. If you wish to leave the story, you can't.

This is not a voyage of exploration into new landscapes and new varieties of experience - such as even a game like WoW is. Instead, SWTOR is a game on rails where you can't leave the shuttle bus.

In my opinion this ensures it would have been a better SPRPG than how it is being currently marketed - at a higher price - as an MMORPG.

I'll just use this from Wikipedia, I know it's not the be all end all of information, but it's hard to argue that this definition doesn't fit  

 

"Massively multiplayer online role-playing game (MMORPG) is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world.


As in all RPGs, players assume the role of a character (often in a fantasy world) and take control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player RPGs by the number of players, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game."

 

What part of this is SWTOR diametricly opposed to. 

 

You can say all you want about the story, but none of that contradicts the basic definition of an MMORPG. A role playing game that uses a persistent world to allow many players to play together at the same time.

 

It's obviously not single player as many thousands of people play together at the same time. Its obviously not a coop rpg because it has a persistent world that is on a central server that everyone shares.

 

Again I'll ask, what part of this definition does SWTOR violate?

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  GMan3

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Joined: 8/27/10
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12/05/11 5:43:15 AM#17
Originally posted by hubertgrove
Originally posted by DarkPony
Originally posted by hubertgrove
Originally posted by DarkPony

What is this I don't even ...

No multiplayer content, no economy and noone to sell my stuff to, no world pvp, no drunken Scottish rambling over vent ...

Are you for real? 

Don't harass him because he thinks of the game differently to you.

I personally wish they had given us a Kotor 3, 4, 5 6 etc rather than this lifeless, bland SRPG with clumsy networking features and, as the less positive previews from beta testers show, so do many others.

Stop hating, start appreciating. Also are you suggesting that a majority of previews are negative or did I misunderstand you?

p.s. I wasn't harassing.

It's simply the most redundant question I ever read in regards to Swtor: a game that was set out from the beginning to be a MMORPG.

Yes, you were harassing him - just as you jump on anyone who expresses doubts about this game. But, meh. That's what you do, let's move on.

While the gajme might have been intended to be an mmorpg, Bioware's absolute lack of experience in MMORPG dynamics and EA intention to bring out the cheapeast possible game for the most possible money, suggests that this game would have been more playable as an SRPG.

    Actually hubertgrove, you seem to be the one harassing people.  The Opening Post ASKED for responses and then you got all aggressive when someone answered him in a way you didn't like because you agree with the OP.

"If half of what you tell me is a lie, how can I believe any of it?"

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

12/05/11 5:44:00 AM#18

This discussion boils down to the same old bias from the detractors:

Swtor replaces the boring grinding and generic questing from the cookie cutter themepark formula with voice overs, meaningfull story, choice and alignment and people start lining up to dismiss it as a sp-rpg.

*wonders when people will get it in their heads that SWTOR is ADDING something to the RPG bit, rather than taking something away from the MMO aspect of the typical themepark formula*

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

12/05/11 5:44:13 AM#19
Originally posted by hubertgrove
Originally posted by dubyahite

Hmmm. Persistent world. SWTOR has that. 

 

Persistent world with thousands of players all sharing the same game world. SWTOR has that.

 

How is it a single player RPG and not an MMORPG again?

 

What part of the definition of MMORPG does this game not fit?

 

I'll be holding my breath until I get a reasoned answer starting now...

Dude, I don't think you know what a persistent world is.

A persistent game world is one which you can change - and the changes persist. So, for example, if you drop a block of wood in a forest, when you come back, the block is still there.

In SWTOR, you can't pick up or put down anything. You can't even sit down in a chair.

First of all, you can sit in a chair now. So you can stop spreading that lie right now. 

 

Second persistent doesn't mean that it can be changed, it means that it is still there when you log off.  I think you don't know what persistent means. 

 

Persistent means it persists, it continues, it doesn't go away.  The world doesn't dissapear just because I log off. That's all it means.

 

 

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  User Deleted
12/05/11 5:45:18 AM#20
Originally posted by hercules

weird nearly 30% said yes but not 1 single person posted on why they said yes,{mod edit}

To me,no it would not .simply put there is a lot of  multiplayer options running side by side with the solo content.

Also fact is you probably spent twice longer clearing to your objecive ifnot for players running around the area.

Lol, I do believe most people would rather JUST answer the polls on this forum then leave an answer, the vultures good or bad have a tendency to swarm in on anything they don't agree with , good or bad.

No, I don't believe it would have made a btter off -line game. Sure , I would be happy if they made another KOTOR off  line game, but this was billed to be an mmorpg , and I was happy to hear it from the start. I am going to happy to share a star wars universe with a few thousand other players on whatever server I choose. I really believe people that play MMO's like a single player game are missing out and have to be living in some kind of self-involved world, just waiting to scream ,look what "I" did, so everyone can see, I don't believe that's why they started making mmo's, or the way it was ever intended.

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