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I'm just wondering list all qualities because I hear this very often but I get mixed reviews. |
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Xzen
Advanced Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
12/02/11 9:25:36 AM#2
Didn't see anything in the features that makes it a sandbox. |
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12/02/11 9:30:23 AM#3
Its skill based rather than class based with crafting, world pvp, clan battles and clan keeps. It gives you the freedom to go out level what skills you wish but it also has the linear quests you can follow. I wouldn't say its a full sandbox but its not a full theme park thats for sure. |
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Xzen
Advanced Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
12/02/11 9:36:11 AM#4
Originally posted by dreamsofwar If those Clan battles and Keeps are in the open world and not in an instance (like it was in AoC) I think we might be able to say it's a sandbox. |
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
12/02/11 9:44:03 AM#5
The real question I want to know is "How is this a themepark MMO?" |
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12/02/11 9:46:20 AM#6
Originally posted by Purutzil This. Waiting on: Guild Wars 2 |
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12/02/11 9:51:54 AM#7
Exactly. Runescape is truely a sandbox MMO. Why? Because every single day you are totally free to do what you want. You don't follow a certain story, you don't have to complete the quests in a certain order, you are not told where to go.
The starter experience in Runescape is great in my opinion... you learn just enough to be able to move around, but as you are released in the main world you start exploring and try out things with stuff you encounter.
See some fishes swimming? Click it... *you need a net*. How to get one? No idea, but it is a great feeling when you find a place to buy one and find out you just got enough gold, gained from killing goblins, to buy it. |
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Okay better question is there player created content and can you build houses and stuff like that. I'm all about the open pvp dynamic world sandbox kind of player so Im wondering do you think its worth a try for someone l ike me? |
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12/02/11 9:55:44 AM#9
Runescapes gameplay is something id want to see outside of a web browser (unless it was powered by unity) and in 3d. Ive always thought that if it had been 3d and client based then WoW may have had a harder time gaining its large player base. |
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Xzen
Advanced Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
12/02/11 10:16:50 AM#10
Originally posted by GeminiStatic It looks like player housing is done in an instance. If the clan keeps are in open world I'll say it's a sand box. |
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I'm not trying to be a troll im just simply ignorant and I kind want a good player base and good sandbox fun here ya know? |
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AkaJetson
Novice Member
Joined: 5/10/07
"I was born intelligent but education ruined me." |
12/03/11 7:21:29 AM#12
Originally posted by GeminiStatic Yes, out of the 26 or so skills there is one called Construction where you can construct your own house. There is also a new thing called 'clan citidels' where you can design your own battlefield and fight other clans on it. ? |
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12/03/11 7:24:48 AM#13
Because in runescape you get to pick what you want to do you do. If you want to go kill some monters then do that or if you want to build you a luxuy mansion then do that or if you wanna just hang out with your friends you can do that.
It is an sandbox because you get to pick what you want to do. Playing:The Warz | Diablo 3 | and Single player games |
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12/03/11 5:53:24 PM#14
Originally posted by GeminiStatic If open PvP is a part of a sandbox game by your definition then RS is not a sandbox for you. It is for me. It has skill-based character developement, player-run economy, no 'kill 10 rats' kind of quests. Huge amount of non-combat activities and skills to do (never ever seen so much content in any other game, though I've tried a lot.) A part of the world (the wilderness) is a full loot PvP zone. Housing and clan citadels are not in the open world, you reach them through portals. Players can create their own content in the clan citadels, and a bit in the houses too, its supported by the game. There are a lot of player generated content which doesn't use specific programmed features but players' creativvty. |
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12/03/11 5:54:30 PM#15
Originally posted by dreamsofwar It's full 3D. |
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12/09/11 1:38:42 AM#16
It used to be a perfect sandbox. When RS was just released all the good gear was player made. You could buy some gear from shops, but when players were able to smith mithril and adamantite that became quickly the best gear that was out there. Now there's better gear that cannot be player made, which made the game move away from the sandbox feeling. But then to make up for that they added player housing, guild castles and player made content. I don't see why being player housing in an instance doesn't make it a sandbox. |
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4/05/12 12:52:15 AM#17
It's hard to define sandbox but RS as a game is not theme park, IMO because no one holds you hand and tells you what to do. Each player does his own thing. There is not the feeling like I have in WoW that I have to keep on turning in "kill 10 rats" quests every time I log in. |
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4/05/12 12:55:54 AM#18
Originally posted by AkaJetson This is what makes it a sandbox. Not skill progression. There are many sandbox games that doesn't have skill progression IE it's not a defining feature |
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4/07/12 6:52:49 AM#19
Originally posted by Juulpower This is so true! That is the feeling I want in an MMO! :) |
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