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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » SWTOR: Meh... Could've Been A Lot Better

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28 posts found
  mystical44

Apprentice Member

Joined: 9/05/07
Posts: 4

 
OP  11/29/11 12:01:21 AM#1

So.. let me start off my saying that I am a LONG-time MMO player from first battling Sand Giants in EQ1 with my Necromancer, to defying gravity with my Metaphysist in Anarchy Online, to EQ2, to Eve, to SWG, to WoW (hated), to SWTOR so you can say I have some experience. I am also a HUGE Star Wars fan..  Now... saything that here is my take on SWTOR.

 

Pros:

  1. STAR WARS!! - nuff said..
  2. Easy to pickup and learn - I was playing this game with my 8 yr old who picked it up in 10 min and took off.
  3. BioWare Story-telling - nuff said
  4. And.... - not sure what else
Cons:
 
  1. Feels too much like WoW - I know that ill get flamed for this, but WoW is a TERRIBLE game for any true MMO player.  I played it for a month, quit, and never looked back. It was just too "cotton candy-ish " for me and unfortunately SWTOR is trying to following their lead.
  2. Bad Animations - Even though it is in beta, a lot of the animations are still VERY buggy to be so late in the game near launch (but hopefully they will get fixed before)
  3. Space Combat - Granted i havent made it this far but from the videos I am already disappointed
  4. No real consequence for making evil choices - at least from what I can gather so far... still early
  5. Gaming on RAILS!! - Not being able to journey over a mountain through trecherous uncharted swamps (you get the idea) is a HUGE negative in my book. I remember back in EQ when the journey was a huge part of the experience you had.  Not knowing what was around each corner, etc.  I would compare SWTOR to running through a maze, yes there are different paths, dead ends, etc but only one way out (story quests and paths leading to them).
  6. Space Combat.. - had to say it again...
  7. Skill Trees - Skill Tree seems mostly irrelevent until you get the 1 or 2 new special attacks in each tree
 
Now I would be acting like a Republican if I only complained without giving alternatives or new ideas so here you go..
 
 
Things the could or should do to make SWTOR a lot better than what it is....
 
 
  1.  Dissect SWG - What I mean by this is re-examine SWG (pre-nerf) and what aspects of that game people loved so much and incorporate that into SWTOR.  Things like the ability for Bounty Hunters to use tracking droids to find bounties (that was a blast), they could add the ability to capture DNA from animals to make pets (great times there), allow player shops, and the list goes on..
  2. Redo Space Combat - Take a HARD look at how Space Combat is done in EVE and mimic THEM not WoW..  they got their @*@&$ together.. shows what happens when you focus on doing one thing very well and not trying to please everyone out of sheer greed.
  3. More flexibility in Classes - Make the classes more distinct by allowing sub-classes perhaps like in SWG
 
Saying all of that though I will still play SWTOR because well I dont really have any other options until The Secret World comes out at least..  but I think BioWare had a huge chance to make a difference in the Star Wars gaming universe and missed the critical free-throw with the game on the line..  This game just feels like something is missing.. like the Jacksons without Michael, the Colts without Peyton... something is just missing here...
 
 
  Draemos

Advanced Member

Joined: 2/20/10
Posts: 1477

11/29/11 12:06:44 AM#2
Originally posted by mystical44
 
  1. Feels too much like WoW - I know that ill get flamed for this, but WoW is a TERRIBLE game for any true MMO player

 

Oh look, a MMO hipster on MMORPG.  Color me surprised.    What the hell is a "true MMO player?"  You sound like a fool.

 

  Mike-McQueen

Novice Member

Joined: 10/30/05
Posts: 248

11/29/11 12:07:18 AM#3

Innovation.

I'm a unique and beautiful snowflake.

  Matticus75

Novice Member

Joined: 10/18/05
Posts: 393

11/29/11 12:08:32 AM#4
Originally posted by Draemos
Originally posted by mystical44

So.. let me start off my saying that I am a LONG-time MMO player from first battling Sand Giants in EQ1 with my Necromancer, to defying gravity with my Metaphysist in Anarchy Online, to EQ2, to Eve, to SWG, to WoW (hated), to SWTOR so you can say I have some experience. 

 
  1. Feels too much like WoW - I know that ill get flamed for this, but WoW is a TERRIBLE game for any true MMO player

 

Oh look, a MMO hipster/elitest on MMORPG.  Color me surprised.  

 

"Oh look, a MMO hipster/elitest on MMORPG. Color me surprised"

 

What on earth is that! Sounds fun!!

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8873

I believe in life before death... So dont forget to enjoy it while you still can.

11/29/11 12:08:47 AM#5
Originally posted by mystical44

So.. let me start off my saying that I am a LONG-time MMO player from first battling Sand Giants in EQ1 with my Necromancer, to defying gravity with my Metaphysist in Anarchy Online, to EQ2, to Eve, to SWG, to WoW (hated), to SWTOR so you can say I have some experience. I am also a HUGE Star Wars fan..  Now... saything that here is my take on SWTOR.

 

Pros:

  1. STAR WARS!! - nuff said..
  2. Easy to pickup and learn - I was playing this game with my 8 yr old who picked it up in 10 min and took off.
  3. BioWare Story-telling - nuff said
  4. And.... - not sure what else
Cons:
 
  1. Feels too much like WoW - I know that ill get flamed for this, but WoW is a TERRIBLE game for any true MMO player.  I played it for a month, quit, and never looked back. It was just too "cotton candy-ish " for me and unfortunately SWTOR is trying to following their lead.
  2. Bad Animations - Even though it is in beta, a lot of the animations are still VERY buggy to be so late in the game near launch (but hopefully they will get fixed before)
  3. Space Combat - Granted i havent made it this far but from the videos I am already disappointed
  4. No real consequence for making evil choices - at least from what I can gather so far... still early
  5. Gaming on RAILS!! - Not being able to journey over a mountain through trecherous uncharted swamps (you get the idea) is a HUGE negative in my book. I remember back in EQ when the journey was a huge part of the experience you had.  Not knowing what was around each corner, etc.  I would compare SWTOR to running through a maze, yes there are different paths, dead ends, etc but only one way out (story quests and paths leading to them).
  6. Space Combat.. - had to say it again...
  7. Skill Trees - Skill Tree seems mostly irrelevent until you get the 1 or 2 new special attacks in each tree
 
Now I would be acting like a Republican if I only complained without giving alternatives or new ideas so here you go..
 
 
Things the could or should do to make SWTOR a lot better than what it is....
 
 
  1.  Dissect SWG - What I mean by this is re-examine SWG (pre-nerf) and what aspects of that game people loved so much and incorporate that into SWTOR.  Things like the ability for Bounty Hunters to use tracking droids to find bounties (that was a blast), they could add the ability to capture DNA from animals to make pets (great times there), allow player shops, and the list goes on..
  2. Redo Space Combat - Take a HARD look at how Space Combat is done in EVE and mimic THEM not WoW..  they got their @*@&$ together.. shows what happens when you focus on doing one thing very well and not trying to please everyone out of sheer greed.
  3. More flexibility in Classes - Make the classes more distinct by allowing sub-classes perhaps like in SWG
 
Saying all of that though I will still play SWTOR because well I dont really have any other options until The Secret World comes out at least..  but I think BioWare had a huge chance to make a difference in the Star Wars gaming universe and missed the critical free-throw with the game on the line..  This game just feels like something is missing.. like the Jacksons without Michael, the Colts without Peyton... something is just missing here...
 
 

I can see where you are comming from.  seems someone stuck in time comehwere in the last couple of years.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  hayes303

Novice Member

Joined: 3/13/04
Posts: 368

11/29/11 12:09:39 AM#6

Its not often in these forums that someone comes on and take a page of text to say "I don't like this, why did they not make SWG2?".

 

They usually just come out and say it up front. Thats 4 mins of my life I will never get back :(

  Matticus75

Novice Member

Joined: 10/18/05
Posts: 393

11/29/11 12:10:04 AM#7
Originally posted by ELE3551

Innovation.

I agree, but add originality and remove mediocrity

  DeathTripp

Novice Member

Joined: 10/07/06
Posts: 272

11/29/11 12:10:50 AM#8

Now I would be acting like a Republican if I only complained without giving alternatives or new ideas so here you go..

 
 

I think you took the liberal / Democratic way and just went with being a complete trollFAIL.

-----------------------------
Real as Reality Television!!!

  mystical44

Apprentice Member

Joined: 9/05/07
Posts: 4

 
OP  11/29/11 12:11:01 AM#9

What I meant was the folks who played MMOs BEFORE WoW... where games required a longer attention span than 30minutes..  WoW created a whole new class of MMO players, quick-fix, short attention span, instant gratification

  Matticus75

Novice Member

Joined: 10/18/05
Posts: 393

11/29/11 12:11:32 AM#10
Originally posted by hayes303

Its not often in these forums that someone comes on and take a page of text to say "I don't like this, why did they not make SWG2?".

 

They usually just come out and say it up front. Thats 4 mins of my life I will never get back :(

It took you 4 mins?

 

Na im just playing with ya.........

;)

  hayes303

Novice Member

Joined: 3/13/04
Posts: 368

11/29/11 12:12:36 AM#11
Originally posted by Matticus75
Originally posted by hayes303

Its not often in these forums that someone comes on and take a page of text to say "I don't like this, why did they not make SWG2?".

 

They usually just come out and say it up front. Thats 4 mins of my life I will never get back :(

It took you 4 mins?

 

Na im just playing with ya.........

;)

I'm watching the Daily Show at the same time. Damn my ADD

  Draemos

Advanced Member

Joined: 2/20/10
Posts: 1477

11/29/11 12:14:52 AM#12
Originally posted by mystical44

What I meant was the folks who played MMOs BEFORE WoW... where games required a longer attention span than 30minutes..  WoW created a whole new class of MMO players, quick-fix, short attention span, instant gratification

I remember when I played MUDD texts games BEFORE graphical MMOs, when games required imagination, long attention spans, and intelligent dialect.  Graphic MMOs created a whole new class of MMO players; illiterate, unimaginitive, and dumb as rocks.

 

Yes, that is how stupid you sound.

  Quesa

Novice Member

Joined: 6/16/04
Posts: 1265

11/29/11 12:16:14 AM#13
Originally posted by mystical44

What I meant was the folks who played MMOs BEFORE WoW... where games required a longer attention span than 30minutes..  WoW created a whole new class of MMO players, quick-fix, short attention span, instant gratification

And if they thought there was any money in your view of a "true MMO", they would make one.

  Matticus75

Novice Member

Joined: 10/18/05
Posts: 393

11/29/11 12:19:15 AM#14
Originally posted by Draemos
Originally posted by mystical44

What I meant was the folks who played MMOs BEFORE WoW... where games required a longer attention span than 30minutes..  WoW created a whole new class of MMO players, quick-fix, short attention span, instant gratification

I remember when I played MUDD texts games BEFORE graphical MMOs, when games required imagination, long attention spans, and intelligent dialect.  Graphic MMOs created a whole new class of MMO players; illiterate, unimaginitive, and dumb as rocks.

 

Yes, that is how stupid you sound.

Same thing with food nowadays, me thinks most of it is poisonus, with all the processing they do now

It fast, its fun! and it BAD for ya!

  mystical44

Apprentice Member

Joined: 9/05/07
Posts: 4

 
OP  11/29/11 12:23:13 AM#15

Yea.. call me what you will but I know most of you know exactly where I am going in this post...that there is a lot they couldve and shouldve done with the Star Wars IP that couldve truely made this game great..

  Matticus75

Novice Member

Joined: 10/18/05
Posts: 393

11/29/11 12:25:01 AM#16
Originally posted by mystical44

Yea.. call me what you will but I know most of you know exactly where I am going in this post...that there is a lot they couldve and shouldve done with the Star Wars IP that couldve truely made this game great..

Alot of people agree from what I have been reading, things like "millions of dollars for this!??" ect ect

  xion12121

Novice Member

Joined: 7/22/08
Posts: 115

11/29/11 12:25:48 AM#17
Originally posted by mystical44

So.. let me start off my saying that I am a LONG-time MMO player from first battling Sand Giants in EQ1 with my Necromancer, to defying gravity with my Metaphysist in Anarchy Online, to EQ2, to Eve, to SWG, to WoW (hated), to SWTOR so you can say I have some experience. I am also a HUGE Star Wars fan..  Now... saything that here is my take on SWTOR.

 

Pros:

  1. STAR WARS!! - nuff said..
  2. Easy to pickup and learn - I was playing this game with my 8 yr old who picked it up in 10 min and took off.
  3. BioWare Story-telling - nuff said
  4. And.... - not sure what else
Cons:
 
  1. Feels too much like WoW - I know that ill get flamed for this, but WoW is a TERRIBLE game for any true MMO player.  I played it for a month, quit, and never looked back. It was just too "cotton candy-ish " for me and unfortunately SWTOR is trying to following their lead.
  2. Bad Animations - Even though it is in beta, a lot of the animations are still VERY buggy to be so late in the game near launch (but hopefully they will get fixed before)
  3. Space Combat - Granted i havent made it this far but from the videos I am already disappointed
  4. No real consequence for making evil choices - at least from what I can gather so far... still early
  5. Gaming on RAILS!! - Not being able to journey over a mountain through trecherous uncharted swamps (you get the idea) is a HUGE negative in my book. I remember back in EQ when the journey was a huge part of the experience you had.  Not knowing what was around each corner, etc.  I would compare SWTOR to running through a maze, yes there are different paths, dead ends, etc but only one way out (story quests and paths leading to them).
  6. Space Combat.. - had to say it again...
  7. Skill Trees - Skill Tree seems mostly irrelevent until you get the 1 or 2 new special attacks in each tree
 
Now I would be acting like a Republican if I only complained without giving alternatives or new ideas so here you go..
 
 
Things the could or should do to make SWTOR a lot better than what it is....
 
 
  1.  Dissect SWG - What I mean by this is re-examine SWG (pre-nerf) and what aspects of that game people loved so much and incorporate that into SWTOR.  Things like the ability for Bounty Hunters to use tracking droids to find bounties (that was a blast), they could add the ability to capture DNA from animals to make pets (great times there), allow player shops, and the list goes on..
  2. Redo Space Combat - Take a HARD look at how Space Combat is done in EVE and mimic THEM not WoW..  they got their @*@&$ together.. shows what happens when you focus on doing one thing very well and not trying to please everyone out of sheer greed.
  3. More flexibility in Classes - Make the classes more distinct by allowing sub-classes perhaps like in SWG
 
Saying all of that though I will still play SWTOR because well I dont really have any other options until The Secret World comes out at least..  but I think BioWare had a huge chance to make a difference in the Star Wars gaming universe and missed the critical free-throw with the game on the line..  This game just feels like something is missing.. like the Jacksons without Michael, the Colts without Peyton... something is just missing here...
 
 

                 I had high expectations and I already have cancelled my preorder!!! Severely Dissapointed!

 

1. The camera sucks big time. When you have to turn its a knee jerk reaction there is no fluid movement with camera angles and the running  motion of the characters suck. They should have spent more time on these 2 items than the voiceovers. 

 

2. The story is okay but I got bored fast no matter what option you chose it just changed the response but didn't really do anything to the overall feel of the game. The option's are just there for kicks and comedy!

 

3. The combat wasn't as fluid as I hoped it would be and didn't like the cooldown on the skills. You hit one skill and had to wait for the skill flash to come down before you could do another. 

 

4. The mobs were nothing special at all. Rock monsters and some space dudes. The combat just didn't appeal to me at all. 

 

5. Finally Like someone else mentioned when  normally Play mmos there is something that makes you want to login , but Star wars just didn't have that feeling. Its missing something just doesn't have that AWE factor that other mmos have. 

 

        If the game appeals to you then more power to you < I just don't see myself paying $15 dollars a month for this type of linear game! Good luck to all !

I would give you a guest pass to SWOTR, but then I wouldn't be able to find a way to live with myself afterwards....

  dronfwar

Novice Member

Joined: 10/14/11
Posts: 323

1+1=1
(IMO)

11/29/11 12:27:41 AM#18

"Things like the ability for Bounty Hunters to use tracking droids to find bounties (that was a blast), they could add the ability to capture DNA from animals to make pets (great times there), allow player shops, and the list goes on.."

+1. That sounds good.

 

  User Deleted
11/29/11 12:31:22 AM#19
Originally posted by mystical44

Yea.. call me what you will but I know most of you know exactly where I am going in this post...that there is a lot they couldve and shouldve done with the Star Wars IP that couldve truely made this game great..

I personally think the game IS great, and on the road to becoming even better.

I loved SWG, but it's gone, Bro. And we're not going to get a sequel.

  patrikd23

Novice Member

Joined: 10/17/04
Posts: 1198

Everyone is entitled to their own opinion, but not their own facts.

11/29/11 12:32:50 AM#20

Best beta I played in 5 years. Enjoyed every minute of it. And I beta and alpha tested all mmo that has been in beta last 7 years.

Good Job BioWare I, I am happy finally one game lived up to the expectations of the player.

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