Trending Games | ArcheAge | World of Warcraft | Destiny | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,503 Users Online:0
Games:740  Posts:6,240,572
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Where's the life and soul of this game?

6 Pages « 1 2 3 4 5 6 » Search
118 posts found
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2153

11/27/11 2:02:05 PM#61

and man-hour costs? lol!  This is the largest budget MMO in history! You would expect they could find some tiny bit of money here in that insane budget of theirs to add some soul and life to this game! /Facepalm

 

Yeah I've ponder about this since I tried the game, where did they spent it all?

Felt like when you made your own modules to NWN you put a mob here and there or in groups took like 1min to do and they stood there waitied to be killed when you started the module.

Same in TOR the mobs the npcs the so called "wildlife" they are all static hardly move and if they move they move in one direction and stop and go back the same way they came from.

*crickets* anyone?, that was the feeling of the enviroment i got when i played TOR.

If it's not broken, you are not innovating.

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

11/28/11 1:09:39 PM#62

I made a post about this in both the SWTOR general forums and suggestion box forums.  Seems most players are on the same page about this.  Can see the general chat post here:

http://www.swtor.com/community/showthread.php?t=678077

 

and the suggestion box post here (perhaps replying in the suggestion thread will help get Bioware's attention?)  We'll see

http://www.swtor.com/community/showthread.php?t=678344

  User Deleted
11/28/11 1:16:35 PM#63

Funny, last time I checked mobs in WoW just stand there or path a set pattern over and over again.  They won't even attack you unless you attack them 98% of the time.  And even if they did, your toon is so OP compared to them that they didn't have a chance to begin with.

 

I also seem to recall everyone complaining about the mobs in Rift dismounting players all the time (low level mobs attacking high level characters).  It was such an inconvenience that they made the mobs ignore high level characters.  Where's the realism in that?  Yeah I hate your guts, but only if you are at my level or lower.  

 

You say you want life, but only if it doesn't interfere with your game.  They can fill the world with thousands of mobs that auto aggro onto everything in sight... you'd spend more time killing them then doing the quests and possibly never get very far in an hours time.  Then you'd complain that it's too real and that you want the world to be more static so that you can avoid the mobs and do whatever.

 

Games are like this because the player base asked for it to be that way... just as they asked for Pandas.

  ironhelix

Novice Member

Joined: 5/13/08
Posts: 465

11/28/11 1:25:36 PM#64
Originally posted by paterah

I have to agree with this unfortunately. Also the fact that enemy mobs don't move at all doesn't help either. Even minimal movement like most other similar MMOs would go a long way.

MOBs don't move around, because there is no ROOM for them to move around. All the places that I have been in the game had creatures crammed into the environment in such a way that they literally were on top of each other. I understand there are more open spaces later in the game, but from what I have seen in videos, this doesn't change. The people who build SWTOR's world have a thing or two to learn about making it feel alive.

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

 
OP  11/28/11 1:32:01 PM#65
Originally posted by Icewhite
Originally posted by Kanester

I seriously don't know what people want anymore

One "want" per person, apparently all different.  And ire at the devs if their "want" isn't the top of the priority list.

That's pretty much the nutshell history of MMO message boards there.  ^

Completely wrong.  While what people want is subjective as far as details go, you still have basically two camps of people on this site.  One camp loves the direction current themepark MMOs are going, which tends to lean on the side of solo-friendly, linear, simplified casual gameplay, and the others want something much more deep such as a virtual world, non-linear.  You can categorize these as themepark and sandbox if you want, but I don't think they have to be mutually exclusive.  In fact, The Secret World is shaping up to be a nice hybrid of the two.

I have said for a while now that it would help a lot if these two types of games were not lumped into the MMORPG genre, because they are completely different gaming experiences and the two groups of people involved don't really understand each other. That is the main source of arguments here.

For example, your virtual world (sandbox, whatever)  type player will probably love a player-driven economy with in-game housing, deep resource and crafting systems, skill-based and open ended gaming (no end game), community, non-combat classes with full gameplay paths, interdependent classes where no player is an island unto themselves, community and RP features, etc.

A themepark player tends to be combat-focused and to not care about crafting much at all, and if they do, they want it fairly simple so it doesn't take much time away from leveling. They don't want to be "forced" to group or work with other players to progress in the world.  They prefer a fairly linear leveling progression toward end-game or rerolling another class. Social features don't really interest them. Non-combat classes are considered useless, etc.

Of course I am generalizing here and some of you will be in both, or neither camps, but those are really your main camps here.  We can argue details all day long, but the fact is that these two mmo philosophies are as different as night and day.  It's a lot like watching a Democrat trying to understand the mindset of a Republican, and vice versa.  Two different universes.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Voracity2325

Novice Member

Joined: 10/25/11
Posts: 44

Skill on cooldown until new gear.

11/28/11 1:37:00 PM#66

Life? Soul? Realism? You just counterdefined Video Game right there.

For most people, character development and personal story ends upon clicking "Log in" if not "Start Game"

  User Deleted
11/28/11 1:39:34 PM#67

The "life and soul" of mmos for me is the community. With that being the case, it is no great surprise most are shockingly poor in that department these days.

  Hopscotch73

Tipster

Joined: 8/12/09
Posts: 972

Urgle blurgle geflurgle.
Need more coffee.

11/28/11 1:46:13 PM#68

I have seen rain, lightning, sandstorms and snowstorms.

There is weather in the game, so I guess that's one that can be knocked off the list.

Personally I didn't mind the lack of day/night cycles, but YMMV.

  Alot

Novice Member

Joined: 1/04/11
Posts: 1984

Minister of Propaganda for GW2 Fascist-Capitalist Party

11/28/11 1:50:24 PM#69
Originally posted by quentin405
Originally posted by Alot
Originally posted by quentin405

LOL at thread. When a game is amazing as ToR is, people start saying things like "Wheres the spirit, and soul"

"Wheres the dynamic weather system?"

"OMG Npcs dont run around town, and have there own lifes and goals like some sort of SIMS game"

"Omg there is no day/night cycle, game killer"

"OMG Cool downs and toolbars hotkeys weapons levels and experience, ROFL THIS GAME IS A CLONE OF WOW"

 

STFU  this game is the best thing released in YEARS AND YEARS..

Thats where the life and soul is,  inside the fact the game is epic win

You know what? This post is fantastic: it lacks common sense, it lacks lack of "leet speak" and it completely avoids the topic of the thread. Ah well, in the end this post may not be so wonderful, but at least you increased your post count, and that's all that matters isn't it? : )

On-topic: I agree with the OP, although I have seen (and heard) a few conversations between NPCs. But unfortunately, these conversations are COMPLETELY disconnected from the characters involved: the animations made by the characters are out of sync with the dialogue, and the dialogue doesn't fade into the background as you move further away from the NPCs.

See, exactly what I was talking about Officer.  People complain about the most minute random, obscure meaningless features of a game trying to say it lacks quality.

{mod edit} You are on a forum where a game is being discussed, and one of the many discussions that are currently going on involves a complaint about the (lack of) life and soul in this game, anything that is relevant to the topic should be posted.  {mod edit}

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

11/28/11 1:53:04 PM#70
Originally posted by Alot

one of the many discussions that are currently going on involves a complaint about the (lack of) life and soul in this game, anything that is relevant to the topic should be posted

Well, treating abstract concepts as concrete usually does lead to trouble.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Lord.Bachus

Hard Core Member

Joined: 5/14/07
Posts: 8599

I believe in life before death... So dont forget to enjoy it while you still can.

11/28/11 2:03:03 PM#71

Where's the life and soul of this game?

 

Thats what you as a player need to put inthere....

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10633

I think with my heart and move with my head.-Kongos

11/28/11 2:11:57 PM#72


Originally posted by ironhelix


Originally posted by paterah
I have to agree with this unfortunately. Also the fact that enemy mobs don't move at all doesn't help either. Even minimal movement like most other similar MMOs would go a long way.



MOBs don't move around, because there is no ROOM for them to move around. All the places that I have been in the game had creatures crammed into the environment in such a way that they literally were on top of each other. I understand there are more open spaces later in the game, but from what I have seen in videos, this doesn't change. The people who build SWTOR's world have a thing or two to learn about making it feel alive.



Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

In the process of killing them (the actual important part of the interaction), I've watched them duck behind cover, jump out from behind objects and heal each other (until I kill the healer). I've been crowd controlled too. This is a LOT more than most mmorpg where the mobs just stand there and mindlessly plug away at you until they die. I could really give a cr@p if they don't patrol around.

The NPCs on the other hand are something else entirely. The talk and have little conversations. NPCs that I've dealt with in the past with missions have something to say to me that relates both to themselves and to my missions. I've gotten a couple letters from NPCs I've dealt with in the past, giving me an update on how things are turning out (mostly good, thanks to me). At once point I walked into a bar past the security, and when I walked out the bouncers were dead and the crowd in front of the bar had scatter off someplace. I have no idea what happened there because I wasn't involved in whatever it was. It looked interesting whatever it was. In another area where security forces are fighting insurgents, you can kill the insurgents and instead of just spawning more insurgents, more come running from someplace to take up positions against the security forces.

Everyone is entitled to their opinions, but it really does seem that people are trying to find anything they can to nitpick about.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

11/28/11 2:19:04 PM#73
Originally posted by lizardbones


Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

SWTOR: Immersion unleashed.....  

Honestly, I've been trying not to get involved regarding the little back and forths going on about how brilliant/disappointing this game is, but if what you said is how people actually feel, they kind of deserve a flat experience.  That whole sentence reaks of MMO fail.  Themeparks away!

  Distopia

Drifter

Joined: 11/22/05
Posts: 15578

"what a boring life, HATING everything" -Gorilla Biscuits

11/28/11 2:21:14 PM#74
Originally posted by Eir_S
Originally posted by lizardbones


Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

SWTOR: Immersion unleashed.....  

Honestly, I've been trying not to get involved regarding the little back and forths going on about how brilliant/disappointing this game is, but if what you said is how people actually feel, they kind of deserve a flat experience.  That whole sentence reaks of MMO fail.  Themeparks away!

That is the case for every MMO outside of Ryzom, get some perspective...

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  dj525

Apprentice Member

Joined: 1/29/11
Posts: 47

11/28/11 2:21:48 PM#75
Originally posted by Eir_S
Originally posted by lizardbones


Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

SWTOR: Immersion unleashed.....  

Honestly, I've been trying not to get involved regarding the little back and forths going on about how brilliant/disappointing this game is, but if what you said is how people actually feel, they kind of deserve a flat experience.  That whole sentence reaks of MMO fail.  Themeparks away!

agree and the more we pay for it the more they will push it.

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

 
OP  11/28/11 2:23:56 PM#76
Originally posted by Eir_S
Originally posted by lizardbones


Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

SWTOR: Immersion unleashed.....  

Honestly, I've been trying not to get involved regarding the little back and forths going on about how brilliant/disappointing this game is, but if what you said is how people actually feel, they kind of deserve a flat experience.  That whole sentence reaks of MMO fail.  Themeparks away!

That's the deal with this game right now.  You're hearing the lovers of it say "we didn't need that feature anyway, and 99% of gamers don't care about it".   So basically what they are saying is exactly what I said in the OP.  The game is a sterile mmo experience where VO quests were used to spice up otherwise boring (in my opinion) gameplay and world.  The world, the atmosphere, the details that immerse you deeply into the story, is non-existant.    Now I know some people will argue that last sentence, and all I can say to that is good on you, if you are cool with the way this game looks and feels.  For me, compared to much, much older games, it is dead and lifeless.  Hell, even Rift feels more alive than this one to me and I find Rift to be general boring as well.

What can one expect when the Bioware devs basically came out a few months back and started using language like "WoW is a touchstone" to describe their $120m brand new Star Wars game. 

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  User Deleted
11/28/11 2:25:38 PM#77
Originally posted by lizardbones

Mobs exist so you can kill them. Why does it matter what they're doing when you're not killing them? If you're not doing something that's part of your story line or a mission, you won't even see them.

In the process of killing them (the actual important part of the interaction), I've watched them duck behind cover, jump out from behind objects and heal each other (until I kill the healer). I've been crowd controlled too. This is a LOT more than most mmorpg where the mobs just stand there and mindlessly plug away at you until they die. I could really give a cr@p if they don't patrol around.

The NPCs on the other hand are something else entirely. The talk and have little conversations. NPCs that I've dealt with in the past with missions have something to say to me that relates both to themselves and to my missions. I've gotten a couple letters from NPCs I've dealt with in the past, giving me an update on how things are turning out (mostly good, thanks to me). At once point I walked into a bar past the security, and when I walked out the bouncers were dead and the crowd in front of the bar had scatter off someplace. I have no idea what happened there because I wasn't involved in whatever it was. It looked interesting whatever it was. In another area where security forces are fighting insurgents, you can kill the insurgents and instead of just spawning more insurgents, more come running from someplace to take up positions against the security forces.

Everyone is entitled to their opinions, but it really does seem that people are trying to find anything they can to nitpick about.

 

Nitpick?  I call shinanigans.  Some movement would be nice yes and I don't know where you've been playing, but everything I've seen the NPCs most certainly are frozen in time for the most part.  The mobs should move somewhat.  They should do something.  If they did do that in SWTOR, you know full well that you would be champion it as an asset.   But because they don't, all of a sudden it doesn't matter?  yeah right.

I think your definition of nitpicking is too broad.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15578

"what a boring life, HATING everything" -Gorilla Biscuits

11/28/11 2:31:00 PM#78
Originally posted by MindTrigger

That's the deal with this game right now.  You're hearing the lovers of it say "we didn't need that feature anyway, and 99% of gamers don't care about it".   So basically what they are saying is exactly what I said in the OP.  The game is a sterile mmo experience where VO quests were used to spice up otherwise boring (in my opinion) gameplay.  The world, the atmosphere, the details that immerse you deeply into the story, is non-existant.    Now I know some people will argue that last sentence, and all I can say to that is good on you, if you are cool with the way this game looks and feels.  For me, compared to much, much older games, it is dead and lifeless.  Hell, even Rift feels more alive than this one to me and I find Rift to be general boring as well.

No what you're getting here are people who disagree with what is immersive and what draws them into an experience. If you didn't feel a connection to the story, the atmosphere or what have you, that's fine. However by this post all I can see is you being unwilling to accept mileage may vary based on preference and individual taste.

To me all MMO's are lifeless, that's due to the characters within having no life, all they are is text dispensers, I didn't feel that way about TORs characters, the characters are what added the life and soul to the game for me.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  dj525

Apprentice Member

Joined: 1/29/11
Posts: 47

11/28/11 2:32:24 PM#79
Originally posted by Robsolf
Originally posted by dj525


I dont need to make up excuses not to group when there is no need to group. Sorry I play plenty of mmo's and I also run a guild but guess thats not being social. Sorry the game does not give you any reason to group unless you feel like grouping up and for what to finish the super easy quest that take no skill what so ever. Sound to me like all you want to do is lvl as fast as you can, thats why you group no other reason.

If you don't group because you don't NEED to group, then that means you don't WANT to group.  Why should a game force you to do something you don't want to do?

You can use the same logic for any part of the game.  You don't NEED to do space combat, so you won't do space combat unless you WANT to do space combat.  Why should they force people to do that?

Then it's not a mmo. Whats the whole point of a mmo to play with others and there should be a need to group or whats the point of paying a sub when I can just buy a single player rpg.

That would be part of the game if you so choose to take part in space combat so be it, if you don't then you don't.

  dj525

Apprentice Member

Joined: 1/29/11
Posts: 47

11/28/11 2:34:50 PM#80
Originally posted by Distopia
Originally posted by MindTrigger

That's the deal with this game right now.  You're hearing the lovers of it say "we didn't need that feature anyway, and 99% of gamers don't care about it".   So basically what they are saying is exactly what I said in the OP.  The game is a sterile mmo experience where VO quests were used to spice up otherwise boring (in my opinion) gameplay.  The world, the atmosphere, the details that immerse you deeply into the story, is non-existant.    Now I know some people will argue that last sentence, and all I can say to that is good on you, if you are cool with the way this game looks and feels.  For me, compared to much, much older games, it is dead and lifeless.  Hell, even Rift feels more alive than this one to me and I find Rift to be general boring as well.

No what you're getting here are people who disagree with what is immersive and what draws them into an experience. If you didn't feel a connection to the story, the atmosphere or what have you, that's fine. However by this post all I can see is you being unwilling to accept mileage may vary based on preference and individual taste.

To me all MMO's are lifeless, that's due to the characters within having no life, all they are is text dispensers, I didn't feel that way about TORs characters, the characters are what added the life and soul to the game for me.

Yes these are all just opinions. So if you like the game then go have fun.

6 Pages « 1 2 3 4 5 6 » Search