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MMORPG.com Community Manager Michael Bitton celebrates the dropping of the NDA and offers some of his own thoughts on the craziness that followed in his latest Star Wars: The Old Republic column.
Read more of Michael Bitton's Star Wars: THe Old Republic: Freedom!
Michael "MikeB" Bitton |
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11/23/11 8:19:35 AM#2
Ive been in the beta for several builds now, so I'll take a shot at a couple of questions for ya: Did you find that the lack of a robust character generator and the lack of any kind of appearance system detracted from your ability to "identify" with your character...the ability that the story-telling is there to enhance? Did you feel that the lack of breadth of features compared to other MMOs, many of which are F2P, was disturbing? For example, the UI, lack of guild support, lack of social interaction (95% of gameplay is solo rpg style), lack of hobbies, etc....Or do you think BW is going to deliver in some of these areas post-launch?
Did the linear, on rails, nature of the gameplay...not surprising in a "story driven" MMO...interfere with your ability to feel immersed in the star wars universe? Did BW go soooo Themeparkish that they made it impossible for players to get an immersive, virtual star wars experience to craft their own story, instead of just riding the rollercoaster of BW story? Thx. |
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11/23/11 8:32:10 AM#3
I can't honestly answer too much, as I only played the one weekend. Even on the "rails" I had a really great time and felt truley immersed in the Star Wars world. It honestly didn't feel any more in rails then say, WoW. I think this game will be great, but needs some time to grow. Remember, it's mostly being compared to Warcraft, which has been around 7 years now.
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11/23/11 8:32:41 AM#4
I've experience the beta in great detail. My account had several characters in their 30s etc.
The game is a lot of fun - especially in the beginning. The combat is rock solid, the questing is fun, and the game is polished. However, as expected, the "been there, done that" fatigue hit me pretty dang hard. The more I ran around some of the bigger planets, the more I started to miss some of the freedoms from Star Wars Galaxies. It's not that I yearn for a sandbox. I don't. I yearn for optional social elements that I feel this game is lacking. As of now, it's either combat or nothing. If I was in charge of development, I would make certain to include optional social tools, e.g., housing, housing decoration, player shops, and more open worlds (I felt funneled and guided most of the time). The story is fantastic. It really is. However, when the story ends, that's another story :P |
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11/23/11 8:34:35 AM#5
Only got to play in the last beta weekend, so what's your take on class balance? It seemed to be that the force users weret he dominant classes, while the rest just kinda had to suffer through. As the guy above asked, what's your take on the fairly limited character creation options, and the removal of the "set all to match chest" option? Is that back in the new build? |
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11/23/11 8:35:22 AM#6
Love the crafting. With extra time and money for resources you can make epic quaility gear. Story and combat, pvp are good too. edit: To be fair, they fixed all the new bugs that were really pissing me off today. (6 days) So they are implementing changes pretty quick. I think they're just trying to punish the beta testers now for enjoying the game too much. |
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11/23/11 8:38:50 AM#7
Originally posted by knox1711 Character customisation is a little more limited than some games I've played but no less so than say Warcraft or lotro but not as great as say City of Heros or Aion . But once players are kitted out in different gear facial features dont really become that important . No to your second question many of these thing could be added at a later date if they arn't in the released client . Most mmo questing now caters for solo play with a few group quest thrown in for good measure . This was no different to that in any way shape of form . The RPG story of course is slightly linear but you have moral choices to make and the way the story develops gets less and less linear as it goes along .You could probably play the same story several times making different choices and experiance a whole new storyline . Outside of the starting areas I didn't find the gameplay itself to be any more linear than any other mmo I've played . This would be like saying WoW is linear because if you play a night elf twice and you start in the same area and go through the same quests . I felt as immersed in this game as any other . It is a bit themeparkish but thats popular at the moment . I think perhaps your a bit jaded by MMOs in general and want them to be something that they are unlikly to be untill out current technology improves so it may take a decade or more for you to be truely happy with anything thats released .
I also agree MB comment that space combat has some room for improvement but other than that this appears to be a fantastic and enjoyable mmo .
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11/23/11 8:45:44 AM#8
Played, I did not expect much, so I am not disappointed. |
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11/23/11 9:03:49 AM#9
First time i saw the article title, i thought "Freemium" :D |
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11/23/11 9:07:42 AM#10
I wouldn't be surprised if Bioware made space combat allot better in their major content patches. |
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11/23/11 9:10:43 AM#11
Question. Is the story good enough that its worth picking up as a single player RPG? I know I'm not interested in it as an MMO. My reasons are really mechanics of the game itself. That said if I find myself running thin on Skyrim, Saints row 3 content and Tribes Ascend turns out to be a flop is SW:TOR worth grabbing if for nothing else than the storyline? I dont worry about the MMO aspect since it wont cost more to buy than any other game out there and I am pretty sure I could nock at least a couple classes storyline within the first month. |
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11/23/11 9:12:42 AM#12
My thoughts exactly on the Space Combat. It actually IS a fun experience(now that the audio is fixed), but it does feel all too separated from the rest of the game. And it doesn't feel right that you can get done with a mission, barely intact, smoke billowing out of the engines, then pop right into the next one fresh as a daisy. And, oddly, it looks like there are slots for temporary abilities, but I don't see where you get them. Also, ship commendations don't really get you squat. Methinx it's separate because many MMO and RPG people want absolutely NOTHING to do with twitch. Which sucks because I'd LOVE to have missions in which the space and ground games are intertwined. I want for my ship to matter alot more in the overall game. |
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NovaKayne
Novice Member
Joined: 3/04/04
That is just my opion and we all know what THAT is good for! |
11/23/11 9:15:06 AM#13
I have enjoyed the limited beta testing. I ound the Empire side not to be quite as fun as I expected. Dunno if I just cannot identify with the dark side or if it is just not "dark" enough for me. Some of the "dark side" responses were like why would this character have bothered to do the quest and then respond in that manner? It did not make sense to me. So, I could not quite grasp the Empire characters stories.
I liked the smuggler story just found the combat to be cumbersome.
I was not so impressed with the Bounty Hunter sotory but, found it to be the best non-force using combat.
Seemed to have identified more with the Jedi character. Knowing so much about their background and having been a fan f the Jedi for way longer than the Sith, I found it easier and more believable in their responses to situations. Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them. |
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11/23/11 9:23:51 AM#14
I think it's possible to play the game as a single player game. You would be skipping some group content though. If you're just not interested in being in an organized group or guild kind of thing, then you should be able to play it just fine, especially if you're not averse to joining random groups. I am a 'solo' player and I found the game plenty enjoyable. It is not the same experience as a single player game. There are other players around you doing stuff and some of it can be annoying. Some of it can be amusing. I don't avoid groups though...I'm perfectly happy putting groups together for instances and heroic quests, joining groups in PvP, joining in local and global chat, etc. Having people around me doing random things isn't annoying. ** edit ** I found myself logging in to play because of the story. Join the League For Gamers. |
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11/23/11 9:45:34 AM#15
Some of my friends want to play republic and some want empire. |
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DeaconX
Elite Member
Joined: 2/08/05
Stand up for what you believe; Even if you stand alone. |
11/23/11 9:49:28 AM#16
Originally posted by Osirrus Currently, absolutely it is. |
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11/23/11 10:28:32 AM#17
It's most certainly worth picking up as a single player RPG. I've experienced the game in detail. The story is extremely long and entertaining. However, I don't see myself playing it after the story / flashpoints are completed. There just isn't much to do outside of that other than a few forms of lack-luster PvP and group dungeons etc. It gets old fast. I personally find the title of this article a bit funny (FREEDOM). I know he's talking about the beta, but this game offers very little freedom. I feel this game will be a huge success during the first 6 months. However, like most games post-WoW, will fail hard in the retention department. |
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11/23/11 11:35:04 AM#18
What I hate most is the lack of freedom I feel. After being in an open world, like wow and swg - it's a little disheartening to see a mountain, and not being able to climb it :P Space combat is pretty boring as well. The story aspect is nice, but I don't think it's the mmo for me. |
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11/23/11 11:40:11 AM#19
Originally posted by DeaconX That might only be the case on PVE servers, though. Not sure. I know that on a PVE server you can't email stuff from one faction to another, even if they're your character. Which sucks because my Trooper found some ARSUM BH armor(pretty sure it's a bug, though. If you can't sell it/give it away, you shouldn't be able to get it in the first place)... |
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11/23/11 11:43:36 AM#20
Originally posted by floreairfoot I'm not sure what you're talking about. SWTOR offers you no fewer opportunities to climb mountains than WoW does. Just like WoW, some things you can climb, some things you can't. You're probably right regarding your last statement, though. |
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