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in a mmo game world with very so much different gaming than we se today in mmo's. 1. Good trading system ,no auction halls.(you actually comunicate with the people you trade with) 2.All items are tradable,no bind on pickup or bind on equip. 3.No pvp. 4.All fighting are solo you cant group or meet other players out of town. 5.Guilds provide expirience buffs storage portals and many other things to members. 6.Building up guild makes more quests, areas open for players. Could go on forever:-) Now feel free to flame as much as you want to I dont care:-) |
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11/21/11 1:19:31 PM#2
pointless mmo if you cant group up to fight things and lack of pvp would suck Waiting on: Guild Wars 2 |
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Well pvp is the thing that makes mmorpg moves towards fps and is fatal for us who just like pve. |
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11/21/11 4:01:19 PM#4
Originally posted by Vidir huh?
UO ????????? |
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11/21/11 7:32:53 PM#5
"Skyrim singleplayer, with item-trading and guild buffs" isn't an MMO, but that's why it would work better than MMO-fying Skyrim (like many are suggesting; which would be terrible.) But really I don't see Skyrim solo progression lasting longer than a couple weeks tops anyway, so adding item trading to a game where the progression is already shallow (and pretty damn unbalanced) seems odd. I suppose if you're also assuming progression is elogated with more content (abilities and item progression), balanced, and a substantial overhaul of the entire combat system (Skyrim is the single most exploitably broken RPG I've ever played,) then we're in good shape. |
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11/22/11 2:48:52 AM#6
I love Skyrim and the whole Elder Scrolls series, but I don't like the idea of an MMO version of it. My Blog About Hellgate Global, an ARPG/FPS hybrid MMO: Hellgate Global Official Fan Blog Currently Playing: Hellgate Global, LoL, Skyrim, Morrowind |
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11/22/11 2:08:20 PM#7
Game would be awful without PvP |
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