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11/16/11 10:43:48 AM#101
Originally posted by generals3 Bingo. For all the talking, about a matter of taste no-less, this is all that really needs to be said. No contrived hatred of real-life China or their adorable lil' pandas. Just a calm, coherent statement of opinion. |
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11/16/11 10:44:04 AM#102
Originally posted by GameOvr I read the article you linked to, and while it was interesting it was also very flawwed and the author had no data to back up his claims. It was all things like this (I am directly oting from the article here) based on what I have read from various sources, it is possible that between 4 to 6 millions subscribers are from China and they pay 6 cents per hour to play the game." That and the revenue he calculated was based on 20 hours per month, which seems incredibly low to me, but maybe that's just me. Anyway, as I said he has nothing to go on except assumptions he is making and best guesses. He could very well be correct, but we have no way of knowing that. If i had to guess myself, I would think that the average player playes much more than 20 hours a month, that's less than an hour a day. But I am also looking at this from a distinctly western viewpoint where many people play 20 hours or more a week. |
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11/16/11 7:02:32 PM#103
Originally posted by generals3
How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
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11/17/11 1:16:20 PM#104
I mean if you don't like panda race, don't pick it up = easy. My main problem is would I pay 50$+ more for 5 more lvls & few more features. I guess no thanks, better to pick up new game & enjoy discover. try before buy, even if it's a game to avoid bad surprises. |
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11/17/11 1:26:58 PM#105
Originally posted by Aori We have walking native american cows that do the peanut butter jelly time dance, we have blue space goats with penisbeards, jamaicain trolls, brooklyn goblins and werewolves that dance like lady gaga. How can Pandas really make that much of a difference. |
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11/17/11 1:33:00 PM#106
If Scotland had the largest population in the worlsd i'm sure i'd be adding haggis to WoW too. Then again, at least it's a semi-mythical creature and not something you see at the zoo. Always keep your words soft and sweet, just in case you have to eat them. |
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11/17/11 1:37:19 PM#107
Not sure on exact numbers but don't the 90% (non-raiders) fund the 10% (raiders)? |
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Originally posted by gamer2171
According to a poll a few years ago on this site I think, 60% considered raiding important for end game content.
As a raider for over 5 years, and a hardcore raider (#1 progression guild on 18th pve ranked server) I can agree with those numbers. But then again raiding used to be more accessable. With the addition of one player can wipe the raid mechanics added to most fights, the skill bar was raised for all raiders.
A real dick move, because most raiders were not 'hard core' they enjoyed doing it with friends, even those friends that may have been so-so players. |
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11/17/11 5:07:26 PM#109
they are not prevented from raiding, they just struggle on hard mode - which at the end of the day is just the same content but without the normal mode nerfing. RE points above, the raiders subscriptions pay for their own content, in fact the 'raiders' get less content for their money in comparison to casuals. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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Originally posted by Bladestrom
Normal mode is harder than it used to be not just hard mode. |
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11/19/11 2:04:22 AM#111
Originally posted by StanlyStanko So goblins aren't comical 100% of the time? How about trolls? They are pretty funny, as are gnomes... Blizzard has always made races both comical and threatening in all of their Warcraft history. Remember the two-headed ogres in WC2 where, if you gave them orders the heads would start arguing with each other? The only thing with the pandas is that they might not be threatening enough, but who knows, perhaps they will be. It depends on how Blizzard designs them. I am also surprised that people here can say that they refuse to engage in an expac that offers Asian themes because it is only designed for the Asian market. I guess these people have not played GW:Factions, the Asian themed areas of EQ2, or AoC, etc. To keep up with this theme, they wouldn't have played GW:Nightfall because it is clearly intended for an African audience right? And no desert areas because they are too Arabian... Since at least the release of Oriental Adventures in first edition D&D, Asian themes have been around in fantasy games... I see no problem in Blizzard releasing something to please both Westerners and Asians. After all, the gaming community is international and if they do a good job with it, then that is great. I just hope the talent changes and the streamlining of classes don't let the game down is all. Playing MUDs and MMOs since 1994. |
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The problem is that the expansion is bad and wrong on many levels.
a) World of Warcraft was basically a replay of the original story in Warcraft. It was used up by WotLK. And what would have been the sensible thing to do? Advance the story using the craft of writing more story, this was visible in Cataclysm, though cataclysm failed in mechanics. Is building MoP about a single idea that originated as a joke in WC3, story? Barely, and if they had to do it, which they didn't, they could have had much more story and complexity. Pandas, OK, and another race they have been at war with, and a third party antagonist for a faction neutral antagonist. So much more to build on. But no, just pandas.
b) It is deviating from formula, it's like they have no idea whatsover what was in the product they had been selling for years that was successful. One race for both factions, formula change, gutted talent system, formula change, no big baddie in an expansion, formula change. This burger tastes funny. Oh shit we forgot the secret sauce.
c) It is monolithic, built on one narrow theme, and the theme that dominates is china, chinese artwork, really bad 'chinese' music, and almost everything in the new content is named in chinese, fire elementals called Huo, chinese for fire. Monkeys, are Hozu, chinese for monkey, water elementals, Shu, shui being water in, yep chinese.
MoP is not very creative in story, what it brings to the game are changes from proven formula, and it is very one dimensional.
Now it does not matter if the race is pandas or the theme is china, just those faults above make it bad.
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11/19/11 8:30:13 PM#113
Originally posted by GameOvr
How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
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11/19/11 8:36:19 PM#114
Originally posted by Ezhae Should be no surprise that you're incorrect. I say that because you did zero research to back up your claims, and clearly you didn't think it out. NetEase makes the majority of the money that WoW generates in China. The pay Blizzard a fee. To simplify - its kind of like how a frachise works. Someone buys the rights to operate under a brand, and then pays the franchisor a fee. NetEase paid big bucks to operate in China, and they probably pay a nominal percentage of revenue. |
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Faction neutral in the sense that the previous main antagonists are not friendly to a faction, some may have started out as one factioin, but did not end up that way by the time they were antagonists and the final bosses of expansions. |
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Originally posted by Golelorn That is correct, chinese pay 6 cents an hour to NetEase, and blizzard gets a slice of the profits. |
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11/19/11 9:08:28 PM#117
MoP is not an expansion aimed towards the asian market.
It is an expansion with an asian theme.
MANY mmos have had asian themed content updates, because it has been a genre staple since Dungeons and Dragons.
Did they come out with the D&D Asian Adventures campaign to get more asians to play the game? No! They created the expansion to give all those a new choice of roles to play, and environments to play in.
To think that an asian themed expansion has to be aimed at asian players is borderline racist.
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11/20/11 2:27:41 AM#118
Originally posted by xKingdomx Again, I don't see why it is such a big deal that they are adding in Oriental themes. Would you be reacting this way if they added in African themes instead? Or South American?
We don't know how the expac will pan out since it is early days yet. But perhaps we could all be pleasantly surprised, or terribly horrified. We just don't know. Playing MUDs and MMOs since 1994. |
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11/20/11 4:57:28 AM#119
Originally posted by xKingdomx
Fere libenter homines id quod volunt credunt. |
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11/20/11 5:02:16 AM#120
Originally posted by MurlockDance
Fere libenter homines id quod volunt credunt. |
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