Trending Games | Guild Wars 2 | Neverwinter | WildStar | Age of Wushu

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Guild wars 2 Or S.W.T.O.R which will you choose

19 Pages First « 9 10 11 12 13 14 15 » Last Search
364 posts found
  Zenjinx

Novice Member

Joined: 9/30/11
Posts: 344

10/31/11 7:11:19 AM#221
Originally posted by Fozzik

I think this thread shows one thing really clearly -

Informed people with some understanding of the mechanics of both games - Playing GW2, or both.

Uninformed people making decisions based on superficial things like franchise - Playing SW:TOR

I think this response shows one thing clearly. Ignorance based upon supposition.

I hear GW2 is going to be a good game. I do not care at all. I am so sick of the fantasy genre, unless they give the box away, I will not pick it up. Nothing to do with being uninformed. Just the opposite actually.

So for me, it's SWTOR. Have no idea how long it will last for me though. Have to wait and see.

  drazzah

Novice Member

Joined: 10/27/09
Posts: 454

10/31/11 7:16:37 AM#222

I'll be picking GW2 > SWTOR.

 

Most likely because i loved GW over any of the star wars games, plus after following the news and such on both games.. I like the direction GW2 is going.

  marquisk2

Novice Member

Joined: 3/11/06
Posts: 142

10/31/11 7:22:22 AM#223
Originally posted by Fozzik

 


In the case of SW:TOR, it's the same old stale formulaic game, with all its problems and shortcomings fully intact. They stapled a quality (but linear) single-player RPG on the side and put some duct tape on top of some of the worst aspects of the old formula...but it is what it is.


"Sure, we copied over the same horrible crafting system instead of making a better one, but don't worry...Our companion system allows you to skip the crafting all together!"

"Ok, so our mechanics actively discourage social play in the central advancement path of the game...but don't worry, we provide you with fake other players to replace the real other players you would normally have to deal with in an MMO."


I'll be putting my money down on GW2.

This.  I'm not saying I'm buying GW2 but I prefer it over SWTOR for the above mentioned reasons. Singe player RPG in an MMORPG. wtf?

  Xthos

Elite Member

Joined: 4/18/10
Posts: 1613

10/31/11 7:23:38 AM#224

If I could only pick one, it would be GW2, but I am not playing anything, and got friends playing swtor, so I will be getting it.  I have reservations about it, but I will be getting it....I am psyched about GW2 WvWvW...hopefully they do a good job on it.

 

  Beermangler

Novice Member

Joined: 5/28/09
Posts: 377

10/31/11 7:26:59 AM#225

Already preordered SW:TOR because

- I`m a Starwars fan. First movie I can remember seeing as a toddler is Return of the Jedi.

- I`m a casual player. The family and the job occupy most of my time.

- I'm all about PVE. I can't really see the point in PVP, I have nothing to prove to anyone. 

- I don't mind the classical targeting and ability usage mechanics. I have preordered Skyrim for my sandbox urges.

Better to be crazy, provided you know what sane is...

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1513

10/31/11 7:41:44 AM#226
Originally posted by Fozzik

Despite EA's money, BioWare's reputation, and the obvious strength of the Star Wars IP... My decision on what to play (where to spend my money) is still going to be based on what really matters - that actual game itself, the philosophy behind it, and how it plays.


In the case of SW:TOR, it's the same old stale formulaic game, with all its problems and shortcomings fully intact. They stapled a quality (but linear) single-player RPG on the side and put some duct tape on top of some of the worst aspects of the old formula...but it is what it is.


"Sure, we copied over the same horrible crafting system instead of making a better one, but don't worry...Our companion system allows you to skip the crafting all together!"

"Ok, so our mechanics actively discourage social play in the central advancement path of the game...but don't worry, we provide you with fake other players to replace the real other players you would normally have to deal with in an MMO."


GW2 on the other hand is a true MMORPG in every sense, and actually moves the genre in a better direction. They've tossed out the formula the genre has been stuck on for the last 6 years (the mass-market, ultra-accessible but ever-more-shallow, dumbed-down EQ formula popularized by WoW), and actually took a fresh look at a lot of systems from the ground up.


Their philosophy revolves around the fundamental elements that originally gave this genre its promise (true social play, server community, a deep virtual world), and they will be realizing some of that promise in very new and innovative ways. They will also be adding some new elements in a way that actually integrates them into the design at a basic level in a much more organic way...like personal story, more visceral, tactical, and mobile combat, PvP based on player skill rather than gear, etc.


So, my choice is pretty simple. Do I support yet another clone which does nothing to move the genre forward and likely wouldn't keep me interested for more than 3 months, or do I support a game that moves the genre in a better direction using innovation and imaginative new systems to improve on the fundamentals, and adds some actual new depth instead of just tacked-on systems from other types of games?


I'll be putting my money down on GW2.

 

You sound like as if you'd get to choose what others should like or not. The crafting is fine, even more so when you can leave companions to do it, the companions and their mini missions and them being actual companions instead of just combat pets is a huge plus. There's not many things that bothers me in TOR, I know the game mechanics and the game structure and it's fine, like to so many others. Sure there are some features in GW2 that I would have liked to see in TOR, the dynamic events mostly, but there are some which I would not want to see, like the mandatory lag dependant dodge roll spam. A big thing for me also is the world PvP, none of that in GW2 (yes I know what mists are, do you?).

 

Then there's smaller things, it's nice that your abilities change with the weapon in GW2, as long as it does not lead to mandatory weapon swapping spam in PvP as if they were just different quickbar slots in other games. I love mounts, none of that in GW2, instead there's the teleport to anywhere system that I hate beyond anything. Full voice overs is a huge plus too, one of the most frowned thing in mmorpgs today to me is the lack of them and the stupid damn wall of accept that kills all the immersion if there ever was any.

 

Oh and trinity, it's not a problem to me, and this lack of trinity in GW2, well I hope it wont be a problem too, I kinda like roles in games. This Anet philosofy "We want you to have instant fun and no waiting" might be a little bit too over done in the game, teleport to anywhere to get instantly to fun, sheesh it makes the whole world feel like a lobby game and breaks immersion when you dont need to travel to anywhere. Also the breaking of trinity is pulled from the "instant fun" pool and I hope it works out for better, raging fans might see it only as a good thing, but I'm not sure untill it's proven that it's mostly good after stripping tanks and healers from a mmorpg, roles that some people love to play, and some other love to play with. It's not only removing the trinity, but also removing layers from the game, though, while taking something away, I think this feature will be mostly positive, I do hope so at least.

 

A lot of good things in both of them, not every good thing have to be something totally "new" or innovative also, and some new or innovative things seems to be a lot of crap, some even stuff that could possibly really harm a game for me, the overdone teleporting and dodge rolling, I'm eagerly waiting to be proven wrong when the game releases.

 

All in all, I think this thread is crap like every other "my game is better", especially since everyone is still talking about games that have not been released yet.

  User Deleted
10/31/11 7:45:10 AM#227
Hands down GW2, not even a contest but I will propably play SWTOR to pass the time until GW2 is released
  Meowhead

Advanced Member

Joined: 1/31/09
Posts: 3384

10/31/11 7:48:18 AM#228

I have nothing personal against SW:tOR, but I probably won't be playing it.

Barring unforseen circumstances, I'll probably be playing GW2.

My reasons?  Well, they're my reasons.  It's a personal taste thing.  It's not like my reasons are going to convince you or something.

There's perfectly legitimate reasons to want to or not want to play either one of the games.

Buy and play what you want!  Whatever.

I'll at least try to play SW:tOR at my friend's house or something so I can form a better opinion without committing myself to owning a game I potentially might not like enough to be pay a sub for.   (Because you have to be pretty masochistic to sub to a game just on the off chance you MIGHT play it, sometime later, down the line.)

  whilan

Keeper of the Archives

Joined: 1/30/07
Posts: 3015

10/31/11 7:54:28 AM#229
Originally posted by marquisk2
Originally posted by Fozzik

 


In the case of SW:TOR, it's the same old stale formulaic game, with all its problems and shortcomings fully intact. They stapled a quality (but linear) single-player RPG on the side and put some duct tape on top of some of the worst aspects of the old formula...but it is what it is.


"Sure, we copied over the same horrible crafting system instead of making a better one, but don't worry...Our companion system allows you to skip the crafting all together!"

"Ok, so our mechanics actively discourage social play in the central advancement path of the game...but don't worry, we provide you with fake other players to replace the real other players you would normally have to deal with in an MMO."


I'll be putting my money down on GW2.

This.  I'm not saying I'm buying GW2 but I prefer it over SWTOR for the above mentioned reasons. Singe player RPG in an MMORPG. wtf?

Neither of the two things he stated make the game any more single player then any other game. The only difference is it might make it easier for people who solo to do so, but then it also makes it easier for them to understand grouping if they so decide to group because with the companion (when they solo) they understand the role they are playing more.

More people might play healers for instance if they could actually fight the creatures but because of the required group based nature, most people avoid it because they need a group to even level up.

But in almost every case you'll want a real life player vs a companion as they will still do better then the companion. In groups you'll only want a companion if you can't find the real life person version of that class so you can play instead of having to sit at the entrance spamming LF X please help we've been looking for 2 hours.

The first one is a version of crafting, instead of you watching the crafting bar moving, your companions do it. You still need to find the scheamtic (recipe), the materials (which you or your companion can collect in the real world, or send your companion out to get them but beware this is a tatical choice because it cost you money, and can fail), still need to assign tasks to them for crafting, and you still need to take the results to the AH to sell to other players, This is no different then other games crafting except that it's timer based instead of being able to quick combine 30 of the same item.

So unless having crafting in other MMOs makes it single player then it doesn't here either because the companions don't do anything beyond sit there and make the item instead of your avatar. Another big difference is that your crafting skill actually can help you in dungeons as sometimes they can open paths in the dungeon that might otherwise be closed without it.

Help me Bioware, your my only hope.

Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

  jarby

Novice Member

Joined: 6/22/11
Posts: 63

10/31/11 7:58:57 AM#230

SWTOR!

  Fozzik

Advanced Member

Joined: 11/21/03
Posts: 543

10/31/11 8:13:40 AM#231


Originally posted by whilan

Neither of the two things he stated make the game any more single player then any other game. The only difference is it might make it easier for people who solo to do so, but then it also makes it easier for them to understand grouping if they so decide to group because with the companion (when they solo) they understand the role they are playing more.
More people might play healers for instance if they could actually fight the creatures but because of the required group based nature, most people avoid it because they need a group to even level up.
But in almost every case you'll want a real life player vs a companion as they will still do better then the companion. In groups you'll only want a companion if you can't find the real life person version of that class so you can play instead of having to sit at the entrance spamming LF X please help we've been looking for 2 hours.
The first one is a version of crafting, instead of you watching the crafting bar moving, your companions do it. You still need to find the scheamtic (recipe), the materials (which you or your companion can collect in the real world, or send your companion out to get them but beware this is a tatical choice because it cost you money, and can fail), still need to assign tasks to them for crafting, and you still need to take the results to the AH to sell to other players, This is no different then other games crafting except that it's timer based instead of being able to quick combine 30 of the same item.
So unless having crafting in other MMOs makes it single player then it doesn't here either because the companions don't do anything beyond sit there and make the item instead of your avatar. Another big difference is that your crafting skill actually can help you in dungeons as sometimes they can open paths in the dungeon that might otherwise be closed without it.

There are numerous other things about the game that make it actively discourage social play, beyond what I mentioned. I was just picking two highlights at random. How about having to compete for spawns and harvesting nodes? How about the lame task grind that only allows players to work together if they just happen to be at exactly the same point in the chain? There are many more. If you use the same old formulaic MMO mechanics, you are going to suffer from all the same problems...and these games becoming all about solo experiences until max level and then raiding... SW:TOR will carry on that "tradition" for better or worse.

As someone else pointed out, This is my opinion and everyone is entitled to their own. To those objecting to my generalizations about the thread...you missed the part where I said that informed people who make decisions based on more criteria would probably play GW2 OR BOTH...in other words, I understand that a legit case can be made that SW:TOR is worth playing for certain people. What I was pointing out was that everyone who has objections to GW2 seems to be extremely uninformed, or making a decision entirely based on superficial criteria like the franchise or the developer's name / past titles, and not on any comparison of the actual content or mechanics of the two games.

  whilan

Keeper of the Archives

Joined: 1/30/07
Posts: 3015

10/31/11 8:22:48 AM#232
Originally posted by Fozzik

 


Originally posted by whilan

Neither of the two things he stated make the game any more single player then any other game. The only difference is it might make it easier for people who solo to do so, but then it also makes it easier for them to understand grouping if they so decide to group because with the companion (when they solo) they understand the role they are playing more.
More people might play healers for instance if they could actually fight the creatures but because of the required group based nature, most people avoid it because they need a group to even level up.
But in almost every case you'll want a real life player vs a companion as they will still do better then the companion. In groups you'll only want a companion if you can't find the real life person version of that class so you can play instead of having to sit at the entrance spamming LF X please help we've been looking for 2 hours.
The first one is a version of crafting, instead of you watching the crafting bar moving, your companions do it. You still need to find the scheamtic (recipe), the materials (which you or your companion can collect in the real world, or send your companion out to get them but beware this is a tatical choice because it cost you money, and can fail), still need to assign tasks to them for crafting, and you still need to take the results to the AH to sell to other players, This is no different then other games crafting except that it's timer based instead of being able to quick combine 30 of the same item.
So unless having crafting in other MMOs makes it single player then it doesn't here either because the companions don't do anything beyond sit there and make the item instead of your avatar. Another big difference is that your crafting skill actually can help you in dungeons as sometimes they can open paths in the dungeon that might otherwise be closed without it.


 

There are numerous other things about the game that make it actively discourage social play, beyond what I mentioned. I was just picking two highlights at random. How about having to compete for spawns and harvesting nodes? How about the lame task grind that only allows players to work together if they just happen to be at exactly the same point in the chain? There are many more. If you use the same old formulaic MMO mechanics, you are going to suffer from all the same problems...and these games becoming all about solo experiences until max level and then raiding... SW:TOR will carry on that "tradition" for better or worse.

As someone else pointed out, This is my opinion and everyone is entitled to their own. To those objecting to my generalizations about the thread...you missed the part where I said that informed people who make decisions based on more criteria would probably play GW2 OR BOTH...in other words, I understand that a legit case can be made that SW:TOR is worth playing for certain people. What I was pointing out was that everyone who has objections to GW2 seems to be extremely uninformed, or making a decision entirely based on superficial criteria like the franchise or the developer's name / past titles, and not on any comparison of the actual content or mechanics of the two games.

My biggest issue with GW2 is the teleportation system

The lack of a allignment system.

GW1 story was boring to me and what i watched of GW2 story it seems like it be the same

what i've seen of the community thus far asides from a few hasn't been good (yes thats a part of the actual content)

I don't care for the more action style gameplay of GW2

There are no dwarfs (in a fantasy game i want to be able to play a dwarf class)

Those are my objections to guild wars 2. All of it factual as you may or may not have noticed.

I've also seen a lot of people who say they don't want to play GW2 is because it's a high fantasy game. Again factual, as it is a high fantasy game.

 

Help me Bioware, your my only hope.

Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

  Praetalus

Elite Member

Joined: 7/14/08
Posts: 1083

10/31/11 8:23:21 AM#233

Neither for me, I'll be playing WoW. I'll wait a few months and see how these two are doing. 

  Zenjinx

Novice Member

Joined: 9/30/11
Posts: 344

10/31/11 8:26:04 AM#234
Originally posted by Fozzik
What I was pointing out was that everyone who has objections to GW2 seems to be extremely uninformed, or making a decision entirely based on superficial criteria like the franchise or the developer's name / past titles, and not on any comparison of the actual content or mechanics of the two games.

You keep saying "everyone" who objects. I could accept if you said "most people I see".

I made my decision based entirely on the content of GW2. It is fantasy, and I am completely sick of fantasy games right now. I would say there are a large number of people just like me (in my opinion). So perhaps you should widen your criteria.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 5672

I believe in life before death... So dont forget to enjoy it while you still can.

10/31/11 8:33:24 AM#235

Its funny to see that GW2 is the popular one overhere on MMORPG.com, while in the real world everything indicates that in the first month after release SW:TOR will sell much more boxes then GW2

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Currently playing : GW2

  Fozzik

Advanced Member

Joined: 11/21/03
Posts: 543

10/31/11 8:41:30 AM#236


Originally posted by Zenjinx


Originally posted by Fozzik

What I was pointing out was that everyone who has objections to GW2 seems to be extremely uninformed, or making a decision entirely based on superficial criteria like the franchise or the developer's name / past titles, and not on any comparison of the actual content or mechanics of the two games.



You keep saying "everyone" who objects. I could accept if you said "most people I see".
I made my decision based entirely on the content of GW2. It is fantasy, and I am completely sick of fantasy games right now. I would say there are a large number of people just like me (in my opinion). So perhaps you should widen your criteria.


"don't want fantasy" is a pretty superficial criteria, I'm sorry to say. It has nothing to do with the mechanics of the game or how it plays. You are certainly entitled to spend your money however you want, but I doubt your going to keep playing TOR if it turns out to suck gameplay-wise, even though it's "not fantasy". If GW2 turns out to be very popular and excellent gameplay-wise...I have a feeling you'll end up giving it a shot. ;)

I agree with you about my statement. "Everyone" is not the right word to use, I apologize. "Most people" is more accurate.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

10/31/11 8:45:09 AM#237
Originally posted by Lord.Bachus

Its funny to see that GW2 is the popular one overhere on MMORPG.com, while in the real world everything indicates that in the first month after release SW:TOR will sell much more boxes then GW2

Who cares?  MMOs are based on longevity.  All the initial sales in the world can't save a shitty game.  I think the industry has proven that a few times now.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  gobla

Novice Member

Joined: 3/30/07
Posts: 1335

C'est la vie.

10/31/11 8:50:27 AM#238
Originally posted by Fozzik

There are numerous other things about the game that make it actively discourage social play, beyond what I mentioned. I was just picking two highlights at random. How about having to compete for spawns and harvesting nodes? How about the lame task grind that only allows players to work together if they just happen to be at exactly the same point in the chain? There are many more. If you use the same old formulaic MMO mechanics, you are going to suffer from all the same problems...and these games becoming all about solo experiences until max level and then raiding... SW:TOR will carry on that "tradition" for better or worse.

As someone else pointed out, This is my opinion and everyone is entitled to their own. To those objecting to my generalizations about the thread...you missed the part where I said that informed people who make decisions based on more criteria would probably play GW2 OR BOTH...in other words, I understand that a legit case can be made that SW:TOR is worth playing for certain people. What I was pointing out was that everyone who has objections to GW2 seems to be extremely uninformed, or making a decision entirely based on superficial criteria like the franchise or the developer's name / past titles, and not on any comparison of the actual content or mechanics of the two games.

Any sandbox-lovers who don't want to play GW2 because it's yet another themepark are just being silly?

All those who are sick of fantasy games and are looking for sci-fi instead clearly don't know anything about MMOs?

People who don't like more action based combat and actually enjoy slower more turn-based combat are just basing themselves on superficial criteria?

Those who greatly enjoy old-school traditional MMOs where levelling was hard and you sure as hell couldn't teleport around the map are just uninformed?

Anyone excited about an MMO with a storyline that actually allows you to choose between good and evil and tempts you with hard decisions is purely being influenced by the developer's name?

 

Get a grip. Your chosen game isn't nearly as amazing as you pretend it is.

We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")

  manolaren

Novice Member

Joined: 9/16/11
Posts: 46

10/31/11 8:50:53 AM#239

After i seen and played SWTOR BETA, i can say GW2. With Diablo 3 and GW2 together, i can enjoy gaming with 2 top games without paying a monthly fee.

  drel

Novice Member

Joined: 8/09/09
Posts: 923

10/31/11 8:51:00 AM#240

Personally, I'm going to play Skyrim despite it not being an MMO.

If I had to chose between what the OP asks, GW 2 I guess.

SWTOR is too linear of a game for me.

19 Pages First « 9 10 11 12 13 14 15 » Last Search