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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Can we get a hardcore pvp server for launch with a different ruleset please?

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49 posts found
  Classicstar

Apprentice Member

Joined: 12/02/04
Posts: 2249

10/28/11 3:41:12 AM#21
Originally posted by ktanner3
There are already games available for that type of gameplay.

99% who make topics or reply like this like OP dont play these games like Darkfall becouse there way to hardcore for them. They just wanne look tough and hardcore on forums, in theory but not actually in practise. OP knows this will never happen in games like TOR that are purely made for causal themeparkers.

I quit Guildwars 2 for now im fed up with empty world:(... played:AC-Darktide,AC2-Darktide,L2 and Darkfall.Solo Fav games:Morrowind,DayZ(PLAYING NOW), Skyrim, Bioshock, Age of Empires 2, Soldiers of fortune 2 and many more...
Playing:Skyrim-dishonered and deusex revelations at moment.
Bought AoE 2 HD but not yet played.
No mmorpgs for while.

  User Deleted
10/28/11 3:47:11 AM#22

Go play Darkfall, Mortal Online or one of the many other FFA PvP games if that is your thing.  This will never happen to SWToR I can assure you this.

 

 

 

 

 

 

 

 

Same response I get from the themepark kiddies every time a good Sandbox thread comes up.  :P

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

10/28/11 4:08:03 AM#23
Originally posted by forest-nl
Originally posted by ktanner3
There are already games available for that type of gameplay.

99% who make topics or reply like this like OP dont play these games like Darkfall becouse there way to hardcore for them. They just wanne look tough and hardcore on forums, in theory but not actually in practise. OP knows this will never happen in games like TOR that are purely made for causal themeparkers.

..or perhaps some people don't play Darkfall or Mortal simply because they are bad and poorly made games?

wanting more FFA PvP in games does not mean you're obliged to enjoy the existing games featuring FFA PvP.

 

  lovehina21

Advanced Member

Joined: 9/11/08
Posts: 54

10/28/11 4:25:23 AM#24

I think having a hardcore pvp server would be great.  But i would  change couple  things.

On this server get rid of the factions

Being Dark side or "the Force" only changes play style and classes.  Not what TEAM ur in.

there have been sith's that went to the good side in the story. *cough* STAR KILLER

and of course there have been jedi's turned dark.... *cough* DARTH VADER

 

As for droping a random item when u die? no.  unless and ONLY WHEN ur Red flagged should you drop gear.(typical pvp flagging system, white / purple / red im sure u all know how it works)

 

and no death debuffs.  cuz nothing is worse than dying in a Guild vs guild battle, have ur designated resser to come get you just so u come back to life with 10% HP and slow move speed and die 1 hit.

 

the only penalty for dying in pvp should be all ur good buffs and exp. including lvling back down if u just lvled and died right away.

= Scent to bed =

  Supersoups

Advanced Member

Joined: 1/15/11
Posts: 1062

10/28/11 4:45:01 AM#25
Originally posted by Biskop
Originally posted by forest-nl
Originally posted by ktanner3
There are already games available for that type of gameplay.

99% who make topics or reply like this like OP dont play these games like Darkfall becouse there way to hardcore for them. They just wanne look tough and hardcore on forums, in theory but not actually in practise. OP knows this will never happen in games like TOR that are purely made for causal themeparkers.

..or perhaps some people don't play Darkfall or Mortal simply because they are bad and poorly made games?

wanting more FFA PvP in games does not mean you're obliged to enjoy the existing games featuring FFA PvP.

 

But that also doesn't mean that you expect a themepark PVE focused MMO to suddenly start making sperate servers for FFA  players. Doesn't matter if Darkfall and Mortal Online are not quality games. What has that got anything to do with this discussion? only because there is no a AAA FFA PVP MMO; lets complain every time a new PVE MMO is about to release.

it is as silly as expecting EVE, Darkfall, MO devs to set up spereate servers for those looking for PVE experince.

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

10/28/11 5:59:45 AM#26
Originally posted by Supersoups
Originally posted by Biskop
Originally posted by forest-nl
Originally posted by ktanner3
There are already games available for that type of gameplay.

99% who make topics or reply like this like OP dont play these games like Darkfall becouse there way to hardcore for them. They just wanne look tough and hardcore on forums, in theory but not actually in practise. OP knows this will never happen in games like TOR that are purely made for causal themeparkers.

..or perhaps some people don't play Darkfall or Mortal simply because they are bad and poorly made games?

wanting more FFA PvP in games does not mean you're obliged to enjoy the existing games featuring FFA PvP.

 

But that also doesn't mean that you expect a themepark PVE focused MMO to suddenly start making sperate servers for FFA  players. Doesn't matter if Darkfall and Mortal Online are not quality games. What has that got anything to do with this discussion? only because there is no a AAA FFA PVP MMO; lets complain every time a new PVE MMO is about to release.

it is as silly as expecting EVE, Darkfall, MO devs to set up spereate servers for those looking for PVE experince.

I certainly don't expect a FFA server in SWTOR, which I also wrote earlier in this thread.

neither do I complain about the carebears getting yet another cloned themepark to waste their money on; after all, they've already got 98% of the MMO market, so why not let them have 99% of it?

my response was directed at the "people that don't like Darkfall is not hardcore" kind of logic displayed in the post I quoted.

it's the usual drivel coming from DF and MO fanboys; "no one plays our games - it must be because our games are so hardcore!"

believe it or not, but there are actually people who dislikes failed sandboxes just as much as AAA themepark clones.

 

  Metentso

Spotlight Poster

Joined: 8/14/10
Posts: 1455

10/28/11 6:48:54 AM#27

This is not going to happen, devs don't like to have different rule servers, because it means maintaining diferent versions of the game besides PVP and PVE and it's costly, for a small number of players that anyway would play the game all the same.

And attracting the true hardcores would be problematic also, because they would demand probably more than what a thempark game with some added harder rules can give.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16761

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

10/28/11 6:51:35 AM#28

Dreams are nice, but there's no way they'd spend the resources to maintain two sets of code for the sake of a couple of servers worth of subs at best.

Besides, games not designed for hardcore PVP from the start really sort of suck because there's no way to balance them. It becomes a matter of higher level/better geared ganking the snot out of the less fortunate, and the servers quickly die.

I was a regular on DAOC's FFA PVP servers (Mordred specifically) and it was apparent the majority of the player base only wanted to play on the Blue servers.

 

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Elsabolts

Hard Core Member

Joined: 10/03/06
Posts: 2444

Life Liberty and the Pursuit of those that would threaten It

10/28/11 6:53:58 AM#29
Originally posted by Beacker

I know this is not everyones cup of tea but there is a group of us out there who prefer a hardcore pvp server. We like harsher penalties and to maybe drop a piece of loot from our inventory or something to that effect that is not soul bound. Also the less guards to run to the better. Something similiar to how AoC Deathwish server is or something. Be able to kill our own faction too maybe unless they are in your guild. This would be a server your reputation really would matter.

I don't know how many people would have an interest in this but even if it is just one server to start I think there is enough population to make it well populated. If it turns out to be really popular create another one. I just think it would be awesome to have something more hardcore than the regular pvp ruleset servers. It is nice to cater to the small majority of your game masses as well as your larger ones. The smaller ones tend to go unnoticed but it would be nice if we could be happy in our new hardcore pvp server home. Not asking you to move the moon here, just one little server to try it out please!

This game play would be bad for future Item shops and F2p.

  SwampRob

Novice Member

Joined: 9/05/07
Posts: 994

10/28/11 8:09:50 AM#30

So, the OP is saying "Yeah, Bioware will have PvE and PvP servers, but I want a PvP server with the rules I enjoy."

Sure, that'll happen.

*Sorry about the large font, my eyes aren't what they used to be.

  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

10/28/11 8:15:44 AM#31

    I don't really understand all the negativity here.  As I said before, I don't think it will happen at launch, but I have no problem with A SERVER or even a few servers going this way.  Heck, it might even pull in some more players that wouldn't normally play the game otherwise which can only be good for the game in the long run, since dedicated fans of a particular feature tend to stay around longer than casual players.  The Devs have said many times that the game engine is really easy to work with as well, so why not add in a hardcore PvP server?  It's not like it would require a whole lot more work for them.  The only feature you would really need to tweak is the XP and Looting.

"If half of what you tell me is a lie, how can I believe any of it?"

  Onigod

Advanced Member

Joined: 3/24/07
Posts: 658

10/28/11 8:22:14 AM#32
Originally posted by ktanner3
There are already games available for that type of gameplay.

And ur saying there are no pve games?

Saying that swtor is a whole new type of gameplay never seen before? I DONT THINK SO

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4838

10/28/11 8:25:39 AM#33
Originally posted by GMan3

    I don't really understand all the negativity here.  As I said before, I don't think it will happen at launch, but I have no problem with A SERVER or even a few servers going this way.  Heck, it might even pull in some more players that wouldn't normally play the game otherwise which can only be good for the game in the long run, since dedicated fans of a particular feature tend to stay around longer than casual players.  The Devs have said many times that the game engine is really easy to work with as well, so why not add in a hardcore PvP server?  It's not like it would require a whole lot more work for them.  The only feature you would really need to tweak is the XP and Looting.

 You don't hitch a race horse to a plow. You don't enter a plow horse in the Kentucky Derby. The logisitics of doing this are staggering. They have said from the beginning the game is made to emphasize it's story elements. Why would they completely gut it now? Or ever?

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  GMan3

Apprentice Member

Joined: 8/27/10
Posts: 2239

10/28/11 8:36:56 AM#34
Originally posted by zymurgeist
Originally posted by GMan3

    I don't really understand all the negativity here.  As I said before, I don't think it will happen at launch, but I have no problem with A SERVER or even a few servers going this way.  Heck, it might even pull in some more players that wouldn't normally play the game otherwise which can only be good for the game in the long run, since dedicated fans of a particular feature tend to stay around longer than casual players.  The Devs have said many times that the game engine is really easy to work with as well, so why not add in a hardcore PvP server?  It's not like it would require a whole lot more work for them.  The only feature you would really need to tweak is the XP and Looting.

 You don't hitch a race horse to a plow. You don't enter a plow horse in the Kentucky Derby. The logisitics of doing this are staggering. They have said from the beginning the game is made to emphasize it's story elements. Why would they completely gut it now? Or ever?

    You are assuming that they would have to gut the game.  I don't believe they would.  They wouldn't have to change powers or anything.  Just make sure that there is a disclaimer CLEARLY explaining the purpose of this particular server that shows up when you select it.  They would only need some minor tweaks to how XP and Looting works to be enough to make most Hardcore PvPers very happy.  The story would not have to change a bit.  BioWare has made some bold claims that there are several ways to advance your character after all, including PvP, so why not give those hardcore types of fans a server to gank each other all they want.

    I admit, I would only role a character on this type of server to see how it worked out and probably wouldn't stick around long, but I see no reason that it couldn't be implemented for those people that want it.

"If half of what you tell me is a lie, how can I believe any of it?"

  Affy

Novice Member

Joined: 5/21/10
Posts: 6

10/28/11 7:14:06 PM#35
Originally posted by ktanner3
There are already games available for that type of gameplay.

 

Only slightly true (ie: there aren't a lot of games on the market like that) and I don't know how good of an argument it is as there are many times more games available with a PvP system like we will see in swtor.

 

Unfortunately, I'll go on record and say this. That "hardcore PvP" ruleset serve won't be available at launch and Bioware will never make one. I hope I'm wrong, but it doesn't seem that they want to go in that direction at all and so it would require them putting resources into something that isn't in their gameplan. 

  Affy

Novice Member

Joined: 5/21/10
Posts: 6

10/28/11 7:18:17 PM#36
Originally posted by Wizardry

Tha type of server has too many flaws.Would you want it to end up like Eve and have a couple giant corps running the game?In most cases even with a server like this players still tend to ignore pvp,so really it changes nothing.The only way pvp becomes serious as i mentioned when you start to get a giant guild that can zerg everyone else on the server,a guarantee win seems to be what makes pvp players happy ,a challenge is usually avoided unless it is a sure win.

 

Sorry for the double post, but I just saw this and...

If you don't like PvP that is fine, we each have our preferences. Your post though is either one of extreme ignorance to what PvP focuses games are or (being extremely generous) are just being incredibly disingenuous about what they are.

  Siveria

Spotlight Poster

Joined: 3/11/11
Posts: 1005

10/28/11 7:39:50 PM#37

Probally won't happen since the playerbase that would actually play on such a server would be so tiny that the cost of keeping the server open and the hardware cost will probally not be worth it for bioware. I noticed in most games, the open pvp servers tend to usually be low pop, usually due to the type of players that populate them.

Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

A. Proven right (if something bad happens)

or

B. Pleasantly surprised (if something good happens)

Either way, you can't lose! Try it out sometime!

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3059

RIP City of Heroes!

10/28/11 7:52:28 PM#38
Originally posted by lizardbones

I'm going on record saying, "Won't happen".

BW isn't aiming at the hardcore so I think you are correct.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

10/29/11 3:18:31 AM#39
Originally posted by Siveria

Probally won't happen since the playerbase that would actually play on such a server would be so tiny that the cost of keeping the server open and the hardware cost will probally not be worth it for bioware. I noticed in most games, the open pvp servers tend to usually be low pop, usually due to the type of players that populate them.

So very true. Hence why I usually play on RP or PVE servers. 

NGE killed SWG. Get over it like the rest of us did in 2005.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

10/29/11 3:21:55 AM#40
Originally posted by Affy
Originally posted by ktanner3
There are already games available for that type of gameplay.

 

Only slightly true (ie: there aren't a lot of games on the market like that) and I don't know how good of an argument it is as there are many times more games available with a PvP system like we will see in swtor.

 And why is that? Have you guys eve asked yourselves why more games aren't made to cater to that type of player? MMORPGs cost a lot of money to create and maintain, so it doesn't make sense to spend millions making a game that only a tiny minority of people will play. We've been there and done that already as far as that type of MMO goes. 

And no, they shouldn't be wasting resources trying to appeal to every demographic because that will just create a game that satisfies no one. 

 

 

NGE killed SWG. Get over it like the rest of us did in 2005.

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