Trending Games | Elder Scrolls Online | WildStar | ArcheAge | Star Wars: The Old Republic

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,644,179 Users Online:0
Games:681  Posts:6,077,796
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Rift

Rift 

General Discussion  » Why does RIFT feel lacking? Could it be you?

11 Pages First « 5 6 7 8 9 10 11 » Search
210 posts found
  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1354

10/26/11 3:43:06 PM#181
Originally posted by Xthos

No offense, but your argument is very simplistic....Just because 'someone' likes something does not validate a product as good.

 

99% of the people I talk to think that Cube car is ugly as hell, but theirs got to be some people that like it...So is the problem the 99% of the people problem?

 

The problem is, you are trying to validate peoples opinions and turn them into fact of something being good, while taking other people opinions and making them invalid towards something being good/bad.  It is a contradiction.

 

Never once did I say that any game was good because I like it.  Never once, not in a single post that I've ever made, have I ever stated that any game was good because I like it.  My liking something doesn't make it any better then it really is, nor does you not liking something simply make it bad.  Bad games get reviewed as being bad, don't sell, and usually disapear shortly after they release.  Bad games don't get recieve glowing reviews, awards, or get heralded as the best or most succesfull MMO to release since WoW.

I like Mortal Online.  I like what Starvault is trying to do, I would never say that in it's current state it's a good game; in fact, in it's current state, it's rather bad.  A bad game that I like.

What I originally pointed out was someone calling a game sub-quality because they didn't like it.

Just because you don't like it doesn't mean that it's of bad quality.  The Cube may be butt ugly, and not very popular because of that, but that doesn't mean it's a poor quality vehicle.  Hence, the repeated fiat analogy, and my not being a fan of the car.  Just because I don't like them, and they don't sell as many as Ford, doesn't make them bad cars, or even sub-quality.  It just means it's marketted towards another kind of buyer.

 

 

 

  MattVid

Novice Member

Joined: 5/19/04
Posts: 407

10/26/11 3:51:14 PM#182
Originally posted by Puremallace

You say this and yet I do not remember you ever playing Aion when it launched. That game took forever to get everything in and literally nothing was handed to you.

 

I was there for 14 months while most everyone qq quit because the leveling took too long and the gear was not easy enough to get.

I have probably played more games than the large majority of people on this site. Not every game since back in the UO/EQ days until now, but pretty damn close. And, I did play Aion on release. However, the PvP was laggy, unbalanced garbage. Especially coming from WAR, the PvP was horrible. The worst thing being the stunning/knockdown garbage on crits, some of the worst PvP design I have ever seen (especially for a game that had been out for a long time in Korea already). Not to mention how all the objectives were on timers, and you couldn't take them whenever you wanted? How boring and stupid is that?

 

The PvE in Aion was alright, however, I don't think it was necesarilly difficult, it was just time consuming. Personally, I found it quite annoying running a dungeon for over 3 hours in one sitting, that is just too much, IMO.

 

When I say difficult, it doesn't mean time involved, I mean like Demon Souls/Dark Souls difficult. I mean like Super Mario Brothers, Kid Icarus, Battletoads difficult. If there is no struggle, there is no satisfaction at the end. Asian games fall into the traps of these horrendous grinds (which I don't really mind personally), but worst of all, grinding on thousands and thousands of mobs to get some stupid item you have to craft, that has a random % chance of happening? It is just bad design. Really bad design.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

10/26/11 3:57:04 PM#183


Originally posted by Puremallace


Originally posted by popinjay

This is CLEARLY someone who didn't play the betas.
 
Couldn't have, or this statement would not have written.

Since you've missed it, here.

Rift Planes of Telara Enter the Rift Trailer [HD]

A teleporting sniper! /chuckle


Want me to show you the Rogue build that lets you do that? A guy used it on me just yesterday in a war front. Actually in the patch 1.5 promo vid they do it again I believe.
 
There is actually a Warrior tank build that lets me teleport also.

That's not what I'm saying. Sure you can MAKE one.


But in Rift, NO ONE plays a teleporting sniper. No one. It's not a viable build. It takes too much damage and doesn't give out as much as anything else.

You had a guy use one on you yesterday in a warfront. Know how many times I've seen a teleporting sniper in six months? Not once. Not in a dungeon. Not in PvP. No where. It's because people found out that kind of build is crap.. wouldn't work.

You wouldn't even be allowed to play a teleporting sniper in a raid. They'd parse your dps and wonder what the hell kind of build you got, then boot you due to lack of dps.


So Rift shows you that and people expect that's something they can do when in reality, you can but you won't have anyone playing with you.

Besides, the point was the video sure promised a lot of stuff and led people to think one way but when you play the game it's about something else altogether.

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1354

10/26/11 4:03:39 PM#184
Originally posted by popinjay

 


Originally posted by Puremallace


Originally posted by popinjay

This is CLEARLY someone who didn't play the betas.
 
Couldn't have, or this statement would not have written.

Since you've missed it, here.

Rift Planes of Telara Enter the Rift Trailer [HD]

A teleporting sniper! /chuckle



Want me to show you the Rogue build that lets you do that? A guy used it on me just yesterday in a war front. Actually in the patch 1.5 promo vid they do it again I believe.
 
There is actually a Warrior tank build that lets me teleport also.


That's not what I'm saying. Sure you can MAKE one.

 


But in Rift, NO ONE plays a teleporting sniper. No one. It's not a viable build. It takes too much damage and doesn't give out as much as anything else.

 

You had a guy use one on you yesterday in a warfront. Know how many times I've seen a teleporting sniper in six months? Not once. Not in a dungeon. Not in PvP. No where. It's because people found out that kind of build is crap.. wouldn't work.

 

 

You wouldn't even be allowed to play a teleporting sniper in a raid. They'd parse your dps and wonder what the hell kind of build you got, then boot you due to lack of dps.

 

 


So Rift shows you that and people expect that's something they can do when in reality, you can but you won't have anyone playing with you.

But that's not the same as saying you can't.  I said they didn't release a different game then they said they were making, you said oh yeah, and mentiion a class build and provide a link.

Someone else points out that you can indeed do what you're implying you can't. 

Now you're agruement is that it's not a valid build.

How is it not being a valid build justify an attempt to imply that Trion didn't release the same game they'd been pitching to the media?

 

  DLangley

Novice Member

Joined: 1/13/10
Posts: 1430

10/26/11 4:04:26 PM#185

Lets cut out the baiting and personal attacks.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

10/26/11 4:08:34 PM#186
Originally posted by DLangley

Lets cut out the baiting and personal attacks.

Unfortunately, was not the OP's OP a personal attack against everybody that has found some fault in RIFT?

The OP's OP states there is absolutely nothing wrong with RIFT... any issues anybody might have, whatever those issues might be... it is not RIFT, it is the person.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  Mysk

Apprentice Member

Joined: 11/18/03
Posts: 982

10/26/11 4:13:18 PM#187
Originally posted by PukeBucket

RIFT feels samey. That's it.

There's nothing wrong with me. The Hero Engine was designed to allow dev groups churn out wow-clones. RIFTs proof it works in spades.

Oh, but didn't you know?  When a lot of people don't like a game, it's all the fault of those people.  It's not the game.  The game's perfect.  We silly customers / players don't know what we like, or we simply don't understand the genius behind their Vision(tm)!

Yes, I am being disgustingly sarcastic but there are, apparently, people who actually think this way.

Never you mind the huge background advertisment saying "PLAY FOR FREE", or the email begging us to come back to the game at 40% off the subscription price.


I probably don't follow the threads that I post in. If you want me to see a response then feel free to PM me.

  Mysk

Apprentice Member

Joined: 11/18/03
Posts: 982

10/26/11 4:15:13 PM#188
Originally posted by VirusDancer
Originally posted by DLangley

Lets cut out the baiting and personal attacks.

Unfortunately, was not the OP's OP a personal attack against everybody that has found some fault in RIFT?

The OP's OP states there is absolutely nothing wrong with RIFT... any issues anybody might have, whatever those issues might be... it is not RIFT, it is the person.

Seconded.  The OP's post was baiting, at best, and flat out insulting at worse.


I probably don't follow the threads that I post in. If you want me to see a response then feel free to PM me.

  Plasmicredx

Novice Member

Joined: 3/23/08
Posts: 641

10/26/11 4:15:33 PM#189
Originally posted by VirusDancer
Originally posted by DLangley

Lets cut out the baiting and personal attacks.

Unfortunately, was not the OP's OP a personal attack against everybody that has found some fault in RIFT?

The OP's OP states there is absolutely nothing wrong with RIFT... any issues anybody might have, whatever those issues might be... it is not RIFT, it is the person.

The OP came off as more of a parent to child lecture. Like most adolescents, I guess I must have just didn't hear that part.

When I read the OP all I got from it was that he was saying people needed to use their imaginations and get immersed and that was what MMORPGs were about. I was like HERE HERE! and posted my story about the perfect raiding MMORPG.

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

10/26/11 4:29:41 PM#190

What it comes down to is simple. The customer is always right.


Trion set out to create a game that would attract and hold the most possible subscriptions. If most people vote with their wallets and decide not to play Rift...then Trion did something wrong. That simple.


Players are perfectly willing to use their imaginations and fill in the blanks when they enjoy the game. The fact that players aren't doing that in this case, and are instead choosing to stop playing, says something very clearly about the game itself. These are the same players who have played other MMOs for YEARS...what you might call "known good" subscribers. If they aren't sticking with Rift, there's something wrong with the game.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

10/26/11 4:38:11 PM#191


Originally posted by Uhwop

But that's not the same as saying you can't.  I said they didn't release a different game then they said they were making, you said oh yeah, and mentiion a class build and provide a link.


The argument isn't "Can you make one?" The argument is one you made yourself. THIS is what you said:


Uhwop

Rift didn't change from one thing to another. It didn't draw you in with expectation to be something that it wasn't. You set your own expectations, if the game didn't meat them that's not the games fault.



Someone didn't see Rift and say "I hope I could make a viable teleporting sniper." They saw the video and saw RIFT saying "You can even make a teleporting sniper!" as if it was a viable build. The person didn't go in there thinking that.

Why would a game push a build that's not able to do ANY of the main content (dungeon, PvP, invasions)? I dunno.. because it's smexy on a trailer? So someone gets the game, makes it and finds out they aren't wanted doing anything.

The teleporting sniper is a selling point in a December video pushing Rift and as Puremallace just said, it's AGAIN a selling point in a brand NEW video almost eight months later.

Tell me again about Rift not drawing you in with expectations to be something it wasn't?

  Lester_Creech

Apprentice Member

Joined: 1/06/10
Posts: 517

Feliz seria que hora

10/26/11 4:46:57 PM#192

rift should be the best game in the world, and it might be someday.  the pacing is all wrong, and the build switching system is a cool theory but once implemented it drives all individuality from the player experience.  

 

i played beta, and have been back 3 times since launch.  im always super excited to create my character and start the tutorial, but by around level 25, i know im essentially already repeating all that the game has to offer.  the pvp lacks context, and the game quickly becomes just another stickman gear hunt.

 

hopefully, trion takes some more chances and gives the players something meaningful to do.  click click kill is just so passe for current mmo's.  the production quality of rift deserves more consideration from its devs.

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1354

10/26/11 4:56:04 PM#193
Originally posted by Mysk
Originally posted by PukeBucket

RIFT feels samey. That's it.

There's nothing wrong with me. The Hero Engine was designed to allow dev groups churn out wow-clones. RIFTs proof it works in spades.

Oh, but didn't you know?  When a lot of people don't like a game, it's all the fault of those people.  It's not the game.  The game's perfect.  We silly customers / players don't know what we like, or we simply don't understand the genius behind their Vision(tm)!

Yes, I am being disgustingly sarcastic but there are, apparently, people who actually think this way.

Never you mind the huge background advertisment saying "PLAY FOR FREE", or the email begging us to come back to the game at 40% off the subscription price.

One of the first thngs I do when someone says something is bad, is to take a look at their post history here. 

You go all the way back to their first posts, and you can usually see what they were playing when they started posting here.  Then you can see what they've been trying after that.  When I can see someone spent a good deal of time in, say EQ2, and then moved to MMO after MMO after MMO, and found fault in everyone they played, I know it's not the game most of the time; it is them.

A lot of the people here are trying to find an MMO that gives them the same feeling that first MMO gave them; so they find faults in every game they play. 

When you can tell that someone has been jumping around from game to game, and posts nothing but negativety about every game they try, how can it be the game? 

The MMO genre is seriously like a drug.  How many of us developed some level of addiction with the first MMO we played, or maybe it wasn't the first but the second?  How many of us obsessed over that MMO, called in sick so we could stay home and play, and whatnot?  I'm willing to be that a magority of us have been there.

Then we got bored.  We wanted something new.  So we try another MMO, somethings missing though.  So we try another one, still something is missing.  We repeat this over and over.  Some of us do this for several years.  Some of us find something that almost gives us that same feeling, at least enough that we'd be willing to stick with it; others though, not so lucky.  I don't think that most of us never find that next MMO.  We just bounce around.  Some give up on the genre entirely.

How can every game possibly be bad?  Because if you look, that's effectively what you'll see when you follow the post history for a lot of people that have only negative things to say about a particular game.  They're bored, trying to find that next MMO, aren't finding it, and vent on forums. 

If I was to come to these forums for the first time to find a game, the first thing I would think is, MMO's must suck, because that's the magority of what I see.  People saying this game sucks.

I don't agree with what the OP says, but I do agree with the sentiment.  It doesn't aply to everyone that dislikes Rift, but it does aply to a lot of the people on this site.  You only need to look through their post history to see that.  If you try every MMO that releases, and complain about each one of them, it's not the game.

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1354

10/26/11 5:16:54 PM#194
Originally posted by popinjay

 


Originally posted by Uhwop

But that's not the same as saying you can't.  I said they didn't release a different game then they said they were making, you said oh yeah, and mentiion a class build and provide a link.



The argument isn't "Can you make one?" The argument is one you made yourself. THIS is what you said:

 

 

 


Uhwop

 

Rift didn't change from one thing to another. It didn't draw you in with expectation to be something that it wasn't. You set your own expectations, if the game didn't meat them that's not the games fault.


 


Someone didn't see Rift and say "I hope I could make a viable teleporting sniper." They saw the video and saw RIFT saying "You can even make a teleporting sniper!" as if it was a viable build. The person didn't go in there thinking that.

 

Why would a game push a build that's not able to do ANY of the main content (dungeon, PvP, invasions)? I dunno.. because it's smexy on a trailer? So someone gets the game, makes it and finds out they aren't wanted doing anything.

 

 

The teleporting sniper is a selling point in a December video pushing Rift and as Puremallace just said, it's AGAIN a selling point in a brand NEW video almost eight months later.

 

 

Tell me again about Rift not drawing you in with expectations to be something it wasn't?

Viability isn't the same as can't, and someone already said that they got killed in a warfront by someone with that exat build. 

I wasn't talking about viability, every MMO has that issue.  I was talking about pitching you one thing, and giving you something else; that has nothing to do with whether or not something is viable. 

Rifts was pitched as the game it is, and you got that game.  If someone has an issue with an MMO that folows the same formula as EQ and WoW, and they saw what Trion was pitching, it seems a little silly that they would buy and then complain about it being like every other MMO. 

It's like a self fulfilling prophesy.  If you were bored playing WoW and you knew that Rift was going to play just like WoW, why in the world would you even bother trying it?  Sure, some people may take to it in that situation, but most aren't. 

I undestand that boredom tends to lead to people doing things that they know they won't like, becuase boredom has a tendency to do that to you.  I know, I'm stuck in a chair, unable to do much of anything, and staring at a tv screen 6 days out of the week.  When someone is bored with the MMO they played for several years, it's kind of hard to find a new one.  When I try a new game, and don't like it, it's more often then not my boredom. 

Disagree with that all you like, but it's normal human behavior.  We don't do this with just video games.

Think about it.  If you spent the last few years eating nothing but chinese food, and got bored with it, do you think  japanese or korean food is what you're looking for?  

  Slybacon

Novice Member

Joined: 10/14/11
Posts: 48

10/26/11 5:19:13 PM#195

rift is an amazing game, unfortuantly I think most people who picked it up where ex wow players and where looking for something different and new. Rift wasnt it

slybacongaming.blogspot.com

  GreenKnight1776

Novice Member

Joined: 1/25/11
Posts: 61

10/26/11 5:58:51 PM#196
Originally posted by Fozzik

What it comes down to is simple. The customer is always right.


Trion set out to create a game that would attract and hold the most possible subscriptions. If most people vote with their wallets and decide not to play Rift...then Trion did something wrong. That simple.


Players are perfectly willing to use their imaginations and fill in the blanks when they enjoy the game. The fact that players aren't doing that in this case, and are instead choosing to stop playing, says something very clearly about the game itself. These are the same players who have played other MMOs for YEARS...what you might call "known good" subscribers. If they aren't sticking with Rift, there's something wrong with the game.

I know I have responded to your posts before, hopefully these aren't taken as baiting or flaming. 

What percentage are "players" as you've described here? That is, your statement is incomplete without some kind of evidence, i.e. subscription numbers. You can make the above statement about "players" in any MMO or even any computer game. Yes, there is churn. But that's a fact of business, not Rift's failed design that you appear to be claiming. 

40%? 50%? 75%? 90%? All different numbers who might have "chosen to stop playing." And how do you know that these same players have played other MMOs for years? Where is your sample data? Where is your access to exit surveys? Where is your access to subscription data? Circumstancial, anecdotal or speculative evidence is just that. You can say you surveyed 1000 players who left the game, and I can say I surveyed 1000 players who stayed and are enjoying it. What's the difference? Is everyone who has played Rift since launch and still enjoys the game somehow missing out on insider knowledge you have on what they should be playing instead?

Are there links to reviews, or news stories, or business reports, or gaming sites with this information? Again, stories from unhappy min/maxers, guesstimates from "measuring" sites, or your entire guild leaving Rift doesn't say to me "players are choosing to stop playing Rift" in large percentages or any percentages for that matter. 

Where is the context?

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

10/26/11 6:08:08 PM#197


Originally posted by Uhwop

I don't agree with what the OP says, but I do agree with the sentiment.  It doesn't aply to everyone that dislikes Rift, but it does aply to a lot of the people on this site.  You only need to look through their post history to see that.  If you try every MMO that releases, and complain about each one of them, it's not the game.


Okay, so provide us with the exact number of bad games that have to exist before the games become good and the player becomes the problem.

If someone dislikes 2 MMORPGs, are they the problem? What about 3? 10?

Is it your claim that there hasn't been any bad games in this genre? If not, can you tell me what the criteria are for deciding if something is a bad game (besides players not liking it, and the game coming up short in objective comparisons).


The reality is you're flailing. You're having a difficult time refuting the arguments of the overwhelming majority of people who disagree with you and the original poster about Rift, so you're trying to discredit people in some arbitrary and pointless way.

I notice you skipped responding to me previous post. I'm sure I know why. The customer is always right. The point of making a game is to get people to play it and make money. If a majority of the players buy a subscription-based MMO and cancel their subs within three months, then there's something wrong with the game...whether those players ever posted on these forums or not.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

10/26/11 6:26:49 PM#198
Originally posted by Slybacon

rift is an amazing game, unfortuantly I think most people who picked it up where ex wow players and where looking for something different and new. Rift wasnt it

Did you play during the betas?  Do you remember the communication?  Do you remember the tweaks?

Then during the headstart - communication began to slip away.  Tweaks were replaced by heavy handed nerfs and buffs.

Then we got into the nonsense with Pyros, but hey - they eventually attempted to fix that.

Then we got into the nonsense with ParaChamps.  Might have thought they would have learned something from what they did with Pyros, am I right?  Nope, oh well.

As if that had not been silly enough...tada Rogues.  /facepalm

The thing that probably pained me the most...was that even as of 1.5, the notes from 1.2 still had not been implemented.  Oh wait, was it laughing at them saying they did not want Dominators to be dominating?  Heh, have to admit that was hilarious.  But yeah, that would definitely tie into the craziness they did in attempting to address CC.

Mages needed love.  Pyros should have never happened.

Warriors needed love.  ParaChamps should have never happened.

Rogues needed love...Three strikes...you're out.

It was as simple as that for me...

I did not expect RIFT to be perfect.  However, I did expect the Trion devs not to repeat the same mistakes over and over again...ahem, so perfectly.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  Fozzik

Novice Member

Joined: 11/21/03
Posts: 543

10/26/11 6:27:33 PM#199


Originally posted by GreenKnight7

I know I have responded to your posts before, hopefully these aren't taken as baiting or flaming. 
What percentage are "players" as you've described here? That is, your statement is incomplete without some kind of evidence, i.e. subscription numbers. You can make the above statement about "players" in any MMO or even any computer game. Yes, there is churn. But that's a fact of business, not Rift's failed design that you appear to be claiming. 
40%? 50%? 75%? 90%? All different numbers who might have "chosen to stop playing." And how do you know that these same players have played other MMOs for years? Where is your sample data? Where is your access to exit surveys? Where is your access to subscription data? Circumstancial, anecdotal or speculative evidence is just that. You can say you surveyed 1000 players who left the game, and I can say I surveyed 1000 players who stayed and are enjoying it. What's the difference? Is everyone who has played Rift since launch and still enjoys the game somehow missing out on insider knowledge you have on what they should be playing instead?
Are there links to reviews, or news stories, or business reports, or gaming sites with this information? Again, stories from unhappy min/maxers, guesstimates from "measuring" sites, or your entire guild leaving Rift don't say to me "players are choosing to stop playing Rift" in large percentages or any percentages for that matter. 
Where is the context?


You're obviously asking this, once again, because you KNOW that there aren't any numbers available, because Trion has conveniently neglected to release them. I can't show numbers that show the game is bleeding subs, and you can't show numbers that say it's not.


We get that. We've discussed the evidence at length that leads me to believe that it has, and continues to, bleed subs. Server consolidation is the primary evidence, because it's pretty much impossible for you to claim that the same number of people are playing now that were playing at launch, unless you want to believe that everyone is still subbing and just never logging in. They have half as many servers...and those servers aren't nearly as populated. How can you say that doesn't mean there's less players? There's nothing anecdotal or speculative about that.


Also, there is literally nothing you can say that can refute the facts of the game itself. I've seen it, I've played it. I know what it is and what it does.


Churn is a fact of all business...sure. But what is we're dealing with here is not just even turnover of players joining and players leaving. We're dealing with a player population that is considerably smaller now than it was at launch. So regardless of the exact number of players...the population is GOING DOWN, NOT UP. WoW, at this point in its life, had a population that was exploding. EQ, at this point, also had a population that was exploding.


The fact that for some, the conventional wisdom says that the "new normal" is for a game to lose 50% or more of its players in the first three months doesn't mean I have to accept it. I measure success differently, and I've described that in the past as well.


Success to me, in terms of a subscription MMORPG, involves -

1) Meeting or exceeding the goals set by your business model and target audience. In other words, if you create a game which focuses on the mass-market with the intention of capturing a wide audience and contending with WoW...then you need to actually get those numbers. If you create a game for a specific, focused niche, and get 200-500k players, again, you've met or exceeded your goals. If, however, you shoot for millions of subscribers and end up with 200-500k... you FAILED. Sure, you can bring the bar down and create more realistic goals at that point (like staying in business and just turning a reasonable profit)...but it doesn't change the fact that you failed to do what you set out to do in the first place.


2) Having a growing population over time - this one should be a no-brainer. For a subscription-based game...if your player base is shrinking, something is not right. Why are players leaving instead of inviting their friends and family and playing more?


3) Having average retention rates of more than 3 months. Again, we're talking about games that rely on subscription revenue. Not keeping players interested for even the first three months of your game's life is a fail in that department. If your average sub is 1 month, you are making exactly $0 from subscriptions. Obviously longer is better.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

10/26/11 6:31:54 PM#200

For those wanting to say that server consolidation is a sign of a dying game. Organize this list by the number of low servers and then tell me which company is smarter

 

http://us.battle.net/wow/en/status

 

All Trion did was what their playerbase told them to do. Get rid of the extra servers noone is rolling on anyways. Trion threw us a bone and said we could do it for free...included guild transfers which Blizzard just copied at a fee, then kept it free.

11 Pages First « 5 6 7 8 9 10 11 » Search