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10/12/11 5:19:24 PM#101
Originally posted by Creslin321 Very true I don't know that it's even an issue of I'm so sick of it I'd never play it again, well that can't be it because I still play LOTRO on occasion but it certainly has become a much greater chore to log into anything with dragons,elves.hobbit/dwarf/gnome,goblins, huge stone castles etc.. I think for me for a bit it would take a really special game to cure this malaise or a very long spin with a nice sci fi title. |
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10/12/11 5:29:21 PM#102
Originally posted by raistlinm Yeah, essentially. That's where Global Agenda had it right. Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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10/12/11 5:30:19 PM#103
Originally posted by grawss
Um we dont know a lot about the game but we do have developer and particularly lead designer comments and interviews around what they are planning & what they would like to see in the game. The constant referal to World of Warcraft in those interviews & the fact several of the leads have said they all love WoW in interviews is cause for concern & since the "safe trend" in MMO's right now is to follow WoW.... well you do the math. 2 Factions in a game of its type is setting up for a fail, Evidently nobody in the MMORPG bizz learned a damn thing from the sick joke that was Warhammer Online. The manual aiming for ranged is not confirmed at all BTW, we could still end up with a lousy tab targetting system. I would love the multiplayer combat system from WH40k Space Marine to be put in the MMO though that would be cool.
Alas the developer interviews thus far and their total denial that they need 3 factions does not inspire any confidence at all.
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Originally posted by TheCrow2k Aren't there already two mmorpgs based on Warhammer? They must have been successful to warrant another one. Either that or the people making these games just have a ton of cash to burn. Smile |
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10/13/11 2:19:21 PM#105
The fantasy genre is timeless imo. The problem as I see it is that despite the wide range of themes/settings/atmospheres one could make within the genre, MMO's don't go very far beyond the very traditional/european fantasy setting. I'll agree it's getting old, however I would love nothing more than to see a company come out with an MMO set in a original fantasy setting. Something that looks and feels weird/alien, take Planescape Torments setting as an example. |
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10/15/11 8:37:01 AM#106
Too many trolls (No pun intended) or orcs or whatever they are called. Can't we make a new fantasy based race. Besides Elves, Orcs, Dwarves, Humans? Now where did I put my Gundam!? |
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10/15/11 8:41:08 AM#107
Not for me they are not! I love fantasy in any form :) "Huntress" |
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10/15/11 8:41:42 AM#108
I think when any new race is made it gets forced into a longer dress and then covered up.
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CorkCorkCork
Novice Member
Joined: 5/22/11
Whenever you are really bored and don't wanna play an MMO game, go to: http://librivox.org/ |
10/15/11 8:54:25 AM#109
Oh man ! This thread reminds me of how fun FFXI is when I played it. Whenever you are really bored and don't wanna play an MMO game, go to: http://librivox.org/ |
Originally posted by 13333337 I have this same issue. The same races are used in almost every fantasy mmorpg and it gets so boring. It's not exactly creative either. Smile |
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10/15/11 4:15:10 PM#111
To kind of add what I said earlier in the thread, it's very easy for any setting / IP to be generic to the rest. If you really get down to it, the differences between any setting / IP are very small. Lasers, swords, magic, orcs, etc. You'll find them all in stuff using similiar settings. The problem is if not enough things are done make it feel different. You put in a reliance of magic in Tolkien's Middle Earth, then it becomes just like any generic fantasy setting. Star Trek is another example. In general, what makes it different than any other generic sci-fi setting? You have empires and factions dividing space and warring with each other here and there. You have a variety of aliens. You have spaceships that shoot beams and projectiles, as well as shields to protect themselves. Yet there are certain things Star Trek does that makes it unique and widely known in the world. Disregard those characteristics, then it's just another generic sci-fi setting. It doesn't matter if it's fantasy or sci-fi. But it also matters what devs do to make their game feel unique, regardless of the setting they chose, established IP or not. As far as MMORPGs go, if game mechanics are bland and the setting doesn't feel anything special, then it's no wonder you're sick and tired of it. Whatever setting is chosen, it should immerse you. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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10/17/11 7:11:08 AM#112
Although plenty, I don't mind the redundant fantasy MMOs. It's my favorite theme compared to sci-fi, post-apoc, and modern time, and super hero MMOs. I'm just not a fan of the other genres. The Star Wars franchise is my favorite. However, it's been butchered with the NGE. SWTOR is more like a single-player WoW. |
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10/17/11 11:44:14 AM#113
No. Fantasy will never get old, especially when there are a trillion ways to sub-genre. Compare the following fantasy...
Warhammer Fantasy Confrontation: The Age of Ragnarok Lore Vampire Masquerade, Medieval Ultima Fantasy Dungeons & Dragons Fantasy Earthdawn (First Age Shadowrun) Fantasy Game of Thrones Fantasy Lord of the Rings Fantasy Final Fantasy King Arthur Fantasy Romance of the Three Kingdoms Fantasy Count of Monte Christo Fantasy
These, at least to me, are all insanely different. Take a look and compare ANY of these TWO types of fantasy and they look entirely different, just like looking at Fantasy vs Sci-Fi. The way Fantasy is such a broad genre, which merely includes the lack of modern automatic firearms and vehicles. Even so, things such as weaponry can be entirely different (including flintlock firearms, cannons, or not), Magic is unique to the genre (if it exists in it at all), and "monsters" is just a vague definition for anything that isn't human (and arguably isn't a "good race", although Elves can certainly be considered monsters). The reason Fantasy never gets old, is the same reason creativity never gets old. Similar to what Homer Simpson said about Weird Al, "He who is tired of Fantasy, is tired of life." |
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Originally posted by LeegOfChldrn King Arthur fantasy is one of my favorites, but you don't really see it used very often in mmorpgs... Smile |
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Methos12
Hard Core Member
Joined: 9/05/08
Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt. |
10/17/11 2:16:55 PM#115
Agreed and well put together. People who claim "all fantasy is the same and hence boring" clearly either: A) haven't been exposed to that many different types of it or B) have suffered from over-saturation of the same old approach. As diverse as fantasy is it, possibly more than any other genre out there, suffers from TONS of schlock works that just exploit the interest in the genre. Nature without Technology is little more than animals running about. |
Originally posted by Methos12 I agree 100%. Of course not all fantasy is the same, but look at how a lot of fantasy is being used in mmo's. They aren't really that different once you get into them story and quest wise (not to mention race wise; so many elves *cough*). Obviously in mechanics most mmo's are going to be the same. That's a given. Smile |
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10/17/11 2:22:57 PM#117
DIRECT TO OP QUESTION No, not really. It's a genre, a shared convention. When you write "classical fantasy" you don't need to spend your time describing the world. You can concentrate on the meat of the story. Just like in western movies or cop movies. You don't need to spend the first half of the movie explaining that there are cowboys and indians and that cops hunt robbers.... or that orcs are savage and elves noble. This has its merits, believe me. On the other hand, what you described is a stale fantasy story convention, and it's not even restricted to fantasy by far. The hero's journey thing... While veritable it's frankly grown overused in recent times. Probably due to George Lucas raping John Campbell's corpse but that's another story. Anywayz, many writers, from Fritz Leiber to George R.R. Martin proved that fantasy doesn't have to be "boy saves world" "good versus evil" thing. In that sense, Star Wars is more of a fantasy story than most sword and sorcery ones. edit... in short, read up on some proper fantasy mate, Leiber and Martin are great and you shouldn't miss Moorcock's eternal champion series where he spoofs this "hero's journey" thing. Take a look at Pratchett too for a thorough demolition of practically any literary cliche anywhere. edit 2... again, it's not the fantasy or "sword and sorcery" genre. It is the "hero's journey" story structure which is boring and done do death. Whether they ride dragons or spaceships, kill demon lords or crime bosses which killed their familes... or jelaous drunkard husbands beating their wannabe-writer wives... it's not the genre, it's just that damn same old damn story. |
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10/17/11 2:25:30 PM#118
Although fantasy MMORPGs have been done and done and done.....I don't believe that the FANTASY part of the genre is getting old, we just need devs with more imagination and the money to back it. I think SWTOR and GW2 will begin to broaden the "fantasy" part of the genre. And before you wig out on me for calling SWTOR fantasy....it's sci-fi AND fantasy....and I think that those two games will do enough differently to make fantasy endearing again. No, it's not the same cutesy fantasy, but it's still fantasy. President of The Marvelously Meowhead Fan Club |
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What I find extremely sad is that only one mmorpg (that I know of) has fully used dragons as a race. There ones that sort of use it in a way where you can change parts of your body into a dragon, but the only mmorpg I know of where you can fly in the sky as a huge dragon is Horizons/Istaria. Yet, tons of mmos have "Dragon" in their titles and often times have almost nothing to do with dragons. It just makes me a bit sad. Smile |
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10/17/11 2:42:51 PM#120
Originally posted by Madimorga Agree, for some reason sci-fi seems to be more immune to this "hero's journey" plague. But it doesn't have to be. There were much more non-standard and thoughtful sci-fis than sword and sorcery ones, although it's not exclusive by any means. I find it highly ironic that one of the (if not THE) most popular sf IPs is actually verbatim hero's journey. I mean, Campbell, who defined the thing actually collaborated on it... Sometimes I despair for humanity, I really do. |
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