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10/14/11 9:09:33 AM#21
Originally posted by nordya That's fair enough, each to their own. But at what point should they start charging in future? If I want to play TOR or TSW or Aion should I start paying a sub now? Making a contribution to the game that I want to play long term in the future? Like I said, small companies that may not make it to that release I can understand it, but these massive companies don't need our charity. Good luck with FFXiV though I hope they do a great job, I will come back when they release the new game in a year. ----- |
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10/14/11 9:22:29 AM#22
I'm a casual player of the game(Lindblum server), and i'm NOT agree with charging fees at the current state of the game. Why? here's why: Things to do on FF XIV that are NOT WORTH PAYING FOR AT THE MOMENT: 1-Do Main story plot quests (lack of motivation,boring quests,bad designed) 2-LIMITED random quests (these ones i like,but there is so few) 3-Repetitive levequests(these are like daily missions) 4-Broken UI 5-Targeting system(veeeery broken even with the new patch) 6-Server/Client LAG Example: http://www.youtube.com/watch?v=px0LuEc3bYQ 7-Linkshell(Guild) managment (not implemented either,looking foward so they say too lol) 8-New search system (not implemented, but soon,so they say) Lots of more things but i'm done. Things that ARE WORTH OF PAYING FOR: 1-Grand Companies:they give intereseting quests,equipment,crafting missions,chocobo license etc. 2-Exp chain system,with this "new" system on the game you don't need to make a party and kill high lvl monsters,instead you can solo, and do chains to get the same exp in solo or duo mode. 3-New low lvl open-world dungeon (yes,low lvl),love the desing,and the drops. 4-New equipment (about time) 5-Ifrit Battle (i like that battle alot,2 modes,easy & hard with lag) 6- Final Fantasy XIV 2.0 Fin. As you guys can see,they want to charge us with fees only because of those worth things,of course they don't think about the NOT WORTH ones...i'll pay for the 2.0 for sure...OH WAIT WE HAVE TO WAIT UNTIL OCTOBER-AUGUST of 2012!!! Meanwhile,we'll be paying 15 Euros/12 dollars(for NA) until 2.0 gets here :D nice...i'm done...
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10/14/11 10:42:35 AM#23
Originally posted by Ukiha I see what you consider worth paying for. And if your expectations aren't met, then you obviously won't pay. SE knows this, everyone knows this. But don't come here talking like your interpretation is the universal rule. There are people, as silly as it sounds, who would pay for this game in its current state, gladly. They have a different interpretation of what's worth paying for and what isn't. And if SE is fine with said playerbase being very tiny (as opposed to just tiny as it is currently), and the playerbase that ends up staying is fine with having to pay (otherwise they wouldn't pay), then there's no question about it's justification.
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10/14/11 10:58:18 AM#24
I don't know what that 2.o is exactly, but anyways, the two main things that keep me from paying to play FFXIV is the UI and the time delay between hitting a button to attack and then actually attacking with that move.
The game is still very unresponsive feeling, and the UI is pointlessly painful to clunk and click your way through.
The main story line however (as someone above criticized it) Is one of the best in my opinion, or well, I think it is, mostly because its the very first MMO to actually get me interested enough to read and listen to the story, every other MMO quests were simply click through worthy.
Anyways, I guess I am done with FFXIV, I do hope SE does well with it for all the fans that continue, it is a beautiful game with the best animations I have ever seen in an MMO (well done on that part SE!) www.90and9.net |
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10/14/11 11:02:52 AM#25
It still won't make FFXIV popular. It's too late.
Call me troll if you want, but the game was a flop, and will stay a flop. |
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10/14/11 11:08:14 AM#26
I think the changes sound absolutely grand and I have no problem waiting & paying them to continue development on such an awesome game especially if it turns out as great as I'm imagining. Yoshida has a vision and he's running with it. I've never seen a company care so much about their title, as SE does about Final Fantasy. They wanted to make a great game and failed, now they're fixing it and I think paying to support their efforts, especially since I'm playing the game, seems like a logical thing to do. While the game, in many aspects at the moment, is not at its greatest there is still enough to do in game to keep me occupied and enjoying myself. I really love the crafting and now that they've adjusted the combat to be more responsive and faster-paced, I'm really enjoying myself. A year will fly past, just as this one has, and I'll be very excited to see all of the changes! |
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10/14/11 11:10:18 AM#27
Originally posted by Splinki I agree with you, time flies fast. The game will be really cool when it re-launch. |
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10/14/11 11:31:17 AM#28
This info sounds really really great. Unfortunatly it may be to little to late. I may give it a try if GW2 doesnt deliver. Actually I will at least give the free trial a shot even if GW2 does deliver and if its solid (and what I wanted back in beta that they ignored the beta players on) I will probably subscribe. But lets face it. MMO gamers are fickle and this title has a horrible rep. Vanguard got a terrible rep at launch and while I guess its a verry good game now most people wont even think about trying it. So yea. I hope it is what its claiming to be. Unfortunatly I just think it didnt happen fast enough. And I'm one of thoes that wants the game to be great. If I have to pick between GW2 and this game and they are both equally fun I will pick this game without a doubt. But overall for new people comming in? Just dont see it. |
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10/14/11 11:39:37 AM#29
Originally posted by Murugan
Then it's too late. By this time next year, there will be too many superior games out, and all the fixes in the world won't be able to pull people from those games back to a game that is marred by a failed launch and bad publicity. They needed those things implemented before games like SWTOR, GW2, and The Secret World came out. This game is destined to be nothing but a footnote in the mmorpg genre due to a terrible launch, much like Vanguard was, despite all the improvements made to that game. |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
10/14/11 11:43:10 AM#30
Originally posted by Biggus99 That is a mean spirited and unfair thing to say... about Vanguard. Shame on you. It was a much better game comparatively at every stage. The Law of Conservation of Stupidity: |
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10/14/11 11:43:24 AM#31
I was in beta, played at launch for a couple months, gave it some time with the restructuring and updates and came back recently. I have seen alot of chnage since beta, launch and the restructure. Yes the UI still feels clunky and unresponsive, but ya shoulda seen it at launch - wow what a mess it was. There has been a tremendous amount of good change, and it looks like there is yet to be more great chaneg up until 2.0 and then at 2.0. At this time I am see the need for subs to generate some revenue, and there are some things in FFXIV worth paying a sub for, and some things not - however after playing mmo's since Ultima and Everquest, virtually every mmo has justification to have and not have a sub - every mmo has a contongent of those who say it sucks, its broken, not worth the money, needs improvement, etc. What bothers me about the new changes is to play right now and pay right now, I will have a toon that I am leveling and by the time 2.0 gets here I will be too over leveled to expericne all the changes; know what I mean? FFXIV allows for one character and you have to pay for another. When 2.0 gets here I do not really want to shelve my toon I have worked on, and I do nto see having to pay for a second toon to go through the new stuff. Thus it seems redundant to play/pay now and then start all over again when 2.0 hits. |
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Joshua69
Novice Member
Joined: 9/12/06
It''s not the fall that kill''s you. its the sudden stop at the end.... |
10/14/11 11:47:33 AM#32
I admire what they are "trying to do", and I rly want to try it, I just can't. |
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10/14/11 11:48:33 AM#33
So they want us to pay for the old crappy game while they develope a totally new one?..haha |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
10/14/11 11:51:37 AM#34
So tell me, are the casters still borked in this game? For me it was looking up and getting better until 1.18 and the huge nerf to caster mana use balance. I understand that you part of the game now is to make tough choices about when to cast something but making a class only able to cast maybe 6 spells before they are completely out of action is just stupid. And yes I also understand that you should then start using your melee skills from another job but you know, I wanted to play and level as a pure caster and that simply cannot be done last I checked. Casting is no longer an independent job but something you can add to a melee character in what is not effectively an melee only game. If they decide to let caster, um I dunno, cast, then perhaps I will give the game another try. As for now. I have lost the last shread of hope that the game would ever appeal to me. The Law of Conservation of Stupidity: |
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10/14/11 11:55:45 AM#35
Thanks Murugan for all that info. I like a lot of the changes outlined there. I will definitely play again once those changes are implemented. Looking forward to it ...lest ye seek the depths of darkest madness. |
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10/14/11 12:11:04 PM#36
Originally posted by Biggus99
I've beta tested SWTOR.... FFXIV and SWTOR are apples and oranges.. one will not affect the other... Not too impressed with SWTOR btw... played too much like WoW.... and that ship has sailed. FFXIV feels different, and now finally, in a good way.
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Mithrandolir
Hard Core Member
Joined: 2/28/05
Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt |
10/14/11 12:12:40 PM#37
I'm fresh back to XIV and would have no issue paying for it in it's current state, however I have been reading the translated notes on this announcement and some of it has me worried. This is likely old news to the vets here, but i only played at launch and then again recently, so it's news to me. I am all for the removal of the repeating assets (seeing the same river 15 times along a path in Girdania is very... lame. However now I see they are bringing in a new grpahics engine and "abolishing" the seamless world. I love the vastness of this game. i love worlds that feel like worlds. If they are simply zoning them off ala XI, or old school EQ, I am ok with that. But if they start really instancing and phasing things... well, I shall have to take my leave. I am looking deeper now, does anyone have any specific information they could point me to, about what exactly they are doing with the graphics engine and abolishment of the seamless environment? Thanks in advance! meanwhile I shall keep looking.
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10/14/11 1:13:00 PM#38
I saw a part that said character progression will be through clearing quest rather than exp gain. so guess no more grind camps. |
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10/14/11 1:14:38 PM#39
Originally posted by Cyprus2 Only for advanced jobs. So if you have a R50 Marauder, then you also hve a R50 warrior. If you have a rank 1 Gladiator and want a R50 Paladin, you have to level up the Gladiator to r50. Experience point parties arnt' going anywhere... with the chain system, it's a lot like FFXI, and a lot of fun.
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10/14/11 2:02:07 PM#40
Oh ok thanks for clearing that up for me. Was just curious how that was going to work. But its not what i thought. |
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