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10/07/11 5:03:45 PM#61
Originally posted by Rusty715 So no I take it?
In LOTRO/AOC there was no reason to watch the cut scenes unlinke TOR and GW2 |
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ZoeMcCloskey
Hard Core Member
Joined: 7/14/05
INTJ, polite but difficult to be friends with :P |
10/07/11 5:07:34 PM#62
Never quite got into Rift, though I gave it tries during open beta and later as a trial account. Personally I think posturing and calling out WoW is meh. I'd rather have facts presented or information about what your game has/does or has planned. But not saying it isn't smart marketing, WoW is well known so if you can manage to get your name associated with their name by calling them out constantly and picking a fight with them. That could lead to more people looking at that game than otherwise would and could end up with more subs. So in the end probably a more smart than dumb plan by them :P For Trion it is really win/win, in that they don't lose anything by talking that way, but they could gain a lot by talking that way. |
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10/07/11 5:08:03 PM#63
Originally posted by Snaylor47 Everyone knows what the TOR talking points are. My point stands, if people dont have the patience to watch a cutscene why do you think they will sit around and listen to an NPC talk, then click, and listen to more talk? Most people want to play a the game, not listen to NPC's talk. No reason to watch the cutscenes in LOTRO/AOC? Isnt that the "story" part of a game that EA is counting on to draw subs? |
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10/07/11 5:13:38 PM#64
Originally posted by Rusty715 If what you're saying is true then people would never buy games like Mass Effect, Dragon Age and I would throw Half Life into the mix. I think people don't pay attention to the story in an MMO because it has yet to be presented in a fun and engaging way, and instead what we get is a cut scene here and there, not an engaging story if you ask me.
There is no reason to lesson the VO in AOC but everyone I talked to who played the game said it was a welcomed feature while it lasted. |
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10/07/11 5:14:59 PM#65
I had the same experience with Rift. It's a very nice looking, and well polished game. The trouble is, you very soon end up with the feeling of "been there, done that", and "meh". While I realize there are always new players coming into the genre, the vast majority of people who are gaming now, are getting sick of the same stuff over and over again. These game deves are going to have to come up with something more than just making the games look prettier or sound better. The shine wears off real fast now, and what is left is the core gameplay and community features (which aren't even put into most games anymore). I think SWTOR is going to feel the same way for a lot of people very soon after launch. Just watching videos of it makes me yawn. The combination of the cut scenes and the 'standard' gameplay mechanics are going to slow the game down and negatively outweigh the Star Wars IP draw for many. I already don't care for the cartoony graphics style, so that doesn't even matter. G A M I N G . O N L I N E . S I N C E |1995| |
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10/07/11 5:15:52 PM#66
These marketing articles / interviews and the wild claims of the staff are all just desperate efforts on Trion's part to remain relevant in a genre that is quickly forgetting their game. They have to release something like this every month or so or else nobody would talk about them at all.
SW:TOR, GW2, and TSW will definitely take a lot of Rift's population away, whether they admit it or not. Even without those games releasing, however, Rift's subs would continue to dwindle, and they'll likely never have more players than they do right now (only less). It is a shallow WoW-formula game in a tiny, linear world with no soul. Most folks grow tired of the same old mechanics and the lack of replayability in record time. The strict adherence to conventional wisdom and the extraordinarily tight scope allowed them to polish the game to a fine shine...but it also makes their game, at the most basic level, forgettable and not much fun. The dropping subs they are experiencing were completely predictable by anyone who's been following this genre for any length of time.
If they don't shut the lights off by the end of next year or go free to play, I'll be very surprised. As I've said before, WoW is about as worried about Rift as an aircraft carrier is about dolphin turds. If WoW's population is shrinking, it is only because of what Blizzard themselves are doing, and because after many years, eventually people grow tired of even the best game. It has little or nothing to do with Rift. It's actually quite sad that Rift hasn't been able to pull a lot more of WoW's population, considering the fact that a significant portion of WoW's players are chomping at the bit for anything new. Sadly, Rift doesn't offer much in that regard, only a lame version of the same thing.
I'm guessing Lars is doing some marketing because they got all the mileage they could out of those lame "first impression" articles that we kept reading over and over even months after release. As long as you don't play the game for more than 20 hours, it's super great! Smoke up, Lars (must be some good stuff)...the party will be over soon, and you've got only yourselves to blame. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
10/07/11 5:24:50 PM#67
Fun game for a few months. Terrible PvP. Worse gear treadmill than WoW.
An average themepark MMO, it won't be able to hold a candle to TOR. |
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10/07/11 5:26:59 PM#68
Originally posted by Snaylor47 Yep, BW has fans. How many WOW players find story driven games appealing I wonder? How many MMO players actually pay attention to story? Or are they there to interact with others? TOR has been said to be the game that takes millions of subs from WOW, I just dont see it. Ive played WOW and have seen the community first hand for quite a few years. I think there will be people who enjoy the type of MMO to come out of BW but I dont think its the majority of MMO gamers. |
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10/07/11 5:29:12 PM#69
unless you have product that has over 25 years of exposure like the warcraft franchise with releasing AAA titles in that time, you are nothing but a joke and an arrogant ass to think trion can even come close to the billions of dollars in revenue Blizzard is generating monthly. |
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10/07/11 5:32:11 PM#70
I think the fact Blizzard has made 100000000 times in profit the sum that they used on developing wow kind of makes blizzard unafraid of new franchises trying to competite with their almost decade old one. |
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10/07/11 5:42:46 PM#71
Originally posted by Rusty715 I believe many MMO players would listen to story if it was presented in a fun and engaging way. WoW only makes up a small fraction of the MMO playerbase so to judge anything by its community isn't wise. |
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10/07/11 5:53:21 PM#72
Originally posted by Naral For the little story Rift has: random live events, petless classes, swimming, day/night cycles, guild banks, appearance tabs, gear dyes and you can hide those awful shoulderpads too ;)
(edit) however I agree with others, RIFT needs more content: an Xpack with a whole new continent. |
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10/07/11 6:02:10 PM#73
The simple fact is, these ultra-themeparks are taking away more than they are offering. Sure, you may be getting more story, and more 'content', but your freedom in the game is less and less. The breadth of the experience is narrowing. Your experience of the world ends up on rails, and any aspect of a 'virtual world' is replaced by 'virtual disneyland'. Nothing feels alive, dynamic or truly player-driven. Those of you who are bored now, are going to be bored next year and year after too until these games truly start to evolve. That's a crappy thing to say, and I don't like seeing myself type it any more than you like reading it, but it's the truth. G A M I N G . O N L I N E . S I N C E |1995| |
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10/07/11 6:11:48 PM#74
Originally posted by MindTrigger If my options are Sandbox games were you have to make your own fun vs themeparks were you don't have to go out of your way to have fun, I think I'll go for the Themepark.
All my gaming friends save for about 4 do not play MMO because WoW offers too much for them to do what makes your think they will play a sandbox MMO? |
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mackdawg19
Tipster
Joined: 5/28/07
"If men were created equal, then what happened to game developers?" |
10/07/11 6:43:53 PM#75
I have been a longtime member to this site for quite sometime now, don't you agree? Anyways, here's my deal. Since about early last year, this site has seriously started ruining thier site credibility. Look at the title of this thread post. Are you guys really trying to start flame wars or what? You sit here and instill these rules for us to follow, yet you make threads that counteract the very same thing your against. Can someone, anyone from mmorpg.com tell me why this is so? Do you guys even care? Sorry to point this out, but like the say Sunday on NFL Gameday, "Come on Man!" Back on topic I guess, RIFT is fine, WoW is fine. RIFT probably is the biggest contender right now to WoW, but look at what games its going up against. To be honest, who cares. Play games to play them. It's suppose to be for fun right? Enjoy the weekend! |
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10/07/11 7:18:23 PM#76
As some people has said, I just can't get into Rift. I tried! I think it had some to do wit the lack of content. Only leveling paths, 1 for each faction. I understand it's a newer game but yeah. Maybe I'll try again one day after I get my fill of SWOTR and GW2 :) |
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10/07/11 7:20:31 PM#77
To me, the leveling was great. When I got to end-game content, I got bored FAST. Also, the GCD time annoys me, beyond comprehension. |
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10/07/11 7:35:27 PM#78
RIFT IS AWESOME, IT IS EQ2 AND WOW COMBINED TO MAKE ITS OWN FORM...BEST MMO EVERRRRR!!!!!!!! playing eq2 and two worlds |
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10/07/11 7:35:55 PM#79
I enjoyed Rift very much when I played it. I am actually a fan of the game and Trion. I believe those guys actually care about the game and want to make it the best they can. But have to step into reality. Rift is no threat to any game ( released or not ). IMO it is a fun game to play and well polished, but nothing new or innovative and nothing thats gonna threaten Blizzard by any stretch. I hope they succeed and keep enough subs to continue development for expansion, updates and whatever their next game release is. But when the new crop of MMOs releases only a fanboy could say they wont be taking a big hit to their numbers.
Just my 2cp |
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10/07/11 7:44:18 PM#80
Originally posted by Jimmy562 Considering the general consensus among TOR fans is that it will will take a huge portion of the WOW playerbase I think my comments were appropriate. Here is a "pie" graph that shows just how much of the MMO playerbase WOW has and its not fraction by any means Its from three years ago but......http://www.mmogchart.com/Chart7.html
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