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10/05/11 9:23:06 PM#81
action = FPS = different genre RPG = round based dice rolling deep, complex The only MMORPG Cryptic has ever made is City of Heroes, STO and CO are MMIGs multi-massive-Instanced-games. I still hope the license will be taken away from them and PW before they can release this crap. |
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10/05/11 9:24:54 PM#82
My interest was already pretty low before, but now I really don't care at all.. and the NWN series has been a favorite RPG for a long time (still go back to play NWN1&2+expans). Why must some of my most cherished games be sullied so much now :( The track record so far for all them automatically makes me sad/angry whenever I see an old favorite is going to make a return now, and all roads point to this one being no exception either. |
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10/05/11 9:31:43 PM#83
Originally posted by eyelolled This is really all you need to know: Cryptic + Perfect World |
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10/06/11 12:39:36 AM#84
All I want to say about this is Epic Fail. I was really intrested about this MMO until I read this article. I knew PWE would mess with the style. |
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10/06/11 12:40:34 AM#85
Originally posted by Ephesym I agree that that was a huge part of the greatness of the game, there were soon so many campaigns and custom servers on the net (some good others not) that the game lasted for years when other RPGs lasted a few weeks. I know that Cryptic said that they intended something similar here, but I don't know if they have scratched it, or messed it up. Since it is Forgotten realms I will try it out anyways, I even tried Daggerdale (if you havn't just don't, they should be paying you 15 bucks to play it). Forgotten realms 4.0 sucks badly and Cryptics track record are bad as well, but I stick to trying out any FR game no matter what. Who knows, sometimes a game actually surprises me. And - + - = +, I don't have my hopes up though. |
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10/06/11 1:09:46 AM#86
Actually, the 4th Edition D&D rules (that this game will be based off of) are more action focused than previous versions of D&D; making this into a more action styled game actually makes sense considering the newest edition of the game. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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10/06/11 1:19:11 AM#87
They were bought by Atari, who had the rights to produce video games based off of the D&D license. Work was started on it before Atari lost the license, but WoTC (owned by Hasbro) is more than willing to milk every cent they can from the franchise. That is why Atari was allowed to continue selling D&D games it had made, and allowed to continue on this one (via PWE/Cryptic, which has a sub-license) for this game. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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10/06/11 1:24:23 AM#88
Interesting, since Roper had zero to do with STO before it launched; he was in charge of CO then. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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10/06/11 1:40:58 AM#89
Atari bought Cryptic for around 35 million Euro, what they sold it for. They secured a credit line from BlueBay to do so, and I'm guessing used that sale money to pay that credit line back. How exactly does that make Atari responsible for Cryptic believing that it could mass-produce MMOs in an 18-24 month cycle (something Cryptic was bragging about before Atari bought them)? The Cryptic 2.0 engine was what they were originally going to use for the Marvel MMO that got cancelled. When both Microsoft and Marvel pulled out of the deal, Cryptic bought the Champions IP and started converting that into CO. CO followed their new design philosophy of creating rushed, casual MMOs. STO followed suit, but was even more rushed due to the time limit they were under from the IP owner. Again, not Atari's fault. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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10/06/11 1:49:47 AM#90
The Foundry is nice for the players of their games, but the only thing Cryptic is actually innovating here is having it from the start (at least I think they are planning to have it available at launch); Paragon Studios came out with the mission architect (re: Foundry) quite some time back now. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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10/06/11 2:05:46 AM#91
Easilly scared? What is it that is wrong with the engine? Or is this superstition? Everything else about this news is speculation... this is not news at all. |
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10/06/11 2:11:42 AM#92
Not a huge fan of Cryptic, but I do like action. I am tired of MMOs without action. That isn't fun, and it's old. More action games, please. "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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10/06/11 2:40:56 AM#93
I am just sad about all the blind posters here. What no one seems to notice or mention is the whole point of Neverwinter from the beginning, and the real reason I am scared that PWE is the new Cryptic overlord. The big draw of Neverwinter was supposed to be its player created content system using the Foundry, a system that Cryptic has been prototyping on STO, and in my opinion has done a lot for that game even with its limited scope. The Neverwinter version was supposed to be a more fleshed out fully featured version of STOs Foundry. Now though, who knows. I don't think user created content is somthing PWE would ever go for, as it has the potential to steal all of the cash shop flow that PWI a-holes suck out of its users. It is companies like PWE that are worse then SOE or Cryptic pre-buyout in that they PURPOSELY release low budget, low tech games designed to be disposable money grab grind fests, rather then attempt to move the MMO industry forward, or like SOE, ruins a game after the fact. I think user generated content is a huge step forward in the MMO market, but also risky if not done right, so therefore PWE will think, fuck risky, we want a cheap easy to exploit F2P instead! I think if Cryptic had started work far earlier on the Foundry, it would have been there major contribution to MMO's in general, rather then Cryptic being a household name for failure. And I do not see PWE allowing this system to really take off.
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10/06/11 2:49:49 AM#94
Yet another game that I was curious about that I have lost all interest in now. Oh well. |
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10/06/11 2:56:55 AM#95
From what I've read so far I'm going to be reinstalling NWN 1 and 2 and pretending this doesnt exist? I haven't taken table top off the option list either. Even still, couldn't they just keep their garbage game ideas contained to eberron and that other atrocious ddo thing they already have /sigh Ok I have to admit, maybe I'm being a little harsh. For sure I'll let the lab rat fake reviewers give me a sneak peak into the game first. Then we'll go from there...actually no. I just watched the E3 Trailer again, I'd forgotten how it looked. THANK THE GODS I have nwn diamond and nwn2 gold + mods. No, wait, wait, no, just look. Look at the art style of NWN2 and then look at this new mmo and tell me their not trying to copy the WoW art style. That or I'm delusional. "LOL" |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
10/06/11 3:07:16 AM#96
Why are people bashing a game before even knowing any facts? That is quite illogical. In the last year Cryptic has worked positive with CO and STO, especially since the move to PWI, so I see Cryptic can make fun action games. And why not. D&D always has been mostly about action. Moving it to a full action based MMO seems more reasonable than the dubious co-op idea. Good move. Looking forward to it. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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10/06/11 3:12:47 AM#97
it is really hard to bash a game when there is hardly any information out. it would be more prudent to wait and see how action in NWN turns out. Only because it is action based doesn't mean it won't be an RPG anymore. |
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10/06/11 3:16:07 AM#98
Originally posted by jedensuscg There is a reason that PWE bought Cryptic and not the other way around. And I wouldn't call user created content in a Neverwinter game anything that Cryptic added, Biowares game made that great besides a few weird syntaxes for some of the scripting. I dunno if PWE made any changes there, but having the players make stuff for free sounds like a good business decision to me. PWE moved the game back over a year and added a persistant world to it. If now they just can hire someone competent to write the lore, like Ed Greenwood or Troy Denning it could actually be a good game. Cryptic would have released the game by now otherwise, another hastily done failure. PWEs own games might have stories that not even Scyfy channel would buy in for "Sanctuary" but they are pretty competent with coding and art at least. |
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10/06/11 3:21:51 AM#99
I had hoped that the acquisition by PWE would mean more funds for the existing multiplayer RPG design of Neverwinter, but I suppose I should have expected that this MMOization would happen instead. Sad. |
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10/06/11 3:25:57 AM#100
Lets wait and see how it works out. |
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