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9/29/11 3:26:23 PM#41
It hasn't failed yet. With the F2P model and more DLC's and content like Fortress of Solitude 2 and 3 plus others on the way I believe they will make a very good comeback. |
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9/29/11 3:50:36 PM#42
I can tell you that putting in Pay to Win items wouldn't even work because of how they set the game up. Leveling to 30 can be done in 2-3 days even for casual players because of the current XP rate. There are already armor sets and weapons in the game that you farm marks for each from content and implementing armor sets and weapons that you buy that would be better would completely break the game to the point that noone would even have to play it. |
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Zorgo
Hard Core Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
9/29/11 5:18:55 PM#43
Originally posted by Shapiro It's fast - but a casual cannot max to 30 in 2 to 3 days time....depending on how you define casual. I played about 2 hours in the evenings - pretty standard for 'casuals' and it took me 2 weeks. Which, as I said is still incredibly fast - but 2 to 3 days for casuals is a pretty bold statement. I agree that P2W wouldn't work by adding armor sets and weapons to the current system - but they probably wouldn't just 'add' it to the existing game; they'd re-tool the gear and mission rewards to coincide with the change....and SOE has changed the core of their games befor. Luckily, however, it is speculation. I think they will do fine with f2p and vanity items in the cash shop - at least on the ps3 and therefore changing the core of the game to a p2w wouldn't be necessary - anyway that's my guess. The game is fun to play - despite the peripheral weirdness. |
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9/29/11 9:44:49 PM#44
I agree that depending on your level of casual 2-3 days might be too fast. I honestly don't think they will be Pay to Win because alot of people forget who actually runs the game. SOE is the development company but DC Comics tells them what, how and when to do it. |
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10/02/11 2:22:22 PM#45
no there are not better |
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Omnifish
Elite Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
10/02/11 2:48:03 PM#46
Originally posted by Shapiro It's fine with a joypad, I wouldn't even try with a keyboard,(using a joypad does ruin the social element tbh, I guess it's the detachment from using one control method for everything).
I played hardcoreish when it first launched and after about 3 days I was around lv19, (by hardcore I mean over 5 hours a day). Evryone has different definitions of what hardcore is but I would say max level after 3 days is a bit steep. After a week? Maybe but the rate of things did seem to slow down a bit after lv20.
The Light powers are pretty fun but they don't really mask the lack of, substance with this game. I guess it didn't also help that the entire line of books has been changed again but it seems just to lack that bit of superhero wonder you need for these sort of games. |
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10/02/11 5:35:37 PM#47
Originally posted by WhiteLantern It's a hook, all right. And by "hook" I mean the carpal tunnel this game gives you feels like actual hooks. |
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MysteryB
Novice Member
Joined: 9/25/08
Love Gives You Courage |
10/04/11 11:38:53 PM#48
DCUO was probably the game I wanted to succeed more than anything. I checked the facebook every single day, checked their website, talked on the forums for hours everyday trying to get every detail I could, and for what? I played the beta for a month, had my first 30 within 4 days, by the end of that month I had 4 30s, had tried every power set and every contact and had nothing left to do. This might help the game some, but Light should have been in at launch so its stupid how long they took to get here, and the bad thing is they have 50+ years of content that could take players years to play through but instead they put in enough to last 1 character days, maybe a few weeks if your casual. Mystery Bounty |
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10/04/11 11:46:05 PM#49
Yeah DCUO was failed to lose just being a SONY title. You reached end level far too quickly with almost nothing to do but grinding dungeons, the pvp exploits weren't hotfixed and ruined it. They are also not active on the forums basically at all. One thing that I really appreciate is having contact or some words from someone actually making the game. Riot games does this the best probably and because of how good their PR and repor is with the community things(read as disasters) seems to go down a bit more smoothly. Blizzard is also ok in this department to the point they keep the forum community content for the most part. |
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