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News & Features Discussion  » Star Wars: The Old Republic: The End of an Era and Beginning Anew

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145 posts found
  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6709

Logic be damned!

9/29/11 7:55:06 AM#121

SWG was barely a Star Wars game.


It was certainly a MMO and certainly a game, but a Star Wars game?


I'd contend that TOR is much more of a Star Wars game, but will probably be less of a MMO.


I'm ok with that, as SWG was an awful MMO (unless you just loved grinding and FOTM everything oh and bugs and broken "content")


MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO, AA, BLACK DESERT

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3187

Facts do not require fiction for balance.

9/29/11 10:09:08 AM#122

End of an era, start of an error.

Oderint, dum metuant.

  Candomble

Apprentice Member

Joined: 7/15/11
Posts: 163

9/29/11 10:33:21 AM#123

Originally posted by Volkon

End of an era, start of an error.



 


 Can you be more specific?


  BlackUhuru

Apprentice Member

Joined: 6/08/08
Posts: 792

"When you are confused, you are learning something"

9/29/11 11:03:38 AM#124

Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.

1. SWTOR at it's core is just another Themepark game and people are getting sick of them.

2. There not doing anything, and i mean anything new.

3. SWTOR has turned off a huge community of long time MMORPG gamers.

4. PvP gamers will find nothing in SWTOR thats intersting enough.

5. Sandbox gamers laugh at it.

6. SWTOR is more a console game then MMORPG.

7. The whole look of the game and graphic direction is more catered towards children, adults cringe at the appearence of the game.

8. SWG fans have nothing in SWTOR to look forward to.

9. Theres alot of new releases coming out soon that have more intersting mechanics then SWTOR offers. GW2, ArcheAge, Tera etc...

10. Most of us already know the story! And if that's SWTOR's main selling point?

For true fans of StarWars they will be hard pressed to find the type of gritty, dark and Wartorn universe there looking for in Biowares interpretation.

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Candomble

Apprentice Member

Joined: 7/15/11
Posts: 163

9/29/11 3:02:41 PM#125

Originally posted by BlackUhuru

1. SWTOR at it's core is just another Themepark game and people are getting sick of them.



Are they? Where are those stats?


Honestly I hope to have fun in SWTOR, being it no1 or no99, don't care. if it fails I will move on. Many new games coming.


What I don't understand is so many people are worried with number ones and the success or lack of it of SWTOR. 


If I went to every single topic of a MMO that I don't like or don't believe that it will be good to talk bad about it, I would profissionalize myself in commenting on this site...


  Shodanas

Hard Core Member

Joined: 1/05/10
Posts: 490

9/29/11 3:17:29 PM#126
Originally posted by BlackUhuru

Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.

1. SWTOR at it's core is just another Themepark game and people are getting sick of them.

Indeed.. that's why themeparks are fading away while sandbox MMO's are going stronger than ever atm. 

Oh, wait.. 

  User Deleted
9/29/11 3:29:43 PM#127
Originally posted by BadSpock

SWG was barely a Star Wars game.


It was certainly a MMO and certainly a game, but a Star Wars game?


I'd contend that TOR is much more of a Star Wars game, but will probably be less of a MMO.


I'm ok with that, as SWG was an awful MMO (unless you just loved grinding and FOTM everything oh and bugs and broken "content")

 

*lol* just *lol* you know kiddie language such as FOTM, L2P and lfg didn't exist back then? Its almost guaranteed ToR will have a very bad community, cause the game can be played till 50, 60 or whatever without other people.

KOTOR 3 would have been the right choice too bad.

 

You should also know that MMO doesn't mean anything. MMO = Multi Massive Online so what? Is it a game, world, lobby ?`!

SWG till the stupid NGE has been a MMORPG, something, TOR won't be. It will be a storydriven sologame with MMOG like features on top of it but for sure not a MMORPG.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6658

9/29/11 3:31:43 PM#128


Originally posted by BlackUhuru
Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.
1. SWTOR at it's core is just another Themepark game and people are getting sick of them.
2. There not doing anything, and i mean anything new.
3. SWTOR has turned off a huge community of long time MMORPG gamers.
4. PvP gamers will find nothing in SWTOR thats intersting enough.
5. Sandbox gamers laugh at it.
6. SWTOR is more a console game then MMORPG.
7. The whole look of the game and graphic direction is more catered towards children, adults cringe at the appearence of the game.
8. SWG fans have nothing in SWTOR to look forward to.
9. Theres alot of new releases coming out soon that have more intersting mechanics then SWTOR offers. GW2, ArcheAge, Tera etc...
10. Most of us already know the story! And if that's SWTOR's main selling point?
For true fans of StarWars they will be hard pressed to find the type of gritty, dark and Wartorn universe there looking for in Biowares interpretation.



Really?

1. People aren't getting sick of theme park games.
2. They are bringing some new stuff to an mmorpg.
3. SW:ToR has made people who were tired of the genre interested again.
4. People who enjoy PvE and PvP in a single game will find plenty to keep them busy.
5. Sandbox gamers probably are laughing at it. All 5,000 of them.
6. Not even sure where to go with this. Good luck playing this with a controller.
7. "Appearance". I like the art style in SW:ToR. I am an adult.
8. This may be true.
9. Debatable.
10. Who are the "true fans"? There are only fans. Fans of the newest movies and of the older movies. Of the people I know, there are fans of both and they're all going to play the game.

There's a difference between "I don't like it" and "Nobody likes it" just the same as there's a difference between "I love it" and "Everyone loves it".

Join the League For Gamers.

  BlackUhuru

Apprentice Member

Joined: 6/08/08
Posts: 792

"When you are confused, you are learning something"

9/29/11 3:58:37 PM#129
Originally posted by Shodanas
Originally posted by BlackUhuru

Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.

1. SWTOR at it's core is just another Themepark game and people are getting sick of them.

Indeed.. that's why themeparks are fading away while sandbox MMO's are going stronger than ever atm. 

Oh, wait.. 

Only because the publishers of every AAA mmo that has been released the last 6 years has been trying to get a piece of WoW, you can now add SWTOR to that list.

I bet if you interviewed any of the top Lead Designers (Scott Hartsmen, Yongchan Lee, Chris Cao, Gaute Godager, Mark Jacobs, Jeffery Kaplan, Jake Song, Eric Flannum etc), they would all say they much rather build a Sandbox style open world.

I'm sure there all sick of making Themepark games as well. Publishers pockets are taking hits and the perception of what the masses want is starting to change, but it took multiple AAA themepark failures to start the evolution.

The Ressurection of Creative Worlds is just around the horizon...

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Distopia

Drifter

Joined: 11/22/05
Posts: 12049

Give it a rest

9/29/11 4:01:07 PM#130
Originally posted by BlackUhuru

Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.

1. SWTOR at it's core is just another Themepark game and people are getting sick of them.

2. There not doing anything, and i mean anything new.

3. SWTOR has turned off a huge community of long time MMORPG gamers.

4. PvP gamers will find nothing in SWTOR thats intersting enough.

5. Sandbox gamers laugh at it.

6. SWTOR is more a console game then MMORPG.

7. The whole look of the game and graphic direction is more catered towards children, adults cringe at the appearence of the game.

8. SWG fans have nothing in SWTOR to look forward to.

9. Theres alot of new releases coming out soon that have more intersting mechanics then SWTOR offers. GW2, ArcheAge, Tera etc...

10. Most of us already know the story! And if that's SWTOR's main selling point?

For true fans of StarWars they will be hard pressed to find the type of gritty, dark and Wartorn universe there looking for in Biowares interpretation.

All I have to say is wait until dec 20th before you say things like this.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  BlackUhuru

Apprentice Member

Joined: 6/08/08
Posts: 792

"When you are confused, you are learning something"

9/29/11 4:04:26 PM#131
Originally posted by lizardbones

 


Originally posted by BlackUhuru
Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.
1. SWTOR at it's core is just another Themepark game and people are getting sick of them.
2. There not doing anything, and i mean anything new.
3. SWTOR has turned off a huge community of long time MMORPG gamers.
4. PvP gamers will find nothing in SWTOR thats intersting enough.
5. Sandbox gamers laugh at it.
6. SWTOR is more a console game then MMORPG.
7. The whole look of the game and graphic direction is more catered towards children, adults cringe at the appearence of the game.
8. SWG fans have nothing in SWTOR to look forward to.
9. Theres alot of new releases coming out soon that have more intersting mechanics then SWTOR offers. GW2, ArcheAge, Tera etc...
10. Most of us already know the story! And if that's SWTOR's main selling point?
For true fans of StarWars they will be hard pressed to find the type of gritty, dark and Wartorn universe there looking for in Biowares interpretation.




Really?

1. People aren't getting sick of theme park games.
2. They are bringing some new stuff to an mmorpg.
3. SW:ToR has made people who were tired of the genre interested again.
4. People who enjoy PvE and PvP in a single game will find plenty to keep them busy.
5. Sandbox gamers probably are laughing at it. All 5,000 of them.
6. Not even sure where to go with this. Good luck playing this with a controller.
7. "Appearance". I like the art style in SW:ToR. I am an adult.
8. This may be true.
9. Debatable.
10. Who are the "true fans"? There are only fans. Fans of the newest movies and of the older movies. Of the people I know, there are fans of both and they're all going to play the game.

There's a difference between "I don't like it" and "Nobody likes it" just the same as there's a difference between "I love it" and "Everyone loves it".

 


"Let me explain why I THINK swtor will never live up to the hype"

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Candomble

Apprentice Member

Joined: 7/15/11
Posts: 163

9/29/11 4:22:19 PM#132



Originally posted by BlackUhuru






Originally posted by Shodanas








Originally posted by BlackUhuru





Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.




1. SWTOR at it's core is just another Themepark game and people are getting sick of them.





Indeed.. that's why themeparks are fading away while sandbox MMO's are going stronger than ever atm. 




Oh, wait.. 





Only because the publishers of every AAA mmo that has been released the last 6 years has been trying to get a piece of WoW, you can now add SWTOR to that list.




I bet if you interviewed any of the top Lead Designers (Scott Hartsmen, Yongchan Lee, Chris Cao, Gaute Godager, Mark Jacobs, Jeffery Kaplan, Jake Song, Eric Flannum etc), they would all say they much rather build a Sandbox style open world.




I'm sure there all sick of making Themepark games as well. Publishers pockets are taking hits and the perception of what the masses want is starting to change, but it took multiple AAA themepark failures to start the evolution.




The Ressurection of Creative Worlds is just around the horizon...







 




And why is WoW so old and successful? There are and were sandboxes out there all the time.




SWG was great but its closing... wait, why would such a great game, capable of creating so much hatred towards SWTOR, would just end? Well...




Just realize something: no matter what all of you sandbox intellectual players say, me and many thousands will play this game until we are tired of it; if it takes 2 months or 2 years its not really your problem. So go and enjoy the last days of SWG while you can.





 

  BlackUhuru

Apprentice Member

Joined: 6/08/08
Posts: 792

"When you are confused, you are learning something"

9/29/11 4:38:35 PM#133
Originally posted by Candomble



Originally posted by BlackUhuru






Originally posted by Shodanas








Originally posted by BlackUhuru





Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.




1. SWTOR at it's core is just another Themepark game and people are getting sick of them.




Indeed.. that's why themeparks are fading away while sandbox MMO's are going stronger than ever atm. 




Oh, wait.. 




Only because the publishers of every AAA mmo that has been released the last 6 years has been trying to get a piece of WoW, you can now add SWTOR to that list.




I bet if you interviewed any of the top Lead Designers (Scott Hartsmen, Yongchan Lee, Chris Cao, Gaute Godager, Mark Jacobs, Jeffery Kaplan, Jake Song, Eric Flannum etc), they would all say they much rather build a Sandbox style open world.




I'm sure there all sick of making Themepark games as well. Publishers pockets are taking hits and the perception of what the masses want is starting to change, but it took multiple AAA themepark failures to start the evolution.




The Ressurection of Creative Worlds is just around the horizon...







 



And why is WoW so old and successful? There are and were sandboxes out there all the time.




SWG was great but its closing... wait, why would such a great game, capable of creating so much hatred towards SWTOR, would just end? Well...




Just realize something: no matter what all of you sandbox intellectual players say, me and many thousands will play this game until we are tired of it; if it takes 2 months or 2 years its not really your problem. So go and enjoy the last days of SWG while you can.





 


Why do you think i played SWG? I never have and from the sounds of it never will.

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Skankster

Advanced Member

Joined: 8/13/10
Posts: 37

9/29/11 5:57:49 PM#134

to all the "doom bringers" :-  see you on launch day :)


  Candomble

Apprentice Member

Joined: 7/15/11
Posts: 163

9/30/11 2:11:40 AM#135

@ BlackUhuru the ant-SWTOR cruzaders are mainly GW2 fanboys, SWG or sandbox players. So sorry for placing you in the wrong group.


  Sharook

Apprentice Member

Joined: 7/07/06
Posts: 73

9/30/11 4:14:12 AM#136

Ah so the "fatigue" is wearing off, eh?


I am glad to hear that we are leaving the depressive stage of the manic-depressive cycle.


Welcome to the manic side of life, Mr. Bitton.


Behold the beautiful colors.


 


P.S. Woot woot


  Sharook

Apprentice Member

Joined: 7/07/06
Posts: 73

9/30/11 4:18:24 AM#137

Originally posted by precious328

I personally feel like we have went backwards.


SWG (before Jedi) was a Star Wars game for the adult,[...]


SWTOR, however, is a Star Wars game for the youth.[...]


 


Just to mention it, there is a browsergame called "Star Wars Combine" that is pretty much for slow and old ppl like me. It's a world simulator before anything else and then a sandbox rpg. But it's far from being finished


  Hopscotch73

Tipster

Joined: 8/12/09
Posts: 972

Urgle blurgle geflurgle.
Need more coffee.

9/30/11 4:55:30 AM#138
Originally posted by BlackUhuru

Let me try to explain why i think SWTOR will never live up to the hype and even come close to the sub numbers WoW has.


10. Most of us already know the story! And if that's SWTOR's main selling point?

 

No-one picked up on this?

SW:TOR is set in the Old Republic era, it doesn't follow the stories of the movies at all. The storylines for each of the 8 classes are entirely new. That's one that needs to come off the list, frankly.

Again, I would never say that any game will dethrone WoW, it's not the way I think about games.

But I do have to say that lack of appeal for SWG vets is a possible issue, but I'd ask if there are truly enough of those to make any sort of dent in sub numbers. Most gamers these days are playing themeparks, happily.

I'm truly curious to see if the deepening of the themepark with the addition of strong storylines will impact the genre for better or worse. I see a lot of complaining about SW:TOR here, but I think a lot of people are choosing to ignore the fact that BioWare go on and on (and on) about story for a reason. They're betting their shirts that it'll matter to people.

To be honest, we won't know whether or not it matters enough until early next year. Give it a couple of months after launch and see what people are talking about here. What they like, what they don't like. Standing here a couple of months before launch and claiming the game will fail is a job for the Cassandras of the MMO-board space, and there would appear to be no shortage of those! 

  ArcheAge

Apprentice Member

Joined: 3/01/11
Posts: 385

9/30/11 8:48:57 AM#139

Originally posted by precious328

I personally feel like we have went backwards.




 




SWG (before Jedi) was a Star Wars game for the adult, e.g., player driven economy, gigantic worlds with player housing, player cities, player malls, superior crafting, in-depth surveying and harvesting, endless clothing options, deep space content, randomized item stats, incentives to use the social tools (cantinas / med centers) etc.




Most everything about SWG was self-sustaining. There was always something to do.




SWTOR, however, is a Star Wars game for the youth. It has story (not yours of course), which will ultimately come to an end. And what of end-game? Can I start a store? Can I plant a house? Can I go off and explore gigantic worlds? Can I go dicken' around in my starship? Can I plop down a guild hall? Can I do anything other than talk to quest giver, collect bear paws, and participate in redundant instanced PvP (Warzones)? NO.




 




SWTOR is so tied down and linear it's not even funny.





 


Could not of said it better my freind.


http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm

  jpnz

Hard Core Member

Joined: 6/29/06
Posts: 2950

9/30/11 9:02:54 AM#140

If the era that is ending is SWG's horrific bug filled piece of code that was never really fixed, thank god!

I understand the 'good old days' feeling is strong with SWG, but lets be honest here.

The game was just horrendously bad when it launched and the bugs/issues were never really fixed.

You just can't have a launch like that and then expect to succeed nowadays. People expect games to work.

 

Wonder why there seems to be more haters on the internet?

Read this by an actual marketing guy to find out why.
http://www.escapistmagazine.com/articles/view/columns/first-personmarketer/8081-Trolls-Haters-and-Flame-War-Generals-Thank-You

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