Trending Games | Guild Wars 2 | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Did soloism kill MMOs?

8 Pages First « 2 3 4 5 6 7 8 » Search
157 posts found
  Normandy7

Advanced Member

Joined: 3/17/07
Posts: 6120

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

9/12/11 5:06:40 PM#121

Soloism, dumbing down content for sales and not to mention there is is almost no innovation at all right now. You can also add in the fact that they are simply not that fun. Instead of making a game that is based off fun they instead focus on how to monetize the game first.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 910

9/12/11 5:08:39 PM#122

You could always solo in Asheron's Call minus some extreme quest lines. That game came out in 1999.

What killed mmo's is the the developers thinking themepark mmo's with gated end game contect were the only template to follow. Most players can't even imagine an mmo not following that template now.

The best mmo's (despite not being the most played) were a far cry from being todays clones. Game making is big business now. You will not see companies taking risks and innovation is stunted. They only consider returns within fiscal cycles and plan their cycles using current marketing strategies which is why gaming these days is nothing more than sequal after sequal after sequal.

The only games we will see within the next 5 years by major developer/distributors will be:

mmo clone XXX

and

FPS shooter/hybrid YYY

 

 

Intelligent gaming is dead.

  bamdorf

Novice Member

Joined: 6/09/09
Posts: 150

9/12/11 5:13:21 PM#123

The fact that something evil  grows out of something I judge to be good and morphs into something far more popular but a travesty to what went before is irrelevant to the economics of the situation.

To be sure, no one has to like it.   I don't.   But not liking it doesn't mean it isn't successful, on its own terms,  for what it does.   It doesn't mean it won't last a long time.  The population of people playing and paying in one form or another is huge now as compared to the population playing UO and EQ1 back in the day.    I think EQ peaked at maybe 400k?

Well, money has ruined MMOs.   And it is much worse than WoW moving so far from the DnD experience.   Much worse than cheap wow-cloned FTP games... It is...FARMVILLE...  gahhhhhhhhh.

It's a fundamental problem that the incentive of money often creates a drive for innovation.    And the same incentive then is fully capable of ruining the original idea.   And producing eleventy-seven bad copies  that are cheaper.

WoW is far from the worst thing that has happened to MMOs.   That's a pretty devastating thing when I think about it.  

You can find groups in WoW...of course the reason for it will be to do the mind-numbing end game.

---------------------------
Rose-lipped maidens,
Light-foot lads...

  Sulaa

Elite Member

Joined: 7/13/11
Posts: 759

9/12/11 5:23:58 PM#124
Originally posted by Uproar
 

 You left out a big one,

(f) Auction Houses.

Selling used to be a social act.  You would stand on your favorite game corner (East commons Tunnel anyone?) and shout about all the items you had to sell, or all the items you wanted to buy.  It led to interactions.  It led to meeting new people.  It was plain fun thing to do when you were doing nothing else.  When it was replaced with Auction Houses and Bizaars it led not only to inflated prices, eliminated a non-combat activity; both of which led to an ever greater focus on combat.  I would add that the change to bound items did much the same.

Reuse is a necessary social act.  Not just for the RW-environment.

This. Oh I hate Auction Houses in mmorpg's so much. They are totally unimmersive (they work like modern stock exchange in medievel like settings).

Trading yourself encouraged social interaction , made economy much more interesting , things like NPC selling your wares in UO was just great! Ah I miss it. 

Really all those AH, intances teleportation , auto finding groups , quest trackers showing you arrows where to go , like people would be retarted and could not figure out where to go.

Ehh bad stuff.

  StoneRoses

Apprentice Member

Joined: 9/13/09
Posts: 897

9/12/11 5:31:43 PM#125

Maybe there are too many MMOs out that has spread out the types of players you once recognized. There is definitly more MMO's to choose from now compared to the EQ2 and SWG days. Better yet, seems like a lot of you posting on this thread seem to have a common ground.

Why can't you all agree on a game together and start again?

  getona

Advanced Member

Joined: 9/14/07
Posts: 94

9/12/11 5:34:07 PM#126

Solo Questing kills MMO for me. LVL 1-50 Solo content. I rather grind with friends!

  Vidir

Advanced Member

Joined: 1/14/04
Posts: 751

9/12/11 5:39:50 PM#127
Originally posted by Tamanous

You could always solo in Asheron's Call minus some extreme quest lines. That game came out in 1999.

What killed mmo's is the the developers thinking themepark mmo's with gated end game contect were the only template to follow. Most players can't even imagine an mmo not following that template now.

The best mmo's (despite not being the most played) were a far cry from being todays clones. Game making is big business now. You will not see companies taking risks and innovation is stunted. They only consider returns within fiscal cycles and plan their cycles using current marketing strategies which is why gaming these days is nothing more than sequal after sequal after sequal.

The only games we will see within the next 5 years by major developer/distributors will be:

mmo clone XXX

and

FPS shooter/hybrid YYY

 

 

Intelligent gaming is dead.

Agreed,and in Asherons Call you could gear up your charakter solo and even trade your old gear when you found better,the loot system in AC is the best I have seen in any mmo.

  Vodun

Advanced Member

Joined: 12/11/05
Posts: 71

Be afraid, very afraid.

9/12/11 5:42:49 PM#128

I am in agreement with this post. I play these games to be part of something greater than myself and I never understood why there was so much solo content in a Massive Multiplayer Onlne Role Playing game.

If you want a good solo RPG play some good standalone games like Dragon Age II or Witcher II that has great RPG elements for a single player to enjoy.

City of Heroes/Villians offered the best multi player experience for me because the game encourgaed players to play together which is why I play an MMO in the first place.

I am also not a big fan of chat in a game, it takes away the game experience for me. I see where it is necessary for raids but not for regular gaming.

One postive note, if you are lucky enough to have joined a small guild with good people, you can have a great gaming experience in almost any game.

 

Vodun

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

9/12/11 5:58:45 PM#129
Originally posted by Vodun

If you want a good solo RPG play some good standalone games like Dragon Age II or Witcher II that has great RPG elements for a single player to enjoy.

 

And if you don't like ice cold water why don't you just go and drink boiling water?

The point is most people like a mixture of the two, something in between, and even a single player experience is way more fun in an MMO than in a single player game.  Sometimes in a city I like to go for a walk by myself and I enjoy the people around me, the sites and sounds, even though I am taking a walk by myself.  And maybe I like to wear my sweet threads and see if the ladies are checkin me out LOL.

I'm pretty tired of people saying go play a single player game if they like solo content.  Maybe I say get out of my MMO if you only like group content.  Tell me again where in MMO is the word "group."  It is not MMOG it is MMO and in no way implies you have to group.

Now, I like grouping and think its fun, but I also like to just mess around, or enjoy the story, and it is sometime hard to do that at a leisurly pace in a group.

 

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  Isane

Advanced Member

Joined: 5/24/06
Posts: 2666

"Some do , Some don''t , Others just cry"

Jean Sali

9/12/11 6:04:57 PM#130
Originally posted by Elikal

Now I am sure you will say, kill? How can you say so, Elikal? Millions are playing MMOs, every few I am sure you find other reasons, why this development from MMOs a social game to MMOs as soloist haven came to be. For me, it has make MMO gaming unbelievably boring. I know, some love to make it all alone. I don't. For me, it entirely kills the purpose of MMOs. The quests of MMOs are rarely that exciting that soloing is so fun. And this spirit, the feeling that doing stuff together is more fun than doing it alone, that spirit is lost.

I can summarise the issues that are killing the games for me as a very long time gamer as some of us have been in it from the start.

Firstly soloing has nothing to do with the demise.

ccesability: The internet has grown now anyone can access and play a game it used to be the case that only people with money could play and the servers had tighter player limitations. Now the dumb and the poor and the insta win crowd want to play but what they are playing is just not like the original MMOs . Where longevity / Gameplay and Community were key

Lame features, that have distracted from real MMORPG play:

Auction Houses: Killed traveling and hawking items at the capital city , setting up a shop and other interesting game elements

INsta Mail: Killed the need to communicate, this is how communities form.

INsta Travel: Killed the need to work together and travel in groups via that dangerous Mountain Pass or Impassable swamp. More degradation of co op and community.

No penalty for bad play: Death is no longer an issue oh i died, whole gameplay sessions could be based around corpse recovery.

And then it gets worse, as the popularity grows:

  • Dumbing down of gameplay
  • Removal of longevity
  • Guild Mechanisms do not promote healthy gameplay self motivated; Guild features should be an integral part of the world where factions vi for taxes or dominance in cities/regions of the world.
  • Insta win; where did the charachter development dissapear to.
  • Side effects of popularity ; Gold Farmers
  • Win at all cost players not wanting to play the games anymore but just pay to win. (Godl farmer generated and F2P-Greed generated)
And we can go on and on; Some of the MUDS that have a 50 - 200 player community beat a lot of the cyrrent MMOs hands down these days. If you want real community based gameplay and fun then sadly 98% of current MMOs do not deliver anymore they have turned into a different beast.
 
Some of us have seen the good and the bad; Most players these days have never played an inspiring game.....

 

 

 

________________________________________________________
SWTOR and COS games that could deliver !!

  Isane

Advanced Member

Joined: 5/24/06
Posts: 2666

"Some do , Some don''t , Others just cry"

Jean Sali

9/12/11 6:15:53 PM#131
Originally posted by Vodun

I am in agreement with this post. I play these games to be part of something greater than myself and I never understood why there was so much solo content in a Massive Multiplayer Onlne Role Playing game.

If you want a good solo RPG play some good standalone games like Dragon Age II or Witcher II that has great RPG elements for a single player to enjoy.

City of Heroes/Villians offered the best multi player experience for me because the game encourgaed players to play together which is why I play an MMO in the first place.

I am also not a big fan of chat in a game, it takes away the game experience for me. I see where it is necessary for raids but not for regular gaming.

One postive note, if you are lucky enough to have joined a small guild with good people, you can have a great gaming experience in almost any game.

 

Vodun

You don't understand thats why.

A true MMO setting is about having thousands of thinking players in a single world; They should never be forced to do anythi9ng in the world that they do not wish to. It is about longevity and community.

So if you want to hunt solo ; explore and travel do it ; if you want to craft and trade do it ; if you want to govern parts of the world via land grab/ village/City/Capital do it. If you wish to group to face greater challenges do it.

The MMO in reality was always about numbers of players in a world not a definition on the fact you have to play together its about choice.

Enforced gameplay is a job not gameplay.

I remember games where crafting was an acheivement: That is noit the case anymore

I remember games where traveling was dangerous: Not anymore

I remember games where markets existed: Not anymore

It is just all too easy these days; The Developers have killed the Genre with easy mode ; easy win easy everything.

 

But there are a few shining beacons and eventually one Developer will deliver again soon; because people want a real game to play.

 

 

 

 

________________________________________________________
SWTOR and COS games that could deliver !!

  Bruise187

Advanced Member

Joined: 1/17/06
Posts: 347

AC2..Greatest game ever to be closed. They did it dirty.

9/12/11 6:21:52 PM#132

Meh, could care less about grping with others. I like the fact that if I see someone running by its another player. not an npc on a loop. If I wanna chase them down and kill them or grp with them thats what matters. Mmos are spossed to be about you being the hero or another star in the galaxy. To take down something epic you group, but why you think i should group to kill these pigs is beyond me.

How many delicate flowers have you met in Counterstrike?

I'm not your friend.

I got a case of beer and a chainsaw waiting for me at home after work.

  StoneRoses

Apprentice Member

Joined: 9/13/09
Posts: 897

9/12/11 6:28:39 PM#133
Originally posted by Isane


ccesability: The internet has grown now anyone can access and play a game it used to be the case that only people with money could play and the servers had tighter player limitations. Now the dumb and the poor and the insta win crowd want to play but what they are playing is just not like the original MMOs . Where longevity / Gameplay and Community were key


 

I was poor then and i'm still poor now, but I have always had the love for games.

  Dvalon

Spotlight Poster

Joined: 8/10/07
Posts: 314

9/12/11 6:30:27 PM#134
Originally posted by Bruise187

Meh, could care less about grping with others. I like the fact that if I see someone running by its another player. not an npc on a loop. If I wanna chase them down and kill them or grp with them thats what matters. Mmos are spossed to be about you being the hero or another star in the galaxy. To take down something epic you group, but why you think i should group to kill these pigs is beyond me.

 

It's a choice thing but the problem is the players today, a modern mmo player does not role-play they seek the quickest possible route to power and gear that normally means playing solo and raids where people are there for gear alone and kick anyone that makes it a little harder or who might roll on their items. It's the player not just the mmo, as a result I think know should make it worth their while to group and not play solo but to allow the To solo of they want .

http://www.cruel-gaming.com

Come join the new gaming and guild community in the UK.

  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

9/12/11 6:31:08 PM#135
Originally posted by Sagasaint

the attrocious communities of today are the reason for more and more solo content in MMOs, or have communities hit the rock bottom (and then dig a 1 mile hole just to sink EVEN MORE) due to solo-ism in MMOs?

what was first? egg or chicken?

Well I know personally from playing EQ...sure, toolbags existed even then in MMO's. But there weren't as many because MMORPG's were still a small niche genre. And even the ones that were there got dealt a nasty hand rather quick when they acted up. They were usually scolded by the masses to quit acting like an idiot, if that didn't work, they were quickly blacklisted across their respected server. This usually resulted in them straightening up if they wanted into a Guild or to accomplish most grouping content, or they left the server all together. The communities then were friendly, helpful and informative...and almost all were great to talk to (Mainly during mana/hp regen downtime) and get to knowing.

This just doesn't happen in today's MMO communities. People acting like idiots is encouraged by the greater part of the community that also joins in (See WoW and the whole Leroy Jenkins/Chuck Norris era crap). Barely anyone is friendly or helpful...they rather ignore you, give a smartass reply, or call you a noob for asking questions. They are too busy rushing to cap in these solo happy MMO's of today to bother with creating any type of community....

I don't feel you can really say more and more solo content is created because the communities are terrible. They are terrible because TONS more people now play MMO's due to it's mainstreaming. More and more solo content is added to replace group content because these players WANT it. It's both ruining community AND desolving the need for one.

  StoneRoses

Apprentice Member

Joined: 9/13/09
Posts: 897

9/12/11 6:37:32 PM#136
Originally posted by Goatgod76

Well I know personally from playing EQ...sure, toolbags existed even then in MMO's. But there weren't as many because MMORPG's were still a small niche genre. And even the ones that were there got dealt a nasty hand rather quick when they acted up. They were usually scolded by the masses to quit acting like an idiot, if that didn't work, they were quickly blacklisted across their respected server. This usually resulted in them straightening up if they wanted into a Guild or to accomplish most grouping content, or they left the server all together. The communities then were friendly, helpful and informative...and almost all were great to talk to (Mainly during mana/hp regen downtime) and get to knowing.

This just doesn't happen in today's MMO communities. People acting like idiots in encouraged by the greater part of the community that also joins in (See WoW and the whole Leroy Jenkins/Chuck Norris era crap). Barely anyone is friendly or helpful...they rather ignore you, give a smartass reply, or call you a noob for asking questions. They are too busy rushing to cap in these solo happy MMO's of today to bother with creating any type of community....

I don't feel you can really say more and more solo content is created because the communities are terrible. They are terrible because TONS more people now play MMO's due to it's mainstreaming. More and more solo content is added to replace group content because these players WANT it. It's both ruining community AND desolving the need for one.

Those were also smaller commuities compared to the communities they have now. When you have twice the volume of people than you had then of course you are going to get more screw ups as you would get in Uncle Sams's Yatch Club.

  ThaneUlfgar

Apprentice Member

Joined: 4/14/11
Posts: 274

9/12/11 6:43:53 PM#137

Have you played WoW recently? Most of the time (I'm not saying there aren't exceptions), if you post a question in public chat, the very same people making joking remarks will follow their comments up with a serious, helpful response. Or, 4-5 other people will respond helpfully. Or, you may get joking responses, but then you will get 4 tells with people actually being helpful, then offering to send you bags, gold, gear, etc. I've found that it's like this in most games. You get your asshats, and you get your cool people and a lot in between. That's life for you, mmo's are the same way, they are played by people after all.

 

I feel like the decline of mmo communities is greatly exaggerated, but hey, that's just me.

  ArChWind

Hard Core Member

Joined: 3/19/11
Posts: 359

9/12/11 8:12:15 PM#138
Here is my two cents on it.
 
The problem with MMORPGS is not solo ability or for that matter grouping ability. It is a social problem in the design.
 
In every mainstream MMO I have seen to this day. You start at level 1 and strive to obtain level xx where you can then either get on with high end raids or PvP. In the progression you are in no way effecting the world around you nor are you effected by others interaction with this world. There is never a need for you to worry about consequences of your actions because they really have no effect on your game play nor on the others in the world around you. The experience grind is to obvious and the social status aspect of the game is directed at the end game loot or your level.
 
I think that If there were no levels to start with then every part of the game world would offer some level of threat. I think that if your actions had some consequence toward the game world (hard coded rules) then one would be much more aware of what they are doing. I also think that a person should be able to wander the world alone and every quest you took could be done solo or grouped but the speed at which you completed quests to gain status in the world would be a benefit to group. Yes we exchange experience grind for status grind but the status gain is not going to give you a distinct edge in combat but in the social aspect of the world itself.
 
I had hope at one time that developers would build a real world simulation for role playing but that was a false hope. I have lost interest in these games over the last few years because MMOs are not going in the direction I had hoped for.

 

  ladyattis

Novice Member

Joined: 10/22/04
Posts: 1261

Wicked Witch of Single Player Games!

9/12/11 8:17:11 PM#139

I agree that the problem with MMOs today is mainly the players. Hell, even FPS titles suffer the same problem of idiotic players and wannabe trolls. This is why I tend to avoid playing MMOs for the most part. I'm playing FFXI, but I'm seriously thinking of dumping the subscription since I know full and well I'm likely to find a gaggle of a---hats. 9_9

  JR4D

Advanced Member

Joined: 9/27/04
Posts: 2640

9/12/11 8:20:15 PM#140

November 23rd 2004 introduced -- SOLOISM -- in future MMORPGs, I mean MMOs.

Old school mmorpg's died this year as well.

8 Pages First « 2 3 4 5 6 7 8 » Search