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During PAX, MMORPG.com's Carolyn Koh had the opportunity to check out the just-announced Warhammer Online: Wrath of Heroes, a new MOBA based on the Warhammer IP. Carolyn's got the full report on Wrath of Heroes that you won't want to miss. Read on!
Read more of Carolyn Koh's Wrath of Heroes – The Perfect Bite-sized WAR. Associate Editor: MMORPG.com |
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9/12/11 11:07:03 AM#2
This company always jumps on the bandwagon late with a subpar game. |
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9/12/11 11:12:21 AM#3
The Bioware-Mythic team brings the Warhammer feel and their own unique blend of styles to the game. That is in that case the first time they do that, WAR have close to no Warhammer feel. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
9/12/11 11:40:49 AM#4
I don't understand how they're metrics could possibly reveal that the scenario play, one of the features most despised by RvR fans and quite often complained about, was somehow the most popular form of PvP in there game. Scenarios were constantly complained about, and the inclusion of them in the game is widely regarded as one of the largest flaws the game has. The 6v6v6 Mode is nothing like DAoC RvR, and nothing they do will ever change that. Mythic had it right with DAoC, but it appears those days have passed. |
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9/12/11 11:48:39 AM#5
Actually I am in the Beta for this and what I can tell you is it feels like the Scenarios SHOULD have been like this. They really got the fast paced combat right.
The only problem right now is that the three teams dont have any identity beyond colour, I mean when you can have an orc and a dwarf on the same team beating up and elf.... well actually thats great but its not in warhammer lore.
If this were not a warhammer game I would say that when it launches it would prove a huge success but the warhammer IP holds it back if you know what I mean? Promoting thought a new Gaming video blog http://www.youtube.com/user/quinnthalas discussing games, gamers and the internet with gameplay footage as background. |
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9/12/11 11:49:09 AM#6
Amen brother. |
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9/12/11 12:08:05 PM#7
I got the beta invite but haven't installed it. Anyone confirm if there is a rootkit or not with this? |
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9/12/11 12:18:38 PM#8
If there was a rootkit installed with the game, wouldn't hiding itself from the user and the system be the first order of business? Join the League For Gamers. |
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9/12/11 12:25:45 PM#9
I hated "scenarios" in Warhammer and it's why I quit the game. Hopefully Mythic gets it right, but I won't hold my breath. |
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9/12/11 12:29:03 PM#10
just let this game die, please..... RIP Orc Choppa |
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9/12/11 12:31:43 PM#11
This article seems awfully heavy on the rose-coloured glasses. It's painfully obvious to anyone who's seen both of EA's Warhammer offerings that Wrath of Heroes is EA's cheap attempt to capitalize on the current popularity of F2P MOBAs using as many assets as possible from an underperforming (yet likely costly) intellectual property. Same base models, same animations (the vampire is using the warrior priest animations from WAR), same basic engine - trying to bring a product to market with a minimum team and minimum timeline for the sake of cash generation. It should be noted that said minimum team includes developers who demonstrated a complete lack of ability when in positions on WAR (Carrie Gouskous was Lead producer through many of the worst patch cycles and Nate Levy was (IMO) completely ineffectual as a Combat and Careers dev). This MOBA has very little to do with Warhammer (as noted above) and less to do with DAOC (just including three teams does not make it anything like DAOC's three faction RvR combat). It may end up being fun and it may end up being popular, but I wouldn't hold out a lot of hope given it's pedigree and obvious rush-to-market design philosophy. |
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9/12/11 12:33:33 PM#12
The problem is that this particular incarnation is fun. More fun than playing the mmo was. Join the League For Gamers. |
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9/12/11 12:42:28 PM#13
Some valid concerns stated above. That said I'm interested:
Wait & See policy on this one.
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9/12/11 12:42:28 PM#14
The Game(WoH) is Epic Fun Imo. Only one thing is dissapointing. that there are no factions, just groupds so high elves can group with greenskins for example..thats little bad imo.they should make 3 factions and give each faction same abilities with different names or something to make it balanced. a gameplay vid also: http://www.youtube.com/watch?v=rYO5WgDbHa8 |
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9/12/11 12:59:57 PM#15
I think they stole their motto from the Games Workshop retail demo rule of the four f's... fast, furious, fun, and fours. I'm more likely to play this than LoL or Dota, I guess. Stormlord Jorvias |
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9/12/11 1:38:02 PM#16
Mehh. At least in other mobas you need to aim certain spells to maximize their effects afaik. This just looks like you spam 5 low cd skills over and over in the middle of the map. |
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9/12/11 1:42:56 PM#17
I will say one thing about those images. "Its not my fault, its that Abe guy!!" "Its all that blue...bastards...fault!!!!" As for the game, I hope this does well for them XD |
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9/12/11 1:55:33 PM#18
I'm optimistic. The potential alone here will make the game worth a serious look when it launches. |
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9/12/11 2:20:50 PM#19
So true. Is the original DAoC team still present even? |
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9/12/11 2:23:27 PM#20
Cheap a$$ MONEYGRABBER! "Train by day, Joe Rogan podcast by night, all day!" |
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