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Guild Wars 2

Guild Wars 2 

General Discussion  » If you could give one piece of advice to ANet...

6 Pages « 1 2 3 4 5 6 » Search
101 posts found
  goouie

Novice Member

Joined: 7/06/11
Posts: 42

9/10/11 11:45:06 AM#21

I think the game is going to be great when it releases, my fear is future expansions. I played WoW since beta 2004 and just stopped 2 weeks after I had bought 3 copies of the Cata expac. I hated it and ended up cancelling all 3 accounts to wait for something better. If they take the time and not rush the expacs to make them as good as if not better than the original release this is going to be a game we are all still playing years to come, at least that is my hope for me. Man am i having MMO withdrawals

  Tyrxz

Novice Member

Joined: 11/19/10
Posts: 334

You don't get what you deserve, you take it.

9/10/11 11:45:15 AM#22
Originally posted by Kaerigan
Originally posted by Methos12

I was going to suggest "don't let the same skill clusterf*ck happen all over again", but then I remember they pretty much avoided that with weapons skills, so yeah.

Care to explain this for someone who never played Guild Wars?

Guessing he is referring to the fact that there are over a billion trillion skills?

scribble scribble scribble

  Hardlinemonk

Novice Member

Joined: 8/12/09
Posts: 69

9/10/11 11:46:50 AM#23

my advice - make pvp the priority in the game :)

  Nasa

Advanced Member

Joined: 10/21/04
Posts: 270

9/10/11 12:27:59 PM#24

I think they should reconsider the server reward for winning WvWvW.
If the server reward is important, then the unsuccessful servers will get deserted and only a few high populated servers will be active.

It reminds me of the bad favor system at the start of GW1.
I think only those that participate should get rewards.
This basic rule should also apply here: If you don't show up, you don't get paid.

  Xziled

Novice Member

Joined: 12/24/06
Posts: 42

9/10/11 12:31:04 PM#25
Originally posted by goouie

I think the game is going to be great when it releases, my fear is future expansions. I played WoW since beta 2004 and just stopped 2 weeks after I had bought 3 copies of the Cata expac. I hated it and ended up cancelling all 3 accounts to wait for something better. If they take the time and not rush the expacs to make them as good as if not better than the original release this is going to be a game we are all still playing years to come, at least that is my hope for me. Man am i having MMO withdrawals

 Typically because it is a B2P game, expansion come quickly and often...

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4364

I got so much
trouble on my mind
Refuse to lose.

9/10/11 12:32:07 PM#26

Release the ****** game allready !!!

  jondifool

Novice Member

Joined: 6/04/07
Posts: 1122

9/10/11 12:34:14 PM#27
Originally posted by Xziled
Originally posted by goouie

I think the game is going to be great when it releases, my fear is future expansions. I played WoW since beta 2004 and just stopped 2 weeks after I had bought 3 copies of the Cata expac. I hated it and ended up cancelling all 3 accounts to wait for something better. If they take the time and not rush the expacs to make them as good as if not better than the original release this is going to be a game we are all still playing years to come, at least that is my hope for me. Man am i having MMO withdrawals

 Typically because it is a B2P game, expansion come quickly and often...

 As they did in GW1 , and with good quality stuff!

read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  Foomerang

Advanced Member

Joined: 11/10/05
Posts: 2662

A man convinced against his will is of the same opinion still

9/10/11 1:01:02 PM#28

My advice to Anet would be to get rid of the drag n drop crafting and node farming bullshit. Integrate crafting and gathering into their dynamic event system.

Themepark is not a sub genre, its an excuse.

  Dream_Chaser

Novice Member

Joined: 4/14/11
Posts: 1051

9/10/11 1:07:52 PM#29

My advice?

Have a poll and opinion soliciting system for every important decision. I know they likely won't have a forum, but it's very easy for fan forums to delete posts and even threads that disagree with the position of the moderators/administrators of that fan forum. So you can't trust that. You should never trust that. You should only trust a data source that you personally have control over.

I'm not saying a forum, I'll say that again, but if there's an important decision to be made then they should poll the playerbase from a data source that they control.

  SpandexDroid

Novice Member

Joined: 9/29/10
Posts: 282

9/10/11 1:07:53 PM#30

hairy legs, cuz have to match the chest now dont we?

  Diovidius

Novice Member

Joined: 10/18/10
Posts: 1031

9/10/11 1:12:26 PM#31
Originally posted by Dream_Chaser

My advice?

Have a poll and opinion soliciting system for every important decision. I know they likely won't have a forum, but it's very easy for fan forums to delete posts and even threads that disagree with the position of the moderators/administrators of that fan forum. So you can't trust that. You should never trust that. You should only trust a data source that you personally have control over.

I'm not saying a forum, I'll say that again, but if there's an important decision to be made then they should poll the playerbase from a data source that they control.

As long as the data is only used as advice instead of being binding. Fans do not always know what is best for the game.

  Xziled

Novice Member

Joined: 12/24/06
Posts: 42

9/10/11 1:12:27 PM#32

Only worries with GW2 is NCSoft.. They have had some really colossal flops in the past..Aion.. CoH..

  Britas

Novice Member

Joined: 9/03/11
Posts: 49

9/10/11 1:19:22 PM#33
Originally posted by Xziled

Only worries with GW2 is NCSoft.. They have had some really colossal flops in the past..Aion.. CoH..

 

CoH was never a 'flop', let alone a 'colosal' one, so stop that.

Even Aion can be argued to not have been either, considering the numbers it sold in and the revenue it generated, and the fact that it still has a vibrant and pretty stable player base in enough numbers to maintain active development and profit. Saying that though, I agree with with your point on that one more. I felt let down by it at launch (though it is a LOT better now).

But don't drag CoH in this just to try and make your point more valid.

  User Deleted
9/10/11 1:24:46 PM#34
Originally posted by Lobotomist

Release the ****** game allready !!!

This, haven't played a game seriously in 8 months!

  Kabaal

Apprentice Member

Joined: 8/02/05
Posts: 2849

Haggis Humper

9/10/11 1:27:03 PM#35

One piece of advice? Do not listen to the complaints of the general masses.

Listening to the userbase has created more problems than were being fixed in many cases.

Always keep your words soft and sweet, just in case you have to eat them.

  pharazonic

Novice Member

Joined: 8/22/11
Posts: 900

 
9/10/11 1:28:22 PM#36
Originally posted by Uzleb

Well, your concern about if GW takes care of it's game or not shouldn't be one, a concern that is.

I've played GW since release, and not only do they maintain the game , they improve it.  For the first six months there was a new build almost daily, and not those great big patches, just a couple little tweeks that you could get the next time you loaded the game. (no content interuptions)

The addition of large content and expansions , painless and smooth are the best way to describe them.

The best advice as a gamer that I could give to Arenanet as a developer is not change what your doing.  Stick to your principles, continue to break the mold.  Reward player skill, not time played like you always have, and stay true to the concepts of balance and enjoyment.

 

If the game does not SUCK we will play/pay/beg/borrow/steal/  w/e it takes to get our fix.

Thanks for your words :)

It's just that I've seen so many good games (that had potential) to be instantly ruined by their game development team barely giving it a chance to succeed. Which is what is a shame IMO.

So I don't want this beautiful game to get rubbish reception at the start and fall to its knees then and there itself!

But you say that Anet knows how to handle their games so I am more at ease now.

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

  Zierrity

Elite Member

Joined: 4/15/06
Posts: 221

none

9/10/11 1:32:49 PM#37
Originally posted by Z3R01

Dont turn your in game shop into a sad money grab.

Keep it simple. Extra character slots, Expansions/campaigns, Race/Name changes.

Dont punish us because you decided to make your game B2p.

 they've allready stated that they will sell cosmetic items in cash shop, have they not? (or have we heard anything more about it?)

but I think you point is one of the most importnant, please, Anet, dont make it p2w T^T

  User Deleted
9/10/11 2:27:51 PM#38
Originally posted by Lobotomist

Release the ****** game allready !!!

 Nah, release it when it's ready. Nobody wants a failed launch because it was released too soon.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14621

9/10/11 2:29:22 PM#39
Originally posted by Xziled

Only worries with GW2 is NCSoft.. They have had some really colossal flops in the past..Aion.. CoH..

except neither of those games are flops?

  andre369

Hard Core Member

Joined: 8/06/06
Posts: 618

9/10/11 2:59:03 PM#40
Originally posted by Nasa

I think they should reconsider the server reward for winning WvWvW.
If the server reward is important, then the unsuccessful servers will get deserted and only a few high populated servers will be active.

It reminds me of the bad favor system at the start of GW1.
I think only those that participate should get rewards.
This basic rule should also apply here: If you don't show up, you don't get paid.

They have talked about this at PAX and they said that the player that transfers to the server that won, will get the reward VERY late or not at all. 

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