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Mortal Online

Mortal Online 

General Discussion  » I love Mortal Online

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53 posts found
  Noobgren

Novice Member

Joined: 6/03/10
Posts: 109

9/08/11 1:39:43 AM#41
Originally posted by deathshroud

 i dont understand i mean were are these posts by the ceo advertising the game? he could of sweettalked the fan base with the last patch or the last development update. But he didnt. There was no post he didnt mention the ai fix or town life etc because its not something thats coming in the next patch. He doesnt post on the mmorpg forums. i beleive this muteness is a direct repsonse to people making posts like yours. I think they have decided that telling people what they are hoping for in the next build or what is planned and what isnt on a day to day basis is a bad idea becasue fans will spin it aronud every single patch when something doesnt work or doesnt make it in.

i think day to day contact with the devs is important so the fans can get their opinions across on what is and what isnt needed, for example if the development team had said prior to the patch we are adding a purify potion to the utility vendor. Most of the playerbase would have agreed for them not to do it. But instead they went on their own decisions and did something against the communites wishes (something rarely done since the communtiy usually get to here about something before hand) 

Come on man, Henrik is a hype-machine - or at least he used to be. 50% of hist posts are promises of all the cool stuff we can expect in the near future, and 50% are excuses why development is so damn slow and why old bugs and exploits keep returning time after time. He's a master at dodging serious concerns, and very good at hyping up the fanbois to a frenzy.

As for the fans deciding the dev process... not a good idea. At all. A company should have a clear development plan, and stick to that. Then they should communicate their plans and their doings to the players on a regular basis ofc, taking in feedback and so on. But that's not the same thing as letting the players decide what should be in the next patch.

The problem with SV is that their priorities are fucked up and they're not doing a very good job explaining them. The game is seriously lacking content and suffers from exploits and bugs all over, and they spend 5 months developing an advanced gene system (plus a pissing animation) for mounts - a system that breaks the game and forces them to spend the next 3 months on bugfixing and tweaks. No one understand why this was done instead of working on the AI and GUI for example.

  BelegStrongbow

Novice Member

Joined: 11/10/08
Posts: 282

9/08/11 1:45:40 AM#42

I do,   one word

 

 

Investors

  User Deleted
9/08/11 1:59:06 AM#43
Originally posted by BelegStrongbow

I do,   one word

 

 

Investors

What are you talking about?  Investors wanted peeing horse added?

  GTwander

Novice Member

Joined: 3/14/09
Posts: 6125

LARPer Hunter

9/08/11 2:03:08 AM#44
Originally posted by HanoverZ
Originally posted by BelegStrongbow

I do,   one word

 

 

Investors

What are you talking about?  Investors wanted peeing horse added?

If a 50$ bet that they wouldn't do it counts as an investment.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  nortoni

Novice Member

Joined: 12/11/07
Posts: 47

Find the enemy; attack, kill

9/08/11 5:15:15 AM#45
Originally posted by HanoverZ

What are you talking about?  Investors wanted peeing horse added?

It takes all kinds.

Its about me

  username509

Novice Member

Joined: 3/22/10
Posts: 669

9/08/11 1:21:37 PM#46

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

Never trust a screenshot or a youtube video without a version stamp!

  Picklebeast

Spotlight Poster

Joined: 8/30/11
Posts: 297

9/08/11 1:30:47 PM#47
Originally posted by username509

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

...That must be it. Most of us just couldnt handle a "hardcore" sandbox. Has nothing to do with an inept company who cannot code, lies through their teeth, has sometimes double/triple billed folks, broken game, cannot code, bugs still there from Beta, cant code, invisible people still kill you, cant code .etc. etc..... Surley it has nothing to do with the broken game with no content.

We must be wow kiddies. None of us were UO fanatics or anything sold an idea that MO was the "spiritual succesor" to UO.

Hey, how many are still there from Block B? Theyt must have all been WOW kiddies as well since most have been long gone.

 

-Thanks for the insight. I guess I will go play WOW  since I am obviously not used to such "hardcore" PVP . =D

 

MORTAL ONLINE EXCUSE  #2,436,796: When blaming a Volcano or other natural Disaster will not work, you are strongly advised to blame the players for not being "Hardcore" 

 

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

9/08/11 1:44:23 PM#48
Originally posted by username509

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

 

People complain about MO because it is a terrible game, there is no other reason. Posting here counters the spin that pro-SV posters and employees post in an attempt to trick people into paying for a game that simply does not work.

It is also not beloved by it's playerbase as most of them are leaving, including long term supporters. People who have been playing far longer than you.

 

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

It's so hardcore the GM's teleport you round the world when you ask and spawn MOBs for you, and the players (including those who post here) defend this practice as "interaction".

There is nothing hardcore about MO except the level of masochism needed to play it.

 

(mod edit)

  pockets666

Novice Member

Joined: 8/16/11
Posts: 215

Truth gets reported!

9/08/11 1:50:16 PM#49
Originally posted by Picklebeast
Originally posted by username509

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

...That must be it. Most of us just couldnt handle a "hardcore" sandbox. Has nothing to do with an inept company who cannot code, lies through their teeth, has sometimes double/triple billed folks, broken game, cannot code, bugs still there from Beta, cant code, invisible people still kill you, cant code .etc. etc..... Surley it has nothing to do with the broken game with no content.

We must be wow kiddies. None of us were UO fanatics or anything sold an idea that MO was the "spiritual succesor" to UO.

Hey, how many are still there from Block B? Theyt must have all been WOW kiddies as well since most have been long gone.

 

-Thanks for the insight. I guess I will go play WOW  since I am obviously not used to such "hardcore" PVP . =D

 

MORTAL ONLINE EXCUSE  #2,436,796: When blaming a Volcano or other natural Disaster will not work, you are strongly advised to blame the players for not being "Hardcore" 

 

Pickel didn't you know it is every reason in the universe why people harp on the game instead of the game being bad.

But for shitz and gigglez I will bite.   I only play pvp sandbox games.  I played UO, EQ1, SWG pre any of the crap (Oh I forgot Username said SWG wasn't a sandbox lulz), Shadowbane, EVE.

I went to MO because I wanted to full loot the shit out of people and steal their shit no other reason.  I quit because I do not like PVB (player vs Bugs)

 

http://farm6.static.flickr.com/5056/5405334463_871abcda69_z.jpg

  kakasaki

Elite Member

Joined: 6/11/06
Posts: 1171

"Gentlemen, you can't fight in here! This is the War Room!"

9/08/11 5:25:40 PM#50
Originally posted by username509

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

Ahhhh, the "you are too noob for hardcore PvP" desperation defense. Like so many others have already stated, the game is just bad. Bad execution, bad company, bad development... just plain bad. If you (and others) like it, more power to you. It takes all kinds and I hear there are some people that even enjoy self-flagellation.

However, don't belittle us by saying we can't handle the PvP, full-loot aspect of it cause, I'm from Texas bud and I know what BS smells like...

P.S. Yes, all (not just sandbox) games out there still have some bugs but to say MO has just SOME bugs is like saying the Atlantic Ocean has SOME water...

A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  cirsyndic

Novice Member

Joined: 8/29/10
Posts: 277

9/08/11 6:06:08 PM#51

I think the Atlantic Ocean & water vs Mortal & bugs comparison is very unjust.

There's much more water in the Pacific Ocean, just as there are more bugs in Mortal then there's water in the Atlantic. One could go as far to say that MO is one big bug.

  Lariendel

Novice Member

Joined: 6/27/08
Posts: 23

 
OP  9/08/11 8:58:33 PM#52
Originally posted by username509

Mortal Online is beloved by it's playerbase.  However it's not for everyone and some of the people seemed to have been chewed up and spit out by this game and express there outrage over and over again on these forums.  

It's not for everyone.  It's a hardcore, fullloot, open pvp, sandbox, and like all sandboxes on the market now it still has some bugs.   It's just not something themepark gamers are used to.  

I wasn't chewed up one bit, I was dissapointed in the companie's lack of respect for their own game.  The parts I did love about it were the ffa pvp, full loot, sandbox part of it.  I played wow for over a year and was bored to tears, but I was with a close RL friend guild.  I can't get him to even try eve, so I know MO is out of the question.

  Lariendel

Novice Member

Joined: 6/27/08
Posts: 23

 
OP  9/08/11 9:02:13 PM#53
Originally posted by cirsyndic

I think the Atlantic Ocean & water vs Mortal & bugs comparison is very unjust.

There's much more water in the Pacific Ocean, just as there are more bugs in Mortal then there's water in the Atlantic. One could go as far to say that MO is one big bug.

It is a new species of bug.

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