Trending Games | Defiance | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online | World of Warcraft

  Network:  Mist League FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Crappy Deceptive Advertising :(

5 Pages « 1 2 3 4 5 » Search
84 posts found
  slicknslim88

Apprentice Member

Joined: 8/08/11
Posts: 311

 
OP  8/28/11 8:54:18 PM#21
Originally posted by DerWotan

also if people actually think CGI movies and well made rendered animations are showing the real game they only have to blame themselves for it.

MMORPGS aren't FPS why is that so hard to understand?

 I'm not talking about CGI and pre-rendered cutscene animations.  I'm talking about gameplay, read the original post again.  I describe mass amounts of people fighting a big boss.  Surely you have seen those advertisements especially on MMORPG.com.  Right now it's Rift that's doing it for their Free week.

And what is this notion that "all MMO's have to be boring till the end, if you want fun gameplay all the way through play an FPS."  Where is that coming from?  I want to play an MMORPG all the way through and enjoy awsome combat and bosses all the way through.  Why does FPS always come up?

  Pyrostasis

Apprentice Member

Joined: 8/14/04
Posts: 2334

8/28/11 8:56:54 PM#22
Originally posted by Icewhite
Originally posted by slicknslim88
So you download the MMO, jump into gameplay and are all excited, make your character, jump in and it's so....boring.  The content they show you in the advertisement you don't get to see for over a hundred hours of playtime, and possibly just as much money to get you there too when it comes to a free MMO.  I've been suckered many times, havn't really paid but I've put many hours into a free MMO just waiting for it to get good, and it never seems to.

So you want to...start the game capped?  Not sure you'll find a lot of support for that position.

I think the OP just wants a game that is fun out of the box, and thats something a lot of games seem to not understand.

We shouldnt have to grind for 200 hours before the game becomes enjoyable to play. It should be enjoyable from level 1 and on.

  slicknslim88

Apprentice Member

Joined: 8/08/11
Posts: 311

 
OP  8/28/11 8:58:41 PM#23
Originally posted by Pyrostasis
Originally posted by Icewhite
Originally posted by slicknslim88
So you download the MMO, jump into gameplay and are all excited, make your character, jump in and it's so....boring.  The content they show you in the advertisement you don't get to see for over a hundred hours of playtime, and possibly just as much money to get you there too when it comes to a free MMO.  I've been suckered many times, havn't really paid but I've put many hours into a free MMO just waiting for it to get good, and it never seems to.

So you want to...start the game capped?  Not sure you'll find a lot of support for that position.

I think the OP just wants a game that is fun out of the box, and thats something a lot of games seem to not understand.

We shouldnt have to grind for 200 hours before the game becomes enjoyable to play. It should be enjoyable from level 1 and on.

 Finally somebody who understands.

But apparently the others on this thread believe that we're silly for wanting that, we should just go play an FPS.

  Gishgeron

Apprentice Member

Joined: 3/05/07
Posts: 1247

8/28/11 9:00:31 PM#24
Originally posted by slicknslim88
Originally posted by Icewhite
Originally posted by slicknslim88

What I was really saying is why can't the game have you using awsome abilities against big awsome monsters and have the game be fun right out the get go.

Again, you're asking "why can't I see the best content immediately".

Answer:  MMO is not FPS.

 My God you have an imagination, but let me get this straight...

So your saying that all MMO's have to start with boring skills and boring bosses...because that's an MMO, your not allowed to see good stuff till the end.  That's an FPS.

Is that what your getting at?

 

  They have been institutionalized by the aging, and stagnant, industry.  Having been fortunate enough to play a few MMO's that actually try to go for the headshot right out of the gate...I can say this "ideal" is absolutely incorrect.  There is a place for that aspect of progression.  That place should not be, "every damn game" as it is now.  Even WoW began to add skill variety at lower levels to make more interesting early game.  Nevermind the fact WoW tried to have some pretty awesome stuff to do early game anyway.  Hell, level 10+ you could charge into a volcanic pit to bust a demon in the chops.  That pretty much owned every other game I've played to 10.  By 20 you could murder legions of dinosaurs and druids before taking down a massive, hulking incarnation of living nature. 

  I digress, my point is...there is never an excuse for breaking the rule of fun and then falling on outdated and horribly illogical excuses to make it look better.  Bad design is bad design.  Might not be a bad ideal to really review MMO combat from the ground up anyway.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5777

Pink, it's like red but not quite.

8/28/11 9:00:59 PM#25
Originally posted by slicknslim88
Originally posted by Icewhite
Originally posted by slicknslim88

What I was really saying is why can't the game have you using awsome abilities against big awsome monsters and have the game be fun right out the get go.

Again, you're asking "why can't I see the best content immediately".

Answer:  MMO is not FPS.

 My God you have an imagination, but let me get this straight...

So your saying that all MMO's have to start with boring skills and boring bosses...because that's an MMO, your not allowed to see good stuff till the end.  That's an FPS.

Is that what your getting at?

You keep asking why you can't have awesome abilities and fight the awesome bosses the day you start playing the game.

Yes?  We agree, first quote up there?  Is that not what you've said, several times?

And the answer is that progression-based games start out with fairly boring, simple, easy-to-learn tasks and a simple array of skills to learn.  The reason for this is New Players--really new, not MMO vet in a new game--and the game's learning curve.  Teach a total newb what all these abilities do, how to deal with banks and NPCs and a hundred minor mechanics, how to navigate, how to kill a boar without getting killed.

Following the baby-steps early content, you get the progression content.  Get bigger, get tougher, new abilities, learn those new abilities, get better equipment, become generally more capable.  This is the basic premise behind MMO (and single-player RPG) design.  A series of small short-term goals.  This is what MMOs are all about.

You want to skip the intro and progression content and go directly to the big boss and the awesome abilities.

You want a FPS game.  Really.

Ignore the nattering of beldames, enjoy whatever you like.

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

8/28/11 9:02:27 PM#26
Originally posted by slicknslim88
Originally posted by DerWotan

also if people actually think CGI movies and well made rendered animations are showing the real game they only have to blame themselves for it.

MMORPGS aren't FPS why is that so hard to understand?

 I'm not talking about CGI and pre-rendered cutscene animations.  I'm talking about gameplay, read the original post again.  I describe mass amounts of people fighting a big boss.  Surely you have seen those advertisements especially on MMORPG.com.  Right now it's Rift that's doing it for their Free week.

And what is this notion that "all MMO's have to be boring till the end, if you want fun gameplay all the way through play an FPS."  Where is that coming from?  I want to play an MMORPG all the way through and enjoy awsome combat and bosses all the way through.  Why does FPS always come up?

 Yep, thats pretty much how EVERY commercial works for ANY product.

Pretty much in EVERY mmo you start out with basic skills, basic armor, basic weapons.

You ussually wont get the flair till higher up.

But since you mention rift, when you reach lvl 6 , you know.. when you leave the starting area, you have pretty much the basic skills you will be using the remainder of the game.

Heck think of yourself, did you expect to be a shakespear on the very first day at school?

 

Did all those women make rush for you deeply in love when you used your Axe deoderant?

 

And again, its NOT false advertisement, its not even deceptive.they showed the better parts of the game, you know.. whats normal in advertisement.You just arent getting everything right off the bat..

Like I said before did you ever seen a commercial where the guy eating his sportlife chewing gun crapped his pans because it gave him diarea instead of getting the women flock all over him?

 

  Zeprimus

Novice Member

Joined: 6/18/11
Posts: 40

8/28/11 9:03:09 PM#27

It's not free (all the time), but Rift is the only game I've played that's really been like what you're looking for - heavy action right from the start. You might not run into it in levels 1-10, but I remember jumping into my first raid around 10+, with spells everywhere, massive mobs, tons of different abilities being used - all at an early level.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5777

Pink, it's like red but not quite.

8/28/11 9:03:48 PM#28
Originally posted by Gishgeron

  I digress, my point is...there is never an excuse for breaking the rule of fun and then falling on outdated and horribly illogical excuses to make it look better.  Bad design is bad design.  Might not be a bad ideal to really review MMO combat from the ground up anyway.

I agree with you.  But you'll note the OP (incorrectly) decided that all games everywhere do a crappy job on leveling content.

The basics of the game design remain the same, whether the companies execute them well, or not.

Ignore the nattering of beldames, enjoy whatever you like.

  Gishgeron

Apprentice Member

Joined: 3/05/07
Posts: 1247

8/28/11 9:07:02 PM#29
Originally posted by Icewhite
Originally posted by slicknslim88
Originally posted by Icewhite
Originally posted by slicknslim88

What I was really saying is why can't the game have you using awsome abilities against big awsome monsters and have the game be fun right out the get go.

Again, you're asking "why can't I see the best content immediately".

Answer:  MMO is not FPS.

 My God you have an imagination, but let me get this straight...

So your saying that all MMO's have to start with boring skills and boring bosses...because that's an MMO, your not allowed to see good stuff till the end.  That's an FPS.

Is that what your getting at?

You keep asking why you can't have awesome abilities and fight the awesome bosses the day you start playing the game.

Yes?  We agree, first quote up there?  Is that not what you've said, several times?

And the answer is that progression-based games start out with fairly boring, simple, easy-to-learn tasks and a simple array of skills to learn.  The reason for this is New Players--really new, not MMO vet in a new game--and the game's learning curve.  Teach a total newb what all these abilities do, how to deal with banks and NPCs and a hundred minor mechanics, how to navigate, how to kill a boar without getting killed.

Following the baby-steps early content, you get the progression content.  Get bigger, get tougher, new abilities, learn those new abilities, get better equipment, become generally more capable.  This is the basic premise behind MMO (and single-player RPG) design.  A series of small short-term goals.  This is what MMOs are all about.

You want to skip the intro and progression content and go directly to the big boss and the awesome abilities.

You want a FPS game.  Really.

 

 

  Repeating that line isn't actually making an arguement.  If his point is to skip the dung-filled into of most MMO games...then an FPS is not the answer.  An MMO that requires less intro is the answer.  Or a more visually stimulating and rewarding intro.  City of Heroes is a pretty good example, at least on Villain side.  The intro of that involved busting out of a prison.  While slinging bullets, fireballs, and possibly jetpacking over gates and buildings.  Awesome game.  D&D felt pretty good too, but I'm bias on that so I won't swear by the honesty of this.

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

8/28/11 9:07:10 PM#30
Originally posted by slicknslim88
Originally posted by Pyrostasis
Originally posted by Icewhite
Originally posted by slicknslim88
So you download the MMO, jump into gameplay and are all excited, make your character, jump in and it's so....boring.  The content they show you in the advertisement you don't get to see for over a hundred hours of playtime, and possibly just as much money to get you there too when it comes to a free MMO.  I've been suckered many times, havn't really paid but I've put many hours into a free MMO just waiting for it to get good, and it never seems to.

So you want to...start the game capped?  Not sure you'll find a lot of support for that position.

I think the OP just wants a game that is fun out of the box, and thats something a lot of games seem to not understand.

We shouldnt have to grind for 200 hours before the game becomes enjoyable to play. It should be enjoyable from level 1 and on.

 Finally somebody who understands.

But apparently the others on this thread believe that we're silly for wanting that, we should just go play an FPS.

 

Games are fun out of the box, they become more interesting as you progress though.

But again since you mention Rift, getting to the point where you have access to pretty much all the class-soul defining skills takes under 30 minutes.

Getting to the max lvl 1-5days played, depending on how knowlageble you are of the game.

 

What you are discribing is not deception. The game just isnt your cup of tea.

 

I dont like the taste of  7up so did the advertisement deceave me?

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1524

8/28/11 9:09:02 PM#31
Originally posted by slicknslim88
Originally posted by Pyrostasis
Originally posted by Icewhite
Originally posted by slicknslim88
So you download the MMO, jump into gameplay and are all excited, make your character, jump in and it's so....boring.  The content they show you in the advertisement you don't get to see for over a hundred hours of playtime, and possibly just as much money to get you there too when it comes to a free MMO.  I've been suckered many times, havn't really paid but I've put many hours into a free MMO just waiting for it to get good, and it never seems to.

So you want to...start the game capped?  Not sure you'll find a lot of support for that position.

I think the OP just wants a game that is fun out of the box, and thats something a lot of games seem to not understand.

We shouldnt have to grind for 200 hours before the game becomes enjoyable to play. It should be enjoyable from level 1 and on.

 Finally somebody who understands.

But apparently the others on this thread believe that we're silly for wanting that, we should just go play an FPS.

 

I have to agree with "them" if they mean they dont want to see something as epic as you will see after a hundred hours played. If your first encounter is some epic demigod it means you need to have that kind of encounters all the time or the "epicness" and fun goes downhill pretty quickly after the launch. Movie trailers show big explosives and cool car chases but rarely the movie begins with the mushroomcloud. Having mushroomclouds every 30 seconds from the beginning in the movie makes it just as boring as no mushroomclouds at all, imo.

 

Enjoyment in the game should come from somewhere else in the beginning than just a huge epic "end of the world" god encounter :)

  Icewhite

Made History

Joined: 7/11/11
Posts: 5777

Pink, it's like red but not quite.

8/28/11 9:10:53 PM#32
Originally posted by Gishgeron

 Repeating that line isn't actually making an arguement.  If his point is to skip the dung-filled into of most MMO games...then an FPS is not the answer.  An MMO that requires less intro is the answer.  Or a more visually stimulating and rewarding intro.  City of Heroes is a pretty good example, at least on Villain side.  The intro of that involved busting out of a prison.  While slinging bullets, fireballs, and possibly jetpacking over gates and buildings.  Awesome game.  D&D felt pretty good too, but I'm bias on that so I won't swear by the honesty of this.

You are proposing that MMO companies make newb-unfriendly games (and many MMO vets make the same proposition).  For a company making a game, however, that basically amoumts to cutting your own throat.

CoV's intro did not involve bosses, and you had exactly two abilities on your bar at the end of it. 

That isn't what the OP asked for.  He asked for awesome bosses with the player having awesome abilities.

Ignore the nattering of beldames, enjoy whatever you like.

  Gishgeron

Apprentice Member

Joined: 3/05/07
Posts: 1247

8/28/11 9:15:46 PM#33
Originally posted by Icewhite
Originally posted by Gishgeron

  I digress, my point is...there is never an excuse for breaking the rule of fun and then falling on outdated and horribly illogical excuses to make it look better.  Bad design is bad design.  Might not be a bad ideal to really review MMO combat from the ground up anyway.

I agree with you.  But you'll note the OP (incorrectly) decided that all games everywhere do a crappy job on leveling content.

The basics of the game design remain the same, whether the companies execute them well, or not.

 

  Almost all games DO fail on leveling content.  Those that do NOT fail, merely succeed by comparison.  When you compare a single player game (console or otherwise) against MMO gaming, it becomes even more clear.  The single titles really try to push the bar on how awesome early game is.  Rental weighs into that, a bad early game equals massive sales lost.  The standards are much higher in that market.  The bar there has long been pushed.  MMO's are much younger, and had far less forward motion until the recent years.  The market is still being felt out, but its resisted from a design point.  Bear with me.

  In both markets, money is the driving force, (obviously).  For solo games, that means really pushing every ounce of fun into the game from the word go so that you are competitive.  The MMO market operates AGAINST that logic because if you can gate the fun, the player must pay longer.  Men in suits aren't dumb to this.  Its a fine line that must be walked, but its not a sign of good design in any way or form.  The very pricing model for MMO gaming is forcing it to be stagnant.

  In short, the genre is actually geared against fun.  Its not as obvious now as it once was...but the stigma will remain attached until we detach ourselves from it.  We must admit there is fault in the design core.  Early game should be amazing.  It should melt your mind with its dazzling array of goodness.  As should every inch of the design.  This is not the case.  Worse, it is advertised in complete disregard of that.  That is the point of this whole thing.

  Gishgeron

Apprentice Member

Joined: 3/05/07
Posts: 1247

8/28/11 9:18:53 PM#34
Originally posted by Icewhite
Originally posted by Gishgeron

 Repeating that line isn't actually making an arguement.  If his point is to skip the dung-filled into of most MMO games...then an FPS is not the answer.  An MMO that requires less intro is the answer.  Or a more visually stimulating and rewarding intro.  City of Heroes is a pretty good example, at least on Villain side.  The intro of that involved busting out of a prison.  While slinging bullets, fireballs, and possibly jetpacking over gates and buildings.  Awesome game.  D&D felt pretty good too, but I'm bias on that so I won't swear by the honesty of this.

You are proposing that MMO companies make newb-unfriendly games (and many MMO vets make the same proposition).  For a company making a game, however, that basically amoumts to cutting your own throat.

CoV's intro did not involve bosses, and you had exactly two abilities on your bar at the end of it. 

That isn't what the OP asked for.  He asked for awesome bosses with the player having awesome abilities.

 

  The problem I have with your stance is that I can, as an uneducated member far removed from the inside of the industry, think of at least one solution without even trying to develop it in any way.  Offer a slightly larger skillset, but with greatly reduced challenge in early bosses.  Then provide a Hard Mode with increased rewards to these bosses to engage the higher tier player.

  Icewhite

Made History

Joined: 7/11/11
Posts: 5777

Pink, it's like red but not quite.

8/28/11 9:19:44 PM#35
Originally posted by Kuinn

Enjoyment in the game should come from somewhere else in the beginning than just a huge epic "end of the world" god encounter :)

I can agree with that.  It's possible to make some fairly epic intro missions, CoV's intro mission was not bad.  But before you got to that Breakout mission, you had roughly half a dozen really minor "learn how these buttons work" missions for the new kids.

That's a pretty fine line to walk; some baby-steps stuff, and then an "epic" first mission when the new toon has only a very few abilities.

MMO vets find baby-steps early content simple and boring.  There's nothing really surprising about that.

But that content has to be in the early game somewhere.

Ignore the nattering of beldames, enjoy whatever you like.

  Tazlor

Apprentice Member

Joined: 2/24/10
Posts: 867

8/28/11 9:26:32 PM#36

It's funny how you guys (aside from the OP) think it's normal for MMORPG's to suck for the first 1-50 hours of gameplay. When you go on a date do you tell your her/him "sorry, but we have to be bored for the first 30 minutes, then we can have fun"?

  Icewhite

Made History

Joined: 7/11/11
Posts: 5777

Pink, it's like red but not quite.

8/28/11 9:30:45 PM#37
Originally posted by Gishgeron

  The problem I have with your stance is that I can, as an uneducated member far removed from the inside of the industry, think of at least one solution without even trying to develop it in any way.  Offer a slightly larger skillset, but with greatly reduced challenge in early bosses.  Then provide a Hard Mode with increased rewards to these bosses to engage the higher tier player.

And as I said upthread, most games do indeed fail to some degree or other on their early content--but then most of us can't think like a confused, lost New Player any more.

I'm a fan of skippable tutorials (like CoX)--you can start the game at L6 if you're a vet and you want to skip the baby steps, and I have no issue at all with that.  WoW overhauled their entire first release of the game to include some new capabilities and more interesting quests, that works for me too.  Even the shortcut to a "veteran" character at mid-level (see: Death Knight) doesn't bother me much.

But you can't ever forget about the new players that don't have so much MMO experience that they can jump straight into a new game and figure out what they need to do without instructions.

Ignore the nattering of beldames, enjoy whatever you like.

  Foomerang

Hard Core Member

Joined: 11/10/05
Posts: 2690

A man convinced against his will is of the same opinion still

8/28/11 9:33:22 PM#38

There's a giant boss fight in Guild Wars 2 while you're still level 1. The whole game is jam packed with dynamic events; exploding bridges, towns on fire, giant dragons etc. Even your level one abilities light up the screen with effects. Is that what you're looking for? I'll pass. Maybe its a generational gap. I just don't feel the need to be bombarded with actiony stuff all the time in my mmos. Fighting Games are my favorite genre. I love fast paced combat and action. But in an mmo? No thanks.

Themepark is not a sub genre, its an excuse.

  Paithan

Apprentice Member

Joined: 6/12/06
Posts: 383

8/28/11 9:35:39 PM#39
Originally posted by Tazlor

It's funny how you guys (aside from the OP) think it's normal for MMORPG's to suck for the first 1-50 hours of gameplay. When you go on a date do you tell your her/him "sorry, but we have to be bored for the first 30 minutes, then we can have fun"?

 We dont, and its highly uncommon for mmos to DO suck till lvl 50(or what ever the cap is). Most games offer new skills fairly fast and ussually betwine 10-30 minutes you do have access to the base abilities of the class. Later on you still get some new ones, though most are either alternative or upgraded skills.

 

What is deceptive is the Tittle and the way the OP discribes the problem. The game nor the advertisement arent the problem.

The game just is NOT his taste. There a difference.

 

Same principle applies to Cola and 7up, I dont like 7up. I can post a symulair thread as the OP about that.

  Gishgeron

Apprentice Member

Joined: 3/05/07
Posts: 1247

8/28/11 9:35:44 PM#40
Originally posted by Icewhite
Originally posted by Gishgeron

  The problem I have with your stance is that I can, as an uneducated member far removed from the inside of the industry, think of at least one solution without even trying to develop it in any way.  Offer a slightly larger skillset, but with greatly reduced challenge in early bosses.  Then provide a Hard Mode with increased rewards to these bosses to engage the higher tier player.

And as I said upthread, most games do indeed fail to some degree or other on their early content--but then most of us can't think like a confused, lost New Player any more.

I'm a fan of skippable tutorials (like CoX)--you can start the game at L6 if you're a vet and you want to skip the baby steps, and I have no issue at all with that.  WoW overhauled their entire first release of the game to include some new capabilities and more interesting quests, that works for me too.  Even the shortcut to a "veteran" character at mid-level (see: Death Knight) doesn't bother me much.

But you can't ever forget about the new players that don't have so much MMO experience that they can jump straight into a new game and figure out what they need to do without instructions.

 

  No, you certainly cannot.  I wouldn't think to argue against that.  But most of the gameplay is heavily based on trying to get you to stick around until the fun begins.  You have to realize that the console market has new players as well, and I cannot recall one in recent years that failed in early game as badly as most MMO's do.  Clearly there is separation there in design that we aren't seeing, and I'm placing all bets on the pricing model being at its rotten core.

5 Pages « 1 2 3 4 5 » Search