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8/25/11 11:58:32 PM#21
I don't want to see epic weapons in Rift. Well, I wouldn't mind seeing them if developers could find a way to make those quests fun instead of massive grinds that only serve to gate off endgame content. |
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8/26/11 12:52:51 AM#22
maybe you should give up on life too |
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8/26/11 3:23:50 AM#23
Your ignorance is a little sad.... Not many games if any actually have started with a LFG tool at launch so when did this become the standard? Because WoW added it 5 years after launch? Same with the Guild bank.... Get off WoWs nuts Rift has its issues just like every other game out there, but to say it wasn't complete at launch is laughable Maybe think and do some research before you spit nonesenes all over the place |
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8/26/11 5:04:30 AM#24
Oh, give me a break. Btw, Wow is still my No.1, but Rift is strong second. No other game in the world was released so far in such polished and bug free state as Rift. And this per se is great achivement. Their developers actually CARE about playerbase. of course not every maddnes could cross in someone head ... but they have implemented very fast many things. From big one to small, lost count. Like sorting abilities between offense, buffing, ... etc. Small change but very very usefull. LFD and then cross realm lfd. We waited for loooong years for this in Wow. What about wardrobe? Love to be able to keep some nice piece even if low stats. Rift had it since start. Wow introducing it now. Now. I could write more and more but does not make sense. Rift is The Game. As is Wow. Then all becomes little foggy, not sure which to put on 3rd place, but anyway is very far behind. Can't wait next expansion of Wow, but same goes already with Rift. Guess my gametime will be split for time being between this two. Maybe also swotor, we will see. |
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8/26/11 5:24:51 AM#25
if you are playing a theme-park MMO right now, it should be this, or lotr.
I hope one day a strong company like this decided to put out a sand-box :] RIP Ribbitribbitt you are missed, kid. Currently Playing EVE, POTBS Recommendation of a game you probably haven't tried: POTBS, Atlantica, L2 |
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8/26/11 5:30:25 AM#26
Originally posted by itchmon I completely agree, and while the combat in Rift is much more entertaining than what's in LoTRO it's not so much better that I'd pay the sub fee for it. I'll stick to LoTRO F2P. Rift is a solid themepark game with a neat dynamic in the soul system and a huge amount of polish but other than that it offers nothing new to themepark games (the titular rift mechanic being nothing more than a momentary diversion) and the story/lore in Rift is absolute crap compared to LoTRO. |
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8/26/11 6:45:23 AM#27
His answer to the 2 years out question was a bit dissapointing. I guess his vision of where the game will go is too revealing as in people will turn it into a promise and then scream bloody murder when it doesn't happen. Revealing too to competitors. Kind of a shame though that devs cannot answer such questions.
Otherwise, Rift is rocking. For a casual player like me the end game (only just got there) has been far from a grind and really fun. Combine the LFG tool (which has worked perfectly for me so far) WITH these more advanced solo dungeons WITH the new landmass and I cannot see myself matching the pace of release. So I am not going to run out of content. Ever.
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8/26/11 8:03:04 AM#28
ya rift is nice this way!(no sarcasm)!you cannot go say at a party of 3 quest and say ok i ll solo this!oh with time and patience some will do it, i tried a story quest in silverwood and at level 30 i still couldnt kill the guy! i find this great the issue is they arent needed for progressing to annother map so everybody skip,then everybody whine there is no content lol!there a lot of story quest and those on most occasion are a challenge.in wow it was a bore because of this you could go in a dungeon and often very high level raid and get out of there unscatered.this time they will do it proper there will be a solo version instead so raider wont feel cheated. |
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8/26/11 8:31:33 AM#29
As a solo player I have never touched a dungeon and it in no way has stopped me from progressing. You DO NOT need to do group content to progress. I have no idea what you are talking about. Very few MMOs let soloer's do dungeons but it does not stop progression. You just miss out on that content but, oh well. It is my choice to not group. |
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8/26/11 11:17:00 AM#30
I played Rift right from closed beta and subscribed for 3 months. After that time, I felt a little jaded and didn't renew. I liked the look and feel of the game (on the whole), and the way Trion responded to most player suggestions, but I felt the pvp was very disappointing.
The class system and, to some extent, the Rifts were enough to keep me interested for a while, but eventually it all started to feel a bit "meh". It's hard for me to know how much that was something lacking in the game, though, and just my current mmo burnout. Currently I'm playing other things, but I might well return to Rift one day. |
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8/26/11 1:23:41 PM#31
People still play this clone of a clone? Seriously? Some people must really like playing the same old game over and over and over again. Surely they got sick of this kind of shallow game play with WOW? No? Oh well nothing stranger as folk as they say in the NW of England .... |
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8/26/11 1:27:58 PM#32
from what i seen!it seams player stayed till trion removed world rift pvp! |
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8/26/11 1:36:54 PM#33
Originally posted by Mr_Halloween
But in a way, he's right. No, these aren't features that necessarily have to be in the game at launch, but still...it's pretty apparent that Rift's over-hyped content churn has produced nothing of innovation. They are simply putting more stuff into the game every update that already exists in many other games. This is a prime example of just how little content Rift actually released with. And don't tell me this isn't stuff Trion couldn't have just had ready to go when they launched. Fact is, they do what every MMO does....they hold back stuff that they could have launched with, and repackage it in the form of numerous updates after launch. It gives the impression that the dev team is working really hard to keep the game fresh for the players, but if you look closely enough, there is nothing "fresh" about what they are adding. It's simply stuff that many other games already have, and that they held back. And the folks who had the wool pulled over their eyes continue to proclaim, "Oh, Trion is awesome! They are churning out so much content! Yay Trion!" Fact is, once these boring run-of-the-mill features that could have easily been there at launch, but instead have been spread out over several updates get exhausted, then the new content churn that Trion has paraded in front of you guys will come to a screeching halt. Same thing happened with LOTRO and WoW. It's a common tactic with MMO companies, and the players fall for it every single time. |
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MatriarcheX
Novice Member
Joined: 1/07/08
'Blood and Fire! War On Wings, we are Amazonian!' |
8/26/11 1:40:04 PM#34
Greats patch! Honestly its been a patch almost every other day. Keep it up Trion! doing well. |
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8/27/11 3:57:18 AM#35
You do make some rather good points, but the fact is if any mmo company had you mind set the game would never be released, MMO'S are never finished and that is how it is suppost to be. If rift makes it 5 years down the road I would still like them to be adding things. Also most of the the things "other mmo's already have" are things that they too added after launch, So if the next mmo had to have everything the previous mmo had, then development of the next games would be longer and longer. Why not just release the game when it is ready to go and reap the benefits so that they can add even more content later? |
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halobump
Spotlight Poster
Joined: 4/23/05
The the Leader, the Pariah, the Victor, the Messiah - this is War. |
8/29/11 5:15:13 PM#36
I like Rift. Might have to play again. Shame I can't no-life it all the time, so I'm only Level 27 or so. MMOs last much longer for me.
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8/29/11 5:23:44 PM#37
I re-tried this game during the anniversay free play. It was even less populated than when I quit. A grouping/raiding game that doesn't even have enough people to group/raid is not a very smart idea. The PvP was still boring, and the matches were few and far between. Its great they are coming out with this dungeon, but I doubt the reward are on par with a group/raid dungeon. I would be OK with this if there were enough people to group/raid with. However, there are not, and I don't like playing games that fail to realize there is a lack of population, yet keep churning out raid/group content. |
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