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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » A lil annoyed about the game shut down..

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137 posts found
  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

8/23/11 8:00:20 PM#101
Originally posted by Lawlie

I'm sure they could of done something besides pulling the plug..  amazes me how games like Dark age of camelot and ultima online are still running..im sure SWG has or had the same amount if not more subscriptions than those games, yet you dont see them pulling the plug on those games do you :( 

Neither one of those pay IP fees either.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1106

8/23/11 8:15:41 PM#102
Originally posted by Mazin
Originally posted by Lawlie

I'm sure they could of done something besides pulling the plug..  amazes me how games like Dark age of camelot and ultima online are still running..im sure SWG has or had the same amount if not more subscriptions than those games, yet you dont see them pulling the plug on those games do you :( 

Neither one of those pay IP fees either.

Ding Ding!

This is it right there.

If SOE wasnt paying IP Licensing and other things to LA, they would most likely drop the servers down to 4 or less and keep it running on a 1 man 0 budget Dev Team much like they have done with Vanguard

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1929

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/23/11 9:35:24 PM#103
Originally posted by Bama1267
Originally posted by superniceguy
Originally posted by Bama1267

So people stuck around for years, they did SOE a favor trying to make what they could out of the game better. But after getting screwed over royally in the first place, do you guys even find this much of a surprise that they would screw the rest of you over by shutting the game down?

 As far as Im concerned , this game should have been shut down a week after CU. Instead a small percentage of people stayed around paying to play a beta keeping it on life support. And Im glad they ARE finally shutting it down because it is a competing game to SWTOR and would take subs away however little they may have been. Perhaps some wont play it, but alot of you guys craving Star Wars will indeed play the new game helping make a solid player base.

Why would they shut the game down a week after the CU? The point of doing the CU and even the NGE was so not to have to shut the game down! They were both done to help boost the game, not destroy it, but as we all know neither worked. WHen NGE did not work, they got stuck on SWTOR. The new tutorial section that came with the NGE featured voice over NPCs, and from what read, they planned on doing that across the rest of the game, and adding atmostpheric flight as used for the snowspeeders in the hoth instance, but due to the game engine it was not possible without a rewrite, so enter SWTOR.

SWTOR is basically just another devolution from the NGE. First there was SWG, then there was the CU, then the NGE, and now soon there is SWTOR. The difference now is you lose all your characters and items. At least with the NGE and CU all your characters and stuff remains.

There is no SWG and SWTOR, like there was no NGE and pre-CU/NGE (officially)

It will be a solid player base if people do not dance on SWGs grave. Anybody who enjoys SWGs clousre will immediately be on my ignore list

 I should have been more clear, sorry. They (SOE) had no reason to close it down from a business standpoint, however from my standpoint it was a pay to play beta piece of garbage that needed to be shut down. Again , that is in my opinion of course. Also in my opinion, TOR is a much better game already in beta than SWG ever was. The game was mismanaged and poorly run. Save the game? No, the intent was to tap a mythical player base they thought existed and s hit all over it's current one.

  Again though, I find it hard to believe people stuck around after all that and they are really surprised at what SOE/LA did. They didn't give a s h7t about anyone before, why would you expect it now. Hell, I'm really surprised they gave everyone as much warning as they did . I half expected them to put a message on the patcher the day before they took it offline.

I just don't agree with games shutting down, as people get involved with them and enjoy them and is not nice when they get shut down. It is like someone wiping all your saves on your console games.

The only people it will hurt for keeping a game alive would be the devs, in SWGs case - SOE - If people left for SWTOR then SOE would not get the revunue, to regain the cost for paying for the licence they paid to LA.

If I think SWTOR is a load of rubbish, and piece of beta garbage, I would not wish it to close, because it is my opinion, and others enjoy it.

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1929

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/23/11 9:54:34 PM#104
Originally posted by TUX426
Originally posted by Shayde
Originally posted by superniceguy

SWTOR is basically just another devolution from the NGE.

Well if you imply devolving you suggest TOR is a worse game than the NGE.

 

Far from it.  Right now, in a laggy overpopulated and known-bugs in beta it is ten times the game the nge ever could have been in the hands of the $OE chimp developers. Better than the nge in their wildest dreams.

 

Sorry to say, better than Pre-CU from a bug standpoint. ONLY from a bug standpoint.

 

I agree with Shayde.

SWTOR, as of RIGHT NOW, has more content and less bugs than SWG does.

8 years vs beta...SOE has ALWAYS been the greatest problem with SWG. They simply have no quality standards - never have.

Other MMOs have been more bug free than SWG has, but yet the bugs do not bother me, as see past them andprefer what the features SWG has to offer - Crafting system, player cities, space, Beast Master etc

NGE reduced professions from 32 to 9 (or 12 if you count the individual Trader profession). SWTOR you only get 8, and 4 of them are Jedi

SWG has open world space. SWTOR is just on rails

SWG has way better crafting system

SWG has better player housing. SWTOR from what I can tell is just an instanced version of your ship.

What I liked about SWG is that players created the world around you. One minute there was load of empty land, then the next day there are house and harvestors etc dropped by other players. You could see the world evloving around you, by the players. In SWTOR you are just handed it all on a plate, and work with it, what the devs give you - boring

SWG you get content  PLUS you create your own content, which lasts forever. SWTOR is just limited by what they give you.

I can see myself playing SWG until I die, but SWTOR I only see myslef playing it for a few months until completed its content.

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

8/24/11 9:24:42 AM#105
Originally posted by superniceguyOther

MMOs have been more bug free than SWG has, but yet the bugs do not bother me, as see past them andprefer what the features SWG has to offer - Crafting system, player cities, space, Beast Master etc

NGE reduced professions from 32 to 9 (or 12 if you count the individual Trader profession). SWTOR you only get 8, and 4 of them are Jedi

SWG has open world space. SWTOR is just on rails

SWG has way better crafting system

SWG has better player housing. SWTOR from what I can tell is just an instanced version of your ship.

What I liked about SWG is that players created the world around you. One minute there was load of empty land, then the next day there are house and harvestors etc dropped by other players. You could see the world evloving around you, by the players. In SWTOR you are just handed it all on a plate, and work with it, what the devs give you - boring

SWG you get content  PLUS you create your own content, which lasts forever. SWTOR is just limited by what they give you.

I can see myself playing SWG until I die, but SWTOR I only see myslef playing it for a few months until completed its content.

The bugs seemed to bother most people though, as demonstrated by the tremendous number of players who quit.

9 vs 8, sure...but in TOR, there are 8 VERY well done professions vs 9 slopped together ones. No more jedi going *poke poke poke* - you "feel" like your a Jedi. You FEEL like you're a Commando.

Open world space? Nobody here will ever convince me that SWG's space game was ever anything more than "potential". Sure, it had "potential"...but it was a massive expanse of content-less zones. Stunning and beautiful! FULL of a decades worth of possibilities...but void of any reason to go up.

Never crafted in SWG but I think it's premature to make that call just yet. What I do know is that my 9yr old son could level up a crafter over the course of a weekend.

SWG's housing is second to none. No doubt on this one.

SWG's content? The 5 miniature heroics? Bug infested Hoth? The single room Axkva Min? The boxing arena of IG-88?? Or do you mean the fantastic "Legacy" quests? "Go kill 25 bantha"..."now go kill 25 of the other bantha"...those simply don't qualify as "content" to me. And I may be unique...but I'll take the quests written by professional and paid writers over the crap players will come up with any day. I'm not saying all players create crap...but 199 of 200 will be.

I certainly hope you live beyond the end of SWG :)

We all enjoy different things mate - just because I feel SWTOR does most things 100x's better than SWG does, doesn't make me right and you wrong...it's simply my opinion.

  CasualMaker

Hard Core Member

Joined: 3/10/06
Posts: 803

Spelling and grammar do matter.

I find your lack of real-life skills disturbing.

8/24/11 12:26:46 PM#106
Originally posted by TUX426

Never crafted in SWG but I think it's premature to make that call just yet. What I do know is that my 9yr old son could level up a crafter over the course of a weekend.

Only if he had someone to supply him with the vast quantity of resources he would need. Even with that, odds are that he wouldn't understand the profession beyond its most basic mechanics at the end of the weekend.

  ericlatrelle

Novice Member

Joined: 4/04/07
Posts: 190

8/24/11 4:35:52 PM#107
Originally posted by CasualMaker
Originally posted by TUX426

Never crafted in SWG but I think it's premature to make that call just yet. What I do know is that my 9yr old son could level up a crafter over the course of a weekend.

Only if he had someone to supply him with the vast quantity of resources he would need. Even with that, odds are that he wouldn't understand the profession beyond its most basic mechanics at the end of the weekend.

Want to know how long it took me to become a Master Weaponsmith and make capped weapons? 2 days. And want to know why it took me two days? Because that's how long it took me to get all the resources to cap everything I needed to make capped weapons. People make crafting in SWG out to be more complicated than it really is. It ain't difficult to get the highest quality material for each component to cap that component. It isn't rocket science and anyone who says otherwise is just flat out lieing to make their profession seem more difficult than it really is.

Don't get me wrong. SWG's crafting is the best when compared to ANY game I have ever played. But to sit hear and imply that crafting in SWG is in any way difficult to master? I call bs on that.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

8/24/11 4:42:35 PM#108
Originally posted by TUX426
Originally posted by superniceguyOther

MMOs have been more bug free than SWG has, but yet the bugs do not bother me, as see past them andprefer what the features SWG has to offer - Crafting system, player cities, space, Beast Master etc

NGE reduced professions from 32 to 9 (or 12 if you count the individual Trader profession). SWTOR you only get 8, and 4 of them are Jedi

SWG has open world space. SWTOR is just on rails

SWG has way better crafting system

SWG has better player housing. SWTOR from what I can tell is just an instanced version of your ship.

What I liked about SWG is that players created the world around you. One minute there was load of empty land, then the next day there are house and harvestors etc dropped by other players. You could see the world evloving around you, by the players. In SWTOR you are just handed it all on a plate, and work with it, what the devs give you - boring

SWG you get content  PLUS you create your own content, which lasts forever. SWTOR is just limited by what they give you.

I can see myself playing SWG until I die, but SWTOR I only see myslef playing it for a few months until completed its content.

The bugs seemed to bother most people though, as demonstrated by the tremendous number of players who quit.

9 vs 8, sure...but in TOR, there are 8 VERY well done professions vs 9 slopped together ones. No more jedi going *poke poke poke* - you "feel" like your a Jedi. You FEEL like you're a Commando.

Open world space? Nobody here will ever convince me that SWG's space game was ever anything more than "potential". Sure, it had "potential"...but it was a massive expanse of content-less zones. Stunning and beautiful! FULL of a decades worth of possibilities...but void of any reason to go up.

Never crafted in SWG but I think it's premature to make that call just yet. What I do know is that my 9yr old son could level up a crafter over the course of a weekend.

SWG's housing is second to none. No doubt on this one.

SWG's content? The 5 miniature heroics? Bug infested Hoth? The single room Axkva Min? The boxing arena of IG-88?? Or do you mean the fantastic "Legacy" quests? "Go kill 25 bantha"..."now go kill 25 of the other bantha"...those simply don't qualify as "content" to me. And I may be unique...but I'll take the quests written by professional and paid writers over the crap players will come up with any day. I'm not saying all players create crap...but 199 of 200 will be.

I certainly hope you live beyond the end of SWG :)

We all enjoy different things mate - just because I feel SWTOR does most things 100x's better than SWG does, doesn't make me right and you wrong...it's simply my opinion.

 I agree with everything said here. It will be nice to play a bounty hunter the way it was meant to be played. I never found the content for galaxies to be anything more than a boring grind. If a game can't make the leveling process fun then it will fail, as SWG did.

NGE killed SWG. Get over it like the rest of us did in 2005.

  CasualMaker

Hard Core Member

Joined: 3/10/06
Posts: 803

Spelling and grammar do matter.

I find your lack of real-life skills disturbing.

8/24/11 5:57:29 PM#109
Originally posted by ericlatrelle

Want to know how long it took me to become a Master Weaponsmith and make capped weapons? 2 days. And want to know why it took me two days? Because that's how long it took me to get all the resources to cap everything I needed to make capped weapons. People make crafting in SWG out to be more complicated than it really is. It ain't difficult to get the highest quality material for each component to cap that component. It isn't rocket science and anyone who says otherwise is just flat out lieing to make their profession seem more difficult than it really is.

Don't get me wrong. SWG's crafting is the best when compared to ANY game I have ever played. But to sit hear and imply that crafting in SWG is in any way difficult to master? I call bs on that.

I didn't say that it was difficult to master, I was implying that a 9-year-old power-leveled over a weekend wouldn't understand much more than how to use a crafting tool to run combines. Knowing what items to make, what stats to experiment, where to sell: this is mastery of the profession.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1929

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/25/11 1:47:57 AM#110
Originally posted by TUX426
Originally posted by superniceguyOther

MMOs have been more bug free than SWG has, but yet the bugs do not bother me, as see past them andprefer what the features SWG has to offer - Crafting system, player cities, space, Beast Master etc

NGE reduced professions from 32 to 9 (or 12 if you count the individual Trader profession). SWTOR you only get 8, and 4 of them are Jedi

SWG has open world space. SWTOR is just on rails

SWG has way better crafting system

SWG has better player housing. SWTOR from what I can tell is just an instanced version of your ship.

What I liked about SWG is that players created the world around you. One minute there was load of empty land, then the next day there are house and harvestors etc dropped by other players. You could see the world evloving around you, by the players. In SWTOR you are just handed it all on a plate, and work with it, what the devs give you - boring

SWG you get content  PLUS you create your own content, which lasts forever. SWTOR is just limited by what they give you.

I can see myself playing SWG until I die, but SWTOR I only see myslef playing it for a few months until completed its content.

The bugs seemed to bother most people though, as demonstrated by the tremendous number of players who quit.

9 vs 8, sure...but in TOR, there are 8 VERY well done professions vs 9 slopped together ones. No more jedi going *poke poke poke* - you "feel" like your a Jedi. You FEEL like you're a Commando.

Open world space? Nobody here will ever convince me that SWG's space game was ever anything more than "potential". Sure, it had "potential"...but it was a massive expanse of content-less zones. Stunning and beautiful! FULL of a decades worth of possibilities...but void of any reason to go up.

Never crafted in SWG but I think it's premature to make that call just yet. What I do know is that my 9yr old son could level up a crafter over the course of a weekend.

SWG's housing is second to none. No doubt on this one.

SWG's content? The 5 miniature heroics? Bug infested Hoth? The single room Axkva Min? The boxing arena of IG-88?? Or do you mean the fantastic "Legacy" quests? "Go kill 25 bantha"..."now go kill 25 of the other bantha"...those simply don't qualify as "content" to me. And I may be unique...but I'll take the quests written by professional and paid writers over the crap players will come up with any day. I'm not saying all players create crap...but 199 of 200 will be.

I certainly hope you live beyond the end of SWG :)

We all enjoy different things mate - just because I feel SWTOR does most things 100x's better than SWG does, doesn't make me right and you wrong...it's simply my opinion.

People do quit SWG, but once have played other MMOs, always get the urge to return, as depsite SWGs flaws, there is no other MMO like it.

The crafting in SWG is better as you need to go out and find the best resources, you can't just harvest the first resources you find, and craft the best items, unlike all MMOs. I also like the ability to drop harvestors, and gather resources that way, than run from node to node bashing out resources.

The professions are 9 vs 5 or 12 vs 8, as Trader has 4, and Jedi has 4. They obviously haven't realise the 250 point skill system was just awesome, and would have made SWTOR a unique MMO again, but now SWTOR is like NGE but more dumbed down further.

SWG is still a viable game, but just left to rot by LA, as they go off and work on SWTOR. I bet if SWTOR never came into existence, then SWG would have gotten an overhaul, and reworked.

SWTOR is a good game in its own right but no where a good game for a replacement for SWG. If SWG remained I would have enjiyed SWTOR, but now SWG is being shut down, I am hating it. I have never played SWTOR and I do not care for it. I do care for SWG though, A LOT. If I had played SWTOR before SWG got annoinced to close, then things may be different, and would have started to care for it and the loss of SWG would not have mattered, I may have even preferred it over SWG. But now I may never have positive thoughts towards SWTOR, and as playing it will always feel saddened with the thoughts of the loss of SWG that it caused. A lot of people from SWG feel this way, were prepared to play both games, but now can not be bothered, mainly because people put a lot of dedication into it, and was still going strong when the closure announcement was made, and nowhere near as bad as Vanguard - one server, no updates in years, yet SWG gets shut down before it? Of course that is because of the licence, but then so will SWTOR be in that boat. To get involved in SWTOR and enjoying it still after 8 years, and then taken away in the same manner - it just feels so not worth it. I have hated WOW, as that is the reason the NGE happned, but now going to play that MMO feels the wiser decision to playing SWTOR, as will be the more secure choice, as I don't see that MMO going anywhere, and if it gets low populated it will get turned into a F2P, as Blizzard have said that will happen when subs get low enough.

SWTOR has been tarnished by SWGs closure, as LA forced the NGE on us, and now they are forcing SWTOR on us. Although people not playing SWG probably do not feel this, and SWTOR is a better force, but it is still the principle of it all, and it should not be stood for. People playing the game today lose everything they have done, even more so than the losses that came with the CU and the NGE. The main reason why people left SWG was because of the NGE and the devastating loss of a lot of things, and even if the NGE was as polished and awesome as SWTOR people would still have quit because the huge loss of it all was too much to bear. This closure will now make it easier for them to do another game breaking change with SWTOR, if they get away with it. LA are just too cocky, bold, arrogant and agressive, and feel they have a right to get you to do what they want. 

If you want to protect your future with SWTOR, then help us save SWG today, and tell LA that we will not accept any more game breaking changes - SWGs closure is the ultimate game breaking change. It may be hard if you are not feeling any more pain from SWGs closure, and being blinded by SWTORs awesomeness. SWTOR may be 100s times better now, but after a major game change like the CU or NGE, you will not be saying that.  If SWG is saved I will still play SWTOR, and even more so. LA have nothing to lose by saving SWG, even if it is one more year, but are set to lose by continuing to close SWG, as will lose the trust of many people, those who are playing SWG, and those who see the light.

If SWG still closes, I will still go ahead and play it, but doubt I will play it for long, once I have finished its content, or played it long enough, I will probably quit it, unlike SWG. I am still not done with SWGs content even after all these years. There is loads of content in SWG, you just have to explore and find it, it is not spoon fed to you by Bioware while they hold your hand to play it. Also the annual events, players events, constant look out for top resources, keeps you busy, and away from doing the content. SWG was a fun alternative life and game, set in the galaxy far far away. SWTOR is just going to be a good game

SWTOR and SWG together would have been awesom combination together, but individually they are both lacking.

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  IAmMMO

Hard Core Member

Joined: 5/17/08
Posts: 1300

8/25/11 1:52:02 AM#111
Originally posted by P2PGamer
Originally posted by Daffid011
Originally posted by Aluvius

Yes.  You are expecting SWG/Vanguard/Planetside/Matrix to get the same amount of publisher support/investment as SWG/EQ2 because they have the same monthly sub fee.  That is unreasonable because it leaves out the other half of the money equation, number of subscribers.  As someone else pointed out, SOE did invest in these games and it didn't attract any more subscribers.  So they'd be crazy to double down.

That's just the way the mmo world works.  MMO's have one chance at release to retain subscribers, it doesn't matter what a company does to fix things 3-6 months later.  I happen to think that is unfair as I think you do but it doesn't change the facts. 

Vanguard and The Matrix were indeed lucky to have SOE acquire them and keep them alive as long as they did (are still with Vanguard).

You have this completely twisted around.  If a company wants to charge the highest rates in their respective industry then they better be ready to compete for it.  MMOs are not entitled to $15 a month. 

If SOE wants $15 a month for Vanguard, SWG or other mmos they should be able to offer competitive quality and support for the product.  Otherwise people will take their money and spend it on something else, which they have.

Having to few customers isn't a plausible excuse to offer less and demand as much as the next company.    This is basic business. 

If their product is inferior and they are losing customers I wonder what the reasonable solution to that problem is? 

  1. Improve the quality of the product
  2. Lower the price
  3. Explain that they don't have enough customers to offer $15 worth of support that their competition does

 

The mentality you are pushing is exactly the reason why developers think they can rush out garbage and feel entitled to charging the same subscription fee that the best games in the market charge.  That we should just somehow be happy that failed games are kept alive, left unsupported and charging the highest rates in the industry. 

Again, I just do not see anything worthy of praise or a message that I think developers should be given. 

 

What does any of that have to do with SOE shutting down Galaxies?  They didn't feel it was worth their time or money to negotiate a new license with Lucas Arts.  Plain and Simple.

SOE are not shutting it down. Lucas is as they won't renew the contract SOE had with them to develope and run the game, they exstended it a few times, now Lucas want it out the way for TOR.

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

8/25/11 6:32:45 AM#112
Originally posted by IAmMMO

SOE are not shutting it down. Lucas is as they won't renew the contract SOE had with them to develope and run the game, they exstended it a few times, now Lucas want it out the way for TOR.

I know people want to find some way to blame Lucas Arts for SWG closing or make it somehow not the fault of SOE, but that just is not the case.

John Smedley has already said that SOE didn't even try to renew the contract, because it wasn't the right thing to do for the companyLink

 

  jpnz

Hard Core Member

Joined: 6/29/06
Posts: 2961

8/25/11 7:06:18 AM#113
Originally posted by IAmMMO
 

SOE are not shutting it down. Lucas is as they won't renew the contract SOE had with them to develope and run the game, they exstended it a few times, now Lucas want it out the way for TOR.

This post is factually false.

SOE publically said they decided to not renew the license.

I will give SOE credit for keeping the game running as long as it did.

Wonder why there seems to be more haters on the internet?

Read this by an actual marketing guy to find out why.
http://www.escapistmagazine.com/articles/view/columns/first-personmarketer/8081-Trolls-Haters-and-Flame-War-Generals-Thank-You

  User Deleted
8/25/11 7:15:13 AM#114
Originally posted by sungodra

So , as most people already know this game shuts down on december 15. For good, but instead of SOE doing the right thing and making it f2p from here on out, for any person whoever held a subscription, they decided to try and milk  the customers for a few more months.  At this point people are still having to sub for characters that everyone knows will be gone on december 16th.

 

I think SOE needs to reconsider. As we know, if you don't have an active sub on sept 15 then you don't get the last 2 free months.

 

Well, why not just let it be free to play for everyone regardless of subscription status for those last 2 months, as long as at some point in the past 8 years you held a sub.  I think that anyone who has ever paid to play this game and enjoyed it should be afforded the opportunity to check out the last days , because guess what? Once december 16th comes and goes, you will never get that chance again.

I don't think you should have to sub for it either, this is just SOE's way of milking the player base for more money.

nope not annyed hey lots games die... its apart of the gameing life sometimes you just have to pick up your keyboared and move on to the next game what ever you may like :/. i know you all spend alot of time on this game i did the same .wheen earth and beyond came out and guess what they shut it down >.> i got over it i mean it ant the end of the world so yeah i played other games ..............

  Oberholzer

Apprentice Member

Joined: 2/25/06
Posts: 404

8/25/11 7:16:11 AM#115
I don't know why the concept of this being a money decision is so foreign to some people. If SoE could have kept it going making something on the game they would have. If you look at a few other games such as Vanguard and EQoA they're not afraid to keep games going with virtually no attention to them as long as there are players willing to hold on and pay to play. I realize Vanguard is getting a few updates finally but it went a long time with nothing and EQoA has been running for years with no or completely pathetic updates. It just looks here that license fee trumped the revenue coming in.
  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

8/25/11 9:35:18 AM#116
Originally posted by superniceguyPeople

do quit SWG, but once have played other MMOs, always get the urge to return, as depsite SWGs flaws, there is no other MMO like it.

The crafting in SWG is better as you need to go out and find the best resources, you can't just harvest the first resources you find, and craft the best items, unlike all MMOs. I also like the ability to drop harvestors, and gather resources that way, than run from node to node bashing out resources.

The professions are 9 vs 5 or 12 vs 8, as Trader has 4, and Jedi has 4. They obviously haven't realise the 250 point skill system was just awesome, and would have made SWTOR a unique MMO again, but now SWTOR is like NGE but more dumbed down further.

SWG is still a viable game, but just left to rot by LA, as they go off and work on SWTOR. I bet if SWTOR never came into existence, then SWG would have gotten an overhaul, and reworked.

SWTOR is a good game in its own right but no where a good game for a replacement for SWG. If SWG remained I would have enjiyed SWTOR, but now SWG is being shut down, I am hating it. I have never played SWTOR and I do not care for it. I do care for SWG though, A LOT.

SWTOR has been tarnished by SWGs closure, as LA forced the NGE on us, and now they are forcing SWTOR on us.

If you want to protect your future with SWTOR, then help us save SWG today

If SWG still closes...

SWTOR and SWG together would have been awesom combination together, but individually they are both lacking.

Listen...SWG was a game...a failed game that a small, insignificant group of people enjoyed. "I" was one of them...it had the Star Wars name on it and because of that, I too enjoyed it, despite its obvious and numerous flaws, bugs, glitches, problems, exploits and the tremendous lack of any quality content...

People who quit SWG may have come back on rare occassion, but over 6 years, I saw many more leave and never return. The game simply wasn't as good as you're trying to insist it was.

Crafting in SWG is overrated. Fun, involved, in depth...but really, not as difficult as you're trying to make it out to be. It was a good mini game though.

250 pt skill system is the best idea EVER in any MMO in the history of MMOs - we agree there. Neither SWTOR nor SWGNGE can equal it. SWG was built for an entirely different speed of game - the combat in SWG looks like shit. ALL of it. SWTORs looks amazing.

SWG is NOT a "viable" game - if it were, SOE would have tried to salvage it - Smed is an arrogant prick, but he's not entirely stupid. He knows SWG's player base will degrade further (and for good) once SWTOR is released. Smed didn't even TRY to renew the SWG license.

Could you please explain why you feel SOE's decision to not renew their license with LA for SWG reflects on SWTOR? That's kinda like blaming Ford for Toyota's break issues. Lucas Arts DID offer to renew the contract - NEITHER party thought it was worth it though.

Why do you think any of us have any desire to protect SWTOR's "future"? If SWTOR is a good game, it will sell itself. If it isn't, it'll go the way of many other failed MMOs (like SWG!). Good games sell. Bad games fail.

If? Why the "IF"? SWG WILL close...on December 15th, 2011. It's business, not emotion.

My only desire with SWTOR is that it was a POST SWG setting. I think the fan fiction available POST "Star Wars" could lead to an incredible game...but...truthfully...they're probably wise avoiding anything "Skywalker" related.

SWTOR will be a solid and fun game. No game will ever be SWG again - I know you'll miss it, I know how it feels, I missed it too...but you NEED to move on - and when you look back, maybe a year from now, hopefully you'll see some of the reasons SWG needed to close. It's a cancer to both SOE as well as Lucas Arts AND...it's really not a very good game...the community, not the game, is what was so special about SWG.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1929

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/25/11 10:17:56 AM#117

Smed did try to renew the licence

"Sony Online Entertainment and Lucas Arts spent months deliberating"

SWG was not a bad game for SOE, it was SOEs best MMO of 2010. SOE wanted to renew SWG, it was LA who did not want SWG running, because LA felt that SWG would get in the way with SWTOR - That is why SWGs closure reflects on SWTOR, because LA brought the NGE, they closed SWG for SWTOR, and they will continue to do these things with SWTOR.

If it was failing there would have been no need for deliberating, it was still a viable game

SWTORs future needs protected, if you do not want another CU or NGE, which is where SWGs populations decreased the most and rapidly.

When SWTOR starts to go through hell, then maybe you will realise it is LA that is the cancer, although by then it will be too late SWTOR will wrecked like SWG was, and SWG will be dead and buried and long gone, with SWTOR looking set for sunet, and no SW game on the market

Also I hope you will then not start blaming Bioware, like SOE

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

8/25/11 2:58:20 PM#118
Originally posted by superniceguy

Smed did try to renew the licence

"Sony Online Entertainment and Lucas Arts spent months deliberating"

SWG was not a bad game for SOE, it was SOEs best MMO of 2010. SOE wanted to renew SWG, it was LA who did not want SWG running, because LA felt that SWG would get in the way with SWTOR - That is why SWGs closure reflects on SWTOR, because LA brought the NGE, they closed SWG for SWTOR, and they will continue to do these things with SWTOR.

If it was failing there would have been no need for deliberating, it was still a viable game

SWTORs future needs protected, if you do not want another CU or NGE, which is where SWGs populations decreased the most and rapidly.

When SWTOR starts to go through hell, then maybe you will realise it is LA that is the cancer, although by then it will be too late SWTOR will wrecked like SWG was, and SWG will be dead and buried and long gone, with SWTOR looking set for sunet, and no SW game on the market

Also I hope you will then not start blaming Bioware, like SOE

That wasn't proof at all...of course they spent months "deliberating" - just not TOGETHER lol. I deliberate mowing my yard ALL damn summer. I deliberate buying a Ferrari. I deliberate where I should eat lunch. I deliberate a lotta things.

Delibertae = to think about or discuss issues and decisions carefully

Point is...deliberating means nothing.

Did you even read the link I supplied above? Here it is again, lemme highlight the important part (PLEASE read it!!!)

"We have a contractual relationship that's ending in 2012, The Old Republic launching, a bunch of other business things with LucasArts. And then you look at the odds of a pretty large portion of the audience moving to TOR, which looks like a terrific game. ... That's the problem with licenses: they end. Could we have renegotiated? Maybe, but I don't think that would be the right thing for the company."

See that red quote? That is Smed saying he didn't even TRY to renew the license. Deny it all you like, but it's the simple TRUTH.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1929

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/25/11 3:42:04 PM#119
Originally posted by TUX426
Originally posted by superniceguy

Smed did try to renew the licence

"Sony Online Entertainment and Lucas Arts spent months deliberating"

SWG was not a bad game for SOE, it was SOEs best MMO of 2010. SOE wanted to renew SWG, it was LA who did not want SWG running, because LA felt that SWG would get in the way with SWTOR - That is why SWGs closure reflects on SWTOR, because LA brought the NGE, they closed SWG for SWTOR, and they will continue to do these things with SWTOR.

If it was failing there would have been no need for deliberating, it was still a viable game

SWTORs future needs protected, if you do not want another CU or NGE, which is where SWGs populations decreased the most and rapidly.

When SWTOR starts to go through hell, then maybe you will realise it is LA that is the cancer, although by then it will be too late SWTOR will wrecked like SWG was, and SWG will be dead and buried and long gone, with SWTOR looking set for sunet, and no SW game on the market

Also I hope you will then not start blaming Bioware, like SOE

That wasn't proof at all...of course they spent months "deliberating" - just not TOGETHER lol. I deliberate mowing my yard ALL damn summer. I deliberate buying a Ferrari. I deliberate where I should eat lunch. I deliberate a lotta things.

Delibertae = to think about or discuss issues and decisions carefully

Point is...deliberating means nothing.

Did you even read the link I supplied above? Here it is again, lemme highlight the important part (PLEASE read it!!!)

"We have a contractual relationship that's ending in 2012, The Old Republic launching, a bunch of other business things with LucasArts. And then you look at the odds of a pretty large portion of the audience moving to TOR, which looks like a terrific game. ... That's the problem with licenses: they end. Could we have renegotiated? Maybe, but I don't think that would be the right thing for the company."

See that red quote? That is Smed saying he didn't even TRY to renew the license. Deny it all you like, but it's the simple TRUTH.

Whats Delibertae?

Yes, I read it, and it does not say that at all, it is just your interpretaion of it

Considering SWTOR was being released, and the fact that LA changed their policies to not deal with 3rd party sources, LA no doubted hiked up the licence cost by loads to what it was previous years,

I read somewhere that Smed and LA even looked at the possibility of it going F2P

LA are greedy, they want their hand in everything. A couple of months ago they shut down a Star Wars marathon, even though people were not paying for it. They are spol sports. I guess they want you all to buy the DVDs and whatever, but chances are everyone probably had them, but it was a party, where everyone got together.

Last month there was a prop designer from the UK making Stormtrooper helmets and got sued by Lucas, but this time Lucas lost, although the prop designer could only sell within the UK

Lucas is always in court suing people who try to do anything public with Star Wars, even if it is for a good cause. Dress up as Vader in a fancy dress party, and if anyone from Lucas sees you, you will end up being hit by a Law suit, its getting ridiculous.

The price of the collectors edition is well over priced, and when I bought SWG collectors edition it only cost me half that, and that included international shipping and  import costs from the US to the UK

I bet they won't even go for a lifetime subscription either - make people pay $1000s for another 8 years or so.

SOE are just the Fall Guys.

LA are the nuisance, and the ones causing all the grief, and sound a right pain to do business with, especially if they are now going snobbish, and not letting others develop for them, and now going to be doing everything themselves

The closing of SWG will be good for SOE, they can now rebuild their reputation. They lost their repuation, with LAs desire for more money. LA came up with the NGE and CU, and made SOE do it. SOE had to do it, or LA would have shut down SWG there and then.

I was believing it was SOE coming up with the Fairy wings, until they brought in the Fedora and whip staright from Indiana Jones. There is no way SOE would have done that, that came straight from LA. If that came from LA, then so did the fairy wings. LA have been doing all these stupid things to put people off SWG, so they would easily move to SWTOR.

LA are playing us all, and those who buy into SWTOR will be the fools

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  ericlatrelle

Novice Member

Joined: 4/04/07
Posts: 190

8/25/11 5:31:41 PM#120
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

Smed did try to renew the licence

"Sony Online Entertainment and Lucas Arts spent months deliberating"

SWG was not a bad game for SOE, it was SOEs best MMO of 2010. SOE wanted to renew SWG, it was LA who did not want SWG running, because LA felt that SWG would get in the way with SWTOR - That is why SWGs closure reflects on SWTOR, because LA brought the NGE, they closed SWG for SWTOR, and they will continue to do these things with SWTOR.

If it was failing there would have been no need for deliberating, it was still a viable game

SWTORs future needs protected, if you do not want another CU or NGE, which is where SWGs populations decreased the most and rapidly.

When SWTOR starts to go through hell, then maybe you will realise it is LA that is the cancer, although by then it will be too late SWTOR will wrecked like SWG was, and SWG will be dead and buried and long gone, with SWTOR looking set for sunet, and no SW game on the market

Also I hope you will then not start blaming Bioware, like SOE

That wasn't proof at all...of course they spent months "deliberating" - just not TOGETHER lol. I deliberate mowing my yard ALL damn summer. I deliberate buying a Ferrari. I deliberate where I should eat lunch. I deliberate a lotta things.

Delibertae = to think about or discuss issues and decisions carefully

Point is...deliberating means nothing.

Did you even read the link I supplied above? Here it is again, lemme highlight the important part (PLEASE read it!!!)

"We have a contractual relationship that's ending in 2012, The Old Republic launching, a bunch of other business things with LucasArts. And then you look at the odds of a pretty large portion of the audience moving to TOR, which looks like a terrific game. ... That's the problem with licenses: they end. Could we have renegotiated? Maybe, but I don't think that would be the right thing for the company."

See that red quote? That is Smed saying he didn't even TRY to renew the license. Deny it all you like, but it's the simple TRUTH.

Whats Delibertae?

Yes, I read it, and it does not say that at all, it is just your interpretaion of it

Considering SWTOR was being released, and the fact that LA changed their policies to not deal with 3rd party sources, LA no doubted hiked up the licence cost by loads to what it was previous years,

I read somewhere that Smed and LA even looked at the possibility of it going F2P

LA are greedy, they want their hand in everything. A couple of months ago they shut down a Star Wars marathon, even though people were not paying for it. They are spol sports. I guess they want you all to buy the DVDs and whatever, but chances are everyone probably had them, but it was a party, where everyone got together.

Last month there was a prop designer from the UK making Stormtrooper helmets and got sued by Lucas, but this time Lucas lost, although the prop designer could only sell within the UK

Lucas is always in court suing people who try to do anything public with Star Wars, even if it is for a good cause. Dress up as Vader in a fancy dress party, and if anyone from Lucas sees you, you will end up being hit by a Law suit, its getting ridiculous.

The price of the collectors edition is well over priced, and when I bought SWG collectors edition it only cost me half that, and that included international shipping and  import costs from the US to the UK

I bet they won't even go for a lifetime subscription either - make people pay $1000s for another 8 years or so.

SOE are just the Fall Guys.

LA are the nuisance, and the ones causing all the grief, and sound a right pain to do business with, especially if they are now going snobbish, and not letting others develop for them, and now going to be doing everything themselves

The closing of SWG will be good for SOE, they can now rebuild their reputation. They lost their repuation, with LAs desire for more money. LA came up with the NGE and CU, and made SOE do it. SOE had to do it, or LA would have shut down SWG there and then.

I was believing it was SOE coming up with the Fairy wings, until they brought in the Fedora and whip staright from Indiana Jones. There is no way SOE would have done that, that came straight from LA. If that came from LA, then so did the fairy wings. LA have been doing all these stupid things to put people off SWG, so they would easily move to SWTOR.

LA are playing us all, and those who buy into SWTOR will be the fools

Wow. Just wow. I have never seen so much denial and delusion in a person in my life.

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