| 96 posts found | |
|---|---|
|
8/22/11 9:18:58 AM#21
Originally posted by Dvalon Maybe you can get the Guild Wars 2 fans to understand this because I sure as hell can not. WoW is successful because it is accesible to millions of people. This is a pretty damn major feature and adding in stuff to allow your game to be played on even the most Ghetto computer is reqired. |
|
|
8/22/11 9:22:34 AM#22
WoW will have players for a long time yet but not the huge player base we see today and have seen in the past. I mean we have SWTOR, GW2, ArcheAge, TERA, Diablo 3 (I know it's the same company) and I could go on. Lots of good ones coming that are going to keep tapping those nails into that rather large coffin of WoW. I'm not seeing any negatives in the near future! :D Take everything and give nothing back |
|
|
8/22/11 9:22:37 AM#23
Originally posted by Dvalon I've taken a look at Archeage, it is basically promising all the things Horizons did with a bunch of stuff from Darkfall. I'm glad to see that there are still enough nieve youthful people out there that believe a game with that type of feature list is actually possible with modern technology. Dem hibbies! Dey be wrong! |
|
|
8/22/11 9:24:50 AM#24
Originally posted by Dvalon
agree on many things you say, but not on this, i really hope Archeage won't be the game to kill WOW and clones, 'cause that means it will be a "dumb" mix of themepark/sandbox..and i still have hope (yes not much i admit it) that might be better :) |
|
|
8/22/11 9:28:46 AM#25
Originally posted by PuremallaceOriginally posted by Goatgod76 To those that have play the old sw games and visit their forum, you will know that its right there where trolls begin. The so call hard core, embrace of community, sand box crowd, which actually qq the most. Yes, trolls is born of star wars, not wow RIP Orc Choppa |
|
|
8/22/11 9:32:08 AM#26
Originally posted by Puremallace GW2 runs on graphic cars that are no longer for sale on the market, point moot "I am not a robot. I am a unicorn." |
|
|
8/22/11 9:34:25 AM#27
Even if WoW lost half their playerbase, the game would still have more subscribers than any other mmorpg out there. It would also generate more money every month than pretty much any other game out there. It's going to be 'forever' before WoW dies, and if it did it wouldn't matter anyway because Blizzard has made so much money off of that one game. Blizzard has started up a new game, code named "Titan". It will probably release in 20 years or so given Blizzard's usual development cycle. According to Blizzard, there will be no World of Starcraft. There is an independent developer out there using the mod tools for SCII making an MMO out of the game though. Join the League For Gamers. |
|
|
8/22/11 9:35:48 AM#28
Originally posted by Dvalon Blizzard never said that - here's a link to what they said http://www.titanguru.com/page/index/_/articles/titan-will-not-compete-with-wow-r10 As to our new unannounced game, we believe that it will be more complementary than competitive. And while people do have a limited amount of free time that they can devote to these types of games, we do think that people will want to check out the new and the old. We think the new one is very compelling and is going to capture a lot of hearts and minds and will be very successful for us. But we also believe that many people will continue playing World of Warcraft because they have such a huge collection of friends and community.
and its been announced that Titan will be a casual mmo http://www.kotaku.com.au/2011/06/blizzards-secret-titan-project-labeled-a-new-casual-mmo/ |
|
|
ThomasN7
Hard Core Member
Joined: 3/17/07
"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus |
8/22/11 9:39:01 AM#29
Originally posted by lizardbones Lost half ? No sorry but that is alot of exaggerating there. |
|
8/22/11 9:42:11 AM#30
WoW will only be dead once it's servers are shut down. Until that happens, there will always be a great deal of people playing it, no matter how old and tired it gets. This has been true for less successful titles that have come before it. But WoW has more or less passed its glory days, even now before the next batch of MMOs come out. The game has become rather stagnant. The community is made up mostly of people who seem to get off on complaining. The new content feels like it's being reused over and over. Blah blah blah. And because WoW's engine can only do so much, be a bit over the hill at this point, there's really not much more they can do in terms of spicing the game up as a whole. WoW certainly isn't dead, and not even really that desperate to be honest. The amount of money Blizz gets from subscribers is still ludicrous. But WoW is staggering, just a bit, and once these new titles hit the shelves, you'll probably see a massive exodus from WoW. In the end, WoW is just getting old. People just aren't that interested anymore. |
|
|
8/22/11 10:22:59 AM#31
Originally posted by UnleadedRev Many people often leave a game to try out something new, some will stick with the new, some will go back to that they have invested allot of time in and still feel it's a fun game. Also this flood of updates: Last was Patch 4.2. on 06/28/2011, the patch before Patch 4.1: on 4/26/2011 and before that one Patch 4.0: 10/10/2010 And ofcourse there are many players that just play anything with the MMO tag on it. So I am not sure why people think that WoW is getting desperate or some even seem to think it's dying. Cause all I see is a logical course of action that happens to any MMORPG, but for some reason people can't stand the fact that WoW has such high sub numbers, so they try to make topics like this which actually shows us nothing. Lets just hope that what ever games is released or still is being played that our fellow gamers enjoy themselfs. There are no "my game is better," there are just games that some like and some might dislike. |
|
|
8/22/11 10:34:27 AM#32
This kind of threads have been going on for like 6 or 7 years now. I guess they will just keep making them till eventually wow dies, and then they will pretend they guessed it right on the first try.
Sigh Rawr. |
|
|
8/22/11 10:40:56 AM#33
I'm contrarian on this one. I believe that SW:TORs release will *IMPROVE* WoW's community.
$%^& flows down-hill. The more problems that leave WoW for SW:TOR the fewer problems WoW will have. Dedicated WoW players (adults) aren't going to leave their home because of a new game. They haven't yet, and if Cata didn't drive them off then certainly nothing is going to.
Frankly this could be very good for WoW.
Now if we could just convince them to stop nerfing the stuffins out of our PVE toons, we'd be all set. |
|
|
8/22/11 10:41:10 AM#34
Agree with this entire thread as long as our definitions are:
WOW has peaked; it's best designers moved on; but you have to be completely blind to how these games work -- specifically how EQ1 has worked -- to think any "death" or "desperation" is at work here.
|
|
|
tryklon
Apprentice Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
8/22/11 10:50:19 AM#35
Originally posted by ActionMMORPG The problem with your theory is that SWTor is a true RPG, with decisions that change the world and the way the story folds to your character. It has loads of conversations that require answers since they shape your reputations. It would be much much more complex to play than WoW, especially to players wich are not native english speakers, this representes a great ammount of wow players.
In my point of view, the "kids", the elitist and most of the morons who only see "EPIC LOOTZ" and "RAIDZZZ TONIGHTZZ" wont have the patience to invest on SWTor, and this are the ones who will remain on WoW, not the adult, casual, RPG gamer. Unfortunately from where I see it, the "shi*" is whats gonna remain mainly in wow, with exceptions ofc.
WoW as indeed peaked, and I dont expect anything new to come from that side, and neither does Blizzard im afraid, their best writers/programmers are already working on the Titan project, and I think that shows alot... |
|
8/22/11 10:55:43 AM#36
Originally posted by Axehilt im not fully convinced yes WOW is seeing losses but they are also still expanding internationally
WOW launched locally in brazil last month http://wow.joystiq.com/2011/07/22/fully-localized-wow-launching-in-brazil/
|
|
|
8/22/11 10:57:31 AM#37
Originally posted by Nadia High pop servers in Brazil do nothing for North American low pop servers. |
|
|
8/22/11 10:58:59 AM#38
Originally posted by Puremallace I agree but sub counts are world wide -- not just NA / EU WOW is still expanding is all im saying |
|
|
tryklon
Apprentice Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
8/22/11 11:00:31 AM#39
Originally posted by Nadia Not to mention that Brazil, being a third world country, and I dont mean no disrespect to Brazil, im Portuguese, we speak the same language =P, doesnt have money to maintain the same profits that the other zones maintain. The monthly fee there is around 13 Reais, wich is something like 3 or 4 Euros month, roughly the same in dollars, so, the ammount of profit Blizz makes there is much less that the one they make in US and here in Europe. Around 33% of the value. So while they loose 300k subs in US/EU they must make almost a million to meet the same profit, or else there will be a loss. And Brazil is very known for their private pirated servers, and not to pay for games |
|
8/22/11 11:02:05 AM#40
I can assure you, Star Wars will not kill WoW.
|
|