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The Pub at MMORPG.COM  » I dont understand how people think a B2P MMO like GW2 isnt in direct competition with P2P MMO like SWTOR, WoW, etc

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123 posts found
  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4977

 
8/21/11 11:55:21 PM#1

I dont understand how people think a B2P MMO like GW2 isnt in direct competition with P2P MMO like WoW, Rift, War, etc.


yes the payment models may be different, but what developers want, is population, not just Sub numbers as many people may assume. The higher the population, the less players feel alone, or in a empty world.

Also keep in mind, even though consumers can get GW2 and another MMO like SWTOR, that doesnt mean players can play both at the same time. which again, means the developers are fighting over player's time and interest.

For instances; had Allod been better and more quality, less P2W/IM it may been a great competitor with games like WoW and Rift. Why play Rift and WoW when you can play a quality free MMO that does the same thing pretty much?

again,,, Direct Competition.

 

If you disagree, prove me wrong.

  Murashu

Novice Member

Joined: 6/23/06
Posts: 1397

8/22/11 12:02:00 AM#2

It's hard to disprove an opinion.

www.agonysend.org

  cerb123

Novice Member

Joined: 6/16/06
Posts: 46

8/22/11 12:03:54 AM#3

I don't think anyone truely thinks a B2P game is not competition for P2P games. I do think most people understand that there is  almost no financial burden that comes with playing both a P2P and a B2P at the same time game though. That would deffinately make two games like GW2 and SWTOR something which could reasonably be played by the same person at the same time. That is what I plan to do, because of that GW2 and SWTOR will not be competitors as far as my wallet is concerned which is the most important factor for both games.

  ZombieKen

Advanced Member

Joined: 3/30/10
Posts: 4009

8/22/11 12:03:57 AM#4

Competition isn't just a matter of time, but also a matter of money.

 

I can buy a B2P and keep my subscription for my P2P.  In doing so I keep showing up as a subscriber.  If I have two P2P games and am short on cash, I have to make a choice of the two.

 

As such, my GW (or GW2) gameplay is less likely to cause me to drop my subscription.

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

8/22/11 12:10:07 AM#5

At the same time, Guild Wars 2 is "challenging" the notion that subscription based games rely on those $15/mo to support bandwith cost and keep the game running. (Of course, they do, but significantly less so than the developers would want you to believe)

Guild Wars 2 remains unheard of by a lot of the mainstream MMO players... you know, the one's who've never been to fansites or forums, and can only name 2 MMO's: WoW and Runescape. If these same people ultimately surmise that Guild Wars 2, after a large and successful release that stretches to every corner of gaming media, may be a higher quality game than the one's they're continuing to shell out $15 monthly for, then I'm sure that could possibly be a big deal.

By the way: the above is a hypothetical, just so we're on the same page...

EDIT:

I forgot what point I meant to make at some point while I was typing that, but I don't think I ever actually responded to the OP.

/cough

*walks away*

  sk8chalif

Hard Core Member

Joined: 9/18/10
Posts: 544

8/22/11 12:16:52 AM#6
Originally posted by Serelisk

At the same time, Guild Wars 2 is "challenging" the notion that subscription based games rely on those $15/mo to support bandwith cost and keep the game running. (Of course, they do, but significantly less so than the developers would want you to believe)

Guild Wars 2 remains unheard of by a lot of the mainstream MMO players... you know, the one's who've never been to fansites or forums, and can only name 2 MMO's: WoW and Runescape. If these same people ultimately surmise that Guild Wars 2, after a large and successful release that stretches to every corner of gaming media, may be a higher quality game than the one's they're continuing to shell out $15 monthly for, then I'm sure that could possibly be a big deal.

By the way: the above is a hypothetical, just so we're on the same page...

 totaly true, i asked my guild the other night about GW2 and Swtor and they were like humm what? what is that, no interested,they dont even look what iam talking about .just not interested, they are only on wow. wow. wow,wow

they never go on website or do other thing on ther pc,. when they get on the pc. they open wow. i almost sure half of them got only 1 icon on ther desktop and its wow,..lol

 

u would be suprise how people are not informed about other game coming out,


~The only opinion that matters is your own.Everything else is just advice,~

  User Deleted
8/22/11 12:22:41 AM#7
Originally posted by MMOExposed

I dont understand how people think a B2P MMO like GW2 isnt in direct competition with P2P MMO like WoW, Rift, War, etc.


yes the payment models may be different, but what developers want, is population, not just Sub numbers as many people may assume. The higher the population, the less players feel alone, or in a empty world.

Also keep in mind, even though consumers can get GW2 and another MMO like SWTOR, that doesnt mean players can play both at the same time. which again, means the developers are fighting over player's time and interest.

For instances; had Allod been better and more quality, less P2W/IM it may been a great competitor with games like WoW and Rift. Why play Rift and WoW when you can play a quality free MMO that does the same thing pretty much?

again,,, Direct Competition.

 

If you disagree, prove me wrong.

If you need one counterexample to disprove a theory, I stand as counterexample.

I have 3 sub running, and I play solo RPGs.  Concurrently.  Meaning yes I only spend a few hours a month per game  manybe 10/20 depending on work and other leisure.

Why play A or B or C is free/better/whatever.  Why not?  Why everyone need to think like any "expert"?

I do not need to prove you are wrong, I only need to remind you that your view is not mine.

  User Deleted
8/22/11 12:25:42 AM#8
Originally posted by sk8chalif
Originally posted by Serelisk

At the same time, Guild Wars 2 is "challenging" the notion that subscription based games rely on those $15/mo to support bandwith cost and keep the game running. (Of course, they do, but significantly less so than the developers would want you to believe)

Guild Wars 2 remains unheard of by a lot of the mainstream MMO players... you know, the one's who've never been to fansites or forums, and can only name 2 MMO's: WoW and Runescape. If these same people ultimately surmise that Guild Wars 2, after a large and successful release that stretches to every corner of gaming media, may be a higher quality game than the one's they're continuing to shell out $15 monthly for, then I'm sure that could possibly be a big deal.

By the way: the above is a hypothetical, just so we're on the same page...

 totaly true, i asked my guild the other night about GW2 and Swtor and they were like humm what? what is that, no interested,they dont even look what iam talking about .just not interested, they are only on wow. wow. wow,wow

they never go on website or do other thing on ther pc,. when they get on the pc. they open wow. i almost sure half of them got only 1 icon on ther desktop and its wow,..lol

 

u would be suprise how people are not informed about other game coming out,

Which is not a crime or a serious issue.

I do not know much about other brands of almost all kitchenware or utensils.  I randomly bought whatever that appears to serve the purpose and they usually do.

Likewise, if your friends are happy with WoW, there is not pressing need to know about other options.  I sure envy them b/c they are happy and content.

  User Deleted
8/22/11 12:26:43 AM#9

All games are in competition with one another to some degree.  Players only have a finite amount of money they're willing to spend, so it's really going to depend on what each game is offering in terms of value, how much the player feels they need to spend money, and how much they want to support the company.

The thing about subscription games is quality.  Sure, there's a ton of F2P options out there, but up until now, if you've wanted AAA quality, you needed to pay a subscription.  That's where the majority of the competition comes in.  Most casual players won't pay two subs.  Each P2P game is competing for that player's money.

A B2P game shakes things up.  It still needs to be quality, otherwise why pay anything at all over a F2P game, but the fact that it's potentially a one time purchase makes it so much more attractive.  GW1 was not AAA quality, but it was pretty good and gave you a lot for the box price.  GW2 is already demonstrating in demos that it will be AAA quality.  In terms of bargains, it's really a no brainer compared to a P2P game if you're anticipating at all you're going to play the game more than a month or two. 

That right there is why people can view the competition as being one sided.  If GW2 isn't quite as good as your P2P MMO, it's still a bargain and worth paying for as a side game.  If GW2 is better than other P2P MMOs you're interested in, then you really have to question what you're paying the sub for. 

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2222

"A wise man has something to say, but a fool just has to say something."

8/22/11 12:28:03 AM#10
Originally posted by MMOExposed

I dont understand how people think a B2P MMO like GW2 isnt in direct competition with P2P MMO like WoW, Rift, War, etc.


yes the payment models may be different, but what developers want, is population, not just Sub numbers as many people may assume. The higher the population, the less players feel alone, or in a empty world.

Also keep in mind, even though consumers can get GW2 and another MMO like SWTOR, that doesnt mean players can play both at the same time. which again, means the developers are fighting over player's time and interest.

For instances; had Allod been better and more quality, less P2W/IM it may been a great competitor with games like WoW and Rift. Why play Rift and WoW when you can play a quality free MMO that does the same thing pretty much?

again,,, Direct Competition.

 

If you disagree, prove me wrong.

It's not as direct as you think. Let's take movies for example. Say I have a subscription to netflix for $9.99 per month and I bought a season of a show I really wanted for $9.99. Now both items are mine to spend my time with how I want but commonsense dictates that I will use the netflix service to watch as many movies as I can and not really feel compelled to watch the one I bought outright because I technically own it (I have no fear of losing it, ever).

 

I really don't own the movies from netflix so my time is better spent taking advantage of the service while I can. And if the day comes that I have to cancel my netflix sub, I always have the T.V. series I bought for $9.99 I can watch in a pinch. Does that make sense to you?


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

8/22/11 12:28:19 AM#11

GW2 for quite a bit of people seems in complete. You guys try and write off pve raiding and the gerbil wheel like it is nothing, but getting rid of that and direct healers actually turns off a lot of people to this game.

 

So people will do this:

GW2 for their pvp and SWToR for their pve

GW2 for their pvp and Rift for their pve

GW2 for their pvp and WoW for their pve

 

The game honestly looks half complete. Dynamic content is seriously just not enough atleast for me.

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

8/22/11 12:37:07 AM#12
Originally posted by LisXia
Originally posted by sk8chalif
Originally posted by Serelisk

At the same time, Guild Wars 2 is "challenging" the notion that subscription based games rely on those $15/mo to support bandwith cost and keep the game running. (Of course, they do, but significantly less so than the developers would want you to believe)

Guild Wars 2 remains unheard of by a lot of the mainstream MMO players... you know, the one's who've never been to fansites or forums, and can only name 2 MMO's: WoW and Runescape. If these same people ultimately surmise that Guild Wars 2, after a large and successful release that stretches to every corner of gaming media, may be a higher quality game than the one's they're continuing to shell out $15 monthly for, then I'm sure that could possibly be a big deal.

By the way: the above is a hypothetical, just so we're on the same page...

 totaly true, i asked my guild the other night about GW2 and Swtor and they were like humm what? what is that, no interested,they dont even look what iam talking about .just not interested, they are only on wow. wow. wow,wow

they never go on website or do other thing on ther pc,. when they get on the pc. they open wow. i almost sure half of them got only 1 icon on ther desktop and its wow,..lol

 

u would be suprise how people are not informed about other game coming out,

Which is not a crime or a serious issue.

I do not know much about other brands of almost all kitchenware or utensils.  I randomly bought whatever that appears to serve the purpose and they usually do.

Likewise, if your friends are happy with WoW, there is not pressing need to know about other options.  I sure envy them b/c they are happy and content.

I envy them as well. :|

  User Deleted
8/22/11 12:37:46 AM#13
Originally posted by Puremallace

GW2 for quite a bit of people seems in complete. You guys try and write off pve raiding and the gerbil wheel like it is nothing, but getting rid of that and direct healers actually turns off a lot of people to this game.

 

So people will do this:

GW2 for their pvp and SWToR for their pve

GW2 for their pvp and Rift for their pve

GW2 for their pvp and WoW for their pve

 

The game honestly looks half complete. Dynamic content is seriously just not enough atleast for me.

I'm really sorry that GW1 killed your dog or whatever happened that makes you relentlessly bash GW2.  This thread is about the payment model and the perception (whether or not it's true) that a B2P game is not in competition with a P2P game.

If anything, what I could take away from your post is that SWTOR, Rift and WoW players will buy GW2 but only for the PVP.   I'm pretty sure if that happened then ArenaNet would somehow be ok having to focus their future efforts on more PVP content for the 12 million people who just bought it.

I'm not even going to address why there's no reason to be concerned about the lack of pve raiding and direct healing.  It's off topic.

  Dubhlaith

Novice Member

Joined: 1/04/09
Posts: 1018

Confident, cocky, lazy, dead.
-Dread

8/22/11 12:39:40 AM#14


Originally posted by Puremallace
GW2 for quite a bit of people seems in complete. You guys try and write off pve raiding and the gerbil wheel like it is nothing, but getting rid of that and direct healers actually turns off a lot of people to this game.
 
So people will do this:
GW2 for their pvp and SWToR for their pve
GW2 for their pvp and Rift for their pve
GW2 for their pvp and WoW for their pve
 
The game honestly looks half complete. Dynamic content is seriously just not enough atleast for me.

Saying it looks half complete is ridiculous. It might be content not suited to you. It is certainly enough content. I would be willing to bet large sums of money there will be more content in GW2 at release than there was in EQ, WoW, SWG, and most other MMOs at their respective releases.

The people who want the gerbil wheel are welcome to it. There are many games that cater to that. Raiding does not make content difficult, nor do gear tiers. There is obviously a sizeable portion of players who are tired of that. GW2 is for them. There are piles of games for those who still want it.

"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007

WTF? No subscription fee?

  User Deleted
8/22/11 12:40:42 AM#15
Originally posted by cali59 ...

That right there is why people can view the competition as being one sided.  If GW2 isn't quite as good as your P2P MMO, it's still a bargain and worth paying for as a side game.  If GW2 is better than other P2P MMOs you're interested in, then you really have to question what you're paying the sub for. 

Variety.  Two different games provides variety.  Assuming of course that both are good enough for my taste.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

8/22/11 12:42:11 AM#16
Originally posted by cali59

I'm really sorry that GW1 killed your dog or whatever happened that makes you relentlessly bash GW2.  This thread is about the payment model and the perception (whether or not it's true) that a B2P game is not in competition with a P2P game.

If anything, what I could take away from your post is that SWTOR, Rift and WoW players will buy GW2 but only for the PVP.   I'm pretty sure if that happened then ArenaNet would somehow be ok having to focus their future efforts on more PVP content for the 12 million people who just bought it.

I'm not even going to address why there's no reason to be concerned about the lack of pve raiding and direct healing.  It's off topic.

No this thread is proposing that just because a game is B2P with no sub that it should automatically compete with what is on the market. What I am very clearly telling you is IF YOUR GAME IS COMPLETE then it will compete.

 

This concept is simple. All I see from Guild Wars 2 is pvp pvp pvppvpvpvpvppvpv and more pvpvpvpvp. All I know about pvp'rs is they bitch constantly and never ever shut up. Only thing I have heard about pve on GW2 is some open world dynamic stuff we have no idea what the rewards are and some 5 man dungeons with different modes and anything past 5man is just evil and not allowed.

 

Sorry, but 7 years of WoW completely wtfpwning this market with release raid ---> nerf raid ---> release raid strategy prove you guys are in the minority. You can not just leave pve instanced raiding out of your game. It just looks incomplete to me. I mean even SWToR figured out how to fit it in there.

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

8/22/11 12:43:46 AM#17
Originally posted by Ramonski7
Originally posted by MMOExposed

I dont understand how people think a B2P MMO like GW2 isnt in direct competition with P2P MMO like WoW, Rift, War, etc.


yes the payment models may be different, but what developers want, is population, not just Sub numbers as many people may assume. The higher the population, the less players feel alone, or in a empty world.

Also keep in mind, even though consumers can get GW2 and another MMO like SWTOR, that doesnt mean players can play both at the same time. which again, means the developers are fighting over player's time and interest.

For instances; had Allod been better and more quality, less P2W/IM it may been a great competitor with games like WoW and Rift. Why play Rift and WoW when you can play a quality free MMO that does the same thing pretty much?

again,,, Direct Competition.

 

If you disagree, prove me wrong.

It's not as direct as you think. Let's take movies for example. Say I have a subscription to netflix for $9.99 per month and I bought a season of a show I really wanted for $9.99. Now both items are mine to spend my time with how I want but commonsense dictates that I will use the netflix service to watch as many movies as I can and not really feel compelled to watch the one I bought outright because I technically own it (I have no fear of losing it, ever).

 

I really don't own the movies from netflix so my time is better spent taking advantage of the service while I can. And if the day comes that I have to cancel my netflix sub, I always have the T.V. series I bought for $9.99 I can watch in a pinch. Does that make sense to you?

But in quality, of course Netflix is going to be better than a single season of a TV show. You're placing the two entities on uneven terms.

 

The thing with GW2 and [insert subscription based game here] is, they're possible on the same level of quality, and content. They're both built to keep you entertained for a large period of time, and they're both promising an incredible gaming experience.

The way you described it would assure that Guild Wars 2 is the last resort in the scenario every time that you pay for the 2 MMO's.

Of course, this would work if you preferred [insert subscription based MMO here] after playing both, and decided GW2 was a great game and you'd go back to it sparingly when you weren't playing [insert subscription based MMO here] but what if it's the other way around? If you love Guild Wars 2 more, then you'd most likely be playing that instead of [insert subscription based MMO here].

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

8/22/11 12:46:23 AM#18
Originally posted by Puremallace
Originally posted by cali59

I'm really sorry that GW1 killed your dog or whatever happened that makes you relentlessly bash GW2.  This thread is about the payment model and the perception (whether or not it's true) that a B2P game is not in competition with a P2P game.

If anything, what I could take away from your post is that SWTOR, Rift and WoW players will buy GW2 but only for the PVP.   I'm pretty sure if that happened then ArenaNet would somehow be ok having to focus their future efforts on more PVP content for the 12 million people who just bought it.

I'm not even going to address why there's no reason to be concerned about the lack of pve raiding and direct healing.  It's off topic.

No this thread is proposing that just because a game is B2P with no sub that it should automatically compete with what is on the market. What I am very clearly telling you is IF YOUR GAME IS COMPLETE then it will compete.

 

This concept is simple. All I see from Guild Wars 2 is pvp pvp pvppvpvpvpvppvpv and more pvpvpvpvp. All I know about pvp'rs is they bitch constantly and never ever shut up. Only thing I have heard about pve on GW2 is some open world dynamic stuff we have no idea what the rewards are and some 5 man dungeons with different modes and anything past 5man is just evil and not allowed.

 

Sorry, but 7 years of WoW completely wtfpwning this market with release raid ---> nerf raid ---> release raid strategy prove you guys are in the minority. You can not just leave pve instanced raiding out of your game. It just looks incomplete to me. I mean even SWToR figured out how to fit it in there.

 

You're entitled to your opinion, but....that's all it is is your opinion.  Now I'm going to give you mine.  I HATE raiding.  I am so fucking sick of raiding that I sincerely would not care if it NEVER appeared in another MMO for as long as I live.  Now.....that is just one opinion, however, I'm pretty confident that I'm not the only one that feels that way.  It's time for something different than raiding.  ANYTHING different from raiding.  Seriously.

President of The Marvelously Meowhead Fan Club

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

8/22/11 12:46:29 AM#19

Off-topic, sorry.

 

But I see a lot of people using that Jeff Strain quote... I might hop on that bandwagon :D I loved his speech.

  Skooma2

Hard Core Member

Joined: 3/05/08
Posts: 588

8/22/11 12:46:37 AM#20

Inasmuch as the conversation of whether the p2p MMOs are going to take a hit from GW2 & SWTOR, I wish to toss another log on the fire.  Do you believe that the release of Elder Scrolls V: Skyrim will have an effect on MMO population?  I, for one, will have Skyrim on my machine as soon as it is possible to do so.  If I find it as engaging as past Elder Scrolls titles, I could be away from MMOs (currently LotRO) for 3 or more months, which means I would probably cancel my sub for that time period.  There are quite a large number of people waiting for this title, which is why I bring it up here.

Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.

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